@godlessandlovingit back then roaches were only 1 Supply like lings, and now you might be able to see the blue flame helions in there aswell? (remember blueflame damage before the nerf?) lastly its on kulas ravine, which is a map where zergling counters are impossible to do. I'm afraid to say this, but if theres a moron here its gonna be you
@Garrettv11 back then roaches were only 1 Supply like lings, and now you might be able to see the blue flame helions in there aswell? (remember blueflame damage before the nerf?) lastly its on kulas ravine, which is a map where zergling counters are impossible to do. I'm afraid to say this, but if theres a moron here its gonna be you
Mathematically they're under-powered. While they do have a strong early game, late game is lacking. Zerg players according to Blizzard find it hard to manage a strong population while gaining farm in higher ranks. Personally, I think that since there are only 3 races in the game, I think all 3 should be around the same difficulty level. A new player can jump straight into Teran or Protoss and learn its mechanics much quicker than a new Zerg player. Forcing newcomers to pick Protoss or Teran.
Lets take a look at this video: the terran has many marauders they will take the roaches out very fast. 2nd thing blue flame helions will do massive damage against the lings and the thors and medivacs will also do a great job what we just see here is a zerg fighting against a even army (supply) from the low ground while nearly every terran unit is on the high ground or on the ramp. the ramp is also an advantage because there are less units attacking but the terran just can do the same damage
I say that the terrans did get overpowered in this game, I mean best ground unit (Thor), best air unit (Battle Cruiser), the ability to heal units, the ability to repair structures, flying buildings, nukes. The protoss have shields I admit, but the Zerg are pretty underpowered in this game...
@Sleeper800 All zerg units regenerate where terran needs a medivac or scvs to repair, toss always regenerates shields, which is like half of their hp, and there is no 'best ground unit'. It is always situational.
@psychodablo 1 on one 1 Thor beats Colossus and Battle Cruiser beats Carrier basically every time, true there are different situations, but one on one they are the best, plus the zerg regeneration takes a lot longer than repairing and healing but that you for reminding me.
@Sleeper800 Thor vs colossus isn't fair because the colossus is supposed to be a long range support unit, dealing good damage and splash. It isn't supposed to be on the front line vs a thor, lol. You also seem to forget that carrier has longer range then a BC, allowing it to attack with interceptors without fear of taking any damage, so technically, carrier beats BC. Btw zerg regeneration may take longer, but it's free and you get it right at the start of the game.
@Sleeper800 While zergs are more vulnerable to cheese early game, they are not necessarily underpowered. Zerg can gain map control pretty easily through the use of lings and mutas, and can usually gain a fast expand giving a stronger economy then the other player.
@tjaenig According to statistics all races are intact balanced with less than a 1 percent difference in win percentage. If you think the other races are overpowered, then you're doing it wrong.
mate, roaches are lolstomped by thors and marauders, two, not a good use of infestors were there, three to counter mech w/ marauder, you get banelings lings and mutalisk (magic box the thors)
mistake 1 engaged in chock, mistake 2 did not neural parasite the thors, mistake 3 not enough fungals spread out or chipped as in going back and forth fungalling, mistake 4 bad composition, mistake 5 this is a 1.16 vid all we can see is this battle witch was awful, if we could see this match all the way through i bet he made more mistakes.
Guys you must understand if you play Zerg it can be desperate because of course zerg is the weakest race but he lose this game because he play agains counter units.
But all player wich say that all races are perfect balanced should open they eyes ;)
@Ranakastrasz back then roaches were only 1 Supply like lings, and now you might be able to see the blue flame helions in there aswell? (remember blueflame damage before the nerf?) lastly its on kulas ravine, which is a map where zergling counters are impossible to do. I'm afraid to say this, but if theres a moron here its gonna be you
@LHGH4x0r i know but the marauders countered the roaches so even if the thors died the marauders would plow the roaches, would have lost the fight anyway
@Allenzo04 theres was like 4 thors, but like 50 marauders, the marauders were in the front as well, the positioning though was what literally destryoed the zerg, that choke was perfect for terran
@Kuner1 spread out muta's and hydras behind the roaches and most importantly......not to engage in a damn choke, even banelings could have done more damage than the roaches who were exploding on contact
@Kuner1 spread out muta's and hydras behind the roaches and most importantly......not to engage in a damn choke, even banelings could have done more damage than the roaches who were exploding on contact
@Kuner1 therse a thing called not massing all of the same unit... thats horrible play style... that could have been so easily won with some banelings mixed in, and just a couple of infestors in case they try to kite... banelings take out marauders, roaches take care of the thors (assuming roaches were upgraded). If lucky you may have bane lings to hit some of the thors for added damage. Zerg could have won, if he wasn't an idiot... (mass roaching with maruaders? pfft.)
@deletekeys back then roaches were only 1 Supply like lings, and now you might be able to see the blue flame helions in there aswell? (remember blueflame damage before the nerf?) lastly its on kulas ravine, which is a map where zergling counters are impossible to do. I'm afraid to say this, but if theres a moron here its gonna be you
@warmdickweed are you just retarded or what? doesn't matter if they are one supply when the enemy is massing pure marauder and thor....thats like making 150 supply of zergling to fight a full marine army, doesn't matter how much he had seeing as to it was completely hard countered, theres a reason why 49 people agree, you must be his brother cause I see some high level of stupidity in you
@deletekeys It's clear you've never really played starcraft 2, definately not zerg vs terran anyway.
Hellion do splash damage and will roast zerglings in 2 hits or less, The splash hits around 10 zerglings which means that 5 hellions will kill Aprox.25 zerglings every time they attack in a big battle.
@AEgamesFtw are you fucking retarded? why would you use zerglings? there are hydras that could have been behind roaches, he could have massed broodlords and spread them.....same thing with mass hydra, why the fuck would you pick zerglings off the top of your head? you must be a retard cause i know in no point of my comment i said zerglings were any better, read before commenting
@deletekeys LOL! Bronzies are so funny...Ok, let me break this down for you: Nobody has ever made a single hydralisk above bronze in a ZvT since the release of starcraft 2, to this date. For a reason.
1: hellions do bonus to hydras anyway
2: they cost 50 gas each and explode in 2 tanks shots.
3: It's not as easy as just "massing broodlords", especially at under 20 mins. He had infestors in his comp, that's a lot of gas and mech requires a lot of units to play against.
@AEgamesFtw 1. five hellions wouldn't do shit to a group of hydras specially since they would get a volley before the hellions get in range...
2.they may be expensive, but there are not tanks.....only medivacs and thors
3.massing up hydras would have been even better since he was below 20 cause the dude only had three thors which can only wipe out clumped hydras and they could have harrassed tthe shit out of this army since thors are slow all the way in the back and can be out ran
@deletekeys I never said they weren't used past bronze. I said they weren't used in ZvT past bronze. Which is just true because marines RAPE them, Tanks RAPE them, Hellions do bonus damage to them, etc and they are so slow especially off creep.
Their DPS isn't ridiculous either...it's got less than a landed viking...it's just okay. Banelings do being a DPS dealer far better than hydras.
@AEgamesFtw first off any siege line will decimate any army, tanks rape everything whether two shots or 5 cause they are normally clump launching a bunch of volleys, back then hellions weren't often massed or used as much as now and either way enough hydras can rape hellions just like speedlings do, and last......banelings have to be remade and re-positioned to be effective again as suppose to keeping your hydras in the back where they can shoot without getting face rolled
@deletekeys No....it's perfectly viable to fight a terran with siege tanks as long as you're not using hydralisk. Collossus has 9 range....hydralisk has 6 range... you can't compare them. Hydras just get slowly pulled towards the marines and explode instantly from the tanks. If you had roach ling and used the hydra gas in banelings, the battle goes VERY differently.
@AEgamesFtw too bad hydras have a longer range........and you'd probably have roaches leading the army.....any army that jumps into the range of a siege line is normally crippled any way, and if you were to charge a group of marines they just stim and start kitting while tanks demolish them.....specially banelings that clump into balls
@deletekeys ? Do you have any idea what you're saying? In almost every zvt, a zerg fights a terran with siege tanks... Just tell me, what is your Server and league?
@AEgamesFtw tanks youd never want any unit in range.....hellions have to get in range normally dying before even reaching the front part of the army and even then, would you keep your colossus out in front? no your damage stays in the back protected which is how they should be treated in a fight
Attacking a Terran in a choke is always 100% a great idea lol Let me tell ya smartest thing I've ever seen :l not like mech counters ling infestor muta or anything either lol Thor > Muta Blueflame > Ling/infestor his marine marauder didnt help any either especially in a choke since it gives lings less surface area to attack while the what 5 mutas got taken out in 2 seconds leaving only a few infestors an bunch of lings with no surface area. I play zerg and as a zerg id NEVER attack into a choke
acouple of things, the zergs position ing was terrible, and the terran had te terran units were the counters to the zerg, marauder counters roach, hellion kills the lings, as well as the 6 medivacs. It was just a silly engage for the zerg
Thank fuck starcraft isnt like some other RTS games *cough command and conquer* where it often comes down to simply just positioning and amount of units, the game is largely based around countering your opponent.. Like why you dont go roach vs marauders, pure ling prolly would have killed that army if he caught it open :P
yea but u see terran is op 2/3 of sc players agree ..... i dont hate you for playing terran cuz im just trying to win too ... i only hate you if you defend the balance
@DustTheseNugz Just because 2/3 of players say its true doesnt mean it is. If you think about it, probability says 2/3 of players are Zerg or Protoss :P
Although sometimes I think maybe they tried making Terran OP for their campaign, Zerg is def gonna be OP in HotS, and I think Toss is gonna be OP when their expansion comes out
If the zerg build 10 Broodlords the terra dont have any chance... this game is balanced. The only thing which is overpowered is the skill of good players...
Well the positioning and decisions were terrible and all and Slush is a good player now, but you have to remember that there aren't many, if any good places to engage on Kulas Ravine, so he didn't have much choice about WHERE to engage. Composition etc. was not the best though. :S
ok 1 thing you did wrong was position and 2 zerg is a swarm race so the minute you started losing units which you should have had queens injecting larva at all times you should have been making more units. zerg is a swarm type of play when your losing units you make more so right when u lose 100 supply of units you have have another 100 supply just being finished. zerg have the fastest resupply of any race people just don't do it right.
@ddrddrddrddr well its like 5 range now isnt it? so i guess next to the roaches just the big problem people had his thors can attack the infestor at that range
Pfff if you are using almost only roaches its obvious you got owned. Create hydralisk they have amazing attack speed but low health so use them with some roaches and ultralisks as meatshield and you will own! :-)
... terrian units amd protoss unots have range on zerg.. u need to surround them.. and mabey a few ultralisks or better yet broodlords make quick dinner right there..
@SKiiSMLIVE Maybe in this one game, yes, I am. Even I could positioned my shit better and i'm hardly in gold league. My point is the zerg player fucked up.
@Nihilism55 It looked like he was trapped either way. Probably his fault for not spreading out like a Zerg should, but there was really no way he could've positioned any better at the time.
@SKiiSMLIVE Ok I got it, you have hard-on for demuslim. No need to get your nerdcasm on everyone. Demuslim fucked up no matter how small it was. You say gg (or not in Idra's case) and you leave the game and move on to the next. Nothing worth an internet arguement in youtube comments.
@Nihilism55 Didn't you read my last comment? I said that it was his fault for not spreading like a Zerg should. If you want me to critique DeMusliM, I will.
@800mls Some other guy said it was demuslim and i've already had this little discussion with him. Now scroll down on the comments or go eat a dick. I don't want want to hear it.
That army combination used by the Zerg was almost countered by the Terran. The Zerg needed to scout, see what the enemy was doing, and act appropriately. He had zerglings against hellions, clearly didn't.
He would have won though regardless, but he didn't continue constant fungal growths, you can even see that there was enough energy to do it. Those fungal growths were half his damage.
i love how the top comments are "roaches are bad vs this and attacked into choke" does anyone remember the architecture of that map? it was all chokes. lings cant surround at all in any location. so lings in a choke are a bad idea forcing most of the army to be a better standing army (i.e roaches) and that meant demuslim already knew the composition slush had to use from the start of the game. that is why zergs didnt play kulas
@ProtoDemnGamer Lings vs the hellions?, banelings vs armored units?, fungals utilized, even np'd the thors. Hydras? are you kidding me? :p
but, even though im a zerg player, I don't think zerg is all that underpowered, i mean, if zerg had mutas it would've been nice to constantly harass mineral lines.
@noobrages Ling surround, there was no Hellions in the back. Large numbers of Banes can wreck any ground army as was proven in MLG Oct 2011, not enough Fungals were used (although Fungal is useless on Thor damage wise, it still halts their movement), and Hydra have a higher rate of fire, using Roaches as meat shields they could have done some decent damage
@ProtoDemnGamer How well are the roaches gonna tank before being demolished by rauders? and Maybe not this this case, but usually the terran will pull some hellions back, moreover hellions can be easily reinforced by reactors on factories what is halting movements gonna do when they have more range than the roaches? sure, if you get like a hundred banelings it IS gonna kill everything that's in a clump. but that's not really realistic, especially in pro games
@noobrages Roaches wont tank forever, but they'll still help the Hydras dish out some nice damage. And Hellions can be pumped out by Reactors, thats true. However, Zerg can replenish the majority of that army as it's dying, as long as they've been injecting their larvae. If not, thats the Zerg's fault not the Terran's.
Also, I swear to you I;ve seen like 70 Banes at at a time barreling down on siege tanks and marines in Pro games. They blew shit up, it was AWESOME
@ProtoDemnGamer Zerg has the potential to replenish fast, but the terran army is right infront of hatcheries and therefore splits the zerg army up, however, I think you mean /watch?NR=1&v=9kY1TR9GPSM :))
lol At the people citing high ground advantage when DeMuslim only has 3 units max on high ground. Fighting in a terrible choke, yes. Fighting with a poor unit composition, yes. Poor control, yes.
This was back when Slush was known for nothing but being one of the cheesiest fucks out there. And you only become known for that if you BLOW at macro games. Since then, he's improved a lot (so has DeMuslim).
If anything, this shows how shitty a map Kulas Ravine was for Zerg and how shitty Slush WAS.
If you (zerg) ever lets them (terran) get a high ground advantage AND a concave on you what do you think is going to happen? The mass lings was cute too. All got melted.
The funny thing is that the zerg didnt send his whole army at the same time. There was a pack of roaches sitting around like retards. The terran also properly countered the roaches with better ground units... The terran didnt even win a shocking victory. A few half-dead marines and burning thors were all that remained against the "disadvantaged" forces.
and next wave of zerg coeimg =O.
MrDonosoi 2 days ago
zerg player sucks, i dont even play SC2 and i can recognize bad positioning
d0dg3rloool 3 days ago
haha sucky player xD
HerdULIekLetsPlays 1 week ago
This zerg player is FOREVERWODDENLEAGUE!
R0ccojas0n 1 week ago
how is this underpowerd? the Zerg did the one thing they shouldn't have done...They engaged the enemy in a chokepoint...TWICE!
godlessandlovingit 1 week ago
This has been flagged as spam show
@godlessandlovingit back then roaches were only 1 Supply like lings, and now you might be able to see the blue flame helions in there aswell? (remember blueflame damage before the nerf?) lastly its on kulas ravine, which is a map where zergling counters are impossible to do. I'm afraid to say this, but if theres a moron here its gonna be you
warmdickweed 1 week ago
skill imba, nerf plzz?
swedenownz123 2 weeks ago
Proof that you should not choose a choke as your engagement location
Garrettv11 2 weeks ago
This has been flagged as spam show
@Garrettv11 back then roaches were only 1 Supply like lings, and now you might be able to see the blue flame helions in there aswell? (remember blueflame damage before the nerf?) lastly its on kulas ravine, which is a map where zergling counters are impossible to do. I'm afraid to say this, but if theres a moron here its gonna be you
warmdickweed 1 week ago
Mathematically they're under-powered. While they do have a strong early game, late game is lacking. Zerg players according to Blizzard find it hard to manage a strong population while gaining farm in higher ranks. Personally, I think that since there are only 3 races in the game, I think all 3 should be around the same difficulty level. A new player can jump straight into Teran or Protoss and learn its mechanics much quicker than a new Zerg player. Forcing newcomers to pick Protoss or Teran.
ThirdEyeCrow 3 weeks ago
well the only thing i saw in that vid was that protoss is op
cccpredarmy 3 weeks ago
It's not to the advantage of the zerg to engage at a choke like that.
DrunkenCellist 3 weeks ago
marauders good unit
Lubie225 1 month ago
Lets take a look at this video: the terran has many marauders they will take the roaches out very fast. 2nd thing blue flame helions will do massive damage against the lings and the thors and medivacs will also do a great job what we just see here is a zerg fighting against a even army (supply) from the low ground while nearly every terran unit is on the high ground or on the ramp. the ramp is also an advantage because there are less units attacking but the terran just can do the same damage
fligher1 1 month ago
I say that the terrans did get overpowered in this game, I mean best ground unit (Thor), best air unit (Battle Cruiser), the ability to heal units, the ability to repair structures, flying buildings, nukes. The protoss have shields I admit, but the Zerg are pretty underpowered in this game...
Sleeper800 1 month ago
@Sleeper800 All zerg units regenerate where terran needs a medivac or scvs to repair, toss always regenerates shields, which is like half of their hp, and there is no 'best ground unit'. It is always situational.
psychodablo 1 month ago
@psychodablo 1 on one 1 Thor beats Colossus and Battle Cruiser beats Carrier basically every time, true there are different situations, but one on one they are the best, plus the zerg regeneration takes a lot longer than repairing and healing but that you for reminding me.
Sleeper800 1 month ago
@Sleeper800 Thor vs colossus isn't fair because the colossus is supposed to be a long range support unit, dealing good damage and splash. It isn't supposed to be on the front line vs a thor, lol. You also seem to forget that carrier has longer range then a BC, allowing it to attack with interceptors without fear of taking any damage, so technically, carrier beats BC. Btw zerg regeneration may take longer, but it's free and you get it right at the start of the game.
ThePrototype2121 1 month ago
@ThePrototype2121 noob
TheOriginalTraz64 4 weeks ago
Comment removed
holymonk293 1 week ago
@Sleeper800 I'm guessing you're a bronze level zerg player?
ThePrototype2121 1 month ago
@ThePrototype2121 Zerg player yes, I suck as them, good as Protoss and Terran though
Sleeper800 1 month ago
@Sleeper800 While zergs are more vulnerable to cheese early game, they are not necessarily underpowered. Zerg can gain map control pretty easily through the use of lings and mutas, and can usually gain a fast expand giving a stronger economy then the other player.
ThePrototype2121 1 month ago
@ThePrototype2121 True, I still suck as them though, not to generalize that everyone does...
Sleeper800 1 month ago
@Sleeper800 Fair enough. You said zerg is UP early game though, and I am just pointing out that they aren't. ¯\_(ツ)_/¯
ThePrototype2121 1 month ago
@ThePrototype2121 Pretty sure that wasn't me who said that...
Sleeper800 1 month ago
@Sleeper800 Sorry you just said they were UP in general. "The protoss have shields I admit, but the Zerg are pretty underpowered in this game..."
ThePrototype2121 1 month ago
Thats what u get when u spam roach in a choke vs thors/marauders lol
Wauffle 1 month ago
This video was made when roaches had 3 range, and fungal lasted 8 sec but did 30% less damage to armored.
FreshSqueezedLoyalty 1 month ago
guize i heard attacking terran mech in choke points is good kay
infernalz1337 1 month ago 3
And the terrain wasn't doing the zerg any favours
fishbonezken 1 month ago
bad zerg, worse terran- terran still OP but this vid sucks
ArtanisOwns 1 month ago
@tjaenig According to statistics all races are intact balanced with less than a 1 percent difference in win percentage. If you think the other races are overpowered, then you're doing it wrong.
Godspart0n 1 month ago 2
Broodlord would eat them and shit out a better army. Use the right units
ToRZanderax 1 month ago
Going roaches vs marauders in a choke thats not called underpowerd thats called dumb
ButsersBarrie 1 month ago
remax on lings and destroy his composition
MeowMaster17 1 month ago
Oh Yea roaches r totally the counter to muraders LOOOOOL
48tank 1 month ago
zerg is not underpowered against terran I fucking OM NOM NOM them every day.
Therokkie97 1 month ago
Terran chillen on 3 bases, Zerg chillen on 3 bases.. no shit the Terran won.. L2 Starcraft
AdamMitchell1121 1 month ago
@AdamMitchell1121 wowowow ... gleich viele basen und zerg halt also 0 chancen? also doch nich underpowered
Xcoopa93 1 month ago
Comment removed
AdamMitchell1121 1 month ago
mate, roaches are lolstomped by thors and marauders, two, not a good use of infestors were there, three to counter mech w/ marauder, you get banelings lings and mutalisk (magic box the thors)
BradenR3 2 months ago
mistake 1 engaged in chock, mistake 2 did not neural parasite the thors, mistake 3 not enough fungals spread out or chipped as in going back and forth fungalling, mistake 4 bad composition, mistake 5 this is a 1.16 vid all we can see is this battle witch was awful, if we could see this match all the way through i bet he made more mistakes.
foulplayz 2 months ago 4
zerg is underpowerd thats correkt i think but you must play with more micro^^ and you must have +1 base °°!!!
MrFriscoJoe 2 months ago
this isnt being underpowered this is not using the right army composition
mattbenz99 2 months ago
Guys you must understand if you play Zerg it can be desperate because of course zerg is the weakest race but he lose this game because he play agains counter units.
But all player wich say that all races are perfect balanced should open they eyes ;)
tjaenig 2 months ago
Whoops. Title is wrong. It should be "Bad players underpowered VS Good Players"
Fix plz?
Ranakastrasz 2 months ago 26
This has been flagged as spam show
@Ranakastrasz back then roaches were only 1 Supply like lings, and now you might be able to see the blue flame helions in there aswell? (remember blueflame damage before the nerf?) lastly its on kulas ravine, which is a map where zergling counters are impossible to do. I'm afraid to say this, but if theres a moron here its gonna be you
warmdickweed 1 week ago
@Ranakastrasz No, both players are pro level
AEgamesFtw 3 days ago
The terran had no vikings! lol roll hard with broodlords!
maxins 2 months ago
choke. nuff said
swamkip 2 months ago
he engaged mech, in a choke. also terran has no vikings, why no broodlords vs mech?? hes on 3-4 bases.
aproposentity 2 months ago
The zerg is REALLY BAD!!!
MoneeeBLG 2 months ago 2
position an beta :p
tolidboy 2 months ago
Zerg are designed to have more than 1 angle, or to be in two places at once. That, that was just painful.
PieMoe 2 months ago
Comment removed
rk6314 2 months ago
lol using roaches vs marauders and thors.......not under powered, just that the zerg player was a moron
deletekeys 2 months ago 58
@deletekeys Roaches are actually not too bad against thors, but he could have used a better unit compostition I agree.
LHGH4x0r 2 months ago
@LHGH4x0r i know but the marauders countered the roaches so even if the thors died the marauders would plow the roaches, would have lost the fight anyway
deletekeys 2 months ago
@LHGH4x0r great fungals though, helped him widdle it down a bit
deletekeys 2 months ago
@deletekeys roaches are good vs thors :p
Allenzo04 1 month ago
@Allenzo04 theres was like 4 thors, but like 50 marauders, the marauders were in the front as well, the positioning though was what literally destryoed the zerg, that choke was perfect for terran
deletekeys 1 month ago
@deletekeys
what else should he have used? zerg has no counter to either of them except brood lords (which are slow and hard to use offensively)
come to think of it, the only good unit zerg has is lings
Kuner1 1 month ago
@Kuner1 spread out muta's and hydras behind the roaches and most importantly......not to engage in a damn choke, even banelings could have done more damage than the roaches who were exploding on contact
deletekeys 1 month ago
This has been flagged as spam show
@Kuner1 spread out muta's and hydras behind the roaches and most importantly......not to engage in a damn choke, even banelings could have done more damage than the roaches who were exploding on contact
deletekeys 1 month ago
@Kuner1 therse a thing called not massing all of the same unit... thats horrible play style... that could have been so easily won with some banelings mixed in, and just a couple of infestors in case they try to kite... banelings take out marauders, roaches take care of the thors (assuming roaches were upgraded). If lucky you may have bane lings to hit some of the thors for added damage. Zerg could have won, if he wasn't an idiot... (mass roaching with maruaders? pfft.)
Fear1908 1 month ago
@deletekeys back then roaches were only 1 Supply like lings, and now you might be able to see the blue flame helions in there aswell? (remember blueflame damage before the nerf?) lastly its on kulas ravine, which is a map where zergling counters are impossible to do. I'm afraid to say this, but if theres a moron here its gonna be you
warmdickweed 1 week ago
@warmdickweed are you just retarded or what? doesn't matter if they are one supply when the enemy is massing pure marauder and thor....thats like making 150 supply of zergling to fight a full marine army, doesn't matter how much he had seeing as to it was completely hard countered, theres a reason why 49 people agree, you must be his brother cause I see some high level of stupidity in you
deletekeys 1 week ago
@deletekeys He had hellions..want to suggest a better unit, dumbass?
AEgamesFtw 3 days ago
@AEgamesFtw 5 hellions you fucking retard? yea that's enough reason to mass up roaches
deletekeys 2 days ago
@deletekeys It's clear you've never really played starcraft 2, definately not zerg vs terran anyway.
Hellion do splash damage and will roast zerglings in 2 hits or less, The splash hits around 10 zerglings which means that 5 hellions will kill Aprox.25 zerglings every time they attack in a big battle.
It's suicide.
AEgamesFtw 2 days ago
@AEgamesFtw are you fucking retarded? why would you use zerglings? there are hydras that could have been behind roaches, he could have massed broodlords and spread them.....same thing with mass hydra, why the fuck would you pick zerglings off the top of your head? you must be a retard cause i know in no point of my comment i said zerglings were any better, read before commenting
deletekeys 2 days ago
@deletekeys even mutas would have been better if spread and not engaging in a choke where the terran can rape you as well
deletekeys 2 days ago
@deletekeys LOL! Bronzies are so funny...Ok, let me break this down for you: Nobody has ever made a single hydralisk above bronze in a ZvT since the release of starcraft 2, to this date. For a reason.
1: hellions do bonus to hydras anyway
2: they cost 50 gas each and explode in 2 tanks shots.
3: It's not as easy as just "massing broodlords", especially at under 20 mins. He had infestors in his comp, that's a lot of gas and mech requires a lot of units to play against.
AEgamesFtw 2 days ago
@AEgamesFtw 1. five hellions wouldn't do shit to a group of hydras specially since they would get a volley before the hellions get in range...
2.they may be expensive, but there are not tanks.....only medivacs and thors
3.massing up hydras would have been even better since he was below 20 cause the dude only had three thors which can only wipe out clumped hydras and they could have harrassed tthe shit out of this army since thors are slow all the way in the back and can be out ran
deletekeys 2 days ago
@AEgamesFtw you are retarded if you think hydras aren't used past bronze, they have ridiculous dps and good range
deletekeys 2 days ago
@deletekeys I never said they weren't used past bronze. I said they weren't used in ZvT past bronze. Which is just true because marines RAPE them, Tanks RAPE them, Hellions do bonus damage to them, etc and they are so slow especially off creep.
Their DPS isn't ridiculous either...it's got less than a landed viking...it's just okay. Banelings do being a DPS dealer far better than hydras.
AEgamesFtw 2 days ago
@AEgamesFtw first off any siege line will decimate any army, tanks rape everything whether two shots or 5 cause they are normally clump launching a bunch of volleys, back then hellions weren't often massed or used as much as now and either way enough hydras can rape hellions just like speedlings do, and last......banelings have to be remade and re-positioned to be effective again as suppose to keeping your hydras in the back where they can shoot without getting face rolled
deletekeys 1 day ago
@deletekeys No....it's perfectly viable to fight a terran with siege tanks as long as you're not using hydralisk. Collossus has 9 range....hydralisk has 6 range... you can't compare them. Hydras just get slowly pulled towards the marines and explode instantly from the tanks. If you had roach ling and used the hydra gas in banelings, the battle goes VERY differently.
AEgamesFtw 1 day ago
@AEgamesFtw too bad hydras have a longer range........and you'd probably have roaches leading the army.....any army that jumps into the range of a siege line is normally crippled any way, and if you were to charge a group of marines they just stim and start kitting while tanks demolish them.....specially banelings that clump into balls
deletekeys 1 day ago
@deletekeys ? Do you have any idea what you're saying? In almost every zvt, a zerg fights a terran with siege tanks... Just tell me, what is your Server and league?
AEgamesFtw 1 day ago
@AEgamesFtw tanks youd never want any unit in range.....hellions have to get in range normally dying before even reaching the front part of the army and even then, would you keep your colossus out in front? no your damage stays in the back protected which is how they should be treated in a fight
deletekeys 1 day ago
He had aall counter units for yours. Id say this was about as effective as mass phoenix vs mass thor.
XxCalypsoxX616 2 months ago
are you playing bronze vs platium :p
finishNIKO 2 months ago
Attacking a Terran in a choke is always 100% a great idea lol Let me tell ya smartest thing I've ever seen :l not like mech counters ling infestor muta or anything either lol Thor > Muta Blueflame > Ling/infestor his marine marauder didnt help any either especially in a choke since it gives lings less surface area to attack while the what 5 mutas got taken out in 2 seconds leaving only a few infestors an bunch of lings with no surface area. I play zerg and as a zerg id NEVER attack into a choke
vincethegreat15 2 months ago
When I said no matter how small it was, I was agreeing with you. A mistake is a mistake bro.
Nihilism55 2 months ago
Your micro = Terribad. Your macro was fairly good, but macro vs terrans is terribad.
AlmostAnyGame 2 months ago
acouple of things, the zergs position ing was terrible, and the terran had te terran units were the counters to the zerg, marauder counters roach, hellion kills the lings, as well as the 6 medivacs. It was just a silly engage for the zerg
TheMrfergunator 2 months ago
the zerg player is simply a noob
epicnathan105 2 months ago
zerg est très bon dans le jeu en début mais ils vont aspirer plus tard. Je préfère qu'ils Protos sont impressionnants comme moi.
super666atheist 3 months ago
hmm, marauder/thor, i think ill go infestor/roach/muta
TheMegaFailer 3 months ago
You know what a marauder is? :)
iGurkenschreck 3 months ago
Terran's love bottle necks. Don't fight in them.
ISc0tchI 3 months ago
a handfull of zerglings for the marauders would of benn a better choice the strait up roach infestor muta
madanamesor 3 months ago
don't see any ultralisks or brood lords.
IAmNotAllan 3 months ago
most of his frontline jam up.......that why he losse
davidlau83 3 months ago
Thank fuck starcraft isnt like some other RTS games *cough command and conquer* where it often comes down to simply just positioning and amount of units, the game is largely based around countering your opponent.. Like why you dont go roach vs marauders, pure ling prolly would have killed that army if he caught it open :P
RogerabbitGosu 3 months ago
this guy stink something called unit counters. the terrans army countered the zerg army.
sagick97 3 months ago
All i see that the zerg is fucking op
That was not even a 200 supply from the zerg player (the terran was clearly 200)
fucking bad position
and still murdered 70% of the terran army
SASGhost1995 3 months ago
all i see is proof that the zerg player is bad
devolution1717 3 months ago
yea but u see terran is op 2/3 of sc players agree ..... i dont hate you for playing terran cuz im just trying to win too ... i only hate you if you defend the balance
DustTheseNugz 3 months ago
@DustTheseNugz Just because 2/3 of players say its true doesnt mean it is. If you think about it, probability says 2/3 of players are Zerg or Protoss :P
Although sometimes I think maybe they tried making Terran OP for their campaign, Zerg is def gonna be OP in HotS, and I think Toss is gonna be OP when their expansion comes out
ProtoDemnGamer 3 months ago
the proof that terran sucks and only attack move things :D
masterking8000 3 months ago
No hydras? fail
butterfury 3 months ago
mass roaches against mass marauder + thors. fail
butterfury 3 months ago
and then 5 seconds later, the zerg again reaches 200 units
startingsprinter 3 months ago 66
@startingsprinter somebody gets that thats there strenth god dam it
LewisMenzies 2 months ago
@startingsprinter true, but wasn't this video posted before terran got nerfed alot?
AndroiD60001 1 month ago
This has been flagged as spam show
@startingsprinter true, but wasn't this video posted before terran got nerfed alot?
AndroiD60001 1 month ago
If the zerg build 10 Broodlords the terra dont have any chance... this game is balanced. The only thing which is overpowered is the skill of good players...
patte7k 3 months ago 3
This has been flagged as spam show
the zerg players that qq 24/7 should think about either quitting starcraft or sucking it up and learning to play better
swang92 3 months ago
Comment removed
swang92 3 months ago
Well the positioning and decisions were terrible and all and Slush is a good player now, but you have to remember that there aren't many, if any good places to engage on Kulas Ravine, so he didn't have much choice about WHERE to engage. Composition etc. was not the best though. :S
Endelite 3 months ago 3
ok 1 thing you did wrong was position and 2 zerg is a swarm race so the minute you started losing units which you should have had queens injecting larva at all times you should have been making more units. zerg is a swarm type of play when your losing units you make more so right when u lose 100 supply of units you have have another 100 supply just being finished. zerg have the fastest resupply of any race people just don't do it right.
DemonXhd 3 months ago
Lol np on the thor, that's so two patches ago.
ddrddrddrddr 3 months ago
@ddrddrddrddr you can still np a thor
lonely1soul2 3 months ago
@lonely1soul2 yeah, sure, from the middle of the terran ball maybe. With the range nerf parasite is total shit now.
ddrddrddrddr 3 months ago
@ddrddrddrddr well its like 5 range now isnt it? so i guess next to the roaches just the big problem people had his thors can attack the infestor at that range
lonely1soul2 3 months ago
1. Terran had better position
2. Marquette counter roaches and marauders tank fungal growth
3. Ur uber terribad
xxsmurkX 3 months ago
This has been flagged as spam show
if he got mass baneling and muta or hydra lets see then if they are underpowered !!
T1sh093 3 months ago
if he got mass baneling and muta or hydra lets lee then if they are underpowered !!
T1sh093 3 months ago
yeah, bad zerg is way underpowered.....
TimInCoronado 3 months ago
Mauraders vs. Roaches? No contest. The best way to win this is a Zergling surround.
ross6677334444 4 months ago 2
That was terrible strategy by the zerg an the zerg micro was also not the best, the Terran had superior positioning and micro, stop crying plz. TY
Wookiee810 4 months ago 2
Pfff if you are using almost only roaches its obvious you got owned. Create hydralisk they have amazing attack speed but low health so use them with some roaches and ultralisks as meatshield and you will own! :-)
Halo3MaNiAcK 4 months ago
lol at teh people saying slush is so bad when they are probly gold league... still a bad vid tho
LetsGetRecklesss 4 months ago
You just cant beat demuslim nothing to do with race
Hisssna 4 months ago
less QQ more improve
lilaznchris 4 months ago
lol mutas would have shit on that army so badly.
FucregoGreno 4 months ago
@FucregoGreno ...
really?
did you not know that thor is the HARD COUNTER to mutas?
TheInuyashaAddict 4 months ago
@TheInuyashaAddict lol ever hear of a magic box? If you can magic box, mutas are INCREDIBLY cost efficient against thors
JohnWW7 4 months ago
@FucregoGreno What about the fuck ton of Thors?
Potts132 4 months ago
... terrian units amd protoss unots have range on zerg.. u need to surround them.. and mabey a few ultralisks or better yet broodlords make quick dinner right there..
insanedrummer1572 4 months ago
The zerg is bad at this game, that positioning was so terrible.
Nihilism55 4 months ago 35
@Nihilism55 Are you really fucking calling DeMusliM a bad player? He's one the best in the world.
SKiiSMLIVE 2 months ago
@SKiiSMLIVE Maybe in this one game, yes, I am. Even I could positioned my shit better and i'm hardly in gold league. My point is the zerg player fucked up.
Nihilism55 2 months ago
@Nihilism55 It looked like he was trapped either way. Probably his fault for not spreading out like a Zerg should, but there was really no way he could've positioned any better at the time.
SKiiSMLIVE 2 months ago
@SKiiSMLIVE Ok I got it, you have hard-on for demuslim. No need to get your nerdcasm on everyone. Demuslim fucked up no matter how small it was. You say gg (or not in Idra's case) and you leave the game and move on to the next. Nothing worth an internet arguement in youtube comments.
Nihilism55 2 months ago
@Nihilism55 Didn't you read my last comment? I said that it was his fault for not spreading like a Zerg should. If you want me to critique DeMusliM, I will.
SKiiSMLIVE 2 months ago
@Nihilism55 What do you mean the players bad, it's Slush. . . . .
800mls 2 months ago
@800mls Some other guy said it was demuslim and i've already had this little discussion with him. Now scroll down on the comments or go eat a dick. I don't want want to hear it.
Nihilism55 2 months ago
this is gold league :)))
tommiezor 4 months ago
@tommiezor Those are really good players. Way over gold league.
336forlife 4 months ago
Lol... Kulas Ravine :D
71CommodoreGSE 4 months ago
That army combination used by the Zerg was almost countered by the Terran. The Zerg needed to scout, see what the enemy was doing, and act appropriately. He had zerglings against hellions, clearly didn't.
He would have won though regardless, but he didn't continue constant fungal growths, you can even see that there was enough energy to do it. Those fungal growths were half his damage.
Blellowdb 4 months ago
i love how the top comments are "roaches are bad vs this and attacked into choke" does anyone remember the architecture of that map? it was all chokes. lings cant surround at all in any location. so lings in a choke are a bad idea forcing most of the army to be a better standing army (i.e roaches) and that meant demuslim already knew the composition slush had to use from the start of the game. that is why zergs didnt play kulas
OprichnikiIuda 4 months ago
Mass Lings own them if you can get a flank.
neozxa 4 months ago
Dude, you didn't have a good angle and he had higher tier units than you. THORs
LordGilgamesh01 4 months ago
But jokes aside, what COULD a zerg do vs that except for broodlords? or perhaps Maaaassss mutas with magic box :p
noobrages 4 months ago
@noobrages Banelings, ling surround, Hydras mixed in woulda been nice too. Oh, and more Fungal. Fungal is OP :P
ProtoDemnGamer 3 months ago
@ProtoDemnGamer Lings vs the hellions?, banelings vs armored units?, fungals utilized, even np'd the thors. Hydras? are you kidding me? :p
but, even though im a zerg player, I don't think zerg is all that underpowered, i mean, if zerg had mutas it would've been nice to constantly harass mineral lines.
noobrages 3 months ago
@noobrages Ling surround, there was no Hellions in the back. Large numbers of Banes can wreck any ground army as was proven in MLG Oct 2011, not enough Fungals were used (although Fungal is useless on Thor damage wise, it still halts their movement), and Hydra have a higher rate of fire, using Roaches as meat shields they could have done some decent damage
ProtoDemnGamer 3 months ago
@ProtoDemnGamer How well are the roaches gonna tank before being demolished by rauders? and Maybe not this this case, but usually the terran will pull some hellions back, moreover hellions can be easily reinforced by reactors on factories what is halting movements gonna do when they have more range than the roaches? sure, if you get like a hundred banelings it IS gonna kill everything that's in a clump. but that's not really realistic, especially in pro games
noobrages 3 months ago
@noobrages Roaches wont tank forever, but they'll still help the Hydras dish out some nice damage. And Hellions can be pumped out by Reactors, thats true. However, Zerg can replenish the majority of that army as it's dying, as long as they've been injecting their larvae. If not, thats the Zerg's fault not the Terran's.
Also, I swear to you I;ve seen like 70 Banes at at a time barreling down on siege tanks and marines in Pro games. They blew shit up, it was AWESOME
ProtoDemnGamer 3 months ago
@ProtoDemnGamer Zerg has the potential to replenish fast, but the terran army is right infront of hatcheries and therefore splits the zerg army up, however, I think you mean /watch?NR=1&v=9kY1TR9GPSM :))
noobrages 3 months ago
Make a shitload of Banelings
Sstteevveerrzz 4 months ago
@Sstteevveerrzz Versus marauders, lol.
Morz44 4 months ago
@Sstteevveerrzz cus banelings are effective vs armored right lolll
SvennemanZZZ 4 months ago
@SvennemanZZZ Yes, because it is a choke and banelings have good splash
Sstteevveerrzz 4 months ago
@Sstteevveerrzz meh, rather ultras then...
WoWfan924 4 months ago
if it was 1 unit in zerg i wouldnt go against vs thor/marauder is FREAKING ROACHES!!! USE HYDRAS OR BROOD LORDS INSTEAD!! and lings
WoWfan924 4 months ago
lol At the people citing high ground advantage when DeMuslim only has 3 units max on high ground. Fighting in a terrible choke, yes. Fighting with a poor unit composition, yes. Poor control, yes.
This was back when Slush was known for nothing but being one of the cheesiest fucks out there. And you only become known for that if you BLOW at macro games. Since then, he's improved a lot (so has DeMuslim).
If anything, this shows how shitty a map Kulas Ravine was for Zerg and how shitty Slush WAS.
Oreoclan 4 months ago
If you (zerg) ever lets them (terran) get a high ground advantage AND a concave on you what do you think is going to happen? The mass lings was cute too. All got melted.
rb26dett32 4 months ago
@rb26dett32 .....3 Marauders on high ground, what a HUUUUUGE advantage -_____-
ProtoDemnGamer 3 months ago
.... Fail Zerg Player?
hmongboyee 4 months ago
pincer attack..
kenseisato1989 4 months ago
The funny thing is that the zerg didnt send his whole army at the same time. There was a pack of roaches sitting around like retards. The terran also properly countered the roaches with better ground units... The terran didnt even win a shocking victory. A few half-dead marines and burning thors were all that remained against the "disadvantaged" forces.
dharksoul2 4 months ago
the PLAYER who played the zerg race was UNDERPOWERED!! not the zerg race!! period...
athella98 4 months ago
35 mutas with magic box = gg to this terran army.
kcirtap79212 4 months ago 2
there is no proof there that the zerg is underpowerd, that was just proof that he sucked, he just didnt controll his units right.
mammameg25 4 months ago