Yeah! That's cool! But I wonder, how did yiur rover see craters and boulders which are far enough? Are they rendered from the map file? If so - why other obstacles just appear from nowhere, like if you render only objects, visible to the rover?
This could be from a later run in one trial, in which case the far-away objects could be remembered from the previous runs (which may have also had a different starting position for the rover.)
Yeah! That's cool! But I wonder, how did yiur rover see craters and boulders which are far enough? Are they rendered from the map file? If so - why other obstacles just appear from nowhere, like if you render only objects, visible to the rover?
kostteg 3 years ago
This could be from a later run in one trial, in which case the far-away objects could be remembered from the previous runs (which may have also had a different starting position for the rover.)
lyrenbrown 3 years ago
That's what it is.
rzilibowitz 3 years ago