Added: 10 months ago
From: gtpdz
Views: 4,062
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  • Very nice. Are you still working on this stuff? Would your technique work with lightmapping? Would it be possible to get a somewhat correct tonemapping with a 8 bit lightmap?

  • @Deadity The technique do work with lightmapping. In Unity non mobile platforms, lightmap data are 16bits compressed into 8 bit, so they are in fact HDR lightmap data.

  • @gtpdz That's fantastic. Have you released this or are you planning to sell this in the asset store?

  • Hi.

    Very very nice vid. I tried your demo in the forum too.

    Superior stuff.

    Whell in the vid some times it gets a bit too bright... but nothing you have noticed _>>>_

    Wether it goes free or comercial I'll support this project. HDR lighting is a must for a realtime engine and have not heard any plans to implement this stuff officially so, you're my support.

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