XD 3 jours de travail pour la modélisation des personnages, le gars dit ça comme si c'était beaucoup ! Aujourd'hui ça met combien de temps ? Je sais pas mais à mon avis ça prend plus de 3 petits jours de rien du tout...
1995. Les models de personnages de demandaient pas autant de détails qu'aujourd'hui. Les models du jeu sont composés de 300 polygones. Ceux d'aujourd'hui sont composés d'environ 6000 - 7000 polygones.
this 'technology' looks like something anyone can make now lol. still a great game though, my favorite of the series!
allypezz 2 days ago
howww !! quel souvenir ! OLD SCHOOL TIME !
Yiqain 1 year ago
Definitely upload an english subbed version.
silverwings21 2 years ago
Well, that's a very old video. I actually uploaded a subbed version (it's one of the recent ones).
POLE7645 2 years ago
Thanks.
silverwings21 2 years ago
WOW ! Thats amazing!Please make subbed version
Firmar94 3 years ago
Wow,Awesome ;P Please make a subbed version :/
deviusx 3 years ago
Super vidéo !!!!!!
dindonmathieu 3 years ago
ils ont vraiment la gueule de l'emploi xD
RyoMasterSan 3 years ago
That God technology has advance since those days...
OXMMadman 3 years ago
Mon dieu le teaser à la fin fait vraiment ringard °D
Tooldoh 3 years ago
all french
astriatheman 3 years ago
Are there other videos like this about the other two AitD games?
skyrunner14 4 years ago
from where i can download english version?!! please help i cant fint it on google :(
lzilenas 4 years ago
As far as I can remember, this making of was never translated in english.
I'll probably soon post a subbed version.
POLE7645 4 years ago
Do you have an english translation of the dialog from this video?
landshark666 4 years ago
Once I'll get enough time, I'll do it.
POLE7645 4 years ago
Woll those things arent iven UV maped xd :)
123OGNIAN 4 years ago
XD 3 jours de travail pour la modélisation des personnages, le gars dit ça comme si c'était beaucoup ! Aujourd'hui ça met combien de temps ? Je sais pas mais à mon avis ça prend plus de 3 petits jours de rien du tout...
clem2511 4 years ago
1995. Les models de personnages de demandaient pas autant de détails qu'aujourd'hui. Les models du jeu sont composés de 300 polygones. Ceux d'aujourd'hui sont composés d'environ 6000 - 7000 polygones.
POLE7645 4 years ago
oh yeah Alone in the dark rules...
FallenMessiah 4 years ago 2
Wow. The technology back seems so easy to work with. Not like today's 3d modeling programs. lol. I still love that classics, though.
DestrPower 4 years ago
I even heard that Infogrames' developpers wrote their own 3D modeling software at the time of Alone in the Dark 1.
POLE7645 4 years ago
Really? I'd love to get my hands on that... I'd make my own game in the same vein of AitD.
skyrunner14 4 years ago
me too. i'd love to see a subbed version. that would be awesome!
SannyKei 3 years ago
très bonne video GG
SogekingSama 4 years ago
C'est là où l'histoire du « survival horror » a commencé... Super vidéo !
550077 4 years ago
Oh I know, just wanted to comment on that, Im fond of lovecraftian stories n such
dexlexic 5 years ago
The concept drawings really seem to have alot of Lovecraftian inspiration, alot like the first gamy
dexlexic 5 years ago
Yes, but the story is more about Navajos Indians and ols Wild West, not counting a bit of nuclear science.
POLE7645 5 years ago