Added: 2 months ago
From: SFtheWolf
Views: 11,726
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  • Oh dear Iori, how I have missed your flames so much.

  • Yeahh Ur right hold select

  • how to select dlc iori in kof X111 ps3 after purchasing him.....

  • @damgoodsunny00 Hold select (I think) over regular Iori's portrait.

  • Buen video.

  • mmmm no rekuerdo esos movimientos de lori o komo se desbloquea ese????porfas alguien me puede orientar???

  • @thesaxion7 ¿Quiere usted decir que usted quiere saber cómo seleccionar Iori llamas? Acaba de celebrar "seleccionar" la hora de elegir Iori regular.

  • @SFtheWolf awesome video dude

    iori we <3 u

  • How did you unlock this stage, I thought it was online exclusive.

  • @PwninKonan It comes with the Flames Iori DLC.

  • I love how this starts in the realm of the probable, practical and sensible, and it ends with Iori wanting to know if you mad 'cause he's stylin' on you.

  • @nothingxs Gotta let people know what normal looks like so the crazy looks craziest.

  • @SFtheWolf Also, you get beaucoup points for using '96 Arashi 2 AST.

  • @nothingxs It's one of my favourite pieces of music in any game to date. It stands on its own as a really competent work of art even outside the context of the soundtrack IMO.

  • lol i like the dancing part in 3.19 - 3.29!!

  • Its soo coool!!

  • lol i like the interupt at the end

    

  • Oh wow, great job on the video! Im liking the creativity you can do with the HD system.

  • Nice ending haha

    asobi wa owari da-ASOBI WA OWARI DA!

  • Damn. This video was super sick. Mostly impracticle shit but some of the most stylish combos I've seen since early BBCS2 combo vids. 10/10

  • @jetblaksuit Oh thanks so much! :D

    I tend to prefer making impractical stuff since you see so few people willing to record it, and classic Iori has mostly pretty boring B&Bs in my opinion.

    Plus if you can pull off any of these when you know your combo will KO regardless then it's an amazing way to get the opponent flustered.

  • LOL!

    Kyo: "ok, that's enough!"

  • @DiegoRC4 OMG!!! xD

    I can't believe that really happened! That was so damn funny,man...! xD

  • @KepinginPunyaPacar The birds all get scared and fly up if someone lands hard on the ground. It's really nice looking.

  • Good stuff

  • Purple explosions everywhere! d:

    I'll buy the DLC characters if they all come in a bundle at a discounted price. Right now, there are so many characters I need to try out.

  • Dat ending.

  • @mintystale It's really weird how that Neomax cancel can whiff. It does so quite often if you cancel out of the super as early as possible, but some hits (like hit 4) may or may not whiff all other things being equal.

  • @mintystale Kyo's Bitch Please.

  • is it true that these games are easy to play but hard to master amzing combos

  • @ninjapiraka In my opinion they're way too hard for casual players to start playing. The vast majority of fighting games barely even explain all of their mechanics to an unfamiliar player, let alone teach you how to use them *well*.

    Then there's the question of whether complicated move inputs are good design in the first place. Can you imagine playing a Quake derivative and having to press 5 buttons in a specific rhythm just to fire your rocket launcher, while rocket jumping?

    And thanks!

  • @SFtheWolf if you are not willing to put in the time to learn how to play the game why even get the game. All the info you need is available online if you look for it.

  • @Curakill I don't think that a person should be expected to play a game only if they're going to take it to a competitive level.

    Also, people don't have to do side research just to get moves to come out in any other genre, and if they have to put in *extra* work just to get the same amount of satisfaction from a game, they'll look elsewhere.

    Starcraft 2 is a great example of a competitive game that has some really in-depth training exercises to help new players become pros. Why not have that?

  • @Curakill I don't think that a person should be expected to play a game only if they're going to take it to a competitive level.

    Also, people don't have to do side research just to get moves to come out in any other genre, and if they have to put in *extra* work just to get the same amount of satisfaction from a game, they'll look elsewhere.

    Starcraft 2 is a great example of a competitive game that has some really in-depth training exercises to help new players become pros. Why not have that?

  • @SFtheWolf i prefer the gameplay to be difficult. i get bored of SSF4 and UMVC3 way too easily. I like the challenge and the artwork KoF brings to the table

  • @FantasticFranco That's interesting you find SSF4 too easy. I personally gave that game up primarily because I got sick to death of matches being determined by who dropped fewer pointlessly difficult 1 frame links.

  • @SFtheWolf these kinds of combos looks like very hard but when try it a couple of times it gets easier.

  • @ninjapiraka there's a demo on XBL and coming soon to PSN if you want to try it (I might have that mixed up).

  • Os combos do iori sao mais estilosos. Muita calma na hora de disputar poder, o iori cancelou poder no vento com dm...

  • @CapitaoDisprosio Muito obrigado!

  • great conbos man! good job

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