@Neomex000 probably.... considering that most ships that I make overheat, fall on the launch pad, disintegrate in air or even dismember in air (had a ship with 36 moded bigger solid boosters - I will suffice to say that they started flying apart in thin air :D)
@StelarCF Oh oh oh smack talk. Wait I can do smack talk too. Hold on. Wait let me think. I got it. If it's multiplayer with you then I think it's safe. See what I did there? I insinuated that you couldn't get a ship close enough to cause damage. Boom roasted.
I hope you know by now that doing what you did wastes fuel. It is much more fuel efficient to make 2 burns: one from kerbin orbit, and one at your keosynchronous altitude. Look up "Oberth effect" for more details.
@trydyingtolive Really Great Stuff! Just curious if this is possible with the Mun. I know the Mun does not rotate about its axis the same way Kerbin does, but beyond that I wouldnt know how to figure it out. I just fly the rockets, I dont calculate the trajectories.
@Fredde1Widde Ap stands for apoapsis which is the farthest slowest part of your orbit. Pe stands for perapsis which is the fastest lowest part of your orbit.
@barkerboy561 Press R to enable. Then use the J,K,L,I,H,N keys to fire them in the correct direction. Look at your input settings for exactly what each keys does.
i tryed to do it, i got a orbit, but accidentaly used all the RCS fuel and Kermans cant get back, i wish i could leave them spinning then make a new rocket and send it to bush the pod back onto earth
@karlkarl93 I wish I could do that too. Next time don't enable your RCS until you are ready to use them. The Advanced SAS will burn through them very quickly.
Become a Near-Kerbin Object in orbit around the sun :D. See how long it takes to impact or get flung out of the solar system. Got the idea from that asteroid that came between us and the Moon.
This has been flagged as spam show
@trydyingtolive @StelarCF :)
umter 5 hours ago
Hey do you use a "diagram/map" of sorts to plan? and if you do, could you post a link or somthing?
Lsumba97 3 weeks ago
@Lsumba97 Mostly I do trial and error.
trydyingtolive 3 weeks ago
wow, really nice job! can't wait till 14 update to be able to save it in space! :D
Neomex000 4 weeks ago
@Neomex000 I can't wait for multiplayer so I can shoot it down.... INTO YOUR LAUNCH PAD.
StelarCF 4 weeks ago
@StelarCF
you will screw it anyway as usual :D
Neomex000 4 weeks ago
@Neomex000 probably.... considering that most ships that I make overheat, fall on the launch pad, disintegrate in air or even dismember in air (had a ship with 36 moded bigger solid boosters - I will suffice to say that they started flying apart in thin air :D)
StelarCF 4 weeks ago
@Neomex000 Oh, I will have a permanent set of Kerbals orbiting above the space center.
trydyingtolive 4 weeks ago
@trydyingtolive not so "permanent" if it's multiplayer with me in it... :D
StelarCF 4 weeks ago
@StelarCF Oh oh oh smack talk. Wait I can do smack talk too. Hold on. Wait let me think. I got it. If it's multiplayer with you then I think it's safe. See what I did there? I insinuated that you couldn't get a ship close enough to cause damage. Boom roasted.
trydyingtolive 4 weeks ago 4
@trydyingtolive step 1: Determine orbit of your ship
step 2: send a rocket that is just a little bit under your orbit and rotates in the opposite direction
step 3: FIRE DROID ROCKETS AT WILL
step 4: Go back.
StelarCF 4 weeks ago
@trydyingtolive @StelarCF BOOM ROASTED!
umter 5 hours ago
I hope you know by now that doing what you did wastes fuel. It is much more fuel efficient to make 2 burns: one from kerbin orbit, and one at your keosynchronous altitude. Look up "Oberth effect" for more details.
ViewerAbuser 1 month ago
Awesome tutorials, keep 'em coming :)
ScreamsOfSilence100 1 month ago in playlist More videos from trydyingtolive
@trydyingtolive Really Great Stuff! Just curious if this is possible with the Mun. I know the Mun does not rotate about its axis the same way Kerbin does, but beyond that I wouldnt know how to figure it out. I just fly the rockets, I dont calculate the trajectories.
kirktube 1 month ago in playlist Uploaded videos
@kirktube I've actually tried this. It turns so slowly that you escape it's sphere before you slow down enough.
trydyingtolive 1 month ago
@trydyingtolive bummer. Thanks for getting back. Keep up the awesome videos.
kirktube 1 month ago
17:06 Kerbals approve of your work :D
lagolagos 1 month ago
What are Ap and Pe?
Fredde1Widde 1 month ago
@Fredde1Widde Ap stands for apoapsis which is the farthest slowest part of your orbit. Pe stands for perapsis which is the fastest lowest part of your orbit.
trydyingtolive 1 month ago
@Fredde1Widde Im not a scientist but their kinda like two sides of the orbit, like we have
North and South. I hope this is right
karlkarl93 3 weeks ago
6:30
That's the Coriolis effect, which means your rocket is utilizing the rotation of Kerbin itself.
stackman1525 2 months ago
re: loss of speed - you're referring to Max Q :)
eviscero 2 months ago
you should have left a satillite in keosynchronous orbit :)
soverato3 2 months ago
How do you use RCS thrusters?
barkerboy561 3 months ago
@barkerboy561 Press R to enable. Then use the J,K,L,I,H,N keys to fire them in the correct direction. Look at your input settings for exactly what each keys does.
trydyingtolive 3 months ago
i tryed to do it, i got a orbit, but accidentaly used all the RCS fuel and Kermans cant get back, i wish i could leave them spinning then make a new rocket and send it to bush the pod back onto earth
karlkarl93 3 months ago
@karlkarl93 I wish I could do that too. Next time don't enable your RCS until you are ready to use them. The Advanced SAS will burn through them very quickly.
trydyingtolive 1 month ago
@karlkarl93 if you buy the game, next update you will be able to
StelarCF 4 weeks ago
the mun is a mod right ?
abslutezeroXpie 3 months ago
@abslutezeroXpie Right now it's in the experimental releases. It will be part of the new .12 version coming out soon.
trydyingtolive 3 months ago
@abslutezeroXpie Nope, its a update
karlkarl93 3 weeks ago
From a MetriCanadian:
It's 400 metres/second.
400 kilometres is Mach 2.
The NavBall would say 4000 m/s, which is guaranteed escape velocity, because there's no orbit low enough to accommodate it.
Great vid, but it arises the OCD Nazi in me :)
stackman1525 3 months ago
I have a challenge for you:
Become a Near-Kerbin Object in orbit around the sun :D. See how long it takes to impact or get flung out of the solar system. Got the idea from that asteroid that came between us and the Moon.
Misterspork57 3 months ago in playlist More videos from trydyingtolive
@Misterspork57 I would but even at max speed it would take foreeeeeever.
trydyingtolive 3 months ago
You should try this on the moon
starfox9872 3 months ago
@starfox9872 I just have to figure out how :)
trydyingtolive 3 months ago
@starfox9872 You can't. The mün rotates so slowly you'd have to be so far out Kerbin would re-capture you.
stackman1525 2 months ago
So now you can stalk one continent all the time!
keyofdoornarutorscat 3 months ago