Flash / Flex is capable of things way beyond the scope of HTML5. Try creating an HTML5 app with Data Transfer Objects and Sets, application-wide visible variables, mature web service integration. Not going to happen any year soon.
What everyone needs to know is why flash is performing not as good as expected on MAC OS Software (pcs, macbooks). It's because APPLE DOES NOT SHARE with ADOBE their API in order to let the FLASH PLAYER BENEFIT of GPU ACCELERATION. Also HTML5 is ruled by who? Opera, Mozilla and... APPLE. How about that? Windows benefits alot from hardware acceleration in flash. You should try the same tests on a Windows machine and you'll see an even bigger difference FAVORING FLASH.
I am afraid that flash will get shoved away by HTML5, since HTML5 has a huge advantage of being fully integrated. Though I wouldn't say that it is superiour yet. At least not at everyting.
On March 14, 2007, WebKit developer Dave Hyatt forwarded an email from Apple's Senior Patent Counsel, Helene Plotka Workman,[5] which stated that Apple reserved all intellectual property rights relative to WHATWG’s Web Applications 1.0 Working Draft, dated March 24, 2005, Section 10.1, entitled “Graphics The bitmap canvas”. - wiki
now i dont no much about this stuff (only really just started ICT college, and made a website in flash) but everyone here says html5 is about 7 years behind, why dont they copy what flash has now and make it work for all languages. Can someone explain this, if it is possible or not.
"Work on the HTML5 specification began in 2003 and, as of January 2011, the standard was in working draft state.[5] The standard currently contains bugs. In 2006, editor Ian Hickson suggested the standard wouldn't be published until 2022."
Website adoption: 85% of the most-visited web sites use Flash, 75% of web video is viewed using the Flash Player, 98% of enterprises rely on the Flash Player, and 70% of web games are made in Flash.
As a developer you should know that cpu usage can greatly depend on who is programming the game. You must compare the exact same game with the code being written by the same developer for both applications. And just because a graphic looks better does not mean it takes up more cpu... Two bitmaps with the same width and height will take up the same amount of memory no matter what it looks like. This review of the two technologies is completely biased.
@simranzenov2 hi,i get your point but there are a lot of differents images ( background, balls, animations etc) and there is MUSIC and sound effects witch are cpu intensive.
i have made this experiment : yopsolo.fr/wp/2010/11/16/flash-vs-html5-performance-test/
results may vary from one os to other but flash version is always better ( and it's smooth on my little android htc desire)
flash replaced shockwave. but flash can't do now what shockwave could over 5 years ago. & HTML5??? a gay baby technology. the world will probably end long before its capable of doing anything half decent
true, flash is dying. & the only way to give it a chance of living is for adobe to make it 100% open source. but they won't, cos they're adobe. adobe, the parents who let their children die (children like director)
fortunately my gf's got great tits, otherwise i'd be very sad
Really good video something what I wanted see. The late Steve Jobs just couldn't stand Adobe. Secondly he's the cause of Adobe Flash being phased out.
Adobe Flash is really sexy slutty flashy expensive call girl /hoker . She has sexy smooth legs, walks in a tiny red skirt all over the web. She is interactive and likes to flash her parts and do neet triks to anyone who pays(server licencing fees ). On the other hand HTML is like your good old wife (FREE), who was raised in the country. Probably has hairy legs and wears the same underwear since 1990. She won't do missionary position without JavaScripting her all day. but now HTML 5 she
Flash is Dead. Just accept it move on. You may get a year to a year and half more, but after that it will be relegated to the periphery. Even though the Windows 8 tablet may die a quick death like quite a few other tablets before it news of it not supporting Flash is another proverbial nail in the coffin.
People need to accept the fact that Flash is going the way of the Dodo...really. It may not be this year, it may not be next year but it's clearly on the horizon. If Apple completely beats down Android legally, via HTC, that's only going to accelerate the process.
@Imhotep397 OK... So we should all stop listening to the industry experts and just listen to your opinion huh? And what expertise and credentials do you have on this matter?
@cctman But HTML5 allows mobile browsers to have all the same functions as Flash, and Adobe said it believes it is the “best solution for creating and deploying content in the browser across mobile platforms.” (WISH I COULD BOLD AND TRIPLE SIZE THIS QUOTE FOR YOU)
HTML5 was never meant to replace flash. It is meant to compliment it. Steve may have had the wrong idea promoting it as he did, but html5 does have a place.
@optikalefxx But HTML5 allows mobile browsers to have all the same functions as Flash, and Adobe said it believes it is the “best solution for creating and deploying content in the browser across mobile platforms.” (WISH I COULD BOLD AND TRIPLE SIZE THIS QUOTE FOR YOU TOO)
I'm surounded by stupid customers that have an iPhone and heart the word HTML5 like it's the next web. But the next web is already here and it is called Flash!
@nlnlnlnlnlnlnlnlnl But HTML5 allows mobile browsers to have all the same functions as Flash, and Adobe said it believes it is the “best solution for creating and deploying content in the browser across mobile platforms.” (WISH I COULD BOLD AND TRIPLE SIZE THIS QUOTE FOR YOU AS WELL)
The future is not black and white pixel data. It is multimedia, audio, video, 3D, augmented reality, 3D interactive environments and product displays. HTML5 in about a year will still be where Flash was 7 years ago. Good luck with HTML5 ever catching up.
@cctman The point is to use the tool for the job at hand. The problem is many designers are lazy, and it does nothing but cheapen their industry. People come to expect that that's the way they all are because a few of them can't be bothered to spend the extra time making a quality experience. The number of sites I see that are full of Flash for things as simple as an image transition or menu drop down is retarded. Use Flash for what it's made for, highly interactive stuff, not basic navigation.
Jobs didn't say that Flash doesn't work well with touch input. He said that Flash was made for Mouse and Keyboard and he is right. In examples you showed were alreay optimized for touch - meaning larger buttons etc. Jobs said that Devs need to optimize their apps and if they do that they can just write the whole thing again with HTML 5
Adobe can not out-develop/out-innovate the 3/4 of the software development community and that's really where this conversation should rest. GPU acceleration found it's legs in the open source community, so it's fairly easy to assume that if/when Flash GPU acceleration becomes relevant that an open source counterpart that is equally if not more efficient will become available.
@Imhotep397 First off Adobe has already out-developed the open source community. Second 3/4 of the DESIGN community does belong to Adobe. 3rd GPU acceleration has nothing to do with the open source community matter of fact Adobe has made more end roads to that end than any open source software in existence. Check out Flare3D, Papervision, Yogurt3D, Alternativa3D, Away3D... They are all building on the 3D ADOBE molehill API. HTML5 is light years behind Adobes Flash player.
@cctman If you actualy checked Adobe has no foothold in the game development market...Apple beat them to it with open source tools initially. For all of the development they've done it's going to be a slow hard climb to get up that mountain IF they get to the top. Director's "Game Dev" tools are horrible so I can only imagine what it will be like trying to develop games with tools built on that mentality.
@Imhotep397 Director ? Where have you been in the last 10+ years? You obviously have not checked out Flare3D, Away3D, Yogurt3D, and several others all integrated with the new Molehill API. Apple does not even have a clue when it comes to game development. They simply rely on other technologies.
@cctman Apple relies on technologies that developers already like to use. They don't develop software people don't like and then try to shove it down their throats. Flare, Away, Yogurt (basically amateur Director-like aps). LOL. Good luck fighting off the likes of UDK, Unity 3D and the forthcoming CryEngine mobile. Flare3D?...what a joke.
@Imhotep397 Your post is nothing but your opinion and you have no stats to back up anything your saying. "basically amateur Director-like aps" ??? Really? Do you have any clue what your talking about? Flare3D is more than a game engine. It allows Flash to integrate with 3D. Do you even understand what I'm talking about when I say 3D product visualization with real data integration? You can not achieve any of this in Unity3D or your precious UDK. Because these techs are built on Molehill. (cont)
@cctman You can integrate real time 3D with XML, URL query string, sockets, JS external calls, remoting and web services. Do you really have any idea what this means for industries like medical, education and such? Life isn't just about UDK and gaming you know...
@cctman Do you know what I'm talking about when I say that 98% of Actionscript coders will be making "Programmer Art" for these projects ultimately driving clients away from Flash when the client has access to feature and content rich full applications that also are fully real data integrated? Dude...you're caught in 2004 and we're almost into 2012. Browser based technology, on the whole, is less important which is also why HTML5 will dominate this area. Full app development with data
@cctman (cont'd) integration plus game development using these same methods are what's driving the industry and these kinds of conversations. You're sitting here talking to me about how great Flash as a browser based technology is and I'm telling you for all intents and purposes the browser is dead. If and when browser popularity resurfaces again Flash will be all but gone.
@cctman (cont'd 2)Medical Managers aren't really going to go for running critical services through Explorer if they have the option of getting a full customized app that goes from corner to corner on their monitor for the same price. Even more to the point full app development with data integration has the wind in it's sails now and that momentum is something Flash can't compete with.
@cctman (cont'd 3) Full web aware app development and HTML5 form a two prong attack on the space Flash has been occupying for the last decade. Flash is losing because these new developments bring far more specialists in many areas into the fold than Flash does. It's too little too late.
@Imhotep397 Stop drinking the cool-aid man. "Flash is losing because these new developments bring far more specialists in many areas into the fold than Flash does." I tell you what you keep believing your HTML5 and JSON can keep up with the interactivity of my Flex app and remoting/web services integrated into Java/PHP/.net and we will see whose right. HTML5 has enormous browser compatibility issues across the board. On a side note hospitals will not use HTML5 any time soon because it (cont)
@cctman would require them to upgrade all their XP machines running IE6 to all new systems. Hospitals don't have the money to do that. Have you checked the stats on the economy lately?
@Imhotep397 You are just wrong on so many levels. Medical Managers are going to use what there told to use by their departments. And their departments are STILL funding web browser based technologies mainly portals and specialized apps quite often using RIA's which as I pointed out Adobe is a leader in. "Even more to the point full app development with data integration has the wind in it's sails now and that momentum is something Flash can't compete with" <- Did you not read my prior post?
@Imhotep397 "I'm telling you for all intents and purposes the browser is dead" Dude what are you smoking? Last time I checked the majority of programmers out there are creating browser based apps. Yes... using Java, .net, php and definitely Flash. You sound like a college kid that has just gotten done reading a book on the future of technology. Your talking about unsupported conjecture and theory. Sounds good but in reality Flash and web browser technologies are where the real world money is.
@Imhotep397 What are you talking about? In 2004 Flex wasn't even out. It came out in 2006 with the Flex 2 SDK framework. Prior to 2006 it was a Java integrated back end server side only app for about $15k. It wasn't even in full swing til 2007. So it is still relatively new. Flex has fed and created the whole concept of RIA's. Matter of fact the term RIA was basically coined by Adobe.
Google introduced Native Client in Chrome which allows developers to compile C or C++ code into an OS-neutral binary that is executed by a browser-integrated runtime, which uses sophisticated sandboxing techniques to avoid the historical security pitfalls of Microsoft's much-reviled ActiveX and that takes HTML5 applications HUGE step forward .. it's just the FUTURE , and cannot be judged right now
Adobe Edge represents the next chapter in the demise of Flash. Thank you very much all. For the games people that's essentially like For ALL of the anti HTML5 people that have commented here...go eat a dick.
HTML5 is becoming more robust by the day. Even Adobe recognizes there's not going to be a gap between Flash and HTML 5 for long. They accept that if they can maintain leadership on the dynamic content creation side of things without pouring resources into Flash they're better off.
@Imhotep397 The only thing Adobe Edge need is a Brush Tool , a pencil tool , Bone tools , 3D tool, tons of Filters, IT HAS ALMOST NO ARTIST TOOLS AT ALL. No augmented reality, it is made more for programming geeks, and Flash CS5.5 is made to fit everyone's needs NOT just programmer like HTML5 does. Plus on top of all of this you are giving control of the web right back to Adobe... Not that matter seeing how most web sites are made using Adobe Dreamweaver. So as you see this has solved NOTHING.
@maw88ify Ok, you're slow, but it's alright...I'll fill in the gaps for you. People building the most robust flash sites today are PROGRAMMERS, the target developer market for HTML5 is PROGRAMMERS people developing iOS/Android apps are PROGRAMMERS. Programmers build design tools. Designers will represent the next addressed target and Edge represents the first capitulation not the end result.
(cont'd) Other new players will enter, possibly even one or more of the current iOS or Andriod app dev. Adobe/Macromedia owned Flash which is what made it difficult and impossible, respectively, to build competing applications and re-develop the standard itself for optimal results, Hell that's why Adobe bought Macromedia. The reason Adobe resisted HTML5 is because they like having the unfair advantage.
(cont'd 2) With iPhones and iPads rejecting Flash and developers switching to developing full Obj. C apps for the web and eying HTML5 Adobe has no choice, but enter into a world where the won't own the pool cue, the balls and the table. The Web Dev application market will look more like film/video editing or the CAD software market.
@Imhotep397 Not true... With the new CS5.5 You can now create once and publish to ANY mobile platform on the market including yes IPhone. Try doing that with Objective C...
@cctman Write once, use everywhere is a bad model. Writing in native code is always the preferred method. You get better performance, better access to API's and keep the code bloat down. Adobe software itself is a great example of how this isn't the best way to do things. Their software runs fine on Windows, but when you get to OSX, it starts to suck, and don't even start with Linux. The ironic thing is because of this they have even more work to maintain it than using native code from the start
@TalesOfWar ...yeah OK good luck trying to find a developer to write in XCode for OSX, for android, in HTML5 , and for blackberry. Lets see how much developer time, expenses it takes to create a real world application compared to doing a once dev multi-deploy from within Flash CS5.5. Not to mention I could do all of this in 1/10th the time it would take you to do just 2 of those languages. Not only is HTML5 surpassing HTML5 in development and real world business expenses lets see HTML5 ...cont
Respond to this video... augmented reality with video cams and 3D composite overlays. Lets see how well HTML5 imports entire 3D studio max scenes with skin, bones, animations. Lets see how HTML5's audio stacks up against Flashes? Where is HTML5 when we discuss the future of web development in 3D with papervision, Sandy, Yogurt3D, Flare3D? How about that HTML5 gaming engine compared to Flash? real-time 3D environments? I think I have made my point!
@cctman XCODE is an IDE, not a programming language. You can do Objective-C, C, C++, C#, Java and so on with it. Objective-C is the PREFERRED language for OSX and iOS, but you can code in C or C++ if you really want. Android is Java. HTML5 isn't a programming language, it's markup. There's a difference. Flash is a mature platform, it's been around for well over a decade, HTML5 is brand new, give it time. The point of HTML5 is that it's supported as standard, it ISN'T a 3rd party PLUGIN.
@cctman People aren't against Flash as a platform, you can do amazing things with it. People are against the ABSOLUTELY PISS POOR Flash Player plugin for browsers. It's just incredibly poorly made. It runs like pure ass on every platform it's available for, some worse than others. Windows is the platform it runs the best on, but even then it sucks and uses far more power than it should, and is a big security hole. Also, on the web, no one company should have control on such a key tech.
@TalesOfWar On about Flash player being a great security risk. I have to disagree. It poses hardly no more a risk than JSON does with JQuery and JS. Matter of fact at least with Flash it exists in a fairly tight security sandbox. Yes you can decompile a swf. But obfuscate your code if you are that concerned with it. With the protocol support of data through web services, remoting, URL posts, XML sockets, and file reads you can secure any of these more than any HTML5 app. ...(cont)
@cctman And if your still concerned about security then MD5 and serialize your data. You can also put any checking mechanism in the back end to prevent SQL injection like any server side language Java, PHP or .NET.
@cctman This is why it's recommended for people to TURN OFF Java. If something needs access to Java, you should question it's motives, because it's so easy to exploit and break through. Flash can work outside of the sandbox in most browsers and OS's. This is why it's a risk. This is also why Apple created fully sandboxed plugin security with Safari, primarily because of Flash crashing and it's security. Flash is harder to secure because only Adobe have access to the core of it. HTML is open.
@cctman There is no sandbox in most browsers, and many older OS's don't have them either. Many MANY MANY people still use IE6 on Windows XP for example. There's no sandboxing going on there. Remember, not everyone runs the latest and greatest.
@TalesOfWar Funny! Because I'm developing a Flash app as we speak now fully integrated using .NET web services for a large LMS. Oh and yes I'm restricted to the Flash player's sandbox. Try loading in an asset from another domain without allowing access through code. Oh wait you can't! I guess their is a sandbox after all.
@TalesOfWar "Many MANY MANY people still use IE6 on Windows XP for example. " Can you please say something that is even remotely accurate? According to w3schools IE6 is only 2% of the entire population of web users. Stat taken as of Aug 2011. That stat is on a fairly rapid decline too. In Jan of 2011 this year it was at 3.8%
@TalesOfWar "Flash is harder to secure because only Adobe have access to the core of it. HTML is open." No...Flash is harder to secure because it is just like any other plugin on the web it is client side and therefore it is at the whim of whomever downloads it and messes around with it. HTML has nothing to screw around with. It is a simple mark-up language but you will have more issues with security when you start actually doing something with it using JSON.
Respond to this video... "Also, on the web, no one company should have control on such a key tech." You know I could make that same argument about Apple and their freekin Apple store. Oh yes you can buy anything you want for your IPOD, IPhone as long as it is ONLY though the apple store.
@cctman The iPod/Phone/Pad is APPLE's product, it's THEIR ecosystem. The web is an open platform, the iOS devices can access the web, freely, with Safari and other browsers you can get for it. The rest of the device is Apple's. You're argument is as stupid as not being able to install PC games on a 360 or PS3 or any variation therof, or how you can't install Windows software on OSX or Linux and so on. They're two separate platforms.
@TalesOfWar "You're argument is as stupid as not being able to install PC games on a 360..." That's not my argument. My argument is in response to your comment "no one company should have control on such a key tech." Oh really says who? Adobe can make the flash player however and for whom every they want. Its their product. That is JUST like Apple controlling the products through the Apple store. If you don't like Adobe's grasp on the web through the Flash player then uninstall it.
@TalesOfWar "You're argument is as stupid as not being able to install PC games on a 360..." That's not my argument. My argument is in response to your comment "no one company should have control on such a key tech." Oh really says who? Adobe can make the flash player however and for whom every they want. Its their product. That is JUST like Apple controlling the products through the Apple store. If you don't like Adobe's grasp on the web through the Flash player then uninstall it.
@cctman Also, I said native code was the PREFERRED method of coding. The web as a whole aims to the write once run everywhere model, and this is why standards exist, and why browsers like IE were and still are hated by web developers. It's different on desktop/mobile OS apps. They use their own standards and preferred way of creating things. Windows prefers .Net which is a bunch of libraries, not too dissimilar to Objective-C in it's philosophy (implementation is different of course).
(cont'd 3) It will be great! Adobe will pay a steep price since they will have to compete. Hopefully, you saw the film "There will be Blood"...HTML5 developers tell Adobe "I drink YOUR milkshake!."
@Imhotep397 Hopefully, you saw the film "See What Flash Can do with the Molehill 3D API " , and see how HTML5 is about 10 years behind Flash in development . The HTML programmers say " HTML 5 Won't Be Ready Until 2022. "
I would also like to point out that any tests, at any point, that don't use Google Chrome are illegitimate when judging performance of the technology.
With that said, use Google Chrome with the link I referred to below. I would also like to point out that chromeexperiments com is a showcase of HTML5 developments. (be sure to check out '3 dreams of black' within that site) The Quake demo experiment that the comments above refer to is on their as well.
Each and every person who said anything like "flash is dead" or "html 5 is way faster than flash nowadays/yesterday/futuredays".
Hi, we miss you here in earth, how's jupiter goin'?
Someday html5 may take over flash, sincerely I don't know, since flash is way better than html5 nowadays, and by the time html5 catches up with flash, flash will be doing so much more, and still packing a good development tool. One way or another, flash is waaaaay better than html nowadays.
Hahaha that cpu stuff is funny you can't make something that does what flash does without making flash. So basically with HTML 5 they will just be remaking flash. Funny stuff.
Flash is the best and will not die. Just because iphones can't run it I phones are a tiny and growing smaller part of the market now. I bet in a year or two once processors get better Apple will change it's mind or be left behind.
Remember that present day flash is GPU accelerated using GPGPU technology to offload from the CPU. HTML5 IS progressing faster than Flash did in it's development history. GPU acceleration is important with low CPU performance machines. With high performance machines such as your Intel Core type CPU, you are going to have a smooth experience either way. HTML5 is in it's infancy, and it WILL overtake Flash, but it will take time to refine it. The factor is licensing. Flash is fast, but expensive.
Just because you can "click" with your finger on a flash clip, does not mean that flash is fully suited for touch (what about pinch or using 10 fingers at a time?)...
And I'm guessing that you've got to have used an outdated Firefox version from like 2006 or so... Or your Mac is crap, I dunno. Lets try that today, using Firefox 4 or the latest chrome browser and you'll probably see a great difference. I gets better performance on my crappy lo-fi 800MHz cheap, no-frills, Android phone..
This is stupid. Just because a particular implementation is slow doesn't mean the standard is shit. The speed of flash is defined by how much optimization was done for a particular binary provided by adobe. Canvas is not.
I think you're overthinking it. You're thinking of it too much from the "techie" angle. It's a business strategy obviously.
No Flash support = need to buy crap from the App Store
Flash support = ppl will play free games and not buy from the App Store
Simple as that! Note that Jobs is given credit as a master marketer or some crap. Perhaps one of the greatest of our time. He's not given credit for being a nerd. So stop being one yourself to see his angle. ;)
from a developer point of view ... no matter how far they push the performance and features of html5, unless javascript is replaced with a real oop language html5 won't stand a chance against Flash! also I personally do not like idea of people reading my code just by clicking on the "View source" button!
in fact I doubt HTML5 would ever achieve better performance until javascript is replaced, and compiling the code into faster interpreted binary data.
@edukee If you don't like people seeing your code, don't code for the web. Simple. The whole point of the web is that it's an open platform.
HTML5 isn't made to replace Flash outright, other open web standards will eventually do that (I hope). Flash is great, it's a full development platform, but it's the USE of Flash in most sites that make it a pain in the ass. Most websites you see that use it do NOT need to use it for those things. HTML is FAR better for it for accessibility if nothing else
@TalesOfWar I do agree with you about the badly coded Flash web content, that I even set my browser to let me choose to run flash or not, especially those sites that overload their pages with crappy banners!
But still Flash is way ahead of HTML5 in terms of performance and features, that its not only web development tool anymore, its becomming a general purpose development tool, with mobile support, 3D api, stand alone applications and comparing it to HTML is not valid anymore ... at least imho
I myself have been trying to explain this and several other reasons that Flash won't die anytime soon, but most people just regurgitate the same Apple talking points over and over. A lot of them cite the poor performance of Flash on the Mac as proof that it's crap. When I try to explain WHY it's sh!t on the Mac, they just don't want to hear it.
For the record, I have a g4 MacMini and it crashes whenever i stream flash videos, but my old win XP laptop which very close in specs runs no problem. It's a bullshit Apple thing. But it good to find new and develop new solutions for something that should be universal i.e. the web, I don't their should be a monopoly when it comes to viewing the web. What if adobe started to charge to use and have flash. In that case at least we have have a more developed version of HTML 5 that free anduniversal
Adobe is the multimedia hierarchy at the moment and Apple is just trying to find ways to attack them.
That's what boot-camp and and parallels is for, now that i mention that, i notice a lot of MacBooks running windows 7 rather the OSX at school and at cafes.
@123Fusselbirne Not really,as a developer for a large agency, some of the complex interactive sites these companys pay millions for would in no way be possible with just javascript ( for the time being ). However navigations and simple image galleries sure.
The main difference between Flash and HTML5 for me is DRM support for video. As a person who copyrights my work and believes in intellectual property I think lack of DRM is not good for artists nowadays.
Since this video, the Firefox JavaScript engine has been improved. I think HTML5 tests in Chrome would prove to be much more efficient.
As for the performance of the fade effect on the iPhone, the iPhone takes a screenshot of the page after it is rendered and gives that to the user to increase speed, that's the reason the fade effects don't work out very well.
@noxabellus Its simple really, there are literally hundreds of sites offering flash video content in the way of movies, tv shows and other content, some offering for free while others charging. Apple wants a cut of everything that runs on its devices - hence the App Store and iTunes, they know that if they allow flash to run on their devices they will not be able to cash in on the revenue generated by the online suppliers.
EXCELLENT video. Great comparisons between the processing requirements, and straightforward demonstration of flash on a touch screen. Great to see someone with real practical knowledge on the subject really get down to the facts. Not just giving over-enthused, optimistic hypotheticals. However. I do think that with HTML5 just now being released the coding is not going to be the best optimized version possible. Also, Firefox isn't the best browser to test with. Still, Apple's own website fails
My firefox on mac is using 75% CPU as I'm watching this video in Flash. I wonder if HTML5 can perform better. Isn't so called HTML5 really not just HTML5 syntax, but also jQuery and AJAX incorporated together? So wouldn't the performance problem really just javascript...?
@hongyi444 that would be a broken test right now due to some firefox issues that Mozilla probably won't admit to. Namely that plugin-container which firefox now runs all plugin's in, is broken, horrific and really bad on resources. A different browser like Opera, Safari or IE would give better comparisons... then again Firefox ALWAYS has some issue or another in performance, and a number of memory leaks that always appears to be above 1... (when the others don't seem to have any...)
Dude I'm so glad you did this Video I think people who think HTML5 is better or the ones who can't program in flash which is sad but like you said Flash is so much better it has it's own compiler there is no comparison with that not just a standalone web browser which uses you a lot of your computer processing power for average experiences
@bobbystar101 There is just wayyy more to the subject then this. What about when nvidia drops a quad core processore for phones? thats gonna be nuts. Also with flash and html 5 any front end/ interactive developer knows that as it stands both flash and what html5 carries both work alongside each other. Not everything should be done in flash,but as far as any complex form of animation and or interactive experience html5 cant handle that right now.
Flash is extremely good for a PC, but not good for phones. So.. Adobe should come up with some program to be as easy as HTML, but as strong as Flash for all devices. Even smart phones.
While Flash is arguably more "versatile" (or I suppose 'interactive' might be a better way to put it), large Flash applications have trouble running on low-end hardware. That includes netbooks. Case in point: The ASUS EeePC puts the fan into blast mode when I'm watching a full screen YouTube video, and the video itself suffers from noticable framerate drops.
Of course, the same thing applies to smartphones: the hardware simply isn't good enough yet to run Flash as smooth as a desktop.
HTML5 will really become popular when some IDE, tool or any development tool like Flash CS5 came out.
Many programmers are loving HTML5 because they think they will be called from the old Flash demands. But if a tool like Flash CS5 developing HTML5 content, things will be the same as today.
HTML 5 will never perform as well as Flash. It simply doesn't have the optimizations as the Flash runtime and it never will. Also, who wants their sourcecode released when they're trying to sell something? HTML 5 uses Javascript and obviously you always have the sourcecode. I could go on and on...
The only thing that stands in the way of HTML5 totally blowing Flash out of the water is the lack of a GUI development tool for artists to develop websites/website components because Adobe corners the market on 2D artistic content creation. Should some company build a competent product or if the open source community were to combine say Inkscape, GIMP and Ruby on Rails that will make HTML5 ignite. Remember it was the visual editor and artist tools that put Flash on the map.
@Imhotep397 This video is super old now, and I haven't bothered to comment on anything pretty much since I made the video but I've been doing tons of HTML5 experiments, as well as building a lot of Flash-esque stuff using HTML/CSS/jQuery and I have to say HTML5 as you're describing has quite a ways to go. I know you looked at the quake demo, but you have to understand how feasability and development time play into it.
@Imhotep397 Building something like the Quake demo today using only JavaScript is far more complex due to the fact that as of right now you have to draw and re-draw each pixel to say the least. The Quake game was ported by Google engineers. While this is possible, it isn't feasible in an agency environment -- and creative agencies are what's going to drive any change.
You're right.. an IDE would be great, but it isn't going to happen in the immediate future since the browsers are so far apart.
@michaelsv10 I think you are getting confused by different canvas content types, the Quake demo uses webGL which is generally speaking, hardware accelerated, what you are talking about with redrawing each pixel would be the 2D content which is not Hardware accelerated in most browsers. WebGL only works in certain versions of Firefox and Chrome right now but should be seeing more broad line implementation hopefully within the next year or so.
@Imhotep397 Also you mention RoR, but Ruby is a server-side language whereas JS and AS3 are client-side.
HTML5 today is certainly capable of doing some of what Flash has been used for, and most of those things arguably should have been HTML all along if it was possible.
I understand how easy it is for people to see HTML5 as an immediate replacement for rich media.. but until you develop with both technologies it's hard to understand how far apart they actually are in most cases.
@Thet3 Way better than moelhill, try agent8ball . com it will blow your socks off ! It is HTML5 so you need a compatible browser, but this is a great example of what is possible today, and things will only get better.....Flash is dead
What we're talking about in HTML5 is vector graphics animation, open source video and higher quality video, with the Quake 2 demo I'll say efficient pixel animation and game competent API...that's pretty much everything that Flash brings without larger streaming companies having to pay Adobe to stream video.
You should also check out the MAX 2010 live demos here. Adobe demonstrated the Flash editor and Dreamweaver converting Flash graphics to HTML5 and there didn't seem to be any slow down with the HTML 5 converted vector animation even with what I suspect is not optimized code.
The thing that you neglected to mention is that with HTML5 being open it will develop SO MUCH faster than Flash ever did. I mean look up the HTML5 version of Quake 2 here on Youtube...that shit is moving very fast. It comes down to who's driving/writing the code at this point. Hopefully some good tools that are both graphical and divulge the most effective ways to do things in HTML5 are forthcoming. Flash just got GPU acceleration about a year and a half ago. It will be in HTML5 not HTML6-7
@Imhotep397 "The thing that you neglected to mention is that with HTML5 being open it will develop SO MUCH faster than Flash ever did." <- that is why Linux came on top of Windows and Mac on market share, right?Also that's why GIMP overcame Photoshop and Inkscape overcame CorelDraw!, not to mention Microsoft Office...
I'm saying this seated on a Slackware Linux machine right now... I'm just not pretentious or deluded.
One argument I never seem to see come up in relation to how awesome Flash is, is accessibility. It's become easier to make it accessable but it will never be at the level of HTML and other open web standards no matter what anybody things. Accessability is a HUGE factor in creating proper websites that as many people as possible can use. If your site is made in Flash, great, but you should also have an HTML version too. If not, you've failed IMO. (or the brief failed)
HTML5 is still in development and what capabilities it has at this point are only prototype; this is clearly a unfair evaluation. The likely hood is HTML5 will dominate Flash at some point down the line, maybe not for years. HTML5 completion is not predicted for release anytime soon and an extremely large chunk of the HTML5 specification has not even been implemented. If you really want to evaluate between the both technologies how about on accessibility
if iPad actually ran on ipad, it would draw comparison between it and other platfomrs. In short, it would reveal how SLOW the hardware is... not good for ipad.
@sonicoliver Apple had Flash running on the iPad during testing, it took a 10 hour battery down to around 30mins with the implementation Adobe gave them at the time. It's not much better now with 10.1 on things like Android. It's an improvement, but not much. The main reason Flash is so power hungry is because it does most of the work on the CPU. 10.1 offloads a bunch of stuff to the GPU, which is what Apple were telling Adobe to do for literally YEARS, but they seemingly ignored them till now.
dude work with the sound of you video!! It is really annoying to have moments of complete quietness and moments of loud background noise, for a moment I had to look at other tabs to find out what was making that horrible noise and then realize that by pausing your video the annoying sound stopped! Come on you are a flash developer I am sure you can do better and your comments are pretty good, I am sure more people will like to hear more but they are interrupted by the noises in the video. :)
You were playing 2 different games... and on what appears to be an old mac book.. as evidenced by your old photoshop icon.. and firefox sucks compared to new version of Safari...
I just viewed your video with flash... and then in HTML5.... I am on a mac using Safari 5.0.2...... it loads faster... the whole video in less than 30 secs...and looks and sounds better.... period.. its the future... bye adobe flash
@attractivefrenchguy Yea and if you did that on a p3 800mhz 512mb ram flash would have been a slideshow and html 5 would have been actual video speed.
@sunyate Apple are doing the opposite of what you think. They're pushing HTML5 and ignoring Flash because the internet is supposed to be an OPEN platform. Think about it. Flash is owned by Adobe. Only Adobe can do anything with it (in regards to the tech itself). HTML5 is an open standard. For their devices, they want people to have the best experience, so making apps JUST for that platform is going to be a better one than retrofitting it from something else. The web on the other hand is open.
@TalesOfWar apple is a great company and i love my ipad but i also know that as a developer, apple is not trying to make your life easier or even more profitable. they give you a platform with tons of users, just be careful what you develop for iOS (if you want to sell copies). as for HTML5, they really wanted the control (they are on the board), no "VM's" and their own IDE / compiler. it was not a vote against flash as much as a vote in favor of total control.
html5 suxs sorry its true
bedirhan 1 month ago
nice video !
UTube2K6 1 month ago
Flash / Flex is capable of things way beyond the scope of HTML5. Try creating an HTML5 app with Data Transfer Objects and Sets, application-wide visible variables, mature web service integration. Not going to happen any year soon.
ArmandSmitFireFlex 1 month ago
Maybe in the future.. I hope..
DKsbaryler 1 month ago
What everyone needs to know is why flash is performing not as good as expected on MAC OS Software (pcs, macbooks). It's because APPLE DOES NOT SHARE with ADOBE their API in order to let the FLASH PLAYER BENEFIT of GPU ACCELERATION. Also HTML5 is ruled by who? Opera, Mozilla and... APPLE. How about that? Windows benefits alot from hardware acceleration in flash. You should try the same tests on a Windows machine and you'll see an even bigger difference FAVORING FLASH.
Cheers!
daCorasla 1 month ago
ro.me (it is a url) this is html5 ;-)
Venistro 1 month ago
I am afraid that flash will get shoved away by HTML5, since HTML5 has a huge advantage of being fully integrated. Though I wouldn't say that it is superiour yet. At least not at everyting.
Lindhe94 2 months ago
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@Lindhe94 Fun fact Canvas is owned by Apple!
On March 14, 2007, WebKit developer Dave Hyatt forwarded an email from Apple's Senior Patent Counsel, Helene Plotka Workman,[5] which stated that Apple reserved all intellectual property rights relative to WHATWG’s Web Applications 1.0 Working Draft, dated March 24, 2005, Section 10.1, entitled “Graphics The bitmap canvas”. - wiki
BeastlyRig 1 month ago
now i dont no much about this stuff (only really just started ICT college, and made a website in flash) but everyone here says html5 is about 7 years behind, why dont they copy what flash has now and make it work for all languages. Can someone explain this, if it is possible or not.
rabitman3000 2 months ago
"Work on the HTML5 specification began in 2003 and, as of January 2011, the standard was in working draft state.[5] The standard currently contains bugs. In 2006, editor Ian Hickson suggested the standard wouldn't be published until 2022."
Website adoption: 85% of the most-visited web sites use Flash, 75% of web video is viewed using the Flash Player, 98% of enterprises rely on the Flash Player, and 70% of web games are made in Flash.
source Wikipedia
thedakon 2 months ago
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thedakon 2 months ago
Flash will fade, deal with it.
MrJcman100 3 months ago
As a developer you should know that cpu usage can greatly depend on who is programming the game. You must compare the exact same game with the code being written by the same developer for both applications. And just because a graphic looks better does not mean it takes up more cpu... Two bitmaps with the same width and height will take up the same amount of memory no matter what it looks like. This review of the two technologies is completely biased.
simranzenov2 3 months ago
@simranzenov2 hi,i get your point but there are a lot of differents images ( background, balls, animations etc) and there is MUSIC and sound effects witch are cpu intensive.
i have made this experiment : yopsolo.fr/wp/2010/11/16/flash-vs-html5-performance-test/
results may vary from one os to other but flash version is always better ( and it's smooth on my little android htc desire)
UTube2K6 1 month ago
i'm watching this video in html5 :P
me54321100 3 months ago
flash replaced shockwave. but flash can't do now what shockwave could over 5 years ago. & HTML5??? a gay baby technology. the world will probably end long before its capable of doing anything half decent
true, flash is dying. & the only way to give it a chance of living is for adobe to make it 100% open source. but they won't, cos they're adobe. adobe, the parents who let their children die (children like director)
fortunately my gf's got great tits, otherwise i'd be very sad
lancsFrogger 3 months ago
FLASH IS DEAD... Accept it.
"Adobe ceases development on mobile browser Flash, refocuses efforts on HTML5" - Nov. 8, 2011
Imhotep397 3 months ago
Really good video something what I wanted see. The late Steve Jobs just couldn't stand Adobe. Secondly he's the cause of Adobe Flash being phased out.
plutoamun 3 months ago
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Flash site owners: Since your site doesnt show up on the new iPhones or Ipads..
We can convert your Flash site into a html mobile friendly site in 72 hours
Check us out! convertmyflash . com
debothi 3 months ago
HTML5 GIVES YOU MORE FPS, IT'S LIKE PLAYING A VIDEO ON YOUR PLAYER!
Paraclete333 3 months ago
As they say in Star Trek Next Gen... "Maybe one day HTML5 will rule the Empire,... but NOT TODAY". FLASH STILL RULES!!!!
cnewtonc 4 months ago
there's no 3d renderer in flash. LIAR!
DubstepAndy 4 months ago
@DubstepAndy Unreal Engine runs in Flash
AssailantLF 4 months ago
Adobe Flash is really sexy slutty flashy expensive call girl /hoker . She has sexy smooth legs, walks in a tiny red skirt all over the web. She is interactive and likes to flash her parts and do neet triks to anyone who pays(server licencing fees ). On the other hand HTML is like your good old wife (FREE), who was raised in the country. Probably has hairy legs and wears the same underwear since 1990. She won't do missionary position without JavaScripting her all day. but now HTML 5 she
stheodro 4 months ago
Flash is Dead. Just accept it move on. You may get a year to a year and half more, but after that it will be relegated to the periphery. Even though the Windows 8 tablet may die a quick death like quite a few other tablets before it news of it not supporting Flash is another proverbial nail in the coffin.
Imhotep397 5 months ago
LOL i just touched my monitor with my finger to check if it's touch screen
Mrgreatestfreakout 5 months ago
Fuck flash, it sucks and I'm not surprised that windows 8 won't support flash, terrible software.
thebikerboi2 5 months ago
@thebikerboi2 I'm using windows 8, and it supports flash..
HisokanoOkami 5 months ago
People need to accept the fact that Flash is going the way of the Dodo...really. It may not be this year, it may not be next year but it's clearly on the horizon. If Apple completely beats down Android legally, via HTC, that's only going to accelerate the process.
Imhotep397 5 months ago
@Imhotep397 OK... So we should all stop listening to the industry experts and just listen to your opinion huh? And what expertise and credentials do you have on this matter?
cctman 5 months ago
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@cctman FLASH IS DEAD... Accept it.
"Adobe ceases development on mobile browser Flash, refocuses efforts on HTML5" - Nov. 8, 2011
TOLD YOU SO...
Imhotep397 3 months ago
@cctman "Adobe revealed Wednesday that its cancellation of Flash development on mobile devices will also extend to TV-related "digital home devices,"
...GUESS WHAT FLASH CANCELLATION IS NEXT?
Imhotep397 3 months ago
@cctman But HTML5 allows mobile browsers to have all the same functions as Flash, and Adobe said it believes it is the “best solution for creating and deploying content in the browser across mobile platforms.” (WISH I COULD BOLD AND TRIPLE SIZE THIS QUOTE FOR YOU)
Imhotep397 3 months ago
HTML5 was never meant to replace flash. It is meant to compliment it. Steve may have had the wrong idea promoting it as he did, but html5 does have a place.
optikalefxx 5 months ago
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@optikalefxx FLASH IS DEAD... Accept it.
"Adobe ceases development on mobile browser Flash, refocuses efforts on HTML5" - Nov. 8, 2011
Imhotep397 3 months ago
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@optikalefxx But HTML5 allows mobile browsers to have all the same functions as Flash, and Adobe said it believes it is the “best solution for creating and deploying content in the browser across mobile platforms.” (WISH I COULD BOLD AND TRIPLE SIZE THIS QUOTE FOR YOU TOO)
Imhotep397 3 months ago
I'm surounded by stupid customers that have an iPhone and heart the word HTML5 like it's the next web. But the next web is already here and it is called Flash!
nlnlnlnlnlnlnlnlnl 5 months ago
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@nlnlnlnlnlnlnlnlnl But HTML5 allows mobile browsers to have all the same functions as Flash, and Adobe said it believes it is the “best solution for creating and deploying content in the browser across mobile platforms.” (WISH I COULD BOLD AND TRIPLE SIZE THIS QUOTE FOR YOU AS WELL)
Imhotep397 3 months ago
steve jobs obviously fooled icrap users about html5 and flash
BannyBunch 5 months ago
The future is not black and white pixel data. It is multimedia, audio, video, 3D, augmented reality, 3D interactive environments and product displays. HTML5 in about a year will still be where Flash was 7 years ago. Good luck with HTML5 ever catching up.
cctman 5 months ago
@cctman The point is to use the tool for the job at hand. The problem is many designers are lazy, and it does nothing but cheapen their industry. People come to expect that that's the way they all are because a few of them can't be bothered to spend the extra time making a quality experience. The number of sites I see that are full of Flash for things as simple as an image transition or menu drop down is retarded. Use Flash for what it's made for, highly interactive stuff, not basic navigation.
TalesOfWar 5 months ago
@TalesOfWar "Use Flash for what it's made for, highly interactive stuff, not basic navigation." I couldn't agree more!
cctman 5 months ago
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NGUpremier 5 months ago
Jobs didn't say that Flash doesn't work well with touch input. He said that Flash was made for Mouse and Keyboard and he is right. In examples you showed were alreay optimized for touch - meaning larger buttons etc. Jobs said that Devs need to optimize their apps and if they do that they can just write the whole thing again with HTML 5
angel2901 5 months ago
Adobe can not out-develop/out-innovate the 3/4 of the software development community and that's really where this conversation should rest. GPU acceleration found it's legs in the open source community, so it's fairly easy to assume that if/when Flash GPU acceleration becomes relevant that an open source counterpart that is equally if not more efficient will become available.
Imhotep397 6 months ago
@Imhotep397 First off Adobe has already out-developed the open source community. Second 3/4 of the DESIGN community does belong to Adobe. 3rd GPU acceleration has nothing to do with the open source community matter of fact Adobe has made more end roads to that end than any open source software in existence. Check out Flare3D, Papervision, Yogurt3D, Alternativa3D, Away3D... They are all building on the 3D ADOBE molehill API. HTML5 is light years behind Adobes Flash player.
cctman 5 months ago
@cctman If you actualy checked Adobe has no foothold in the game development market...Apple beat them to it with open source tools initially. For all of the development they've done it's going to be a slow hard climb to get up that mountain IF they get to the top. Director's "Game Dev" tools are horrible so I can only imagine what it will be like trying to develop games with tools built on that mentality.
Imhotep397 5 months ago
@Imhotep397 Director ? Where have you been in the last 10+ years? You obviously have not checked out Flare3D, Away3D, Yogurt3D, and several others all integrated with the new Molehill API. Apple does not even have a clue when it comes to game development. They simply rely on other technologies.
cctman 5 months ago
@cctman Apple relies on technologies that developers already like to use. They don't develop software people don't like and then try to shove it down their throats. Flare, Away, Yogurt (basically amateur Director-like aps). LOL. Good luck fighting off the likes of UDK, Unity 3D and the forthcoming CryEngine mobile. Flare3D?...what a joke.
Imhotep397 5 months ago
@Imhotep397 Your post is nothing but your opinion and you have no stats to back up anything your saying. "basically amateur Director-like aps" ??? Really? Do you have any clue what your talking about? Flare3D is more than a game engine. It allows Flash to integrate with 3D. Do you even understand what I'm talking about when I say 3D product visualization with real data integration? You can not achieve any of this in Unity3D or your precious UDK. Because these techs are built on Molehill. (cont)
cctman 5 months ago
@cctman You can integrate real time 3D with XML, URL query string, sockets, JS external calls, remoting and web services. Do you really have any idea what this means for industries like medical, education and such? Life isn't just about UDK and gaming you know...
cctman 5 months ago
@cctman Do you know what I'm talking about when I say that 98% of Actionscript coders will be making "Programmer Art" for these projects ultimately driving clients away from Flash when the client has access to feature and content rich full applications that also are fully real data integrated? Dude...you're caught in 2004 and we're almost into 2012. Browser based technology, on the whole, is less important which is also why HTML5 will dominate this area. Full app development with data
Imhotep397 5 months ago
@cctman (cont'd) integration plus game development using these same methods are what's driving the industry and these kinds of conversations. You're sitting here talking to me about how great Flash as a browser based technology is and I'm telling you for all intents and purposes the browser is dead. If and when browser popularity resurfaces again Flash will be all but gone.
Imhotep397 5 months ago
@cctman (cont'd 2)Medical Managers aren't really going to go for running critical services through Explorer if they have the option of getting a full customized app that goes from corner to corner on their monitor for the same price. Even more to the point full app development with data integration has the wind in it's sails now and that momentum is something Flash can't compete with.
Imhotep397 5 months ago
@cctman (cont'd 3) Full web aware app development and HTML5 form a two prong attack on the space Flash has been occupying for the last decade. Flash is losing because these new developments bring far more specialists in many areas into the fold than Flash does. It's too little too late.
Imhotep397 5 months ago
@Imhotep397 Stop drinking the cool-aid man. "Flash is losing because these new developments bring far more specialists in many areas into the fold than Flash does." I tell you what you keep believing your HTML5 and JSON can keep up with the interactivity of my Flex app and remoting/web services integrated into Java/PHP/.net and we will see whose right. HTML5 has enormous browser compatibility issues across the board. On a side note hospitals will not use HTML5 any time soon because it (cont)
cctman 5 months ago
@cctman would require them to upgrade all their XP machines running IE6 to all new systems. Hospitals don't have the money to do that. Have you checked the stats on the economy lately?
cctman 5 months ago
@Imhotep397 You are just wrong on so many levels. Medical Managers are going to use what there told to use by their departments. And their departments are STILL funding web browser based technologies mainly portals and specialized apps quite often using RIA's which as I pointed out Adobe is a leader in. "Even more to the point full app development with data integration has the wind in it's sails now and that momentum is something Flash can't compete with" <- Did you not read my prior post?
cctman 5 months ago
@Imhotep397 "I'm telling you for all intents and purposes the browser is dead" Dude what are you smoking? Last time I checked the majority of programmers out there are creating browser based apps. Yes... using Java, .net, php and definitely Flash. You sound like a college kid that has just gotten done reading a book on the future of technology. Your talking about unsupported conjecture and theory. Sounds good but in reality Flash and web browser technologies are where the real world money is.
cctman 5 months ago
@Imhotep397 What are you talking about? In 2004 Flex wasn't even out. It came out in 2006 with the Flex 2 SDK framework. Prior to 2006 it was a Java integrated back end server side only app for about $15k. It wasn't even in full swing til 2007. So it is still relatively new. Flex has fed and created the whole concept of RIA's. Matter of fact the term RIA was basically coined by Adobe.
cctman 5 months ago
@cctman Go EAT CROW for the foreseeable future.
Imhotep397 3 months ago
Google introduced Native Client in Chrome which allows developers to compile C or C++ code into an OS-neutral binary that is executed by a browser-integrated runtime, which uses sophisticated sandboxing techniques to avoid the historical security pitfalls of Microsoft's much-reviled ActiveX and that takes HTML5 applications HUGE step forward .. it's just the FUTURE , and cannot be judged right now
AbdullahDiaa2 6 months ago
Adobe Edge represents the next chapter in the demise of Flash. Thank you very much all. For the games people that's essentially like For ALL of the anti HTML5 people that have commented here...go eat a dick.
HTML5 is becoming more robust by the day. Even Adobe recognizes there's not going to be a gap between Flash and HTML 5 for long. They accept that if they can maintain leadership on the dynamic content creation side of things without pouring resources into Flash they're better off.
Imhotep397 6 months ago
@Imhotep397 The only thing Adobe Edge need is a Brush Tool , a pencil tool , Bone tools , 3D tool, tons of Filters, IT HAS ALMOST NO ARTIST TOOLS AT ALL. No augmented reality, it is made more for programming geeks, and Flash CS5.5 is made to fit everyone's needs NOT just programmer like HTML5 does. Plus on top of all of this you are giving control of the web right back to Adobe... Not that matter seeing how most web sites are made using Adobe Dreamweaver. So as you see this has solved NOTHING.
maw88ify 6 months ago
@maw88ify Ok, you're slow, but it's alright...I'll fill in the gaps for you. People building the most robust flash sites today are PROGRAMMERS, the target developer market for HTML5 is PROGRAMMERS people developing iOS/Android apps are PROGRAMMERS. Programmers build design tools. Designers will represent the next addressed target and Edge represents the first capitulation not the end result.
Imhotep397 6 months ago
(cont'd) Other new players will enter, possibly even one or more of the current iOS or Andriod app dev. Adobe/Macromedia owned Flash which is what made it difficult and impossible, respectively, to build competing applications and re-develop the standard itself for optimal results, Hell that's why Adobe bought Macromedia. The reason Adobe resisted HTML5 is because they like having the unfair advantage.
Imhotep397 6 months ago
(cont'd 2) With iPhones and iPads rejecting Flash and developers switching to developing full Obj. C apps for the web and eying HTML5 Adobe has no choice, but enter into a world where the won't own the pool cue, the balls and the table. The Web Dev application market will look more like film/video editing or the CAD software market.
Imhotep397 6 months ago
@Imhotep397 Not true... With the new CS5.5 You can now create once and publish to ANY mobile platform on the market including yes IPhone. Try doing that with Objective C...
cctman 6 months ago
@cctman Write once, use everywhere is a bad model. Writing in native code is always the preferred method. You get better performance, better access to API's and keep the code bloat down. Adobe software itself is a great example of how this isn't the best way to do things. Their software runs fine on Windows, but when you get to OSX, it starts to suck, and don't even start with Linux. The ironic thing is because of this they have even more work to maintain it than using native code from the start
TalesOfWar 5 months ago
@TalesOfWar ...yeah OK good luck trying to find a developer to write in XCode for OSX, for android, in HTML5 , and for blackberry. Lets see how much developer time, expenses it takes to create a real world application compared to doing a once dev multi-deploy from within Flash CS5.5. Not to mention I could do all of this in 1/10th the time it would take you to do just 2 of those languages. Not only is HTML5 surpassing HTML5 in development and real world business expenses lets see HTML5 ...cont
cctman 5 months ago
Respond to this video... augmented reality with video cams and 3D composite overlays. Lets see how well HTML5 imports entire 3D studio max scenes with skin, bones, animations. Lets see how HTML5's audio stacks up against Flashes? Where is HTML5 when we discuss the future of web development in 3D with papervision, Sandy, Yogurt3D, Flare3D? How about that HTML5 gaming engine compared to Flash? real-time 3D environments? I think I have made my point!
cctman 5 months ago
@cctman XCODE is an IDE, not a programming language. You can do Objective-C, C, C++, C#, Java and so on with it. Objective-C is the PREFERRED language for OSX and iOS, but you can code in C or C++ if you really want. Android is Java. HTML5 isn't a programming language, it's markup. There's a difference. Flash is a mature platform, it's been around for well over a decade, HTML5 is brand new, give it time. The point of HTML5 is that it's supported as standard, it ISN'T a 3rd party PLUGIN.
TalesOfWar 5 months ago
@cctman People aren't against Flash as a platform, you can do amazing things with it. People are against the ABSOLUTELY PISS POOR Flash Player plugin for browsers. It's just incredibly poorly made. It runs like pure ass on every platform it's available for, some worse than others. Windows is the platform it runs the best on, but even then it sucks and uses far more power than it should, and is a big security hole. Also, on the web, no one company should have control on such a key tech.
TalesOfWar 5 months ago
@TalesOfWar On about Flash player being a great security risk. I have to disagree. It poses hardly no more a risk than JSON does with JQuery and JS. Matter of fact at least with Flash it exists in a fairly tight security sandbox. Yes you can decompile a swf. But obfuscate your code if you are that concerned with it. With the protocol support of data through web services, remoting, URL posts, XML sockets, and file reads you can secure any of these more than any HTML5 app. ...(cont)
cctman 5 months ago
@cctman And if your still concerned about security then MD5 and serialize your data. You can also put any checking mechanism in the back end to prevent SQL injection like any server side language Java, PHP or .NET.
cctman 5 months ago
@cctman This is why it's recommended for people to TURN OFF Java. If something needs access to Java, you should question it's motives, because it's so easy to exploit and break through. Flash can work outside of the sandbox in most browsers and OS's. This is why it's a risk. This is also why Apple created fully sandboxed plugin security with Safari, primarily because of Flash crashing and it's security. Flash is harder to secure because only Adobe have access to the core of it. HTML is open.
TalesOfWar 5 months ago
@TalesOfWar "Flash can work outside of the sandbox in most browsers and OS's. This is why it's a risk." <- Evidence please!
cctman 5 months ago
@cctman There is no sandbox in most browsers, and many older OS's don't have them either. Many MANY MANY people still use IE6 on Windows XP for example. There's no sandboxing going on there. Remember, not everyone runs the latest and greatest.
TalesOfWar 5 months ago
@TalesOfWar Funny! Because I'm developing a Flash app as we speak now fully integrated using .NET web services for a large LMS. Oh and yes I'm restricted to the Flash player's sandbox. Try loading in an asset from another domain without allowing access through code. Oh wait you can't! I guess their is a sandbox after all.
cctman 5 months ago
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@TalesOfWar "Many MANY MANY people still use IE6 on Windows XP for example. " Can you please say something that is even remotely accurate? According to w3schools IE6 is only 2% of the entire population of web users. Stat taken as of Aug 2011. That stat is on a fairly rapid decline too. In Jan of 2011 this year it was at 3.8%
cctman 5 months ago
@TalesOfWar "Flash is harder to secure because only Adobe have access to the core of it. HTML is open." No...Flash is harder to secure because it is just like any other plugin on the web it is client side and therefore it is at the whim of whomever downloads it and messes around with it. HTML has nothing to screw around with. It is a simple mark-up language but you will have more issues with security when you start actually doing something with it using JSON.
cctman 5 months ago
Respond to this video... "Also, on the web, no one company should have control on such a key tech." You know I could make that same argument about Apple and their freekin Apple store. Oh yes you can buy anything you want for your IPOD, IPhone as long as it is ONLY though the apple store.
cctman 5 months ago
@cctman The iPod/Phone/Pad is APPLE's product, it's THEIR ecosystem. The web is an open platform, the iOS devices can access the web, freely, with Safari and other browsers you can get for it. The rest of the device is Apple's. You're argument is as stupid as not being able to install PC games on a 360 or PS3 or any variation therof, or how you can't install Windows software on OSX or Linux and so on. They're two separate platforms.
TalesOfWar 5 months ago
@TalesOfWar "You're argument is as stupid as not being able to install PC games on a 360..." That's not my argument. My argument is in response to your comment "no one company should have control on such a key tech." Oh really says who? Adobe can make the flash player however and for whom every they want. Its their product. That is JUST like Apple controlling the products through the Apple store. If you don't like Adobe's grasp on the web through the Flash player then uninstall it.
cctman 5 months ago
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@TalesOfWar "You're argument is as stupid as not being able to install PC games on a 360..." That's not my argument. My argument is in response to your comment "no one company should have control on such a key tech." Oh really says who? Adobe can make the flash player however and for whom every they want. Its their product. That is JUST like Apple controlling the products through the Apple store. If you don't like Adobe's grasp on the web through the Flash player then uninstall it.
cctman 5 months ago
@cctman Also, I said native code was the PREFERRED method of coding. The web as a whole aims to the write once run everywhere model, and this is why standards exist, and why browsers like IE were and still are hated by web developers. It's different on desktop/mobile OS apps. They use their own standards and preferred way of creating things. Windows prefers .Net which is a bunch of libraries, not too dissimilar to Objective-C in it's philosophy (implementation is different of course).
TalesOfWar 5 months ago
(cont'd 3) It will be great! Adobe will pay a steep price since they will have to compete. Hopefully, you saw the film "There will be Blood"...HTML5 developers tell Adobe "I drink YOUR milkshake!."
Imhotep397 6 months ago
@Imhotep397 Hopefully, you saw the film "See What Flash Can do with the Molehill 3D API " , and see how HTML5 is about 10 years behind Flash in development . The HTML programmers say " HTML 5 Won't Be Ready Until 2022. "
maw88ify 6 months ago
I would also like to point out that any tests, at any point, that don't use Google Chrome are illegitimate when judging performance of the technology.
With that said, use Google Chrome with the link I referred to below. I would also like to point out that chromeexperiments com is a showcase of HTML5 developments. (be sure to check out '3 dreams of black' within that site) The Quake demo experiment that the comments above refer to is on their as well.
brcaswell 6 months ago
"slides html5rocks com/#landing-slide" is all you need to know about HTML5, from a developer perspective.
brcaswell 6 months ago
Look up this video on youtube >> "See What Flash Can do with the Molehill 3D API "
The new stuff coming to Flash is going to KILL HTML5 , and silverlight .
maw88ify 6 months ago
What about nowadays. HTML5 seems to be running smooth on my iPod Touch 4G. Is this review outdated?
racsito39 7 months ago
@racsito39
No, I have an iPhone 4.
HTML5 can't do what a website like jimcarrey does. Flash won't be replaced any time soon. Sorry.
elpatriotaLX 7 months ago
i don't think html5 would took over the flash, flash is more than animation , its fully objected oriented..
programmingismylife 8 months ago
google chrome doesn't work with HTML5 ,
fraction360 8 months ago
Each and every person who said anything like "flash is dead" or "html 5 is way faster than flash nowadays/yesterday/futuredays".
Hi, we miss you here in earth, how's jupiter goin'?
Someday html5 may take over flash, sincerely I don't know, since flash is way better than html5 nowadays, and by the time html5 catches up with flash, flash will be doing so much more, and still packing a good development tool. One way or another, flash is waaaaay better than html nowadays.
linf 8 months ago
Hahaha that cpu stuff is funny you can't make something that does what flash does without making flash. So basically with HTML 5 they will just be remaking flash. Funny stuff.
cfcreative1 8 months ago
Flash is the best and will not die. Just because iphones can't run it I phones are a tiny and growing smaller part of the market now. I bet in a year or two once processors get better Apple will change it's mind or be left behind.
cfcreative1 8 months ago
you dont have be a genius to figure out that flash works on touch screen
pater429 8 months ago
Remember that present day flash is GPU accelerated using GPGPU technology to offload from the CPU. HTML5 IS progressing faster than Flash did in it's development history. GPU acceleration is important with low CPU performance machines. With high performance machines such as your Intel Core type CPU, you are going to have a smooth experience either way. HTML5 is in it's infancy, and it WILL overtake Flash, but it will take time to refine it. The factor is licensing. Flash is fast, but expensive.
NoahLDiamond 8 months ago
HTML5 WILL overtake Flash, but it won't do it today. Ultimately, both will run together.
NoahLDiamond 8 months ago
Just because you can "click" with your finger on a flash clip, does not mean that flash is fully suited for touch (what about pinch or using 10 fingers at a time?)...
And I'm guessing that you've got to have used an outdated Firefox version from like 2006 or so... Or your Mac is crap, I dunno. Lets try that today, using Firefox 4 or the latest chrome browser and you'll probably see a great difference. I gets better performance on my crappy lo-fi 800MHz cheap, no-frills, Android phone..
salmiak911 8 months ago
This is stupid. Just because a particular implementation is slow doesn't mean the standard is shit. The speed of flash is defined by how much optimization was done for a particular binary provided by adobe. Canvas is not.
imadoofus123 8 months ago
I think you're overthinking it. You're thinking of it too much from the "techie" angle. It's a business strategy obviously.
No Flash support = need to buy crap from the App Store
Flash support = ppl will play free games and not buy from the App Store
Simple as that! Note that Jobs is given credit as a master marketer or some crap. Perhaps one of the greatest of our time. He's not given credit for being a nerd. So stop being one yourself to see his angle. ;)
rasmasyean 9 months ago
...interestingly, my BlackBerry Playbook ran all the test videos (HTML5 and Flash) about as fast as your Mac...and at possibly higher resolution?
angusandleigh 9 months ago
ok can you please compare flash to silverlight?
justinG9788 9 months ago
from a developer point of view ... no matter how far they push the performance and features of html5, unless javascript is replaced with a real oop language html5 won't stand a chance against Flash! also I personally do not like idea of people reading my code just by clicking on the "View source" button!
in fact I doubt HTML5 would ever achieve better performance until javascript is replaced, and compiling the code into faster interpreted binary data.
edukee 9 months ago 6
@edukee If you don't like people seeing your code, don't code for the web. Simple. The whole point of the web is that it's an open platform.
HTML5 isn't made to replace Flash outright, other open web standards will eventually do that (I hope). Flash is great, it's a full development platform, but it's the USE of Flash in most sites that make it a pain in the ass. Most websites you see that use it do NOT need to use it for those things. HTML is FAR better for it for accessibility if nothing else
TalesOfWar 5 months ago
@TalesOfWar I do agree with you about the badly coded Flash web content, that I even set my browser to let me choose to run flash or not, especially those sites that overload their pages with crappy banners!
But still Flash is way ahead of HTML5 in terms of performance and features, that its not only web development tool anymore, its becomming a general purpose development tool, with mobile support, 3D api, stand alone applications and comparing it to HTML is not valid anymore ... at least imho
edukee 5 months ago
Nice vid.
I myself have been trying to explain this and several other reasons that Flash won't die anytime soon, but most people just regurgitate the same Apple talking points over and over. A lot of them cite the poor performance of Flash on the Mac as proof that it's crap. When I try to explain WHY it's sh!t on the Mac, they just don't want to hear it.
theoriginalKland 10 months ago
SO BIASED OMG!!!!!
gavriel25 10 months ago
For the record, I have a g4 MacMini and it crashes whenever i stream flash videos, but my old win XP laptop which very close in specs runs no problem. It's a bullshit Apple thing. But it good to find new and develop new solutions for something that should be universal i.e. the web, I don't their should be a monopoly when it comes to viewing the web. What if adobe started to charge to use and have flash. In that case at least we have have a more developed version of HTML 5 that free anduniversal
scattorco 10 months ago
Adobe is the multimedia hierarchy at the moment and Apple is just trying to find ways to attack them.
That's what boot-camp and and parallels is for, now that i mention that, i notice a lot of MacBooks running windows 7 rather the OSX at school and at cafes.
scattorco 10 months ago
@123Fusselbirne sent you a message friend.
fresh81steez 11 months ago
@123Fusselbirne Not really,as a developer for a large agency, some of the complex interactive sites these companys pay millions for would in no way be possible with just javascript ( for the time being ). However navigations and simple image galleries sure.
fresh81steez 1 year ago
The main difference between Flash and HTML5 for me is DRM support for video. As a person who copyrights my work and believes in intellectual property I think lack of DRM is not good for artists nowadays.
AlanJames1987 1 year ago
Since this video, the Firefox JavaScript engine has been improved. I think HTML5 tests in Chrome would prove to be much more efficient.
As for the performance of the fade effect on the iPhone, the iPhone takes a screenshot of the page after it is rendered and gives that to the user to increase speed, that's the reason the fade effects don't work out very well.
DarkWinterSun 1 year ago
(cont) on iphone? Thats horrible. What I would like to know is, the real reason for Apple's avoidance of Flash. Do you have any ideas on that?
noxabellus 1 year ago
@noxabellus Ignorance.
GOOB3000 1 year ago
@noxabellus Its simple really, there are literally hundreds of sites offering flash video content in the way of movies, tv shows and other content, some offering for free while others charging. Apple wants a cut of everything that runs on its devices - hence the App Store and iTunes, they know that if they allow flash to run on their devices they will not be able to cash in on the revenue generated by the online suppliers.
moochincrawdad 11 months ago
EXCELLENT video. Great comparisons between the processing requirements, and straightforward demonstration of flash on a touch screen. Great to see someone with real practical knowledge on the subject really get down to the facts. Not just giving over-enthused, optimistic hypotheticals. However. I do think that with HTML5 just now being released the coding is not going to be the best optimized version possible. Also, Firefox isn't the best browser to test with. Still, Apple's own website fails
noxabellus 1 year ago
My firefox on mac is using 75% CPU as I'm watching this video in Flash. I wonder if HTML5 can perform better. Isn't so called HTML5 really not just HTML5 syntax, but also jQuery and AJAX incorporated together? So wouldn't the performance problem really just javascript...?
hongyi444 1 year ago
@hongyi444 that would be a broken test right now due to some firefox issues that Mozilla probably won't admit to. Namely that plugin-container which firefox now runs all plugin's in, is broken, horrific and really bad on resources. A different browser like Opera, Safari or IE would give better comparisons... then again Firefox ALWAYS has some issue or another in performance, and a number of memory leaks that always appears to be above 1... (when the others don't seem to have any...)
DoomsdayR3sistance 1 year ago
Dude I'm so glad you did this Video I think people who think HTML5 is better or the ones who can't program in flash which is sad but like you said Flash is so much better it has it's own compiler there is no comparison with that not just a standalone web browser which uses you a lot of your computer processing power for average experiences
ktils 1 year ago
@ktils Are you sure you really understand what HTML is?
Flash uses more processing power than html5.
HTML5 is better cos it cuts out on one program that uses resources: flash.
bobbystar101 1 year ago
@bobbystar101 There is just wayyy more to the subject then this. What about when nvidia drops a quad core processore for phones? thats gonna be nuts. Also with flash and html 5 any front end/ interactive developer knows that as it stands both flash and what html5 carries both work alongside each other. Not everything should be done in flash,but as far as any complex form of animation and or interactive experience html5 cant handle that right now.
fresh81steez 1 year ago
Comment removed
wwwUNTOUCHABLESsk 1 year ago
Flash is extremely good for a PC, but not good for phones. So.. Adobe should come up with some program to be as easy as HTML, but as strong as Flash for all devices. Even smart phones.
peterinfamilyguy 1 year ago
LOL, my flash decides to crash the minute I load this page.
WorBlux 1 year ago
While Flash is arguably more "versatile" (or I suppose 'interactive' might be a better way to put it), large Flash applications have trouble running on low-end hardware. That includes netbooks. Case in point: The ASUS EeePC puts the fan into blast mode when I'm watching a full screen YouTube video, and the video itself suffers from noticable framerate drops.
Of course, the same thing applies to smartphones: the hardware simply isn't good enough yet to run Flash as smooth as a desktop.
fswmacguy 1 year ago
Adobe is making software to export html5 from flash so there is GUI for HTML5
bobsonenzo 1 year ago
HTML5 will really become popular when some IDE, tool or any development tool like Flash CS5 came out.
Many programmers are loving HTML5 because they think they will be called from the old Flash demands. But if a tool like Flash CS5 developing HTML5 content, things will be the same as today.
decapattack 1 year ago
Nice video!
HTML 5 will never perform as well as Flash. It simply doesn't have the optimizations as the Flash runtime and it never will. Also, who wants their sourcecode released when they're trying to sell something? HTML 5 uses Javascript and obviously you always have the sourcecode. I could go on and on...
dfortae 1 year ago
If someone develops an animation authoring tool in HTML5 that can rival Flash Professional, then I will admit that HTML5 is finally beating flash.
MrCl1nt 1 year ago
This has been flagged as spam show
Anyone who doesn't like Flash should just shut the fuck up and go fuck themselves PERIOD
MacRief 1 year ago
The only thing that stands in the way of HTML5 totally blowing Flash out of the water is the lack of a GUI development tool for artists to develop websites/website components because Adobe corners the market on 2D artistic content creation. Should some company build a competent product or if the open source community were to combine say Inkscape, GIMP and Ruby on Rails that will make HTML5 ignite. Remember it was the visual editor and artist tools that put Flash on the map.
Imhotep397 1 year ago 2
@Imhotep397 This video is super old now, and I haven't bothered to comment on anything pretty much since I made the video but I've been doing tons of HTML5 experiments, as well as building a lot of Flash-esque stuff using HTML/CSS/jQuery and I have to say HTML5 as you're describing has quite a ways to go. I know you looked at the quake demo, but you have to understand how feasability and development time play into it.
michaelsv10 1 year ago
@Imhotep397 Building something like the Quake demo today using only JavaScript is far more complex due to the fact that as of right now you have to draw and re-draw each pixel to say the least. The Quake game was ported by Google engineers. While this is possible, it isn't feasible in an agency environment -- and creative agencies are what's going to drive any change.
You're right.. an IDE would be great, but it isn't going to happen in the immediate future since the browsers are so far apart.
michaelsv10 1 year ago
@michaelsv10 I think you are getting confused by different canvas content types, the Quake demo uses webGL which is generally speaking, hardware accelerated, what you are talking about with redrawing each pixel would be the 2D content which is not Hardware accelerated in most browsers. WebGL only works in certain versions of Firefox and Chrome right now but should be seeing more broad line implementation hopefully within the next year or so.
DoomsdayR3sistance 1 year ago
@Imhotep397 Also you mention RoR, but Ruby is a server-side language whereas JS and AS3 are client-side.
HTML5 today is certainly capable of doing some of what Flash has been used for, and most of those things arguably should have been HTML all along if it was possible.
I understand how easy it is for people to see HTML5 as an immediate replacement for rich media.. but until you develop with both technologies it's hard to understand how far apart they actually are in most cases.
michaelsv10 1 year ago
@Imhotep397 have you seen agent8ball, you can't tell the difference between HTML5 and Flash !
dvmistry1 8 months ago
@dvmistry1 is it anything like molehill?
Thet3 8 months ago
@Thet3 Way better than moelhill, try agent8ball . com it will blow your socks off ! It is HTML5 so you need a compatible browser, but this is a great example of what is possible today, and things will only get better.....Flash is dead
dvmistry1 8 months ago
@dvmistry1 after you have seen this vid this is what you come up with lol
HTML5 is 10 years behind on flash, they will come close, but it wil never replace flash.
pater429 8 months ago
What we're talking about in HTML5 is vector graphics animation, open source video and higher quality video, with the Quake 2 demo I'll say efficient pixel animation and game competent API...that's pretty much everything that Flash brings without larger streaming companies having to pay Adobe to stream video.
Imhotep397 1 year ago
You should also check out the MAX 2010 live demos here. Adobe demonstrated the Flash editor and Dreamweaver converting Flash graphics to HTML5 and there didn't seem to be any slow down with the HTML 5 converted vector animation even with what I suspect is not optimized code.
Imhotep397 1 year ago
You should also check out SketchPad over at MugTug
Imhotep397 1 year ago
Comment removed
Imhotep397 1 year ago
The thing that you neglected to mention is that with HTML5 being open it will develop SO MUCH faster than Flash ever did. I mean look up the HTML5 version of Quake 2 here on Youtube...that shit is moving very fast. It comes down to who's driving/writing the code at this point. Hopefully some good tools that are both graphical and divulge the most effective ways to do things in HTML5 are forthcoming. Flash just got GPU acceleration about a year and a half ago. It will be in HTML5 not HTML6-7
Imhotep397 1 year ago
@Imhotep397 "The thing that you neglected to mention is that with HTML5 being open it will develop SO MUCH faster than Flash ever did." <- that is why Linux came on top of Windows and Mac on market share, right?Also that's why GIMP overcame Photoshop and Inkscape overcame CorelDraw!, not to mention Microsoft Office...
I'm saying this seated on a Slackware Linux machine right now... I'm just not pretentious or deluded.
linf 8 months ago
One argument I never seem to see come up in relation to how awesome Flash is, is accessibility. It's become easier to make it accessable but it will never be at the level of HTML and other open web standards no matter what anybody things. Accessability is a HUGE factor in creating proper websites that as many people as possible can use. If your site is made in Flash, great, but you should also have an HTML version too. If not, you've failed IMO. (or the brief failed)
TalesOfWar 1 year ago
I don't remember EVER using Flash on their website. Ever.
TalesOfWar 1 year ago
HTML5 is still in development and what capabilities it has at this point are only prototype; this is clearly a unfair evaluation. The likely hood is HTML5 will dominate Flash at some point down the line, maybe not for years. HTML5 completion is not predicted for release anytime soon and an extremely large chunk of the HTML5 specification has not even been implemented. If you really want to evaluate between the both technologies how about on accessibility
tillymint11 1 year ago
if iPad actually ran on ipad, it would draw comparison between it and other platfomrs. In short, it would reveal how SLOW the hardware is... not good for ipad.
sonicoliver 1 year ago
@sonicoliver Apple had Flash running on the iPad during testing, it took a 10 hour battery down to around 30mins with the implementation Adobe gave them at the time. It's not much better now with 10.1 on things like Android. It's an improvement, but not much. The main reason Flash is so power hungry is because it does most of the work on the CPU. 10.1 offloads a bunch of stuff to the GPU, which is what Apple were telling Adobe to do for literally YEARS, but they seemingly ignored them till now.
TalesOfWar 1 year ago
dude work with the sound of you video!! It is really annoying to have moments of complete quietness and moments of loud background noise, for a moment I had to look at other tabs to find out what was making that horrible noise and then realize that by pausing your video the annoying sound stopped! Come on you are a flash developer I am sure you can do better and your comments are pretty good, I am sure more people will like to hear more but they are interrupted by the noises in the video. :)
lolitapololita 1 year ago
You were playing 2 different games... and on what appears to be an old mac book.. as evidenced by your old photoshop icon.. and firefox sucks compared to new version of Safari...
attractivefrenchguy 1 year ago
I just viewed your video with flash... and then in HTML5.... I am on a mac using Safari 5.0.2...... it loads faster... the whole video in less than 30 secs...and looks and sounds better.... period.. its the future... bye adobe flash
attractivefrenchguy 1 year ago
@attractivefrenchguy Yea and if you did that on a p3 800mhz 512mb ram flash would have been a slideshow and html 5 would have been actual video speed.
bobbystar101 1 year ago
Sure would be nice with the canvas running as smooth as flash as3. we Will Wait and see what happens. Until then... Get to know both
MorningdewMedia 1 year ago
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sunyate 1 year ago
@sunyate Apple are doing the opposite of what you think. They're pushing HTML5 and ignoring Flash because the internet is supposed to be an OPEN platform. Think about it. Flash is owned by Adobe. Only Adobe can do anything with it (in regards to the tech itself). HTML5 is an open standard. For their devices, they want people to have the best experience, so making apps JUST for that platform is going to be a better one than retrofitting it from something else. The web on the other hand is open.
TalesOfWar 1 year ago
@TalesOfWar apple is a great company and i love my ipad but i also know that as a developer, apple is not trying to make your life easier or even more profitable. they give you a platform with tons of users, just be careful what you develop for iOS (if you want to sell copies). as for HTML5, they really wanted the control (they are on the board), no "VM's" and their own IDE / compiler. it was not a vote against flash as much as a vote in favor of total control.
sunyate 5 months ago