Added: 2 years ago
From: lordofultima
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  • awesome video.

  • i got mad respect for anyone who can do the raging demon on reaction using a pad

  • I'm having real trouble getting FADCing down into my muscle memory. Idk why. Maybe cuz I'm using a 360 controller?

  • for some reason i'm finding getting the timing right on HP cancelled to Fireball FADC to HP very difficult.. as well as Fireball FADC to standing HK.. these seem to be the most important links for akuma as they really allow his combos to evolve to the next level, do you have any comments/advice on these in particular?

  • Man its hard as hell doing this shit on a controller !!!

  • so much wasted meter. and why nothing to show the timing on the sweep after the short tatsu? :/ most people would rather see that... meh old video dont know why im posting here.

  • Beautiful! The sound track reminds me of wipeout :)

  • Your videos are pure art.

  • love ryus face on the slow mos and pauses.

  • so what do i do against crouching opponents? his lk tatsu missed how do i combo crouching ppl

  • @BUDDAz1g If they are crouching and blocking, your best bet is to frame trap them and end it with a fireball to be safe. If you hit a crouching opponent with anything but a c.fp they will remain crouched, so what you do is OS c.lk, c.lp, c.mp, fireball, FADC from fireball hit confirm, c.fp (to stand them up) then BnB from there.

  • @Sosozanyway ill try that so c.hp is better for crouching opponents than s.hp?

  • @BUDDAz1g Yes 100% better if you know you can get the hit, because of the stand up.

  • @Sosozanyway ok thank you very much i appreciate it dude

  • @BUDDAz1g Yeah no problem man.

  • U t the man keep the alums bids commin

  • Dude ur videos are super nice. I luv it!!!!

  • Hey, first off, great video, thanks so much for making it. It was super-helpful!

    Question - In Arcade Edition, do you know if it's still possible to connect Far Roundhouse to low jab? I can't seem to do it anymore in AE, but in Super at my friend's place I have no problems.

  • Hi.

    How to "Short Tatsu + Crouching HK"? Never fails.

    Other success, which is in the video.

    What's the solution?

  • of the links you have shown that use lp or lk to initiate the link, which is the easiest to pull off or most lenient on input timing?

    Thanks

  • Great videos man!

    One question: do you need any special feature or condition on your PC to make the madcatz fightstick work ? I haven, bought one yet , but I´m planning to get one as capcom is going to make the Arcade Edition for PC, and wanted to make sure it´s going to work well...

  • @wtfeezy

    Make sure it's the short tatsu your doing. The one with the weak kick, not strong nor feirce.

  • for the standard tatsu to shorkyuken i can never get the 2 to link and i cant figure out why. i know i am putting in the inputs correctly because i can do that seperately consistently. Like i will tatsu and when i enter in the shoryuken nothing happens...

  • learning akuma has been one of the most difficult things i have done in gaming... with akuma you always have to be on point because if you make 1 or 2 mistakes you are going to get dizzied im going to stick with him as long as i can but i dont know how many more bad loses i can take with him.. but in the right hands he has by far and away the best offense on the game

  • Precision! your joystick close up still neede to be slow mo of slow mo still too fast for me

  • Precision!

  • 6 dislikes?  What is up with you haters?! How can you dislike something so helpful? Do you still suck even after watching a video like this that practically spoon feeds you combo execution? Did giving it a dislike make you feel better about how much you suck?

  • @DarkAdonis123 they probably got owned by the same couple a few minutes before they checked this vid. lololol

  • Wow, this was amazing. Really informative and really well put together!

  • combo 3 is really just a waste. rather just use regular raging demon as a punish. much easier and gives a nice finish.

  • Extremely informative and helpful video.

  • I'm trying to learn akuma but it seems like you have to have really good defense to play him seeing as he takes so much damage. I can get all his BnBs down but if i get caught with a combo it seems like im always on the losing side of health.

  • sorry if im asking a dumb question

    why do u use light DP then FADC?

    why not a heavy one?

    wouldnt that do more damage?

  • @PlasticLeo oops i see the ans

    thanks for yr demonstration :)

  • how do you focus dash cancel?

  • An interesting one I found was fierce air tatsu, light tatsu, fierce shoryuken

  • shaku after jab shoryu hits 3 times, with fierce shouryo max twice can get down to just 1 hit if you add tatsu into your combo. so if you wanna cancel shoryou ando do shaku, make jab shoryou

  • The video editing you do is godlike...

  • I love this video!~!! Keep up the good work!!!

  • how do u connect combos cause i like try to and it dont work im a newb so help! X3 like do u wait for the attack to finish or cross over, and how do u know when to do it? this combo system for the game is just really confusing for me... x.x

  • wait only the axe kick with fierce can be cancelled not the double roundhouse or the low fierce, my bad lol but the fierce punch can be cancelled just not in the air

  • wait only the axe kick with fierce can be cancelled not the double roundhouse or the low fierce, my bad lol

  • im getting better at combos even though im using a dpad, i can hit the bnb a lot more consistently without mashing and i can do some basic fadc combos like cancelling out of the f srk into a red fireball or a second srk. i didnt know u can cancel out of a fiere punch or fierce kick thought was just hadokens, srks and focus attacks. Im trying out your combos right now. how much easier are they with the arcade stick compared to the d pad?

  • can I ask how to focus dash? I don't know how to do it

  • @daryllava05 hold mp and mk, tap forward twice while still holding the buttons then let go of them

  • this is great tnx for thsi video

    i am a starter in using akuma so this helps me a lot :)

  • for 1-b, why do you do a jab-shoryuken instead of a 3rd hit FADC with fierce?

  • @Septimius More damage. the HP SRK damage is divided over three hits, and since each hit in a combo scales the damage, the 1 hit of the LP SRK does more overall damage, and scales the combo less. It also allows the 3-hit HP Shaku to connect. If you did the HP Shaku after the third hit of an HP SRK the fireball would only hit one time due to juggle properties.

  • @lordofultima but in SSFIV damage is not scaled by the number of "hits" in a combo but by the number of "moves"

  • Why do they call it "FADC" when its Focus Dash Cancel ? What is the "A" for ?

  • @concujak

    Focus Attack Dash Cancel so its FADC =)

  • @concujak

    Focus Attack Dash Cancel =)

  • @concujak

    Focus Attack Dash Cancel =)

  • Awesome vid for learning akuma, great job :)

  • Very well made and insightful to Akuma : )

  • Really awesome video, do all these still work in super I know akuma got nerfed a bit.

  • anyone know how to cancel a Shoryken (Uppercut) 

  • how do you focus dash cancel?????? Anyone knows??? Help

  • @djmaui Press Strong punch, strong kick(focus) and double forward next to your light shoryuken.

  • Wow.. SO well done. Best Ive seen.

  • very nice vid thanks

  • cheers

  • Most helpful Akuma combo video out there, mad respect.

  • for some reason i cant jab after the far roundhouse does it still work in ssf4?

  • Very well done and easy to understand, thank you so much! :)

  • Awesome combos! Erm...what do I do to get that dark blue with silver hair Akuma? I mean which button to press in order to get that colour,and no,I don't have a console and I played it in the arcade :D

  • Gosh...if they tell me you're either Momochi or Gema,I would believe....

  • you cant do dash cancel twice can you? it takes two bars of your meter, and you only have 3 bars...

  • what does xx fb xx stand for? and god damn these are hard on a pad!

  • Wassup dude. Love all your vids. Akuma has always been my favorite character next to Ken. I'm having a hard time landing the HP Shaku after LP SRK FADC. It always comes out too late to hit. I figure this is an important combo to get down. Any adivce on the timing?

  • hi i have just been testing what we spoke about and you are right,a tatsu can follow a shaku midscreen but only if they are both ex,probably a waste of meter i suppose.one last question if you have time,no one seems to let all 3 hits of akumas dp connect before cancelling,i have not studied the damage scaling but surely it increases the damage with the extra 2 meaty hits,you still get 2 hits from the following shaku when all 3 dp hits connect? thanks

  • no that's what i was trying to say you don't have to be in the corner ,i assumed you would have to be but it can be done midscreen if you do the ex tatsu just at the right time,i learnt it from watching a match,if i can find it i will send you a link,i can't test at the moment but i'm pretty sure that's right,i'll write back after my next session

  • @neontetra1000 Normal Shaku recovers too slow to be able to do it midscreen. By the time you can do EX Tatsu they're too far away and are pretty much on the ground. EX Shaku recovers like a jab fireball, allowing you to ex tatsu before they hit the ground, sucking them back in. I'd love to be proven wrong though, although even if you could, that combo doesn't do nearly enough damage in Super to make it worth it.

  • @lordofultima im still learning akuma and the fightstick itself now but you do a great job of making akuma look like a badass in this video.. one question how long did it take you to fully adapt to the fightstick? i feel like a beginner with my fightstick

  • hi nice vids ,keep it up,i just learnt you can do ex tatsu staraight after an b+b combo ending in fadc shakanetsu,i don't think i have seen this in your vids,is it something you use? thanks.

  • @neontetra1000 The only time you can do that is in the corner, or with EX Shakunetsu. Pretty much a waste of meter.

  • hey dude nice vids,keep it up! i learnt something new the other day,it is possible after a b+b combo ending with fadc shakanetsu to hit the opponent immediatly after the shaku with an ex tatsu,i don't believe i have seen this in your vids,is it something you use? thanks.

  • Are these combos still good on SSF4?

  • how do you cancle attk?

  • why do you tap the buttons twice? thank you

  • quick question for somme reason i cant combo crouching short x3 to tatsu i have tried slowing down and speeding up i and just cant do it consistently any tips

  • @ZankuuHadouken  sorry i meant crouching jab

  • what is the title of this song? I want it.

  • very nice video effects

  • thanks for the vids man i just started maining akuma and this helps alot

  • I must comment, your video skills and editing are awesome, you actually teach the combos , i ain't an akuma player but all i have to say man thanks amazing video :)

  • How do you do the focus dash cancel?

  • hold focus (mp+mk)

    double tap forward

  • great akuma vids very useful for scrubs starting out. what do you use to edit your videos that are really good

  • Very informative. I'm honestly impressed. Most combo videos are just showcasing the skills of the uploader. This one actually teaches. I don't suppose you'd be wiling to do this for other chars? I see you have quite the focus on Akuma given the nature of your other videos.

  • hey my friend was wondering if you can do these akuma combos on a controller...not a arcade stick.. i think u can... but i dont play with akuma. so i wanna know ur take on that.

  • @kazuma2006

    if i had a recording device thing, or wuteva tha hell u need, i would show u.. i play all my characters wit a 360 controller. . . and i main rog.. sekond main izz akuma.. hehehe. and no im not lying.

  • i also play on the controller. just me and my frd was tlkin about it. he just wanted to know

  • @kazuma2006 You can do combos on anything.

  • ok thxs. i told my frd that.

  • @lordofultima I want to see you try it on a Guitar Hero controller. Or the drumset from Rock Band.

  • thx for your vids dude :)

  • OK so i got my TE stick and a few of these combos are coming out nice, but, does it matter if i cancel the HP dragon punch into HP red fireball, because for some reason i can't do it from LP.....has it got something to do with combo scaling?

  • @LiftEatSleep If you can't do it from LP SRK I wouldn't recommend doing it at all, due to juggle properties and damage scaling, you aren't going to get but a sliver of damage more.

    You can only get so many hits on your opponent once they've left the ground, so you want the LP SRK since it does the most damage in one hit, and it will allow the shaku to hit 3 times instead of 1 (like after an HP SRK).

  • @lordofultima Thanks for that man. I'll just have to practice it from LP SRK, again, this video is awesome, actually, love all your videos they've really helped me in developing a strong Akuma.

    What are your thoughts on his new Tasmanian Devil ultra and supposed nerf for SSFIV?

  • @LiftEatSleep The roundhouse has like one extra start-up frame, it's a bit upsetting but it won't change too much, just no loop.

    As for Ultra II, it can go to hell if I can't combo into it. I just wanted an ultra that was combo-able, otherwise it's sort of useless.

  • @lordofultima

    I heard about the removal of the loop, no more walking Sagat from one side of the screen to the other :(

    Yeah my thoughts are the same when it comes to the second Ultra.

    Personally I think Akuma in SF4 is damn near perfect, a comb-able Ultra would have been a bonus (or even better, a health boost!.....or is that wishful thinking.....health boost would be awesome lol)

  • @lordofultima cl.HP xx Teleport xx Ultra II

  • Oh it is nice to have a bit more leisurely fadcing after playing cammy with the spike ultra and the one frame drill fadc links.

  • @jamheald yeah 1 frame links can be tough, akuma's close stand jab to sweep, fireball fadc standing roundhouse, and roundhouse loop are all 1-frame links.

  • Right I'm gonna go get those down now.

  • i feel stupid asking this. i just started training with a stick any tips on pulling off dps consistently or is it just i need more practice

  • Just practice it takes alot of time to get used to a stick.

    Check out his sticj tutorial maybe it´ll help you

  • @prax0r thanks i will try that to

  • @ZankuuHadouken If you're pulling it off the traditional way (F, D, DF + PUNCH) Then I suggest after the forward input, you make a mental note to release the stick momentarily so it can return to neutral. It happens very fast of course but minute adjustments like this can help a lot.

  • @lordofultima thank a lot for the info never would have thought of trying that

  • oh my goodness. this is what i need for him right now. thanx

  • will this work online or can you mash outta the links

  • No advanced stuff huh?

  • @YaGaHaCrystal No advanced stuff? These are his most useful and damaging combos. BNB.

  • Comment removed

  • Yeah, I missed the loop ^^ I wanted to say some more bout the demon shit, but I saw you made some vids bout it. Still, gave you 5 * rating for the editing and usefull BnB's...

  • Just out of curiosity, what set up is your stick? Like, sanwa buttons and stick? Is it square gate or octo gate?

    Please, it would be appreciated.

  • @misterRDF All sanwa, square gate.

  • Thank you very much for your answer, dude.

  • Hi,

    I'd like to know a few things.

    Is the FADC worth 2 bars for HP Shakunetsu? And why not do HP SRK and cancel that into HP Shakunetsu?

    And why combo with 3 crouching LPs? I played a guy that this a lot, but why not use a MP instead of the third LP?

  • Yes it's worth it. Because of juggle count if you do a hp srk cancelled on the third one of the fireball hits will miss if you do this after a lk tatsu 2 will mis, without a tasu the most damaging fadc fireball is using the mp srk. I would think 3 lps is for ease of use and the fact they can be chained into a true block string if blocked or you can easily link (without moving your finger) the third for a cancel. Hope this helps answers your question.

  • It's not always worth it, it's up to you and how liberal you are with your meter. LP SRK to HP Shaku does more damage in a combo, simple as that.

    the 3 cr.LP's into a combo are for hit-confirming. I have a video on this if you haven't seen it yet.

  • Cool. I got this song too.

  • thanks to you i have a new foundation to build on with my newly found secondary character Gouki

    thanks alot for helping out the sf community, we need more guides like these for everyone so, we can learn and grow ... awesome video and commentary

  • Love your vids man, this is def the best guide ive seen.

  • Hi lordodultima,

    Saw your work I have to say it is the greatest Akuma Guide ever. I am having lots of problems with the LP SK FADC to HP Shaku. :|

    I have problems with Haduken and the uppercut.. they dont come out as I want them to.. moving to a fightstick from a fightpad.. still having issues adapting .... any exercise tips?

  • wow, this video is amazing. i saw some of those jap pro gamers pull out these combos in every akuma game, I'm gonna do more exercise. i'm kinda new to this game, are you using that madcatz lower end product with stick and buttons moded??

  • @Alabastermh Yes, although I'm getting a TE in two days or so.

  • Hey nice vid man, Got a qeustion too. I mostly play with friends and lately my friend is taking guile. The point is he is kinda ubeatable at the moment. He turtles like no tomorow and gets me if i want to make a move. Any ideas on how to counter him?

  • @skom555 Turtle. Akuma has all the tools to be just as, if not more annoying a turtle character than Guile. Be patient and react to his sonic booms, wait until you can identify what type of sonic boom he's throwing so he can't sneak in damage with EX sonic boom or catch you jumping early with an LP sonic boom.You can win the fireball war with sporadic red fireballs, and jump forward relatively safely with the shelter EX air fireball provides.

  • Great, thanks for the help :) next time we play il defo try it out.

  • Hey man, AWESOME VID.

    Just a question, I have a PS3 (with pad) and i can pull off some moves, but it gets too hard when it comes to FADC etc, then when I play at the arcade, I can't do the combos i've mastered on pad coz its too different, should I just buy a joystick and go from there?

  • Akuma is WEAK... and boring...

  • @stephendeo Akuma is one of the strongest characters in the game..boring gets 17,000 views I guess, whatever you say mang.

  • gouken is stronger sorry

  • @stephendeo Actually he's much, much weaker, in damage potential and on the tier list..

  • actually it doesn't matter how strong the character is Gouken will own u fella add me PS3 stephendeo

  • @stephendeo Get an Xbox. Also, I feel Gouken is one of my better matches.

  • i'm on PC as well add me

  • He has low stamina, but awesome damage and the best combos.

  • actually gouken can be just as strong and for less meter j.hp hp xx ex dp dash in hk tatsu does over 400 but his normals are pathetic in comparison to Akuma's so is his anti-air.

  • Thank you for teaching me things like this. U really helped me. I love that white thingy xDDDD

  • I have one question for anyone that might know... is there ANY difference (frames or something?) in doing a standing light dp-> FADC, and doing the light tatsu-> light dp ->FADC? when I practice, I can do dp->fadc->shaku with like 99% consistency, then when I throw in the tatsu, it drops to like 50% on 1p side, like 2% 2p side! it's crazy... the problem is always the FADC, it always gets stuck doing the full FA and doesn't dash out. Does the timing change somehow with the tatsu??

  • NO difference, it's all in your mind. You are completely focused on the FADC at hand when doing it clean off a standing SRK, when you throw in the other bits of the combo you jumble the FADC when the time comes.

    That or you mash LP DP which will mess up your FADC's royally. So don't do that if that's what you do.

  • well, thanks that's good to know... It seems crazy though- i'm definitely not mashing the dp, it's clean, and I practice the dp->fadc till it's like muscle memory, I don't feel like my hands are panicking or anything like that. I feel like I'm focusing on any part of the combo (until i fuck it up a bunch of times, haha). But i'll do the dp/fadc like 20 times perfect, throw in the tatsu, it screws up every time, then go back without it and it's consistent again... really annoying...

  • Comment removed

  • haha what a stupid question if i think about that :D:D thanks for da advice but i think i will go for the sf4 pad...

  • Is such a Controler also available for Pc?

  • What do you think this is recorded on? Both the PS3 and 360 fightsticks work on PC.

  • Wow...the best video tutorial I've seen for Akuma. Some of the combos I thought it couldn't be done. Would be very hard to pull some of it off in a tournament when everything is so fast.

  • Actually most of these are just BnB pretty standard in tournament play.

  • Yeah these are pretty basic combos for Akuma, I'd say the essentials even. You have to know them for competitive play.

  • Awesome vid, really appreciate you doing this for the Akuma community. A quick question: you mentioned to lxoquendo that you "can" do the combos without plinking. You have awesome consistency though (that FADC marathon!) so wondering if on for example LK(c), LP(c), MP(c) / MK(c) you always plink the MP/MK or if you've just got the timing to a T... Thanks!

  • Well I don't generally plink combos unless it's the roundhouse loop. jab jab strong shouldn't be hard at all, that's his number one hit-confirm in my opinion.

  • Great thanks again... now off to the training room!

  • Hmm... I think at 3:14 you did a crouching fierce instead of a standing one. I know both work and it doesn't really matter, but just nitpicking. ^__^

  • crouching fierce takes two more frames, not a fan.

  • i have a question i do main gouki and i was watching a sfiv tourney where there mentioned plinking and double tapping to make combos work how exactally do u do that?

  • I double-tap in this video plenty of times, just pay attention.

    As for plinking, there is a little plinking demonstration in part two of my Raging Demon tutorial.

  • thanks for the quick reply i figured you wouldnt be awake its pretty late where im at does double tapping help you get the timing of the combos better?

  • I don't double tap too much, just did it for the sake of demonstration in this video. Combos are perfectly fine without double-tapping or plinking.

    As for the time, dude I just woke up at like 2am. Haha.

  • Nice, none of that 2 fadc into so many links of jabs and shorts that they become almost meaningless due to damage scaling. Good vid.

    I got a question for you though, I recently made the transition from 3rd strike, in which I also played akuma. The main difference I feel is the timing on the links, would you equate it to being like timing the inputs like parrying in 3rd strike? Or is there a difference in timing depending on the combo and I would have to just feel it out for each one?

  • While the timing can sometimes be similar to parrying from 3rd Strike, every link combo for the most part in the game has slightly different timing (which is annoying and prevents me from being good with other characters).

    Just have to get the feel for the combos that you use and stick to it I guess, I'd liken links to a metronome. Every link has a specific tempo (like a song), it's up to you to stay on rhythm.

  • I watch this everyday *.*

  • One of the reasons I love play as akuma is the badass combos. Great editing on this videos.

    That weak shoryu after weak tatsu gave nightmares, I just can't do it, unless if I mash the shoryu, but that make focus cancel miss.

    Any tips? My timing on that part is horrible. I use homemade arcade stick.

    Thanks in advance.

  • I always time the LP SRK, since it will fuck up the FADC if you mash. Just work on timing, you'll likely have to hit it slightly later than you would the HP SRK.

  • Man that video is awersome!!! And you are one GREAT akuma!!! Sorry for the bad english, im from brazil XD rsrsr You play like a pro =)

  • Yeah I play like a pro, I just think like a scrub. Haha.

  • better off blowing my brains out than learning these links I learned like 1 but doing it online was impossible....

  • That's a pretty shitty attitude, how are you supposed to get better unless you practice?

  • If only you know how much I did... I had this game since launch.... my practice sessions are at least 6 hours..no improvement i think street fighter need gifts you need to be born with to be good

  • like dexterity

  • I was awful at this game and all fighting games, only by putting in the time will you get any better, play to get experience, practice execution, study match-ups, get to know the SF community and talk to them about strategy. You don't have the right min