@highrapture I actually just AVI'd it this time, then thew it all together in premier. I just played the first two renders (the deault and then ambient occ) seperately then the 3rd (the composite) was the default with the ambient occ layer on top of it and blended down similar to photoshops layer styles.
When i get to my full animation I will probably end up using the 1 jpg per frame option but I will have to see how time cosuming that might be.
it's lookin' good man! he looks quite.. scared/concerned though xD
highrapture 1 year ago
@highrapture It's perfect that you instantly think he looks scared/concerned because the character is very solemn for most of the game.
It is also just a default expression for him at the moment, will be doing plenty of morph shapes for facial expressions soon.
JaxnFury 1 year ago
@JaxnFury so did you render that as jpegs, then layer it in photoshop?
i think i'll skip that bit.. depending how much rendering time i have
highrapture 1 year ago
@highrapture I actually just AVI'd it this time, then thew it all together in premier. I just played the first two renders (the deault and then ambient occ) seperately then the 3rd (the composite) was the default with the ambient occ layer on top of it and blended down similar to photoshops layer styles.
When i get to my full animation I will probably end up using the 1 jpg per frame option but I will have to see how time cosuming that might be.
JaxnFury 1 year ago
@JaxnFury man it's soooo annoying i don't have it at home -_- (or a computer to run it).. should do for next year.. if i get in that is
highrapture 1 year ago
I've seen this guy before...wait...it's you 10 years ago! Little blue eyes, pudding bowl blonde hair, and a square head!
S20Mike 1 year ago