Added: 3 years ago
From: erzkonservativ
Views: 21,914
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  • The thing that doesn't help is the positioning of the attack. It comes from the south side, had it been from the north you would've zapped them one square quicker.

  • Red Alert 1 probably had the most challenging skirmish AI of any C&C game, especially since the AI could build instantly.

  • @GeorgeLRockwell87

    I always allied with the enemies. Then they came into your base with their tanks and killed your Infantry all the time. But thatnks to the ctrl key you can destroy their tanks ;D

  • hahahahahahahaha i laughed my ass off. gj

  • AWESOME GAME

  • Tesla Coils, like most weapons, are bad against MOVING vehicles. The Coils charge up and discharge a powerful burst against armored targets or discharge 3 weak bursts against infantry or damaged targets.

    Keeping the vehicles moving can mitigate a LOT of damage from Tesla Coils. This also works well against Turrets and other tanks. Tanks can evade rockets by moving toward the attacker You can order tanks to move and fire by giving the attack command, holding Q, and issuing a move command.

  • dude tesla coils are bad vs vehicles

  • @AboveEmAllProduction and witch is better? flame towers? ;-)

  • @erzkonservativ Why don't you send some RPG soldiers?

    If I'm wrong, its not my fault, I've never played the first red alert before.

  • @abcd5799 what are rpg soldiers?

  • @erzkonservativ RPG - Ruchnoy Protivotankovyy Granatomyot, Hand-held anti-tank grenade launcher) widely-produced, portable, unguided, shoulder-launched, anti-tank rocket-propelled grenade launcher.

  • lot of good times out of this game, still fun to play

  • ACHS-nowledged.

  • I guess this is the normla speed, when you set the speed to maximum. I play with normal speed and it also seems to be normal, althopugh I have a new PC, in the timed missions 10 seconds in realtime are about 20 seconds in the game, but I think this is normal. To have 10 seconds in the game equal about 10 seconds in real time, I have to set it to teh second lowest speed, but then it's running really slow. I remember it was't that slow in 1996 on normal speed.

  • yeh the game speed makes no difference u know lol, its either too fast or too slow

  • u need to build wall surround all the tesla coils.

    vs2 rocket should be put at at a range where enemies tanks were estimated to stop when shooting your telsa coils.

    heavy tanks should be placed behind as the tesla would be the shield to block the front. your heavy tanks should flank the enemy.

  • Thats the problem playing this on a newer PC, the game speed is way to fast. Its usually like this for alot of older games, thats why i keep an old computer in my closet just in case lol

  • @1ownjoo2 you can change the game speed

  • @erzkonservativ

    Maybe so but some old games run really fast on newer pc's. Maybe it wasnt the case for this game then

  • @1ownjoo2 Win95 compatible games doesn't use the CPU to adjust the speed.

    DOS games just need to be run in DosBOX (the GUI Defend Reloaded for exemple is really good for that).

  • @LeGrosWinnie

    tell that to my games that runs really fast using a new computer.. Alien Legacy is one

  • Lol i thought you were done for XD

  • classic. love that game

  • Shame the opponent wasn't approaching from the north. The +1 range on your Tesla Coils in this instance would have helped nicely.

  • AHHCKNOWLEDGEDZZZ.

  • good game ;)

  • SILOS NEEDED

  • @urss2 LOL

  • @urss2 DUNE 2000 FTW

  • @urss2 at first i thought wtf silos needed then i understand that im too rich so i need to build more silos :D

  • hahaha thats detication,

    i remember playing this when i was 8 years old... oh my god i went beserk when my father brought home the big pack that had all the command and conquer and red alert.

    heheh i also thought tanya and the commando were married or somthing :D

    oh how i miss those days when westwood made command and conquer well before they sold it to ea games...... :'(

  • if tiberian dawn HAD the skirmish...

  • @gregdrako Tiberian Sun Retro Mod is the closest you'll get to that ^_^

  • nice :D

  • good played!!

  • Its much harder with more enemys because they are all allied and then rush into your base. YOu can make an alliance with 6 other opponents but they will crush your Infantry and shoot at your vehicles if they are in the way.

  • pc version & omg that was too easy

  • Hmmm... it looks really weird sped up like this. I wonder if there's a way...

    Were the electric things( Tesla coils?) supposed to do something?

    Interesting how everyone is moving at -6.0*10^2 speed. It made me laugh(no h8ng)

  • You play on PC or PSX? Nice I love this game :)

  • on PC

  • @MullenLDZ tiberian dawn is way better

  • @atalis1 yes but in RA1 you have skirmish, and more variant units (ships, jets)

  • @erzkonservativ Indeed! Skrims! If they gave that with TD, jezus they should just remake that game imo but they never will

  • @erzkonservativ theres skirmish? is this from the first decade or is it independant?

  • @atalis1 No red alert is way better

  • @BadNinja16 Tiberian dawn is the C&C Legend!

  • @atalis1 Red alert is the RTS Legend!

  • @MullenLDZ It's not a mouse on PSX obviously... -_-'

  • One airstrike and ur done...

  • one airstrike?

    to destroy all buildings with only one airstike you need 100-200 MiGs

  • @erzkonservativ much less migs to kill the some powerplants (2-3), and then concentrate land units on killing them. gg

  • @Kniazz but then again after say your first destruction of power plants up come the sam sites or for allies the AA guns thats what he was getting at if you don't do it on the first 2 air strikes most likely your chance for killing the power plants fast enough wont work as replacing the air craft will also be time for replacing the power plant and adding another sam site. air strike 1:hmm AA needed 2: 1 or 2 mig's down 3:replace power plant/repair. 4:another air-strike*if possible* 5: more AA

  • @pathofchaos1 there will be no "replacing aircraft". U should just kill 2+-1 powerplant, and then concentrate all land units on killing other powerplants and factory, completely ignoring tesla coils. all this should happen at once (mean, land attack should be launched next second after air attack)

    Also, the counter to this is to sell Tesla coils that are not participating in combat, thus giving rest of teslas enough power to turn on.

  • @Kniazz well problem is the ignoring Tesla coil thing and how many aircraft are you building? and how can you make sufficient ground along with it me i always have 4 or 5 extra power plants around and also you see there are things called walls? they work you know for stopping the ignoring tesla thing. with that many teslas a couple ground would work.

  • u suck ass... your teslas are so stupid plases

  • that looks retarded on maximum speed

    I understand it makes the game more intense, but it just looks rediculous to see infantry flying across the battlefield at 500 miles per hour

  • @Ironzealot7531 ADJUST THE SPEED DUMBASS !!!

  • =( The allies were supposed to be a guerrilla type army what's happening here? a full-fledge assault X_X i have troubles with that mission.

  • its a skirmish, not a mission

  • Hmm it reminded me of one mission, so yeah.. It had a very similar base layout as yours. Oh well.

  • whitch mission?

  • Can't really remember but it did remind me of one mission... You had a sov base with concrete walls, a couple of sam sites and tesla towers and a couple of refineries and the rest of the base.

  • maybe you mean soviet mission 10

  • what did you use to record this? Whenever I try to recored the older C&C games, the game runs really slow.

  • played via virtualPC

    recored via virtualDub

  • how do you record games?

  • You know how to handle that shit, nice done.

  • pretty cool lol

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