Why are you torturing yourself with moving the arm in joint space, when you could be moving it in cartesian space (x,y,z)? I'm not so sure how well the inverse kinematics of the orbiter arm are implemented, but normally, you should set the proper orientation of the final arm segment, and then move it into place with x,y,z, which is a much more intuitive way of moving the arm than joint space.
@Crashboy1024 I'm not very proficient with the arm I guess. XYZ wasn't possible with moving the wrist, as that has to be done precisely. I guess it could have been better with the other joints. But people have been pushing me for a long time for this tutorial, so I had to put out what I could. Sorry dude.
@thesnorklemonkey I'm sorry, but I haven't meant it really that harshly :P. We can only learn through practice, or by watching others. I wouldn't be here if i knew how to do these things on my own. Thanks for the videos :)
@Crashboy1024 thats why I ended up doing, I had it so close but there is just no angle where you could beable to view is and see exactly where you had to put it, so I did the cartesian space (like you mentioned) and voila! it worked.
@CubesForAKid I guess the procedures would be like this one. Rendezvous, grapple, place in bay at the appropriate angle, close bay doors. I know you can do it with Hubble and IDEF.
I see your Orbiter glitches in windowed mode too. Why does it happen?
mProduction4 3 weeks ago
do you know the coordinates to dock Zarya to the Unity Module?
shoeginski 10 months ago
Why are you torturing yourself with moving the arm in joint space, when you could be moving it in cartesian space (x,y,z)? I'm not so sure how well the inverse kinematics of the orbiter arm are implemented, but normally, you should set the proper orientation of the final arm segment, and then move it into place with x,y,z, which is a much more intuitive way of moving the arm than joint space.
Crashboy1024 10 months ago
@Crashboy1024 I'm not very proficient with the arm I guess. XYZ wasn't possible with moving the wrist, as that has to be done precisely. I guess it could have been better with the other joints. But people have been pushing me for a long time for this tutorial, so I had to put out what I could. Sorry dude.
thesnorklemonkey 10 months ago
@thesnorklemonkey I'm sorry, but I haven't meant it really that harshly :P. We can only learn through practice, or by watching others. I wouldn't be here if i knew how to do these things on my own. Thanks for the videos :)
Crashboy1024 10 months ago
@Crashboy1024 thats why I ended up doing, I had it so close but there is just no angle where you could beable to view is and see exactly where you had to put it, so I did the cartesian space (like you mentioned) and voila! it worked.
trechan 9 months ago
yes it's uploaded!!!!
wuppie367 10 months ago
Is there a way to retrieve a satellite and put it back into the payload bay? I haven't been able to figure it out :/
Nice series btw.
CubesForAKid 10 months ago
@CubesForAKid I guess the procedures would be like this one. Rendezvous, grapple, place in bay at the appropriate angle, close bay doors. I know you can do it with Hubble and IDEF.
thesnorklemonkey 10 months ago