Added: 1 year ago
From: BrioCyrain
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  • FFVII remade with idtech5 or GTFO

  • This is impressive. I used to wonder what made id so proud of Rage -- now I know. It's not so much about Rage itself as everything surrounding it. A tech demo through and through. Can't wait to see just how awesome that freedom could allow Doom 4 to be.

  • i was so dissapointed by RAGE...its just a pretty game

  • @gabocrbll Still, the engine seems incredibly easy to make content for. Keeping it that way could be a HUGE asset for Doom 4, because user-created content is one of Doom 2's biggest strengths.

  • @TheOtherLioyd Yes it seems that is easy creating content and its just very well optimized, rage runs fluid and u dont need a "big nasa pc" to run it. But the game itself is just BORING

  • @gabocrbll Yup, as per the average tech demo. (Rarely is that a good thing, and just so we're on the same page -- I'm not excusing anything. My hypothesis is, that hazy and indistinct art direction came about because there literally wasn't any such thing -- they were so (rightfully) proud of their engine, I think they insisted on letting absolutely everybody squeeze a bit of their vision into the game. Also, overly long parentheses FTW.)

  • i could imagine minecraft looking with those textures and detail i mean why not minecraft is so leniar and blocky i am not saying its bad i am saying why not add some special stuff for it like bones lineag around some block textures rocks on grass bocks minecraft has a lot of block but they allmost look the same just diffrent sound and textures

  • Hey what program did you use and does this all include with the rage engine can you please make an extended tutorial on where to get these things where to buy it and how to design it also can you make a list with all the programs u need to make something like u made in the video? If you want me to i would pay you how much do you want? please send me a pm with the video and how much you want i would pay you with paypal so that u will get the money. Please response

  • although the textures r great, the engine is still unrealistic.Cryengine 2 is much more realistic than id tech 5

  • @astraltraveler2000 go play Doom 3 first. Id did those graphics in 2003 itself

  • so much talk and buzzwords, and the game ended looking like crap ;D lol

  • @googleslocik new epic editor now with texture pops

  • @lghzlhglzxdh the fuck you on about ?

    This editor is horrible, its slow and tile based with procedural texture blending and 2 layer megatuxture taht probably takes up 100gb of hdd space.

    Takes a sec to refresh every decal placement, and will probably crash the moment you try to change bigger regions at one moment

  • Aaawesome!!

    

  • @BrioCyrain Do you know when is going Doom 4 to come out? Wiki says it will use id Tech 5 engine, but there is no release date, yet

  • euclideon's Unlimited Detail asks tiling? tesselation, what are these things?

  • @Cavemanbennett idTech5 asks dynamic lighting? particle effects?

  • imagine if rage engine created a online game :D

    or they use rage in final fantasy series :D

  • i dont care how much i will have to pay to license RAGE engine Its the best for Free Roaming video games. great Animation, cutscenes and enviornments, objects etc

  • Can anyone access the SDK after they locked down the dev console???

  • Back when rage had PC level texture compression.

    Sigh. Fucking consoles.

  • @dano555666 It's rather a disk space limit.

    Consoles are not related in this case.

  • is it free

  • John Carmack > Everybody else

  • Carmack is super awesome , super genius !

  • call of duty will use this next year

  • Did he say ID Tech 6? D:

    :D

  • MOD TOOLS 64 BIT ONLY!

  • isnt this in gta 4?

  • 20gb of texture trought 256mb of vram?? I'm never gonna understand this stuff..

  • @XcrazyX10 The 20GB of textures are stored on the hard drive and are loaded up and rendered a tiny chunk at a time by the engine. It certainly isn't loaded up all at once! :P

  • @xplinux22 Aha!

  • i like how he almost suffocates every once in a while

  • Making id tech is a great move. Now when consoles is starting to age developers need an engine that can do the impossible, id tech 5 delivers that.

  • why did he say, "I'm" two times? @ 3:11

  • @thatbastardson Hm interesting. Nice spotted. Maybe it's a code for something? ^^

  • @FoggyFishburne I'm thinking it might be some kind of twitch he has. Now that I watched the entire thing a few times, I noticed he actually does it quite often, throughout the whole vid.

  • @thatbastardson Probably the most logical explanation yeah. Nothing wrong with having a twitch, in fact it's kinda cool :)

  • @thatbastardson It is :). And he also have some more. But it just a part of Carmacks character. Usually people who can't or doesn't really care about hiding these, if so called "flaws", is very true and open humanbeing,

  • @nils4545 Yea, I hear really smart like john carmack tend to have little "things" about themselves. I guess that's his thing. Just something I noticed.

  • This is not the Rage engine right?

    this is the engine for the coming out game "rage"?

  • @the12221 yeah, the engine itself is id Tech 5. Games slated to use the engine are Rage and Doom 4.

  • @Vayshen oh ok thanks!

  • nerd tech 5 engine

  • paaaath

  • Really want a Fallout game with this graphic engine :P

  • @Human000001 wait for the game RAGE.

  • DAMN! This looks easier than Maya and 3D Studio Max! I hope this becomes more mainstream for game developers.

  • 15 to 20 minutes to texture this stuff. That's amazing.

  • @Gagonic Not to texture, to apply the textures. You still have to make the textures in the first place, then you stamp them.

  • @MoistPussyViolator yes yes yes awesome!

  • The fact that he is a SUPER NERD, only makes me want this game more, I trust he knows what hes doing!

  • He has a lot of weird ticks in his voice but I'd have my knackers cut off to have his knowledge so no matter. He is a God.

  • this is amazing, its awesome, i cannot wait to get this when its released. (im buying rage definately, and this is included right?)

  • @dubmaticJRJ They said the mod tools would release with it

  • @BrioCyrain so does that mean id tech 5 itself wont come with it? i was hoping to make my own games on it instead of unreal :(

  • @dubmaticJRJ usually mod tools means your using parts of Id Tech 5

  • @BrioCyrain Is it possible if you can send me a link to this video?

  • @dubmaticJRJ I wish but a multi-million dollar engine most likely won't be handed out for free. However if you want total control the Doom 3 engine should be released in the following months and you can modify every bit of code to your hearts content!

  • @dubmaticJRJ according to tim willits, you just bring up the console in game and type the name of the editor and it gives you all of the editing tools you need.

  • why does it say unreal engine thats not unreal unless i read the article wrong and its just the ralley part of this game that uses the new id Tech® 5 engine

  • @strgzr53 The whole game uses Id Tech 5

  • @BrioCyrain ok so i did read it right. so whats up with the unreal thing you have at the begining of the video?

  • @strgzr53 Just a link to another video I have

  • @BrioCyrain oh ok lol makes since

  • @BrioCyrain but after id software moves on making doom 4, it will have 3 times the graphics technology of id tech 5 but will run at half fps on consoles, and on a pc 60+ depending on hard-ware.

  • Wow, what a swallower

    "ah.. well the... URHMFS!"

    **swallowshard**

    **sound of spit going down his throat**

    "Bla bla (continues as normal"

    Repeat 15 times.

  • This is being released with the PC version :D

  • Mod support YES! Pro right there.

  • Layered Textures :)

  • @sd9800 last time I checked Physx only purpose was to have pre-rag doll tech. blood is usually an animation based on the developer and usually characters are always done in modeling programs. Not sure if I have heard of a game that used Physx for blood

  • Don't say fabulous... just don't.

  • doom 4 says it will be 3 times better graphics running at 60fps on a PS3 and PC !! its gonna own RAGE... and any other ID game :D

  • John Carmark should learn a bit about gameplay, he knows alot about engines alright, but it just seems he is the only driving ID, and people are getting tired of these techdemo's to showcase yet another engine.

  • how we can buy or get this ?

  • @Gomidas95 It comes out in the US in september

  • @BrioCyrain thank you sir really thank you but what about Money ? How much money I need for this ???

  • @Gomidas95 The usual 50-60 USD

  • @BrioCyrain :) I will buy it.

  • @BrioCyrain That can't be right, $60 for a game engine like this?

  • @BrioCyrain plus a couple grand for a good enough PC to run it decent LMFAO!

  • @slimmdogg420 I have a DX11 computer that costed nowhere close to 2k.

  • @BrioCyrain yeah but that does not mean you can run it at full graphics.When I get an awesome game I want the full experience.

  • @slimmdogg420 DX11 card should be plenty for full graphics, seeing how the engine was made in 2007 and DX11 tech is 2009+

  • @BrioCyrain Its a Modified engine so we will not know how well it runs till we have a hands on.

  • @slimmdogg420 I doubt you will need a strong PC if they have the engine optimized for PS3 and 360, which their tech is about 2006 hardware.

    2007 engine running on 2006 hardware with DX11 PCs (2009+) costing about 1000+= I dont see the need to take out 2 grand. If you check wiki they said its an OpenGL version before DX10 and DX11 so it can run on XP. Seeing how the only graphics tech that can wear down a system is DX10 and DX11, I'm pretty sure RAGE will run smoothly on something less than 2k.

  • @BrioCyrain I hope you are right I'm in no mood to pony up for a new video card or anything at the moment.Especially with my money on the poker sites being tied up right now.

  • @slimmdogg420 If it helps, you can check my "Blood Stone 007 Gameplay 2" vid and see the graphics quality on that, I was running that vid on only a Nvidia 9800 GT, one of the most low end DX10 cards to where it's not even really sold anymore. The only reason the video is a Liiittle sluggish is because I was running the game in 1080p.

  • @BrioCyrain LOL thats funny I think i have that card on one of my PCs I got it dirt cheap.I think it was maybe $80 really can't complain either.

  • will this engine be used on gta 5?

  • @Soundlmpact Not sure about that

  • @Soundlmpact I thought Rockstar made GTA?!

  • @Soundlmpact HUGE misconception I'd like to clear up... this isn't the RAGE engine (rockstar advanced gaming engine) this is id tech 5, used in the game RAGE. It will be open source in probably a long time, and the creator of the video is referring to the game rage when he says this september for 50- 60, not the engine. the usual price range for an engine like this is anywhere from 500,000 to a million. and rockstars RAGE is probably not going to be public until the next gaming generation.

  • @Ichvyenichalster now i understand. RAGE has two meanings. thanks!

  • @Ichvyenichalster eh? RAGE is a really crap engine name lol.. and confusing, i thought you said for a min that ID stole the GTA engine lol!

  • @kragle2008 Oh no that's not how the gaming world works, people dont steal million dollar software... plus i wouldn't expect id to use someone else's engine cause... well... it's id. And I think RAGE is a cool engine just cause it's a cool acronym. 

  • is id tech 5 better or cryengine 3 also wats the most powerful game engine.

  • @lvll138inrs If you go see my Unreal Engine 3.971 vids you can see what I think is the best engine

  • I <3 John Carmack

  • @TheBipolarx FAG!!

  • To be honest, this doesn't look that impressive. The art is great and the massive textures are great ... unique space for everything is awesome. But all the art methods I've used, without even having a preset engine or w/e. These are basically normal game dev art tools, perhaps more smooth ... but not suffecient to advance game art!

    This is the key point; you're placing tiling flat rocks ... thats entirely unimpressive. Do this with displacement and I'll be impressed!

  • I thought there was something on my screen. It was just John's finger.

  • Why would he want an octree controlled, ray-casted voxel informed, virtual geometry? Isn't that just an even more complex data structure than the already prominent tessellation, Hex-tree, based solution? I am more curious about it though, than I am oct-tree'd megatextures, are they going to auto triangulate/LOD-hex-web the voxels surface area to then do basic dynamic interaction with the models in physics? How much extra performance will that cost over just nor-mapping & tessellating everything?

  • @Newzey1337

    It is extremely likely these tools will ship with Rage. So yes, it most likely will be public.

  • @theysaygamer

    the engine will not be public.

  • @Newzey1337 Yes, it will, as soon as RAGE ships.

  • 9:56 ...id tech 6, bring it on!

  • There is probably a really good chance Bethesda will use this engine for TES5, having recently acquired id software. They have reportedly been working on their new game as soon as they finished Fallout 3 which means all that pre-planning conceptual phase would have been done by the time they had acquired id software - which is building an engine based around large open worlds.

    Seems plausible to me :>

  • @chewymilkybar Todd Howard, lead designer of The Elder Scrolls, said in an interview with IGN that ESV would be using a completely new engine made internally by his Bethesda Softworks studio, and made it a point to say it was not using id Tech 5.

    It just isn't happening. But that might be a good thing because for all we know, the new engine they are making might look even better.

  • @jeeziss Haha, ah well, heres hoping it looks even better than the rage engine. Cheers for the info.

  • @jeeziss seems rather wasteful to reinvent the wheel twice, particularly when you have "free" access to the new id stuff.

  • @jeeziss

    Maybe not tech 5, but what about tech 6? :P

  • @jeeziss Doubt it, Carmack and Co. are legit geniuses when it comes to applying real-time data structure solutions, seriously, they're people with extremely deep understanding of computers and abstract mathematical frameworks. They're as rare to come by in the programming world as an Astrophysicist is, in both groups about 1 in million people are qualified and understand the complicated math as they do in theory *&* application. Unless...they just "borrow" from Carmack's libraries.(very likely)

  • @jackalsocoke id software is a leader of technology. :)

  • Can you imagine Fallout 4 on this engine?

  • if you listen really closely, you can actually hear him say "flavin"

  • ON THERE

  • It would be a waste only to use this for Doom 4 and RAGE, I hope Bethesda gets it for Elder Scrolls V.

  • MODIFICATE?

  • @everygenericlogin YES. MODIFICATE.

  • ELDER SCROLLS V PLEASE

  • Can't wait to play with the editor.....

  • Please modificate the title put that :

    Rage Engine ( Id Tech 5) : HD 720p

  • I hope he was not referring to the latest Enemy Territory, because that was a fail. The original was probably the best game ever made though.

  • Sorry about that

  • lol since u called the video rage engine i thought it was a video asociated with red dead redemption

  • @gh3rockzzV2 retard

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