Added: 4 years ago
From: abiyasa
Views: 1,535
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  • This project looks fantastic. Good Work! Hey you might like our 3d sidescroller to. It was done in Irrlicht and used Newton Game Dynamics for physics. I uploaded some videos to my youtube channel. Its called "Wisker: Tale of the Star Key". Maybe we can exchange techniques or codebases sometime :)

  • @rodentwizard Thanks! Haven't touched Irrlicht for almost 2 years :-|

    Your game has better platform handling, mine was just simple tile-based platforms with static 3D model (not dynamically generated). Feel free to download the source code on my page ;-)

  • @abiyasa Just looking at ur source! Very interesting! I will go through it with care and diligence. What I have seen so far is pretty straight forward. Functions very similarly to our project (and earlier ones for that matter).

  • one thing i find wrong with it is that he moves as slow as hell

  • nice ^^

  • looks good although he seems like he could move a little faster :D

  • I reckon this game is awesome. Just downloaded the demo :) Its fun as lol. I reckon with the poly count it could make the DS with more characters/levels/AI etc. I know it was just a demo, but gee its pretty damn good. So you did the code, modelling and animation... Thats awesome. Good luck with your thesis.

  • I'd really like to learn how to do this.

  • really nice game.and u did this on ur 1st try???damn u should get a job at this

  • Thanks ;) I done everything by myself. 3D models are done using Metaseq, animation using Mikoto, and a little bit 3DS max. Photoshop is used for texturing and the 2D artworks. I did't do any sound though :|

  • Nice game, did you made this all by yourself?

  • Thank you :)

  • nice graphics

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