Added: 3 years ago
From: satishgoda
Views: 10,286
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  • Blender is not the best doing fluid simulations but it´s very good... 5/5 ...

  • @ferna2294 actually, it's system is more accurate than particle based simulators.

  • @TheFXGuy It's limited to a single fluid: one liquid in a vacuum, that is limited by a linear viscosity. It has a problem of disappearing-reappearing isosurface if droplets are below a certain volume. Its surface is limited by a static voxel grid, which typically results in a highly faceted surface. And it's impossible to get a resolution high enough such that you don't suffer the butterfly effect that one simulation comes out completely different than the next based on a tiny change.

  • @TheFXGuy But maybe you're better with it than I am. :)

  • @cupidlsu i haven't had many problems with it... of course I've never really used a resolution lower than 120...

    and I don't know what version you're using, but it's not limited to a single fluid. Unless you're talking about one domain per render layer.

  • @TheFXGuy One liquid per simulation.

  • @cupidlsu are you using 2.49<? That's the first one I used, and it was able to do as many fluids as you threw at it (I'm pretty sure; I've been using 2.5 for as long as it's been out so I don't really remember 2.4x).

  • that was prettty good only the glow kinda ruined it, but other than hthat was awesome

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