Added: 4 years ago
From: 3DGameResources
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  • When I use Transpose Scale, it doesn't work properly, it actually scale from the center of the model instead of from the other point... Does ZBrush 4 has a different way of handling it? I'm trying to scale the hands of a character but when I try it moves the hands away and stretch the wrist :/ (the whole model is masked except the hands, it just doesn't operate from the right pivot point)

  • @HCkev : Use the MOVE tool (next to scale/rotate) and drag the INNER CIRCLE of the end handle to stretch in that axis, I struggled with this for ages too.

  • @3DGameResources Well that was not because of that, I actually found it happens when Symmetry is enabled. The workaround I found is to disable symmetry, use the transpose, then use Smart resym...

  • Thanks for this, you cleared up some questions I had. :)

  • Okey, so i don't get it, my program is called Sculptris and looks nothing like this, even tho i search for this in google. Im kinda confused about this. How can i get this version? Nice vid btw :-)

  • @mrsmariatr : Sculptris is a different program made by the same people. Sculptris is free and ZBrush is about $700. Worth every penny if you're serious about this stuff but Sculptris is fine for learning basic sculpting techniques. Search on here for Sculptris tutorials...Good Luck!

  • @3DGameResources Ok, thank you :-)

  • Awesome tutorial, simple demonstration. Your accent is kinda funny too-- at the beginning of your sentences you sound distinctly British, and by the end of the sentence you sound more American. I wonder where you've lived throughout your life.

  • Excuse me... Am I new in zbrush. I recentrly was working in a model, nothing too complex, however I save it when i have mask a part model, I save as object and know I dont know how to re-enter to edit mode, It doesnt let me with T, or cliking edit mode, and I cant make a polymesh so... I cant edit my model any more... Why is happening this? Thanks in advance...

  • Thanx for all your help man

  • This little exercise came at exactly the right time for me, thanks!

  • transpose sucks the big one...great prog,but this really lets Z down..

  • thanks a lot dude...... i was looking for that only...... thanks again

  • Same Here.

  • Hey, thanks for the nice video.

    I am trying to learn this line thing, trying to rotate a subtool object in multi subtool objects. I just can't seem to select the "center of one object" with this tool. :(

    How do I select the center (like on certain axis)?

    or, like selecting "on" one axis while in masking tools?

  • NICE!!!

  • Thank you very much for this quick one, showed exactly what I needed! :) My transpose always looked odd, now I now you can smooth out the mask to make everything look more realistic, nice!

  • You're welcome ;-)

  • You show off everything with the quickness! Thanks!

  • Much much better than Meats Meiers tuts.

    Well he does shows many things, but this man, has excellent attitude, as real phd-professor

  • i need help! please answer. when i load a ZBR file i can't move my object i created. i can't choose "edit" please help!

  • just press T noob cake. Hotkey for edit.

  • doesnt work asscake, i had the same problem b4.. -_-

  • clear the canvas (Ctrl + N) then draw a new instance of the tool/object then press T to go into edit mode...

  • veryyyyyyyyyyyyyyyyyyyyyyyyy good

  • The "action line" is the line you draw with the transpose tool, it defines where the unselected/un-masked areas will be rotated about or moved etc, its like drawing a bone in a leg then rotating the leg by rotating the bone. Hope that helps, have a play around with it and draw/postion the action line to see its effects!!

  • nice one, where can i find the action lines??

  • Great ... Much needed quick start I didn't know about the ctrl click to smooth the mask :D

    dcpher

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