I never understood why they made the voices high pitched in this version. I can't see how it would have saved memory or space.. the sample is still the same duration (more or less)
It's almost as if US Gold were trying to make the worst possible Streetfighter 2.
As much as I love the Amiga and all of it's iterations, I truly believe that the X68k would have DESTROYED the Amiga or forced Commodore to get their game up had that system seen a release outside of Japan. It's a shame about the fate of both systems, really. That and the Atari Falcon030.
The music sounds like a parody of the original themes, especially the Ryu's and Ken's (and for some reason the Ryu's and Ken's stages DIDN'T have their music :( )
I have a Sharp X68000 emulator, so my computer can. LOL. Seriously, the X68000 was the only system able to completely reproduce the CPS1 games until the game systems of the late 90's appeared. The Saturn could run CPS1 and CPS2 games. Playstation could sort of run them, but it was better with 3D games because it had low memory.
I had the Megadrive version but bought the Amiga version for a mate and it totally sucked in every way. Un playable, massive disc swaps, poor gameplay, did I mention shocking gamepley!!
Ok, let´s face the obvious. If this video we are watching right now belongs to the amiga version, I thing you should agree with us that the snes version is much much better, gameplay wise. Maybe the amiga had better colours or whatnot, but this is a GAME, and it should be playable and, judging from what we are seen, you can´t help agreeing with me that this version is not as playable as the snes / md / pc engine version at all.
Yeah, possibly the fact that other mention the same as me is a proof that we are all wrong. I´ll go where I want whenever I want. Your last comment sucks balls. Get lost, and then try to find your way back to politeness.
amiga deserve a better version amiga is capable to do a arcade version or really close but...this game maybe is a one week of work 2 guys working in underpants at home...same goldshit finalfight amiga version...,thank for vid anyway
This is not a game. it is kind of one day project which shuffles some sprites downscaled from the arcade version around. But this game still sold offcourse. it was street fighter. I'd rate it 0. If anyone can find one person in the world who can enjoy this piece of shit I will give you a medal. Thos responsible for this beta first day demo thingie should be ashamed. The amiga is able to have code running that could make a pretty good conversion. But not by 1 guy made in 1 day!
so? nothing wrong with this game... apart from the disk load speed and thats it. amiga was 16-bit on a floppy disk. what more do you want?
^_^ i personally love this game, more for the fact you can actually use a joystick instead of a joypad (if you actully played it on a REAL amiga) felt so much more arcade.
screw the haters, real amiga kids know what i mean.
Haven't seen this monstrosity in donkey's years lol... Takes me back to the 90s, totally awful conversion that never should've been released. It hurt the Amiga's rep and made us Amiga owners a laughing stock!
U.S Gold had a "talent" for making the worst arcade conversions possible. In fairness to the programmers, the story goes that U.S Gold didn't obtain the game data/charts from Capcom and the coders had to visit the local arcade and copy everything themselves!
it's funny how they had the correct music for some of the fighters but then they still used the worng ones on the wrong stage and why is the character select music one of the fightings music
I'd guess that they had to have it out by Christmas and thus rushed development. This happened a lot and is why there are so many dissapointing Amiga (and other home computer) ports of the day.
BUT it's nowhere near as bad as people are saying. It could be better granted but the truth is, for £25 (UK) it isn't a bad impression of what was at the time a £60 SNES game. As the world's most popular arcade, if they wanted, they could have rushed any out any old pap and it still would have sold.
C'mon, The Amiga Was Not Technologically Advanced Enough To Handle Streetfighter II Properly. It Needed A Lot Of Memory / Power To Run Properly. THe SNES Verso PLAYED Near Arcade Perfect, But Was Still A Long Way Off, And Don't Even Get Me Started On The PC Versions!!!
Don't Get Me Wrong, I Am A Die Hard Amiga Lover, Favorite Games Being Lotus II And Hunter ( Not To Mention Deuteros - Best Strategy Game EVER ! ), But Even Then i Had To Admit Its Short-commings
I'm sure it had enough power for the gfx (just look at elfmania and Fightin' spirit) but maybe not enough memory for both great gfx+sfx.
But as always, some programmers are more competent than others. From what I've heard this game was converted by someone unfamiliar to programming the Amiga.
Although i will agree that the SNES had more grunt, i do think that an Amiga version comparable to the SNES version (not as good but close) could have been achieved :) As someone else has already said, look at Elf Mania or even Shadow Fighters to see what can be done on a stock 1meg A500.
You really also must take into consideration that this game was published by US Gold, and although they didn't make the game, NONE of the Arcade conversions published by them were any good.
@blade004 Na I don't agree for one reason if you had only played the Amiga version of Street Fighter II you would never understand why people loved Street Fighter II so much at the time and it would be an average game at best.
AmigaFalcon is just simply making a good point, for a computer that had greater sound capabilities compared to the other consoles around at the time, the sound in this game was a huge letdown, seriously, the sound is simply awful
That has got to be the worst conversion of any game I ever seen in my life. To think this system was available at the same time as the Megadrive. Worst machine ever and cost about 5 times as much as an acceptable console. The Gameboy port was far more respectable than that atrocity. Unbelievable.
lol, and just listen to that pathetic music! the Amiga actually has better sound capabilities than both the SNES and Megadrive put together! but you wouldn't know it from this pile of crud.
How could you say the sound is crap? That is one of the reasons I dug my Amiga out for the music! Although I have to admit this video does have rather crappy quality...
See if you can grasp this: the Amiga has a PCM (Pulse Code Modulation)sound chip, capable of out putting samples at up to 14-bit resolution. Which means that it has the ability to replay high quality analogue sounds.
The samples used in the music of this game, which you seem to love, sound like they're synthesized by an 8bit computer.
In other words, this game's music sounds NO BETTER than if it was produced for an 8-bit computer such as the C64.
In fact, if this music WAS done on a c64 it would sound a heck of a lot better because the c64 has a genuine synthesizing sound chip (which the Amiga doesn't) and so wouldn't have to use analogue samples to achieve the same results. And so the sound produced would be at a HIGHER resolution and would sound better.
I have more knowledge of the Amiga's sound system than you, because I spent 8+ years programming the damn thing.
The music in this game sucks, accept that fact and STFU.
Even the developers themselves admitted that they were ashamed of the sound quality in this game, yet YOU think you know better - how come? What makes YOU an expert on Amiga sound? Or are you just a regular YouTube windbag, full of hot air ignorantly ranting and raving?
OHHHH! You're extremly tough from behind a screen. For your information I also spent 5 years working with the Amiga too. Just because you may think it's better, don't make it so. I know it could produce sound a heck of a lot better, but you obviously can't seem to grasp the fact of opinions.
Infact why don't you step out from behind your screen and settle this like a couple of grown men?
majority of games as I know it display only 32 at a time, non of the games even the ones you have mention look quite as good as sonic or the colorful games of snes. i had an amiga and not a snes or megadrive, i think u guys are making amiga 500 to be more powerful then it is. u just had to play mortal kombat and all the painful disc swapping, it definately needed more ram it just couldnt handle it.
SF2 on A500 have a good choice of colors (i think the screen mode is EHB - 64 colors, or 32 color mode with copperlis-color-change on the fly ). Animation frames are few and scrolling is horrible ( see Shadow of the beast 2 see amiga scrolling capabilities!!! ). I think if A500 had got more ram the programmers could made a better job.
This game definately did not play like the snes or arcade versions, but was definately fun to play. Amiga could only display 32 colours on screen and used floppy discs therefore cannot compete with the snes or megadrive. Still Amiga had some brilliant games such as Shadow of the beast, flash back, moonstone, Gods and sensible world of soccer. What can I say those were the days!
Amiga had native supports for 2, 4, 8, 16, 32, 64 and 4096 color mode.
The 4096 HAM mode couldn't be used for games because it is too slow.
The Amiga is able to display all its 4096 colors at once in any color mode thanks to the copper chip... This game is just an awful port. Have a look at Jim Power and Lion Heart, they both has hundreds of colors on screen at once. "Shadow of the beast" has up to 128 colors at once.
OMFG!!!! what is this abomination!!! this is god awful I'm sorry but this is nasty as hell....Dude why won't you just get mugen it's so much better....
i was looking forward to this when i heard about it but when i got it i was so upset. us gold the ones who made this for amiga should have been shot on the spot the amiga could have had a version to rival the snes but nope. nice one us gold you made a mess of final fight then done the same thing with street fighter:(
also ryu's sounds like balrog, I had amiga and quite a lot of games, but the first time I played SF2 was on the SNES
Druscaelan 4 months ago
why is chun-li stage ryu's theme?
Druscaelan 4 months ago
This has been flagged as spam show
THe amiga is for people who couldnt afford a Snes
keiluko 5 months ago
I never understood why they made the voices high pitched in this version. I can't see how it would have saved memory or space.. the sample is still the same duration (more or less)
It's almost as if US Gold were trying to make the worst possible Streetfighter 2.
SteveFusionX 1 year ago
Guile makes everything better...including choppy computer ports ;)
MrMaddog 1 year ago
OMG so funny to see this and to listening to the music - I used to play this when i was a kid on Amiga -bring back memories haha!
gotahc 1 year ago
As much as I love the Amiga and all of it's iterations, I truly believe that the X68k would have DESTROYED the Amiga or forced Commodore to get their game up had that system seen a release outside of Japan. It's a shame about the fate of both systems, really. That and the Atari Falcon030.
ikeaaron 1 year ago
at 5:58 sagat ass have been kicked.the only word that could do justice for the us gold is trash and shit.
MetatroN197924 1 year ago
The music sounds like a parody of the original themes, especially the Ryu's and Ken's (and for some reason the Ryu's and Ken's stages DIDN'T have their music :( )
icgd1337r 1 year ago
"sseHöckk Bumm" ^_^
Kazuya720 1 year ago
OMG!!!Ryus theme in chun lis stage?
this port is pure shit.i say the cps2 and snes version are the best ever!!!>=(
Snyperwolf91 2 years ago
Unfortunately, only a few CPS1 and CPS2 games were ever released for the Saturn. Sega did not capitalize on Saturn's strengths.
majesticlizard 2 years ago
I have a Sharp X68000 emulator, so my computer can. LOL. Seriously, the X68000 was the only system able to completely reproduce the CPS1 games until the game systems of the late 90's appeared. The Saturn could run CPS1 and CPS2 games. Playstation could sort of run them, but it was better with 3D games because it had low memory.
majesticlizard 2 years ago
x68000 beat commodore amiga in every way! No home computer or game system came even close to what the x68000 had technology wise!
bisexualbuffthug 2 years ago
I had the Megadrive version but bought the Amiga version for a mate and it totally sucked in every way. Un playable, massive disc swaps, poor gameplay, did I mention shocking gamepley!!
AussieHuddo 2 years ago
dunno what u're talking about!
i had it on the amiga 500, and a friend on the snes.
the amiga version had better colours, better sound effects and was totally awesome..
disc swaps was no problem at all.
panzerveps 2 years ago
Ok, let´s face the obvious. If this video we are watching right now belongs to the amiga version, I thing you should agree with us that the snes version is much much better, gameplay wise. Maybe the amiga had better colours or whatnot, but this is a GAME, and it should be playable and, judging from what we are seen, you can´t help agreeing with me that this version is not as playable as the snes / md / pc engine version at all.
Pai3000 2 years ago
i played it with a joystick, and never noticed any wrongs with glitchy controls or anything others mentions.
i'm only speaking of personal experiences, and if i thought the game was better than on the snes, thats my opinion.
now go home and be a family man.
panzerveps 2 years ago
Yeah, possibly the fact that other mention the same as me is a proof that we are all wrong. I´ll go where I want whenever I want. Your last comment sucks balls. Get lost, and then try to find your way back to politeness.
Pai3000 2 years ago
politeness on the intertubes? no wai!
now go home and be a family man will ya?
panzerveps 2 years ago
Ok. I will :D
Pai3000 2 years ago
@panzerveps better colours?? amiga have only 32 colours on screen snes over 200 ! Better do not talk about paralax....
Gurisssimo 1 year ago
hahha, the start is soo racist hahhaa
johannisco 2 years ago
amiga deserve a better version amiga is capable to do a arcade version or really close but...this game maybe is a one week of work 2 guys working in underpants at home...same goldshit finalfight amiga version...,thank for vid anyway
gillianx68000 2 years ago
This is not a game. it is kind of one day project which shuffles some sprites downscaled from the arcade version around. But this game still sold offcourse. it was street fighter. I'd rate it 0. If anyone can find one person in the world who can enjoy this piece of shit I will give you a medal. Thos responsible for this beta first day demo thingie should be ashamed. The amiga is able to have code running that could make a pretty good conversion. But not by 1 guy made in 1 day!
1live2live 2 years ago
the Sega Genesis is the second best version with the arcade version being first
epinky2295 2 years ago
The music is hilarious. I had this shit when I was young. Horrendous!
jlenoconel 2 years ago 2
amiga version was the worst ;[
betonman9 2 years ago 3
Back in the day it was fun !
haha today it looks like shit !
zigsauer 2 years ago
what the hell is that??
the Snes version was much better
ImprovedMano2 2 years ago 2
Okay so how is the game at FREE-GAME-DOWNLOAD.mosw and u cant download for free u have to pay what a load of shit and nice gameplay
megavessalfan 2 years ago
Was there possibility to play last for characters (Balrog, Vega, Sagat, Bison) in Amiga version?
ElBocheno 2 years ago
no there wasn't
Vanqueesh 2 years ago
SONIC BOOM!!!!!!!
BATPOD84 2 years ago
LOL Ryu's theme, when you fight againts Chun Li.
I cannot stop laughing...
MiracleKD18 2 years ago 2
spettacular amiga music
lucadecyclope 2 years ago 7
i remember this game used to have it. it has changed a lot since then good game tho
ianreid619 3 years ago
The swapping disks was very annoying
Koppite29 3 years ago
This game was a massive disappointment on the Amiga. I was so looking forward to it and when i finally played it I was pretty pissed off.
pacus123 3 years ago 2
so? nothing wrong with this game... apart from the disk load speed and thats it. amiga was 16-bit on a floppy disk. what more do you want?
^_^ i personally love this game, more for the fact you can actually use a joystick instead of a joypad (if you actully played it on a REAL amiga) felt so much more arcade.
screw the haters, real amiga kids know what i mean.
kragle2008 3 years ago
Yeah man i used to play in those clicky joysticks lol
FireForFreezing 3 years ago
Haven't seen this monstrosity in donkey's years lol... Takes me back to the 90s, totally awful conversion that never should've been released. It hurt the Amiga's rep and made us Amiga owners a laughing stock!
U.S Gold had a "talent" for making the worst arcade conversions possible. In fairness to the programmers, the story goes that U.S Gold didn't obtain the game data/charts from Capcom and the coders had to visit the local arcade and copy everything themselves!
You see the results of that..
JayArgonaut 3 years ago
it's funny how they had the correct music for some of the fighters but then they still used the worng ones on the wrong stage and why is the character select music one of the fightings music
sanuka 3 years ago
I'd guess that they had to have it out by Christmas and thus rushed development. This happened a lot and is why there are so many dissapointing Amiga (and other home computer) ports of the day.
BUT it's nowhere near as bad as people are saying. It could be better granted but the truth is, for £25 (UK) it isn't a bad impression of what was at the time a £60 SNES game. As the world's most popular arcade, if they wanted, they could have rushed any out any old pap and it still would have sold.
SweetStevieAaron 3 years ago
C'mon, The Amiga Was Not Technologically Advanced Enough To Handle Streetfighter II Properly. It Needed A Lot Of Memory / Power To Run Properly. THe SNES Verso PLAYED Near Arcade Perfect, But Was Still A Long Way Off, And Don't Even Get Me Started On The PC Versions!!!
Don't Get Me Wrong, I Am A Die Hard Amiga Lover, Favorite Games Being Lotus II And Hunter ( Not To Mention Deuteros - Best Strategy Game EVER ! ), But Even Then i Had To Admit Its Short-commings
McDughf 2 years ago
I'm sure it had enough power for the gfx (just look at elfmania and Fightin' spirit) but maybe not enough memory for both great gfx+sfx.
But as always, some programmers are more competent than others. From what I've heard this game was converted by someone unfamiliar to programming the Amiga.
superturbo2 2 years ago
Although i will agree that the SNES had more grunt, i do think that an Amiga version comparable to the SNES version (not as good but close) could have been achieved :) As someone else has already said, look at Elf Mania or even Shadow Fighters to see what can be done on a stock 1meg A500.
You really also must take into consideration that this game was published by US Gold, and although they didn't make the game, NONE of the Arcade conversions published by them were any good.
blade004 2 years ago 5
Comment removed
msimplay 1 year ago
@blade004 Na I don't agree for one reason if you had only played the Amiga version of Street Fighter II you would never understand why people loved Street Fighter II so much at the time and it would be an average game at best.
msimplay 1 year ago
AmigaFalcon is just simply making a good point, for a computer that had greater sound capabilities compared to the other consoles around at the time, the sound in this game was a huge letdown, seriously, the sound is simply awful
quicker2006 3 years ago
it's because us gold made it
they fail at making games
shalpp 3 years ago
That has got to be the worst conversion of any game I ever seen in my life. To think this system was available at the same time as the Megadrive. Worst machine ever and cost about 5 times as much as an acceptable console. The Gameboy port was far more respectable than that atrocity. Unbelievable.
Roghman 3 years ago
"That has got to be the worst conversion of any game I ever seen in my life"
Totally agree with you, but don´t blame the Amiga.
The Amiga was with out a doubt the most advanced computer available when it hit the market in 1985.
Have a look at "Elf mania" or "Shadow Fighter" to see how good a system from 1985 performs (4 years older than the Megadrive)
The Amiga is better than the Megadrive in many ways, especially sound wise !
It IS a COMPUTER, that´s why it had a higher price tag.
Ahle2 3 years ago
The graphics, music, sound and gameplay in this SF2 port are SHIT. Anyone who appreciates the Amiga's true abilities understands this fact.
AmigaFalcon 3 years ago
I know it's just an opinion but I have to agree here. Nothing dissapointed me more than when I first played this on my Amiga...
Commodorian 3 years ago
aaaa che meravigliosi ricordi !!!
cuorebarese 3 years ago
lol, and just listen to that pathetic music! the Amiga actually has better sound capabilities than both the SNES and Megadrive put together! but you wouldn't know it from this pile of crud.
AmigaFalcon 3 years ago
How could you say the sound is crap? That is one of the reasons I dug my Amiga out for the music! Although I have to admit this video does have rather crappy quality...
mursare 3 years ago
I said THIS game has crappy sound, not the Amiga. This game's sound is not a true reflection of the Amiga's great sound capabilities. Comprende?
AmigaFalcon 3 years ago
Comprende?
What you on about this game had crap sound? This had a great soundtrack!
You must be a real tough guy from behind your screen...
mursare 3 years ago
See if you can grasp this: the Amiga has a PCM (Pulse Code Modulation)sound chip, capable of out putting samples at up to 14-bit resolution. Which means that it has the ability to replay high quality analogue sounds.
The samples used in the music of this game, which you seem to love, sound like they're synthesized by an 8bit computer.
In other words, this game's music sounds NO BETTER than if it was produced for an 8-bit computer such as the C64.
AmigaFalcon 3 years ago
In fact, if this music WAS done on a c64 it would sound a heck of a lot better because the c64 has a genuine synthesizing sound chip (which the Amiga doesn't) and so wouldn't have to use analogue samples to achieve the same results. And so the sound produced would be at a HIGHER resolution and would sound better.
I have more knowledge of the Amiga's sound system than you, because I spent 8+ years programming the damn thing.
The music in this game sucks, accept that fact and STFU.
AmigaFalcon 3 years ago
idiot
AmigaFalcon 3 years ago
Even the developers themselves admitted that they were ashamed of the sound quality in this game, yet YOU think you know better - how come? What makes YOU an expert on Amiga sound? Or are you just a regular YouTube windbag, full of hot air ignorantly ranting and raving?
AmigaFalcon 3 years ago
OHHHH! You're extremly tough from behind a screen. For your information I also spent 5 years working with the Amiga too. Just because you may think it's better, don't make it so. I know it could produce sound a heck of a lot better, but you obviously can't seem to grasp the fact of opinions.
Infact why don't you step out from behind your screen and settle this like a couple of grown men?
mursare 3 years ago
You know you've won an argument when the retard you're arguing with has to resort to physical threats.
Thanks for officially sealing my victory. twit.
AmigaFalcon 3 years ago
Well look at you, using all 3 of your brain cells to conjure up some childish language.
The fact that you see a web based debate as a "victory" just goes to show how childish you really are.
mursare 2 years ago
lol, Street Fighter 2 on the one button Amiga. It was a nightmare to play and a bag of shit.
SF2 is not an Amiga game, its just a quick port to cash in on the SF2 name. :)
AmigaFalcon 3 years ago
majority of games as I know it display only 32 at a time, non of the games even the ones you have mention look quite as good as sonic or the colorful games of snes. i had an amiga and not a snes or megadrive, i think u guys are making amiga 500 to be more powerful then it is. u just had to play mortal kombat and all the painful disc swapping, it definately needed more ram it just couldnt handle it.
MikeHammersmith 3 years ago
SF2 on A500 have a good choice of colors (i think the screen mode is EHB - 64 colors, or 32 color mode with copperlis-color-change on the fly ). Animation frames are few and scrolling is horrible ( see Shadow of the beast 2 see amiga scrolling capabilities!!! ). I think if A500 had got more ram the programmers could made a better job.
zioben76 3 years ago
Cheked with WinUAE!
Screen mode: 32 colors: 16 for sprites and ONLY 16 for background...
zioben76 3 years ago
Visually I find this quite impressive. Higher in resolution than the SNES game.
alaggan 3 years ago
Amiga 320x200 VS SNES 256x240 (64 KP VS 61 KP)
This port is not nearly as good as it could have been, too bad :(
Ahle2 3 years ago
This game definately did not play like the snes or arcade versions, but was definately fun to play. Amiga could only display 32 colours on screen and used floppy discs therefore cannot compete with the snes or megadrive. Still Amiga had some brilliant games such as Shadow of the beast, flash back, moonstone, Gods and sensible world of soccer. What can I say those were the days!
MikeHammersmith 3 years ago
great game!not the best port,but amiga had so many great games,so=)32 colors my ass.. look at elfmania..NO aga
rimeligfjern 3 years ago 2
32 colours for display on Amiga 500, yeah those aga chipset like the Amiga 1200 had a lot of colours I agree.
MikeHammersmith 3 years ago
Totally wrong!!
Amiga had native supports for 2, 4, 8, 16, 32, 64 and 4096 color mode.
The 4096 HAM mode couldn't be used for games because it is too slow.
The Amiga is able to display all its 4096 colors at once in any color mode thanks to the copper chip... This game is just an awful port. Have a look at Jim Power and Lion Heart, they both has hundreds of colors on screen at once. "Shadow of the beast" has up to 128 colors at once.
Ahle2 3 years ago 2
OMFG!!!! what is this abomination!!! this is god awful I'm sorry but this is nasty as hell....Dude why won't you just get mugen it's so much better....
Spectator24 3 years ago
You should see the ST version. It's even worse ! lol !
gothic1hobbit 3 years ago
NARRRR....this jus gave me a flashback of wen i wuz playinthisgame wen i wuz little lol joke
RapidR9 3 years ago
Gee could have at least put the ending on after all that . . .
gismwism 3 years ago
i think it shows that a accurate port could of be done, but us gold just went about half arsed with it :(
gawain20 3 years ago
It would of been worse on pc. amiga had way better graphics than pc back in the day.
edstar83 3 years ago 4
You must all remember this game wasn't making full use of the Amiga's capabilities. This version looks a bit rushed and unpolished...
retronostalgic 3 years ago
i love classic games.... but this is a little too classic
Nejissj4 3 years ago
The only good thing I see here is the music.
Dragonslayer9 4 years ago
Did this version come out before snes one? I remember first seeing this and thinking how horrible it looked, plays worse than it looks in this video.
aylesburyapeboy 4 years ago
i was looking forward to this when i heard about it but when i got it i was so upset. us gold the ones who made this for amiga should have been shot on the spot the amiga could have had a version to rival the snes but nope. nice one us gold you made a mess of final fight then done the same thing with street fighter:(
colin419 4 years ago
your video reminds me some good memories :)
mojze15 4 years ago
amiga sucks the snes and arcade verison is much better
nkhazov 4 years ago
of course the arcade version is better
obviously you're not technically minded enough
to make such statements.
silentsnowman 4 years ago
Yes, but remember that the Snes had rather naff sound capability. The Amiga was much better in this department. So there!
retronostalgic 3 years ago
SNES versio's sound effects and music sucks compared to this. amiga is everything I stand for :)
sunmax1 4 years ago
Amiga rulez
this is the easy mode i suppose :-D
amigaflame 4 years ago
Why's the Music all switched and stuff?
Gamewitzer 4 years ago
This is Amiga version of the game - the music is random (of about four music themes).
gamesmoswcom 4 years ago
Yeah, i played that Version over 10 years ago, so i couldnt remember...but i think this Version was pretty bad.
Gamewitzer 4 years ago 2
Indeed, it really sucked compared to the SNES version..
ironik513 4 years ago