The game is created with Unity3d where you can use the iPhone as a controller utilising the multitouch and the grab is via Screenflow from the iMac screen. The down side to this is the tilt mechanism isn't part of it.
I should do a live grab really to show of off the full gameplay elements.
The game is created with Unity3d where you can use the iPhone as a controller utilising the multitouch and the grab is via Screenflow from the iMac screen. The down side to this is the tilt mechanism isn't part of it.
I should do a live grab really to show of off the full gameplay elements.
Kinl23 3 years ago
how are you recording this without actaully touch the iphone? 5/5 great review
VisionMediaTV 3 years ago