Added: 1 year ago
From: natethegreatBlitzMax
Views: 607
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  • Have you seen this article:

    wwwgamedevnet/reference/progra­­mming/features/verletPhys/def­a­ult.asp (with .s' in the right place)

    it looks like that might be exactly what you're doing but it might help. I was able to do some super speedy collisions using code based off that article. Total BS from a physics standpoint tho.

  • @DKM101 actually yeah I have seen that paper and thats the first thing I tried. It worked ok but I tested out some more methods and I think this one works best. Thanks for the suggestion though.

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  • Nice ;)

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