as an old C64 coder myself I can only sit and be amazed at the complexity and variety of effects shown here, back in my day (84/85) you were considered something of a God amongst your peers if you could code at all, this thing makes my colour bars, sprites in the borders and flexible line distance routines look like childs play. I think I may just dig out my old books, 'Commodore 64 programmers reference guide' and 'Programming the 6502' by Rodnay Zaks ... and have me some old skool C64 fun!
Thank you for recording this from a real C64. I'm tired of seeing the analogue soul of the machine being ripped out in emulator videos. TV's were a blurry mess, the SID chip was half analogue, and C64 artists made good use of that. None of that is visible in an emulator.
@KLX1410 C64's place is on top of every IBM/clone/Apple/clone. For instance, the IBM's and Apples which were contemporary to C64 would be KO'd after just one demo. No worries. I'll bring the popcorn while we watch the TurkeyShoot!
It puts my (then pioneering) 96-line $D016 wave (used in my 1992 dentros "TRANSITION/TDM" and "WAVERLOGO/TDM") and the several FLI demos I wrote & released in 1993 & 1994 to absolute shame!!! :-)
If "these demos" means demos like this one (designed for continuous disk loading), there's no way. One-file demos, however, should load fine from the tape as well. I'm sure that there are some prg-to-wav converters around.
I think you can load a special type of file to be played by a special program for the c64, you should find it in google or something and you will probably be able to get a c64 from ebay. im getting one! (also i think you can load some data to the c64 by downloading soundfiles by many means, recording it to tape and having your commie play it) hope i helped
You make some good points. Today's CPUs can do about 3 MIPS per megahertz, whereas the 6502 could only do 1/4 MIPS per megahertz.
However you're wrong about the border being a waste. Those early computers (Ataris, Apples, Amigas) were designed for display on television, and if they had used the full 720x486 space, the text would have run off the screen (due to TV overscan).
So it was necessary to confine themselves to the 640x400 space (or some variant thereof).
im sure the people who built the c64 never imagined that stuff like this would be able on it.awesome the best i saw on c64 till now.comes even close to amiga 500 demos.wooooooooooooow
Great demo, especially knowing how hard is to get nice FLI picture out of that without flickering and his friends. Some of the effects I still cannot image how they did, but maybe once... :-D
I'm 19 and I love C64 and Amiga demos. Beat that one, I didn't even grew up with the machines, but I still love them. Got a C64, an Amiga 500 and an accelerated Amiga 1200 with fastata. ^^
An amazing demo that people under 40 are probably incapable of appreciating because they don't understand that pixels can't be arbitrarilly colored nor individually addressed in most color video modes. It's amazing what this demo does given the limitations of the hardware of that era.
Well, i'm 32 mate & grew up using the mighty C64, it was love at first sight :-D from there I was lucky to have 2 older brothers who both had between them the Atari ST, & the other the mighty Amiga. I was also a founder member of the UK Amiga scene group Nerve Axis (NVX) so have had at least some involvement in creative computing. I also just recently purchased this very C64 demo & a whole host of other equally stunning ones for my own C64 from a kind fellow through eBay & I love em. C64 Rules!
Nice one m8, I also have 3 (or was it 4 :-D ) C64's & also 2 1541 II disk drives, which are probably as weighty & as large as an X360 but we still love it eh? lol. I just bought the brand new game Sub Hunter on disk, & also Mayhem In Monsterland 15th anniversary edition, & i've got to say that Sub Hunter is most impressive, it sounds great, looks great & plays great, I fully recommend it to you if you don't have it already. The 64 demo scene is kicking arse at the mo too, got some great ones :)
Yeah I was also thinking about buying the MIM anniversary edition! Sub Hunter is probably worth the investment too then. :) Have you also tried the new Turrican 3 which was released for free a few years ago?
Blimey NO, didn't realise there was a Turrican 3, obviously I know about the 16 bit versions..Amiga etc, but heard nothing of the C64 one. Would love to see that, have you any links to it at all? Also, who developed it? Any of the original guys? Deffo want to play it, sounds great. Yeah I recommend Sub Hunter, I have a full game version of it that I was sent for playing on emulators when I bought the original, so I can play it on my PC or on my 64, it's ace :) Mayhem's awesome too but tough
Cheers mate, really appreciate it ;) Yeah pretty much all the stuff that Apex did was ace, they at least all looked & sounded superb anyway. I have two brand new examples of Creatures 1 & 2 still sealed in their original plastic wrapping that I got through ebay, I daren't ever open them lol, I have other ones I can play though so that's ok, saves me ever opening the new ones :-D I also have quite a few other brand new Thalamus games still sealed, I daren't open them either, they look amazing :-D
quote "The way they make it look like there are more colours than 16 is simply awesome."
It is a process called dithering. with 16 colors, you can "mix" two shades together, 2 pixels side by side to make it appear you have more colors. It's grainy but it is impressive for 25 year old technology.
All the colors represented in this demo are true C=64 colors. They were masterfully dithered to achieve new "tones". The technology you are talking about is possible however, I am considering writing some sort of .avi player with that idea in mind, but looking over the mpeg, and avi specs, I need a PHD =D. In either case, this is a masterfully coded demo.
That technique is also used on the c64 and is called interlacing. A more correct name is temporal dithering (and the metod mentioned above is spatial dithering).
I know 6502 assembly and the limitations of the VIC-chip. The way they make it look like there are more colours than 16 is simply awesome. How they did those apparent palette rotations in some sections is also a mystery to me.
I can´t belive it! I looked at a lots of demos in the 80´s. And some guys like you are still making demos for this machine? The best machine ever made! I love this and I am sitting here with a beer in my hand and I am missing my C64... But it´s not far away! It´s in the cellar. I will go down an get it! It´s C64 time again! Thank you guys!!!
*bonk* - That was the sound of my jaw when I saw the lens flare effekt at about 1:00! Amazing. Modern C64 demos are MUCH more impressive than pc demos, because you know what kinda work goes into them!
I had a C64 when I was a kid. So I have a good grasp of what the machine could and could not do. To be honest I'm stunned by the fact this demo was programed and played on a C64. The graphics and effects look like they are playing on a machine much more advanced than the C64. Great Job!
Respect, best demo Ive seen for the old 64 awesome tune, where can I download?
bahazardman 1 week ago
this is 64kb right? 64 kilobyte! jezus...these are programming wizards..
angelodomino 7 months ago
Best regards from Amstrad CPC demoscene. Great work!
norecess464 8 months ago
02:50 I love that part!:D
emanuel0831 9 months ago
Ez kegyetlenjó! :D
C64SIDTube 11 months ago
Great artworks. One of the best faces ever seen on C64!!! I love that stuff!
BagoZonde 1 year ago
as an old C64 coder myself I can only sit and be amazed at the complexity and variety of effects shown here, back in my day (84/85) you were considered something of a God amongst your peers if you could code at all, this thing makes my colour bars, sprites in the borders and flexible line distance routines look like childs play. I think I may just dig out my old books, 'Commodore 64 programmers reference guide' and 'Programming the 6502' by Rodnay Zaks ... and have me some old skool C64 fun!
FranticLes 1 year ago
Nice demo. Respect for coders.
MadJedfox 1 year ago
2 people slipped and missed the like button.
randomunavailable 1 year ago
Thank you for recording this from a real C64. I'm tired of seeing the analogue soul of the machine being ripped out in emulator videos. TV's were a blurry mess, the SID chip was half analogue, and C64 artists made good use of that. None of that is visible in an emulator.
tsuihark 1 year ago
@4:33: OMG, how could this be possible on a C64???
Zetor42 1 year ago
If you like this demo type NUMEN demo in YouTube and enjoy!
adv7678 1 year ago
The song at 06:07 appears on the HSVC anyone knows the name please?
MacWii 1 year ago
Hmm, I should download that and watch on my C64 :P SOme amazing effects in there, the lens thing I've never seen before.
DusteDdekay 1 year ago
@KLX1410 C64's place is on top of every IBM/clone/Apple/clone. For instance, the IBM's and Apples which were contemporary to C64 would be KO'd after just one demo. No worries. I'll bring the popcorn while we watch the TurkeyShoot!
cairsahr64 1 year ago
howto create a c64 demo and music?
korgpadude 1 year ago
@korgpadude You need to be good at 6502 assembly.
DusteDdekay 1 year ago
i love c64 demos
korgpadude 1 year ago
Making demos can be art. Watch this. Music syncin' with screens; chapters that link together; all over design and all this in 1 Mhz...
bmgrooh 1 year ago
It's not even funny how incredible that is. I know how to code many of these effects, and they were even hard to get fast enough on an Amiga!
C64 is 1 Mhz and 16 colors! Mind = Blown.
MrMegazuki 1 year ago
This comment has received too many negative votes show
C64 place is in the garbage bin :)
KLX1410 1 year ago
@KLX1410 Just like where your mother put you when she failed to abort you ;)
mogstah 1 year ago
One of the best Commodore 64 demos ever done (IMHO)!
demoscenes 1 year ago
The RIP was directed at Commodore International, the company that made C64.
C64 herself will probably live forever, or very close to it!
In other news, someone please put my eyes back in their sockets and get my jaw off the floor, I didn't know a C64 could do that.
FerralVideo 1 year ago
MP3? please
cookie123456789012 2 years ago
***VERY*** iimpressive C=64 demo!!! :-O
It puts my (then pioneering) 96-line $D016 wave (used in my 1992 dentros "TRANSITION/TDM" and "WAVERLOGO/TDM") and the several FLI demos I wrote & released in 1993 & 1994 to absolute shame!!! :-)
telephony 2 years ago
very impressed!
sdb4884 2 years ago
Very impressive coding on a C64, 5 stars all the way.
The makers of this demo where most def influenced by the Amiga demo Desert Dream from Kefrens.
EdgeOfPanic 2 years ago
This has been flagged as spam show
Please kindly rate or comment on some of my own chiptunes:
NEW LABOUR POLICY BREWER FOR MS DOS AND WINDOWS
AGEING PSYCHO FORUM - MS DOS AND WINDOWS COMPATIBLE
ELGAR POMP AND CIRCUMSTANCE ARRANGED COMMODORE 64C
QUINCY 64!
CHIPTUNE: COMMODORE 64, HAMMOND B4, ROLAND JD-800; "COOTY"
1812 OVERTURE CLIMAX ARRANGED COMMODORE 64S
I love the old machine for my studio work!
OnlyGoodCommie 2 years ago
Doing THAT on a C64 is downright amazing...
asgerms 2 years ago 5
RIP C64? dude great vid and all but the C64 will never die, not really. And you bet your ass not while i have anything to do with it :P
Felixiscrazy 2 years ago
How do you get these demos onto a cassette for a C64 to read?
R33Racer 2 years ago
If "these demos" means demos like this one (designed for continuous disk loading), there's no way. One-file demos, however, should load fine from the tape as well. I'm sure that there are some prg-to-wav converters around.
viznut 2 years ago
I think you can load a special type of file to be played by a special program for the c64, you should find it in google or something and you will probably be able to get a c64 from ebay. im getting one! (also i think you can load some data to the c64 by downloading soundfiles by many means, recording it to tape and having your commie play it) hope i helped
Felixiscrazy 2 years ago
Comment removed
malgez 2 years ago
Dear Quertypolis:
You make some good points. Today's CPUs can do about 3 MIPS per megahertz, whereas the 6502 could only do 1/4 MIPS per megahertz.
However you're wrong about the border being a waste. Those early computers (Ataris, Apples, Amigas) were designed for display on television, and if they had used the full 720x486 space, the text would have run off the screen (due to TV overscan).
So it was necessary to confine themselves to the 640x400 space (or some variant thereof).
harleykman 2 years ago 2
I have so much respect for the people who made this...
tnralliart2600 2 years ago 26
im sure the people who built the c64 never imagined that stuff like this would be able on it.awesome the best i saw on c64 till now.comes even close to amiga 500 demos.wooooooooooooow
rayluv77 2 years ago 3
Great demo, c64 power !
Bronek80 2 years ago 5
Numen Atari XE is very interesting .
xxxaaasssdddfferere 2 years ago 2
Great demo, especially knowing how hard is to get nice FLI picture out of that without flickering and his friends. Some of the effects I still cannot image how they did, but maybe once... :-D
MMSZoli 2 years ago 10
this is one of the most astounding demoes i've seen, thanks for putting it up and thanks to whoever has done it!
ZEBRAinZEbrain 2 years ago 4
Amazing machine
Dieselolds 3 years ago
1:26
impressive °___°
Outlander999 3 years ago
I'm 19 and I love C64 and Amiga demos. Beat that one, I didn't even grew up with the machines, but I still love them. Got a C64, an Amiga 500 and an accelerated Amiga 1200 with fastata. ^^
8bitbubsy 3 years ago 7
An amazing demo that people under 40 are probably incapable of appreciating because they don't understand that pixels can't be arbitrarilly colored nor individually addressed in most color video modes. It's amazing what this demo does given the limitations of the hardware of that era.
SaganAppreciationSoc 3 years ago 2
Well, i'm 32 mate & grew up using the mighty C64, it was love at first sight :-D from there I was lucky to have 2 older brothers who both had between them the Atari ST, & the other the mighty Amiga. I was also a founder member of the UK Amiga scene group Nerve Axis (NVX) so have had at least some involvement in creative computing. I also just recently purchased this very C64 demo & a whole host of other equally stunning ones for my own C64 from a kind fellow through eBay & I love em. C64 Rules!
Ironlord2015 3 years ago 2
I'm 29 and grew up with the C64. Still own 3 of them and a 1541-II and still play with it every now and then. :)
Bergen79 3 years ago 3
Nice one m8, I also have 3 (or was it 4 :-D ) C64's & also 2 1541 II disk drives, which are probably as weighty & as large as an X360 but we still love it eh? lol. I just bought the brand new game Sub Hunter on disk, & also Mayhem In Monsterland 15th anniversary edition, & i've got to say that Sub Hunter is most impressive, it sounds great, looks great & plays great, I fully recommend it to you if you don't have it already. The 64 demo scene is kicking arse at the mo too, got some great ones :)
Ironlord2015 3 years ago
Yeah I was also thinking about buying the MIM anniversary edition! Sub Hunter is probably worth the investment too then. :) Have you also tried the new Turrican 3 which was released for free a few years ago?
Bergen79 3 years ago
Blimey NO, didn't realise there was a Turrican 3, obviously I know about the 16 bit versions..Amiga etc, but heard nothing of the C64 one. Would love to see that, have you any links to it at all? Also, who developed it? Any of the original guys? Deffo want to play it, sounds great. Yeah I recommend Sub Hunter, I have a full game version of it that I was sent for playing on emulators when I bought the original, so I can play it on my PC or on my 64, it's ace :) Mayhem's awesome too but tough
Ironlord2015 3 years ago
Hehe I have that problem too, Mayhem is too touch. Creatures 1/2/double trouble are cool too, from the same developers as Mayhem.
I'll send you the link for T3 via private message as we can't put links in replies.
Bergen79 3 years ago
Cheers mate, really appreciate it ;) Yeah pretty much all the stuff that Apex did was ace, they at least all looked & sounded superb anyway. I have two brand new examples of Creatures 1 & 2 still sealed in their original plastic wrapping that I got through ebay, I daren't ever open them lol, I have other ones I can play though so that's ok, saves me ever opening the new ones :-D I also have quite a few other brand new Thalamus games still sealed, I daren't open them either, they look amazing :-D
Ironlord2015 3 years ago
a great fucking demo!
worldwhore3 3 years ago
What an awesome demo :)
Do you have a Hi-Res version I can download please?
I have seen (and programmed) a lot of demos on C64 and never seen anything, that good !!!
tongey1 3 years ago
My favorite C64 demo.
What model did you record that on?
3yE 3 years ago 2
That's amazing. I grew up on this machine and will always remember it with great love.
jtel 3 years ago
quote "The way they make it look like there are more colours than 16 is simply awesome."
It is a process called dithering. with 16 colors, you can "mix" two shades together, 2 pixels side by side to make it appear you have more colors. It's grainy but it is impressive for 25 year old technology.
randomunavailable 3 years ago
I thought that they flashed back and forth between two different colors quickly, essentially mixing them together to the human eye.
mackhine 3 years ago 2
All the colors represented in this demo are true C=64 colors. They were masterfully dithered to achieve new "tones". The technology you are talking about is possible however, I am considering writing some sort of .avi player with that idea in mind, but looking over the mpeg, and avi specs, I need a PHD =D. In either case, this is a masterfully coded demo.
randomunavailable 3 years ago
That technique is also used on the c64 and is called interlacing. A more correct name is temporal dithering (and the metod mentioned above is spatial dithering).
megol0 3 years ago
C64 rulz! (C128 actually! ;ö)
THX DaddlerTL!
Edwing77 3 years ago
This is crazy.
Simply crazy.
How in the hell are they even able to produce this stuff on the C64? But yet they have done it.
Very impressive.
snake2006 3 years ago
does c64 have a pixel shader???
KLX1410 3 years ago
No, it has colour cycling. :) And/or clever code.
3yE 3 years ago
yup, and its better than most intel intergrated graphics chipsets ;P
richardbirch2007 2 years ago 3
very impressive and stylish - congratulations!! I will always love my C-64 :-))
NeumannAlfred 3 years ago
Wow I'm really impressed.
I know 6502 assembly and the limitations of the VIC-chip. The way they make it look like there are more colours than 16 is simply awesome. How they did those apparent palette rotations in some sections is also a mystery to me.
isreasontaboo 3 years ago
and this demo was made by hungarians! i'm proud of my country :')
BSzili 3 years ago
Hell Yeah!
futogibbon 3 years ago
Some amazing effects here. I remember some demos i got from 'binary zone' which were pretty good, but this is awesome.
originalawol 3 years ago
I can´t belive it! I looked at a lots of demos in the 80´s. And some guys like you are still making demos for this machine? The best machine ever made! I love this and I am sitting here with a beer in my hand and I am missing my C64... But it´s not far away! It´s in the cellar. I will go down an get it! It´s C64 time again! Thank you guys!!!
Maggelito 3 years ago 7
A true god among men!
Outlander11 3 years ago 2
commodore64 + sid6581= (electro-funk musik)
oldschool computer
leknightcluber 3 years ago
Btw: Gotta love the Tramiel references. Especially the "Computers for the masses" quote.
jacobnoergaard 3 years ago 2
*bonk* - That was the sound of my jaw when I saw the lens flare effekt at about 1:00! Amazing. Modern C64 demos are MUCH more impressive than pc demos, because you know what kinda work goes into them!
jacobnoergaard 3 years ago
takes me back to '85, first pc i ever used in the classroom, hehe, mystery mansion anyone?
thoughtprovoke 3 years ago
quality coding, 5* to the prgrammers!
gavdoff 3 years ago 4
nice copy of technological death intro! Great demo! Good to see that the c-64 is still alive and kicking! :)
Truthreexamine 4 years ago
I had a C64 when I was a kid. So I have a good grasp of what the machine could and could not do. To be honest I'm stunned by the fact this demo was programed and played on a C64. The graphics and effects look like they are playing on a machine much more advanced than the C64. Great Job!
theblackhand2 4 years ago 4
really cool C64 Demo and the Sid Music is just awesome :) Long LIVE THE C64 :)
clays121 4 years ago 5
Impressive!
iamghost17 4 years ago
Okay this is the best c64 demo i have ever seen
TheMorMor 4 years ago 4
There's some really impressive parts in the demo! You would think you were watching an Amiga doing this! Hund Bless RESOURCE.
jci10 4 years ago
Oh wait, disregard. BTW, the gfx at 02:25-02:42 is like, WOW...!
McKottfars 4 years ago
6581 or 8580?
McKottfars 4 years ago