@bmxster21 Oops sorry i read "why don't" instead of "how can" just get the npc-scene tool and install scenes, theres a tutorial by spartandude123 on how to.
IM sorry.. you suck at explaining how to add it in hammer.. what do you mean by you dont need to put anything in the target? how else will hammer know???? You cant "name" actors in source sdk, next time you make a tutorial explain how do apply the scene to the npc first
lol i loved it when you slipped in the spoiler accidently XD you covered yourself pretty well aswell, its true nobody should mod the game without completing it first :)
these are great tutorials as well, you have helped me alot so thanks ^^
A lot of you had problems with loading a custom .vcd scene into hl2 ep2 version of hammer (can preview in hammer, but when running a map actors won't act in scene). Well Here's the solution:
Open Faceposer, Load your scene, Click File -> Rebuild scene.image...
After that you should see your scene working in game.
Did he press ctrl+t at 5:08? I find it stupid that he's already prepared a lot of things because it confuses the viewer. I guess I'll just create the outputs.
I get really confused around 5:08 because you've already prepared your out/inputs. When I use hammer and create that entity I don't see 2 inputs and outputs it's blank. And with the constant ummms it's hard to understand exactly what I'm suppose to be doing.
hey, whenever i try and load a scene for my "logic_choreographed_scene" it comes up with a menu with sounds - i dont want sounds, i want that list that came up on the vid
When you open up Source SDK, you go to the bottom section, choose The Orange Box for Engine Version, choose Team Fortress 2 as Current Game and then you have to go into the player folder and choose the model you want.
I lol'd when you h\gave a spoiler. In any case, these tutorials are really helpful. Thanks! As soon as I get all this down, I'm going to make some good stuff.
Im having a problem; in game, the scene plays incorrectly. Like, the speech is fine (im just using one from HL2) but the flex animations dont play correctly. gestures are fine as far as i can tell. thats cool music btw, nice tutorials
Help, my citizen is not ignoring my player push. I managed to stop him following me but even though i have the box ticked, he still runs away from me if i go near him.
I just found out the command for gmod and hl2 without making maps i tell everyone so thay don't bother you it's ent_fire !picker overideexpression scenes/name.vcd hope that helps now stop asking katana how and find out yourself.
I need help i do two things now i had it all done in hammer and then i test in hl2 it's perfect then i test in gmod and theres no lip synch or sound do i have to copy the sound and scene folders or soming into gmod for it to work or should i try making the map agein.
Thanks i needed to know also does the tf2 method work like if i type say in gmod garrysmod_vcd.test i think thats how the command goes i better watch the tf2 tut agein.
blehman: Same way as a sound or texture. There's a program called BSPzip that'll do it. (I'm not sure if scenes will work; I KNOW they won't in the 2007 engine)
ps3vsreallybadfanboyname: Hammer is a tool in the Source SDK, and so is Face Poser.
TOCDigitalySane: No, TF2 has it because I specifically requested it. Gmod has another command, which seems to semi-work.
lol im not a fanboy its just something that popped in my head at the time if you see any of my vids youll see there all for pc im relly not much into consoles
When I press New Choreography, then Face Poser becomes to [Read-Only] and I can't do anything more with that animation ^^ How to repair it? I don't have hl2, but I have orange box SDK cause i bought TF2..
There would be quite a lot of errors inherent with that. Yes, there is a console command to run the scene, but it strips out 60% of Face Poser's features. None of the professional uses of Face Poser ever really use Garry's Mod; it's just too unstable.
when i click browse to find the scene file, a whole list of pre-loaded scenes from hl2 and ep. 1+2 are shown, and i can't find my scene. where should i have saved my scene?
The same way you load sounds, first you need a "scenes" folder in whatever game your hammering/faceposing for (hl2/hl2/scenes for example) save it there, then you simply type in the entry like you did for faceposer sound.
Its free if you have HL2 or any Half-life 2 sort of game. You go to your "Tools" tab in steam, and download the Source SDKs. Then you load up the source SDK and select engine version, then the game you want, then "face poser" Basicly, its free.
I`m running the map within HL2 and the NPC finally appears. But here`s a new problem.
I did exactly (!) what you did in the tutorials 1, 2 Part 1 and 2, but the NPC does not stand still, he cries "Gordon Freeman" and such stuff, when I enter the map. Also, when I click on the Keypad it shows "Error" at the Keypad and nothing happens. Any suggestion?
"Error" is the default for the keypad as it is a prop. Onpress it changes it to that texture and beeps. Sounds like you need to gag your NPC_citizen and put "Ignore player" on in the flags, as shown in the tutorial :)
There are no citizens in CS:S. What's happening makes sense. You NEED to run the map in a game that contains npc_citizens, such as Half-Life 2. They could show up in Hammer based on CS:S's fgd files containing that info, but it doesn't mean anything.
Maybe you misunderstood me. I bought Half-Life 2 as a retail box (CS:S was implemented in there), as it was released in 2004. What I meant with "I`m modding with CS:S" is, that I chose the CS:S setting in the Source SDK (you know at the bottom of the window, which appears when you load the SDK, it says "Current Game:" there).
But I will try to choose "Half-Life 2" there and see if it works.
Hi. In advance thank you very much for this tutorial.
I did everything exactly like in the tutorial, but I have a problem: the npc does not spawn in the map after compiling. I used a npc_citizen, like in your tutorial.
Btw. I`m modding with CS:S and not HL2. Is that a problem. And I'm using -ep1 as far as I now. I do not own Episode 1 or 2.
Ok Like said below how would i get this to play in garry's mod? Console command and if I use play scene tool where do I put the scene and the sound file?
uh, I have a problem and you might be able to help. I make a face poser .vcd and I dont know where to put it. and in-game it says the .vcd file is missing. so where do i put the .vcd file, oh and im using the EP2 engine.
I'm confused about the logic choreographed scene. you say not to use the "target" things. So you don't put the guy's name anywhere in the scene's dialogue box? how does it know who to make speak the scene?
If the Actor name in the choreography is the same as the NPC's name in its own properties, it'll use that one. You can also make it slightly dynamic by setting !target1 etc in the logic choreographed scene to be the character; as well as changing the actor name in the choreoraphy file to be !target1.
haven't beaten it, but i don't really care, all i care is how alyx becomes unconcious in the first place, so "so-and-so iswhatever" spoilers don't bother me SNAPE KIKLLED DUMBLEDORE WHO IS A HOMO!
whenever i try to load the scene in to the logic choreographed scene it goes to sound files help please!
imapotatoify 2 months ago
umm umm umm umm uummmmmmmmmmmmmumumummumumumumum JEEZUS nice video though
Baxten123 4 months ago
nice work.. thank you for this great tutorial
KoushAcalledKukA 4 months ago
my rebel is in my squad but the flag is unchecked....wtf..
pwnzro 7 months ago
Ummm
stomcode 10 months ago
dude you need to work on your speaking skills, um is very annoying and distracting.
IcoVir 11 months ago
@IcoVir I also have this problem which is cannot speaking properly. Help?
MrFaiz995 2 hours ago
BEST ENDING TO A TUTORIAL EVER. should do comedy machinima! :D
TheCompleteERROR 11 months ago
i save it and name the actor correctly but he doesnt want to say it?? help?
thehumor 11 months ago
dude stop saying umm please really annoying
Mrluisao17 1 year ago
@Mrluisao17 Dude, just be happy he makes these videos
ThePirishman 10 months ago
@ThePirishman i know but its annoying
Mrluisao17 10 months ago
UUUMMMMMMMMMMMMMMMMMM
*give weapon_gun* *Shoots itself*
WIN7GT 1 year ago
ok are u doing umm on purpose?
drudigger 1 year ago
@drudigger yes because it adds suspense.
QwukeStudioz 1 year ago
@ 1:22 technically, it's not a spoiler, the trailer gave that away
OhMyGmod 1 year ago
i cant find scene in "target eneties named" all i get is somthing like keypad_18
BeaverSoilder 1 year ago
awesome music where did you get it?
SortOfAlrightMedia 1 year ago
um um um um um um um um um um um any way um um um um um um um um um
greate vid btw
lillasyra 1 year ago
When running my map with the event in HL2, I get this error in the console, and it won't load the map:
FS: Tried to Size NULL filename!
CModelLoader::Map_IsValid: No such map 'maps/Scene.bsp'
map load failed: Scene not found or invalid
Any idea why?
AxelsDawn 1 year ago
nice tutorials.... but you should have bleeped the spoiler you dick! jk, i know how most of it goes. thanks for makin these
Haloisawesome22 1 year ago
i can create a map in counter-strike source?
Machado270 1 year ago
OMG , KATANA314, YOU ROCK!!! THANK YOU FOR THIS! I WAS LOOKING FOR IT FOR A LONG TIME. Subscribed!
kapacek95 1 year ago
@kapacek95 omg omg omg, nerd faggot.
QwukeStudioz 1 year ago
SPOILER LOL
RickTheStickman2 1 year ago
@Someone7089
well in gmod put the tick into "npc ignore players"
DivBMesa 1 year ago
I need help ,I do everything right went through it twice and it doesn't work in game help please?
Dudey91188 1 year ago
How can you just add it to Garry's mod instead of using Hammer.
bmxster21 1 year ago
@bmxster21 well now that won't work if you want to do this in a different game now would it?
AlTheUnderdog 1 year ago
@bmxster21 Oops sorry i read "why don't" instead of "how can" just get the npc-scene tool and install scenes, theres a tutorial by spartandude123 on how to.
AlTheUnderdog 1 year ago
I love the way he says um, as if hes ending a question.
twunk12 1 year ago
that's cool, what's the music in the end???
ddookk91 1 year ago
Can you trigger the scene by using a area the player walks to?
mthed747 1 year ago
Yea, use a trigger_once.
LilEasterTheTot 1 year ago
IM sorry.. you suck at explaining how to add it in hammer.. what do you mean by you dont need to put anything in the target? how else will hammer know???? You cant "name" actors in source sdk, next time you make a tutorial explain how do apply the scene to the npc first
sourceplayer151 1 year ago
Omfg this is like doing Gmod!!
Ty dude.
ZealotStudios 2 years ago
wow that's a lot!! that's bad! x"D}
starwolffan13 2 years ago
you ruin half life for me lol jks
B4IRUTUARU16 2 years ago
Great tutorial dude. I learned a lot :D
babygunit1911 2 years ago
lol i loved it when you slipped in the spoiler accidently XD you covered yourself pretty well aswell, its true nobody should mod the game without completing it first :)
these are great tutorials as well, you have helped me alot so thanks ^^
dooglesbe 2 years ago
Ehm..... Dude You Say Ummmmm To Much :)
starwolffan13 2 years ago
I count 58 times he says Umm
lastxp 2 years ago 20
Comment removed
TheCdacrew 2 years ago
This has been flagged as spam show
hahaha i was about to post "ummm"
TheCdacrew 2 years ago
have a problem with that?
notilhenger 1 year ago
@lastxp Does it matter smart ass?
pointwert 1 year ago
@lastxp FUCK ITS ANNOYING WHY DD U HAVE 2 TELL ME !!
Mwz92 1 year ago
A lot of you had problems with loading a custom .vcd scene into hl2 ep2 version of hammer (can preview in hammer, but when running a map actors won't act in scene). Well Here's the solution:
Open Faceposer, Load your scene, Click File -> Rebuild scene.image...
After that you should see your scene working in game.
PamelaSvirnersen 2 years ago 2
Xbox noise at 1:35 .
gega2202 2 years ago
can i get my scene into garrys mod?
Shotec1 2 years ago
i think so because its the same way you get maps into garrys mod
simply move the compiled map folder into garrysmof maps foler but make sure it was made int he hl2 engine
XxminisheaffyxX 2 years ago
is he ment to be moving around like he is bored at the end of the video???
Wiltonboy 2 years ago
Did he press ctrl+t at 5:08? I find it stupid that he's already prepared a lot of things because it confuses the viewer. I guess I'll just create the outputs.
DayVour 2 years ago
Yea, he hit ctrl+T
FeedMEBabies 2 years ago
and how would i be able to make a transition between some behaviours?
PDXclan 2 years ago
Comment removed
PDXclan 2 years ago
just please tell me how to make the guy continously walk with the walk_all gesture :)
PDXclan 2 years ago
lol at the end. "how dare you ignore me... i outta stab you in the back." *opens console* "give weapon_knife" LOL
halomanalden 2 years ago 29
@halomanalden he says "you better ignore me"" lol
iamhereforever 1 year ago
I get really confused around 5:08 because you've already prepared your out/inputs. When I use hammer and create that entity I don't see 2 inputs and outputs it's blank. And with the constant ummms it's hard to understand exactly what I'm suppose to be doing.
DayVour 2 years ago
You sure you are in keypad properties, not in the npc_citizen properties?
CTPAX92 2 years ago
problem solved for the last 2 just type in the scene that you used ex: "test.vcd" its that simple. and yes i just did it 2 mins ago lol
jpeg1994 2 years ago
...that didnt really make sense, where do i type this in?
fambiniX 2 years ago
you type it in before you hit the browse button on the screen at 3:59 the box right above it
jpeg1994 2 years ago
hey, whenever i try and load a scene for my "logic_choreographed_scene" it comes up with a menu with sounds - i dont want sounds, i want that list that came up on the vid
fambiniX 2 years ago
Comment removed
xVortigauntx 2 years ago
Awesome stuff bru
Krowzman 2 years ago
Love the end :P
Nice tutorial. I'm just getting into HAMMER mapping, but with this added to my maps, I can make sure my newbie maps stand out already :P
Thedutchjelle 2 years ago
I was really looking for a poser with no ragdoll physics
Headcrabman99 2 years ago
how can you make an animation in GMOD?
maleable11 2 years ago
haha yeeeahh i got it to work. thx for all the help man
bobabeens 2 years ago
Is there a way to use a custom dialogue and animation in GMOD?
StuntBanker 2 years ago
Yes
XwawawaX344 2 years ago
what if i want the npc to push on the keypad
roxes787b 2 years ago
type in the console "bind (button) (command)"
but so u can use ALL buttons!
Internetianer 2 years ago
Comment removed
Spike1015 2 years ago
Comment removed
Spike1015 2 years ago
haha XD I like the ending. Thank you for the tutorial.
gordonfreemannr2 2 years ago
lol :D give weapon_knife
WestDrake 2 years ago
Can i pose bodies in faceposer?
Headcrabman99 2 years ago
Can i do this with TF2 characters? and if so how do i load them in face poser cause all i can find is Hl2 characters
BLooDyAc3KiLLA 2 years ago
When you open up Source SDK, you go to the bottom section, choose The Orange Box for Engine Version, choose Team Fortress 2 as Current Game and then you have to go into the player folder and choose the model you want.
Thaxos 2 years ago
I lol'd when you h\gave a spoiler. In any case, these tutorials are really helpful. Thanks! As soon as I get all this down, I'm going to make some good stuff.
MATTHEWGU4 2 years ago
So, I have Windows Vista. I can't use this?
WebAlettoStudio 3 years ago
as far as I understood this you will have to make the lipsynching manually. Your computer won't be able to work out the lip movements automatically..
I have Vista, too :)
ProductionSniper 2 years ago
hehe, you sound like James Stewart.. cool tutorial :)
gaz597 3 years ago
nice tutorials and the ending was really funny!!!!
I laughed so hard.
117halo117 3 years ago
how do u add an entity to the map?
bindingdeath 3 years ago
the little light bulb icon
Wal3330 2 years ago
Huum what do you recomend to record with?
shadowstudios9 3 years ago
Source Recorder
sajten 3 years ago
umm Thanks is that in source its self I was looking for it...
shadowstudios9 3 years ago
Yes
sajten 3 years ago
thanks iv been watching your tuts and they are so useful, and i now can actually make my own machinima now.
If you had breast and a reasonable well proportioned body i would kiss you know, (oh and if u didnt have a penis, thats a big nono in my books), lol
PancakeKick 3 years ago
thankyou for this , i was really trying to get my head around the sequancing part but you described so even a dumb person like me can now do it
jmm1233 3 years ago
Okay, I know I posted this on the 1st part...
2 problems... I flag all that stuff, and he still running from me and talking the default citizen stuff. How to stop that?
AND, after the choreography ends it keeps playing the voice sound in loop, but the actor doesn`t really talk...
Nasaratsu 3 years ago
Thanks man! This helped a lot!
TheKris555 3 years ago
I get this problem in the console when I press the button.
"
SV_StartSound: imgonnakillyou.wav not precached (0)
"
Nexor123 3 years ago
Helpful thanks.
KJ47 3 years ago
never mind my last comment. =)
gmanmode 3 years ago
what do i need to do if i use a trigger insted of a button to start my scene?
gmanmode 3 years ago
ent_fire scene name :3
sajten 3 years ago
Im having a problem; in game, the scene plays incorrectly. Like, the speech is fine (im just using one from HL2) but the flex animations dont play correctly. gestures are fine as far as i can tell. thats cool music btw, nice tutorials
No1hotdogguy 3 years ago
thank you sooo much!
SuperXero258 3 years ago
Help, my citizen is not ignoring my player push. I managed to stop him following me but even though i have the box ticked, he still runs away from me if i go near him.
directedbydaniel 3 years ago
I just found out the command for gmod and hl2 without making maps i tell everyone so thay don't bother you it's ent_fire !picker overideexpression scenes/name.vcd hope that helps now stop asking katana how and find out yourself.
TOCDigitalySane 3 years ago
duuuuuude
your such an expert
Karlag10 3 years ago
I need help i do two things now i had it all done in hammer and then i test in hl2 it's perfect then i test in gmod and theres no lip synch or sound do i have to copy the sound and scene folders or soming into gmod for it to work or should i try making the map agein.
TOCDigitalySane 3 years ago
The VCD and sound files are not compiled into the map, so yes, you need to copy them over.
Katana314 3 years ago
Thanks i needed to know also does the tf2 method work like if i type say in gmod garrysmod_vcd.test i think thats how the command goes i better watch the tf2 tut agein.
TOCDigitalySane 3 years ago
how would you compile a vcd or sound into a map?
blehmanzach1 3 years ago
hey is steams hammer the same thing as source sdk? if not were can i download this plz reply
ps3vswiivspspvsds 3 years ago
blehman: Same way as a sound or texture. There's a program called BSPzip that'll do it. (I'm not sure if scenes will work; I KNOW they won't in the 2007 engine)
ps3vsreallybadfanboyname: Hammer is a tool in the Source SDK, and so is Face Poser.
TOCDigitalySane: No, TF2 has it because I specifically requested it. Gmod has another command, which seems to semi-work.
Katana314 3 years ago
lol im not a fanboy its just something that popped in my head at the time if you see any of my vids youll see there all for pc im relly not much into consoles
ps3vswiivspspvsds 3 years ago
@Katana314 how do you make it when you click e on the character so he says the line.
ThePoliceComedyShow 1 year ago
When I press New Choreography, then Face Poser becomes to [Read-Only] and I can't do anything more with that animation ^^ How to repair it? I don't have hl2, but I have orange box SDK cause i bought TF2..
Miles003 3 years ago
what program do you use to record?
Mini0Inferno 3 years ago
probably fraps
krnpimperX 3 years ago
fraps doesn't record on the desktop. most likely hypercam or something like that
runie360 3 years ago
oh i thought u were asking how to record it in the game? Srry.
krnpimperX 3 years ago
From the looks of the flashing icon in the Taskbar, he used Camtasia Studio to record in the Windows environment.
muncasterr 3 years ago
Yup, that's right. I use Camtasia Studio.
Katana314 3 years ago
Cool! Awesome end XD! What weapon did you wrote in the console? It doesn't seemed like I've seen it before...
TheKris555 3 years ago
weapon_knife. There's no knife in HL2 though; I was already planning that joke.
Katana314 3 years ago
This comment has received too many negative votes show
Great video but you might wanna practice speaking because you keeped saying "um" i counted 30 times
thoy450 3 years ago
This comment has received too many negative votes show
LOL i know
Skullhuntre 3 years ago
hey just telling the truth don't have to thumps down me lol
thoy450 3 years ago
i dont get what hammer is for, cant you just import the scene and player into garrys mod?
xIAMDAVEx 3 years ago
hammer is what u make maps on know u cant do that in gmod :P
Johnhawkes 3 years ago 2
But if you wanted too you could use gmod maps right?
dudee624 3 years ago
There would be quite a lot of errors inherent with that. Yes, there is a console command to run the scene, but it strips out 60% of Face Poser's features. None of the professional uses of Face Poser ever really use Garry's Mod; it's just too unstable.
Katana314 3 years ago
Ok.
Cuz im saving up to get a pc, and dont want to screw anything up within the first month of having it.
What kinda pc are you running this?
dudee624 3 years ago
so hl2 ftw? =)
anyway..love your tutorials..
Keep up the good work!
Respect Nightkiller
NightkillerCRO 3 years ago
when i click browse to find the scene file, a whole list of pre-loaded scenes from hl2 and ep. 1+2 are shown, and i can't find my scene. where should i have saved my scene?
Lozoot2 3 years ago
The same way you load sounds, first you need a "scenes" folder in whatever game your hammering/faceposing for (hl2/hl2/scenes for example) save it there, then you simply type in the entry like you did for faceposer sound.
Donatzor 3 years ago
thats mean i gonna have to try this.
how u get it into gmod scenes?
xIAMDAVEx 3 years ago
you know that program do you buy it or download it :/
dannymyman 3 years ago
Its free if you have HL2 or any Half-life 2 sort of game. You go to your "Tools" tab in steam, and download the Source SDKs. Then you load up the source SDK and select engine version, then the game you want, then "face poser" Basicly, its free.
Donatzor 3 years ago
Man you rule
saqune 3 years ago
@ GLeNss
What have you done to fix the problem?
Immersionist 3 years ago
got it working thanks for the tutorial
GLeNss 3 years ago
yea me too and my character follows me.
GLeNss 3 years ago
I`m running the map within HL2 and the NPC finally appears. But here`s a new problem.
I did exactly (!) what you did in the tutorials 1, 2 Part 1 and 2, but the NPC does not stand still, he cries "Gordon Freeman" and such stuff, when I enter the map. Also, when I click on the Keypad it shows "Error" at the Keypad and nothing happens. Any suggestion?
Immersionist 3 years ago
"Error" is the default for the keypad as it is a prop. Onpress it changes it to that texture and beeps. Sounds like you need to gag your NPC_citizen and put "Ignore player" on in the flags, as shown in the tutorial :)
Donatzor 3 years ago
There are no citizens in CS:S. What's happening makes sense. You NEED to run the map in a game that contains npc_citizens, such as Half-Life 2. They could show up in Hammer based on CS:S's fgd files containing that info, but it doesn't mean anything.
Katana314 3 years ago
Me again. I analysed the console log after loading the map. I found this:
Attempted to create unknown entity type npc_citizen!
Can't init npc_citizen
I try to figure out now, how to solve this problem.
Immersionist 3 years ago
Well I think now CS:S is NOT the problem, because the npc_citizen is appearing in hammer. Any suggestion?
Immersionist 3 years ago
Maybe you misunderstood me. I bought Half-Life 2 as a retail box (CS:S was implemented in there), as it was released in 2004. What I meant with "I`m modding with CS:S" is, that I chose the CS:S setting in the Source SDK (you know at the bottom of the window, which appears when you load the SDK, it says "Current Game:" there).
But I will try to choose "Half-Life 2" there and see if it works.
Immersionist 3 years ago
Hi. In advance thank you very much for this tutorial.
I did everything exactly like in the tutorial, but I have a problem: the npc does not spawn in the map after compiling. I used a npc_citizen, like in your tutorial.
Btw. I`m modding with CS:S and not HL2. Is that a problem. And I'm using -ep1 as far as I now. I do not own Episode 1 or 2.
Immersionist 3 years ago
There's really not much you can facepose with if you don't own HL2 or one of its sequels. Sorry.
Katana314 3 years ago
Ok Like said below how would i get this to play in garry's mod? Console command and if I use play scene tool where do I put the scene and the sound file?
Cardcapture1 3 years ago
uh, I have a problem and you might be able to help. I make a face poser .vcd and I dont know where to put it. and in-game it says the .vcd file is missing. so where do i put the .vcd file, oh and im using the EP2 engine.
zero36946 3 years ago
wait i want to do the movie in gmod so do i use the play scene tool and look for my scene?
ToxicsMedia 3 years ago
You don't. HL2's scenes are far more scripted out to work with that tool. Most STOOLs in Gmod are ill-suited to work with custom VCDs.
Katana314 3 years ago
I'm confused. I used Breen as the model in my choreography. How do I import the choreography into Hammer?
Vllusion 3 years ago
So is there a way to make your own gesture? Like, let's say, someone elbow nudging you?
firemonkey0 3 years ago
I'm confused about the logic choreographed scene. you say not to use the "target" things. So you don't put the guy's name anywhere in the scene's dialogue box? how does it know who to make speak the scene?
liquidgordon 4 years ago
If the Actor name in the choreography is the same as the NPC's name in its own properties, it'll use that one. You can also make it slightly dynamic by setting !target1 etc in the logic choreographed scene to be the character; as well as changing the actor name in the choreoraphy file to be !target1.
Katana314 4 years ago
haven't beaten it, but i don't really care, all i care is how alyx becomes unconcious in the first place, so "so-and-so iswhatever" spoilers don't bother me SNAPE KIKLLED DUMBLEDORE WHO IS A HOMO!
TroyAndBob 4 years ago 2
what dose he say ??
masyoyo 4 years ago
Do you need half-life 2 for those npc_citizen and scenes?
DrDrick 4 years ago
yup. Not sure how much you can do with just other Source games.
Katana314 4 years ago
I'm just gonna buy half-life 2...
DrDrick 4 years ago
Damn.. I don't know how to put a npc_citizen in hammer... and I can't find tutorials
DrDrick 4 years ago
When you have a scene all choreographed, how do you put it into Gmod? Or can you only use Hammer?
CpmStudios 4 years ago
You can put it in gmod, but a number of its features will be broken. Use hammer; it's not as daunting as it seems.
Katana314 4 years ago
Hmm okay, is there any way to import maps into Hammer?
CpmStudios 4 years ago
Yup! Look for a program called vmex. It lets you "decompile" a BSP, and turn it into a Hammer-ready VMF.
Katana314 4 years ago
i lol'd when you gave away the spoiler
:D
Evan2142 4 years ago
youre my hero!!! Great tutorials. Thanks for the help.
kraigster89 4 years ago
you're a good dude. thanks.
pipinki 4 years ago
OMGZ ALYX GETS UNCONSIOUS!!
Nah, i know, it happens fairly early in the game, not a big spoiler.
Nice vid, i need you to make machinma with me.
Chaosblade777 4 years ago
NIce, Can you use this kind of stuff in a multiplayer game like HL2 DM, DOD or Css?
ericcarlsson 4 years ago
Maybe, it's uploading the player model..
Chaosblade777 4 years ago