0:12 wtf lmao but ur pretty kool hey how can play that fps UNWANTED or somethin or other? or is it still in development? cuz i am workin on a game of my own but yea ur pretty koolio
I made a robotic creature that has a tail on him, I set up an armature with the auto IK on to animate the tail smoother, but only the first bone (Closest to the body) will actually animate. When I try to animate the bone at the end of the tail (Where I get more control from) it ignores the keyframes that i put in and stays at the last pose that i set. Any idea why this is happening?
Ok. This would be a great video but you need to narrate. I have no clue what your doing when your moving so fast and your not explaining what and why you are doing it. But great vid. You made it work well. Please make another vid with audio narration or make an audio track and add it to this one. TY
sorry for bugging you so much man,its just that i really wanted to learn this.After viewing Ur vid so many times i found the problem.you never once added a new armature,u kept duplicating.i did that and the problem was solved.thnx honestly this is the only amarture tut that i spent time viewing its way simpler than the others on youtube,thnx man
Bone heat seems to work well, compared to manual weighting,,, hmm whenever i try that it allways stuffs up..
BTW thanks for the IK solver and stuff for the feet- looks good! nice and advanced. 1 thing- i used to bone with 1 main bone, usually spine, then extrude from there. is that good or your separate boneing way better>?
@SonicFicticious so am i lol. why i asked.
idontwannakillu 3 months ago
at 0:04 seconds the dude has a dick
jonathankim1999 4 months ago
LOL HE HAS A DICK !
GertjanSluimer2 4 months ago
What does that green bone do? Oo
desbravador1 5 months ago
does this work with the current blender version or no?
idontwannakillu 6 months ago
i have a problem in posing the character... the body doesnt move w/ the bone...plz help me ;A;... can I send to you my file???
ermadianne 7 months ago
how do you get the soldier?
Der1Araber 7 months ago
Which blender version do you use?
MissingnoUploader 9 months ago
0:12 wtf lmao but ur pretty kool hey how can play that fps UNWANTED or somethin or other? or is it still in development? cuz i am workin on a game of my own but yea ur pretty koolio
Spielburgfan 9 months ago
where do u get the body
asquaredjsquared 9 months ago
please make it slower, with documentary so I understand what you do and how you do it.
hakkematforf 1 year ago
great tut but how do u join the armature 2 the body and what do u do with the armature once u've made ur animations/pose do u delete it?
gamemakar1 1 year ago
@gamemakar1 select body keep pressing shift and right click on armature then ctrl+p then bone wheight.
Pr3DaToR15 1 year ago
lol just have to say it: lol 0:10...
guthixXXL 1 year ago 5
@guthixXXL :))
Pr3DaToR15 1 year ago
0:34 F22 + Lmousebutton WTF HOW LONG KEYBOARD YOU GOT?!?!? F22? i got only from F1 to F12
Roman8880 1 year ago 2
@Roman8880 the program has some problems!
Pr3DaToR15 1 year ago
I made a robotic creature that has a tail on him, I set up an armature with the auto IK on to animate the tail smoother, but only the first bone (Closest to the body) will actually animate. When I try to animate the bone at the end of the tail (Where I get more control from) it ignores the keyframes that i put in and stays at the last pose that i set. Any idea why this is happening?
TheWaynelds 1 year ago
@TheWaynelds you must select all bone then inset LOCROT.
Pr3DaToR15 1 year ago
I've done it with your method and I have one problem:
zapodaj.net/01d47321dd8c.png.html
Spychar125 1 year ago
@Spychar125 well...you must now weight paint the model...
Pr3DaToR15 1 year ago
but mine still goes like that even when i weight paint
batista42626 1 year ago
Thanks for the tutorial. It helped me out completely.
sthunder77 1 year ago
You cant duplicate you have to extrude each armature out of another one. Fail.
flaminphoenix19 1 year ago
@flaminphoenix19 wrong! select bones is edit mode then hit shift+d!
Pr3DaToR15 1 year ago
@Pr3DaToR15 extruding is the better way to do it btw. enless of course your animating puppet things
KiLlA5321 1 year ago
they don't have to touch!?
MANIF3STtv 1 year ago
HELP !! when i select the armiture it selects the whole thing so when i press E to extrude nothing happends ?!?!
Handball2star 1 year ago
@Handball2star you must select the armature then go in edit mode...
Pr3DaToR15 1 year ago
@Handball2star you must be in edit mode!
Pr3DaToR15 1 year ago
how do you select different points in edit mode?
Nightslash12345 1 year ago
Dude control p in the end is not working i did this exact,still ctrlp and nothing
neji000009 1 year ago
@neji000009 where man?? what you want to do and isnt working?
Pr3DaToR15 1 year ago
its not working and i dont know why
neji000009 1 year ago
Ok. This would be a great video but you need to narrate. I have no clue what your doing when your moving so fast and your not explaining what and why you are doing it. But great vid. You made it work well. Please make another vid with audio narration or make an audio track and add it to this one. TY
sader525 1 year ago
My armature not working ,need help.I was gonna make a first shooter with the model XD
neji000009 1 year ago
@neji000009 man ..folow the steps very carefully! i would give you the file but i dont have it anymore
Pr3DaToR15 1 year ago
Can i get your model?
neji000009 1 year ago
@neji000009 sorry but i dont have it anymore!
Pr3DaToR15 1 year ago
sorry for bugging you so much man,its just that i really wanted to learn this.After viewing Ur vid so many times i found the problem.you never once added a new armature,u kept duplicating.i did that and the problem was solved.thnx honestly this is the only amarture tut that i spent time viewing its way simpler than the others on youtube,thnx man
neji000009 1 year ago
very good!!!!!
Reilind 2 years ago
Amazing! Thanks VERY much for posting this!
Goalatio 2 years ago 2
Comment removed
Jeffreylb94 2 years ago
hhat do you mean? send a pm!
Pr3DaToR15 2 years ago
I'm not getting the same results compared to the video. I have 5 bones for the spine and 2 bones for the feet. Is that the reason why?
seekertosecrets 2 years ago 2
hmm i dont know what you mean !! send me a pm and explain!
Pr3DaToR15 2 years ago
i dont get the "CREATE VERTEX GROUPS?"
it just says "make parent"
then it doesnt work
ryolo132 2 years ago
1.you must be on edit mode
2.you first must select body then armature>>ctrl+p>>armature>>Bone heat!
if thats what you mean!
Pr3DaToR15 2 years ago
Bone heat seems to work well, compared to manual weighting,,, hmm whenever i try that it allways stuffs up..
BTW thanks for the IK solver and stuff for the feet- looks good! nice and advanced. 1 thing- i used to bone with 1 main bone, usually spine, then extrude from there. is that good or your separate boneing way better>?
tek5828 2 years ago 2
is good ...good!
Pr3DaToR15 2 years ago
Wow, thats great, thanks for showing it to us :)
Neomex000 2 years ago
its cool man.. 5/5
DEADDUCKGAMES 2 years ago
wowsers! lolbut thats the fastest rig ive ever seen real good might just have to use dat method on my models
kenn090 2 years ago
yes but did you understand how to do it?
Pr3DaToR15 2 years ago
yeah iam using it but you think you can make a walk cycle
thnxs
kenn090 2 years ago