@sompret - yes, I just redesigned my website and forgot to put that wmv movie there, thanks for letting me know, the two unity movies are now back in place thanks to your reminder!
Hi All, just a quick note to say I can't respond to any questions for awhile I am teaching a tough class this term and no spare time. For Unity questions, try the forum at Unity3d.com.
hm im animating tank tracks and when i want to export it with spline i get this message:
The plug-in does not support the following objects' geometry type and will convert them to an editable mesh. Morph and skin deformations may be lost. If 'Enable in Viewport' is deactivated, closed shapes are capped and open shapes are converted to dummy objects with no edges or faces. If 'Enable in Viewport' is active, the Viewport settings are used for the mesh conversion:
@tdiSRB - sorry for the delayed reply, and that I cannot help since I've never tried importing tank tracks and don't have time to test it, but why not search on unity3d.com in the forum and support pages? Good luck.
@Mattskate96 - sorry for the late reply - I haven't shared that image, but I suppose you could do a screen capture and apply it to a plane in your front view. Initially, I just built it myself using a biped.
Could someone send us a message back with your ideas for the zombie game? It can include characters ( Example:Zombie classes ), Level ideas (Map layouts), Weapons, Physics, Graphics, Gameplay, Campaign storyline,HUD's, Player Classes, NPC, Multiplayer and any other information that will help us make the game a more entertaining game to play! Thanks!
@AnteMicko - this was a very simple, basic game where the robot just runs around - yes it is an animation, in a sense, that was imported into a game engine - they players you play with in most games get their movement from animations.
@AnteMicko - okay, Ant, that is a totally reasonable request. I just set up a link for you - you have to go to my web site, then go to the tutorials page, and it is the link at the end of the section called From 3ds Max to Unity3d Game Engine.
So don't expect much, it's just the robot character running around in a very simple Unity terrain. You may have to click in the screen to get the game to recognize your arrow keys, use the UP arrow to walk > run.
@kingdragon702 - sorry king but no, nothing on clothes in the book. In fact if you find some good clothes tutorials for Max can you let me know? I haven't needed clothes in the past but now I have a project coming up where they'd be nice.
@kingdragon702 - well Youtube doesn't allow us to put in links, but if you look on my channel, there is link to my website, where I have a book link. Or you can go to Amazon and search for Creating Game Art for 3D Engines.
@kingdragon702 - you go find the texture you made with the Materials Editor and apply the material to the character mesh. I can't remember, some of my earlier book CD excerpts may show this, but it is also demonstrated over step-by-step in my book.
Hey! Warning! This video is just a brief teaser! The real video is on my website, it's too big and long (15 minutes) to put on youtube! So if the video looks interesting to you, GO TO THE ORIGINAL, Don't waste your time with this funky short version.
how do you make it to where he actually reloads the gun. Im stuck on this part, and the part that makes him actually move his legs. I have no idea how! Do you have to animate him or something? please help.
@wrm186 - yeah, he has to be animated in Max if you want him to move in Unity. Check out the full-length version of this video which is only on my web site.
Hey I've had a few requests to send models to people - I won't do that but I've just set it up on my website so that if you buy (or have already purchased) my book, you will have the passwords to a download page where you can get an animated robot and spider that both work in the Unity game engine. Also there is a 90 minute video on how to rig and animate the spider.
It's a pretty good deal, for the price of a paperback!
3dcognition Can you help me guide by msn? perhaps im stuck becuse i have two nice 3d characters but when i import in to unity the color i set in 3d max lost please help i have on mind a great rpg game
@3dcognition Can you help me guide by msn? perhaps im stuck becuse i have two nice 3d characters but when i import in to unity the color i set in 3d max lost please help i have on mind a great rpg game
@Nocturnopoder06 i will help you here youre problem is that you need to import the texture for him anything imported to unity doesnt ALWAYS have its texture with it so just import the texture and then drag it onto youre character it should work if not try unity . c o m
@S30Interactive - I made it - it's one of the files in my book if you want it. Or you can make your own, just remember to go from extreme pose to extreme pose, and keep it simple.
I'm a Big fan of you, in fact, in my next video, i will recomend your channel, i don't have a bunch of subscribers NOW, but i will, my new video comes out in 2 or 1 day.
@devinrayolsen1 - sorry for the late reply - now I've never done it the way you're talking about - good question - possibly see if you can export the keyframe information as a biped file and then reattach to the biped in sequence, at least that is an avenue to try. Anybody have some advice for devin?
I think using animations with bipeds in Unity isnt the problem,
but most games need to call on the bones, for things like head tracking, weapon switching , gun aiming. can unity do the same thing bipeds that unity does with bones??
Well I spent many hours getting biped to work in Unity, so for me it was the problem, at least for awhile.
But, to answer your question, yes, bones work in Unity much the same as biped does. You just have to be using the FBX exporter that comes with Max 9 or later. I was not able to import bones to Unity with previous versions. I've been too busy to make a tutorial for it, but using the above technique should work.
Perhaps try to uninstall it, sometimes that is the problem. Then do a fresh reinstall. Otherwise check the autodesk website for ideas on how to get it to work.
1. U have a website!! how do u make this?? using what software?? wysiwyg?? 2. Unity game engine?? where do u get the unity engine?? and do i need to know any language or something on using the unity engine?? 3. can u tell ur age?? to know that i'm suitable for game creation or not!! 4. about this video this video, is the biped character used code or script?? thanks!!!!!!!!!!!!!!!!!
You can use the same method as with biped, just make sure you are using the 2009 version of the fbx. I have some more notes about it on my website now, sorry for the delay.
@3dcognition how to hold the colours?
ramonhimself 4 months ago
@ramonhimself - your colors are in the texture you assigned in 3ds Max - as long as the texture is applied in Max, it should follow along.
3dcognition 4 months ago
Your website's full version of this video is missing. It'd be great if you can reupload it in your website or link it somewhere else.
sompret 7 months ago
@sompret - yes, I just redesigned my website and forgot to put that wmv movie there, thanks for letting me know, the two unity movies are now back in place thanks to your reminder!
3dcognition 7 months ago
ive herd ur vioce
BlenDer989 7 months ago
Hi All, just a quick note to say I can't respond to any questions for awhile I am teaching a tough class this term and no spare time. For Unity questions, try the forum at Unity3d.com.
Thx!
3dcognition 9 months ago
hm im animating tank tracks and when i want to export it with spline i get this message:
The plug-in does not support the following objects' geometry type and will convert them to an editable mesh. Morph and skin deformations may be lost. If 'Enable in Viewport' is deactivated, closed shapes are capped and open shapes are converted to dummy objects with no edges or faces. If 'Enable in Viewport' is active, the Viewport settings are used for the mesh conversion:
-Line01
tdiSRB 9 months ago
@tdiSRB - sorry for the delayed reply, and that I cannot help since I've never tried importing tank tracks and don't have time to test it, but why not search on unity3d.com in the forum and support pages? Good luck.
3dcognition 7 months ago
i need that image in the back but i cant find out how to put it
Please help
Mattskate96 10 months ago
@Mattskate96 - sorry for the late reply - I haven't shared that image, but I suppose you could do a screen capture and apply it to a plane in your front view. Initially, I just built it myself using a biped.
3dcognition 7 months ago
i cant seem to find how to put the picture of the biped running in the back to help you out. Where can I find it?
Mattskate96 10 months ago
Does unity support vertex animations?
george3dmax 10 months ago
@george3dmax - sorry for the late reply - sorry, actually don't know, never tried! Try unity3d.com and check the support forums.
3dcognition 7 months ago
goooooooooooooooooooooooooooood :D
MrBedry2010 10 months ago
Could someone send us a message back with your ideas for the zombie game? It can include characters ( Example:Zombie classes ), Level ideas (Map layouts), Weapons, Physics, Graphics, Gameplay, Campaign storyline,HUD's, Player Classes, NPC, Multiplayer and any other information that will help us make the game a more entertaining game to play! Thanks!
CenturiesOfWar 1 year ago
can i play this game ,or is this just a animation?
thx
AnteMicko 1 year ago
@AnteMicko - this was a very simple, basic game where the robot just runs around - yes it is an animation, in a sense, that was imported into a game engine - they players you play with in most games get their movement from animations.
3dcognition 1 year ago
@3dcognition
Ahm ,so can i play it or not?
xD
AnteMicko 1 year ago
@AnteMicko - okay, Ant, that is a totally reasonable request. I just set up a link for you - you have to go to my web site, then go to the tutorials page, and it is the link at the end of the section called From 3ds Max to Unity3d Game Engine.
So don't expect much, it's just the robot character running around in a very simple Unity terrain. You may have to click in the screen to get the game to recognize your arrow keys, use the UP arrow to walk > run.
3dcognition 1 year ago
niiiiiiiiiice Thank's
aissa336 1 year ago
@kingdragon702 - sorry king but no, nothing on clothes in the book. In fact if you find some good clothes tutorials for Max can you let me know? I haven't needed clothes in the past but now I have a project coming up where they'd be nice.
3dcognition 1 year ago
@kingdragon702 - well Youtube doesn't allow us to put in links, but if you look on my channel, there is link to my website, where I have a book link. Or you can go to Amazon and search for Creating Game Art for 3D Engines.
3dcognition 1 year ago
@3dcognition or u can just put it to the description
Carlocap11 1 year ago
@kingdragon702 - you go find the texture you made with the Materials Editor and apply the material to the character mesh. I can't remember, some of my earlier book CD excerpts may show this, but it is also demonstrated over step-by-step in my book.
3dcognition 1 year ago
Hey! Warning! This video is just a brief teaser! The real video is on my website, it's too big and long (15 minutes) to put on youtube! So if the video looks interesting to you, GO TO THE ORIGINAL, Don't waste your time with this funky short version.
Thanks for understanding!
3dcognition 1 year ago
how do you make it to where he actually reloads the gun. Im stuck on this part, and the part that makes him actually move his legs. I have no idea how! Do you have to animate him or something? please help.
wrm186 1 year ago
@wrm186 - yeah, he has to be animated in Max if you want him to move in Unity. Check out the full-length version of this video which is only on my web site.
3dcognition 1 year ago
So you can just export what ever you made in 3d max into unity as fbx file right? but why do people use UV Unwrapping instead of exporting?
Lynx0123456789 1 year ago
i export my gun model ( with reload animation) but i says in unity that there is no animation!!
superroblox 1 year ago
little useless, because video did end weird
rupluttaja 1 year ago
can you do this but useing Maya?
JackAida 1 year ago
@JackAida / yes you can but I don't have a demo for you. But yes, Unity can import Maya files.
3dcognition 1 year ago
Hey I've had a few requests to send models to people - I won't do that but I've just set it up on my website so that if you buy (or have already purchased) my book, you will have the passwords to a download page where you can get an animated robot and spider that both work in the Unity game engine. Also there is a 90 minute video on how to rig and animate the spider.
It's a pretty good deal, for the price of a paperback!
3dcognition 1 year ago
can you email me the model with the animations? PLEASE
technochook 1 year ago
@technochook - yes you can have these files if you have the book, I just made a download page for those interested.
3dcognition 1 year ago
3dcognition Can you help me guide by msn? perhaps im stuck becuse i have two nice 3d characters but when i import in to unity the color i set in 3d max lost please help i have on mind a great rpg game
Nocturnopoder06 1 year ago
@Nocturnopoder06 - sorry I can't help you via msn.
3dcognition 1 year ago
U should make a video about how to make a running character
Hibofobi 1 year ago
@Hibofobi - yeah I'm working on that, hopefully will have time today or tomorrow!
3dcognition 1 year ago
@3dcognition Can you help me guide by msn? perhaps im stuck becuse i have two nice 3d characters but when i import in to unity the color i set in 3d max lost please help i have on mind a great rpg game
Nocturnopoder06 1 year ago
@Nocturnopoder06 i will help you here youre problem is that you need to import the texture for him anything imported to unity doesnt ALWAYS have its texture with it so just import the texture and then drag it onto youre character it should work if not try unity . c o m
l33tpk3r0wn4g3 1 year ago
U should make a tutorial about how to make a running character
Hibofobi 1 year ago
u should make a tutorial about how to make a running character
Hibofobi 1 year ago
u should make a tutorial about how to make a running character
(i need that ) :(
Hibofobi 1 year ago
Comment removed
XERZUS 1 year ago
@XERZUS - Sorry I am super-busy this week, it's out of control.
Anyone else have a tip for Xerzus?
3dcognition 1 year ago
Comment removed
XERZUS 1 year ago
Comment removed
XERZUS 1 year ago
Comment removed
XERZUS 1 year ago
who's the man ??? You are
TheSword92 1 year ago
Where did you get that template for the characters run cycle? It would help me out a lot :)
S30Interactive 1 year ago
@S30Interactive - I made it - it's one of the files in my book if you want it. Or you can make your own, just remember to go from extreme pose to extreme pose, and keep it simple.
3dcognition 1 year ago
root joint... LOL!
HaloEditor 1 year ago
I'm a Big fan of you, in fact, in my next video, i will recomend your channel, i don't have a bunch of subscribers NOW, but i will, my new video comes out in 2 or 1 day.
goranification 1 year ago
@goranification - thanks
3dcognition 1 year ago
I never would know about Unity if not you.
goranification 1 year ago
how did u got it to stay at one spot when it stands/walks/runs with me it goes forward (in 3ds max)
rupluttaja 2 years ago
@rupluttaja - I used the slide feature on the biped keyframing tools, and let the feet slide in place.
3dcognition 2 years ago
@3dconginition - I dont know how to use Slide feature would you do tutorial for me?
rupluttaja 2 years ago
@rupluttaja - sorry I'm too pressed for time but if I can fit it in I'll try, no promises.... look at the help in Max I think it is discussed...
3dcognition 1 year ago
How do you even make a person please make a video about it!!!!!
Future6556 2 years ago
@Future6556 - thinking bout that, no time now but possibly soon.
3dcognition 2 years ago
So what if I have my character animations saved out to many different .max files? How can I get them all into one time line like yours?
devinrayolsen1 2 years ago
@devinrayolsen1 - sorry for the late reply - now I've never done it the way you're talking about - good question - possibly see if you can export the keyframe information as a biped file and then reattach to the biped in sequence, at least that is an avenue to try. Anybody have some advice for devin?
3dcognition 2 years ago
"EXPORT", that's what i've been looking for. FINALLY!!
mechanoid11 2 years ago
I think using animations with bipeds in Unity isnt the problem,
but most games need to call on the bones, for things like head tracking, weapon switching , gun aiming. can unity do the same thing bipeds that unity does with bones??
MindChamber001 2 years ago
@MindChamber001 -
Well I spent many hours getting biped to work in Unity, so for me it was the problem, at least for awhile.
But, to answer your question, yes, bones work in Unity much the same as biped does. You just have to be using the FBX exporter that comes with Max 9 or later. I was not able to import bones to Unity with previous versions. I've been too busy to make a tutorial for it, but using the above technique should work.
3dcognition 2 years ago
@3dcognition Can you upload this file for me to download?
luigi12356 2 years ago
READ THIS!!!! GREAT NEWS!!!!
(Some Powerful Game Engine Become FREE)
I found out that,
- Unreal Develptment Kit 3 is Now FREE!!!
- Darkbasic is now legally free!!
- Also Unity3D is now free!!
- And id Tech 4 will become free!!(truth)
SaigoMember 2 years ago 2
between thous 4 which one is the best
yaitsbilly 2 years ago
How is Darkbasic free now?
Odinulf 2 years ago
..... i try 5 or 8 times to install fbx exporter and never work
thrdreambuilder 2 years ago
Perhaps try to uninstall it, sometimes that is the problem. Then do a fresh reinstall. Otherwise check the autodesk website for ideas on how to get it to work.
3dcognition 2 years ago
thanks mean :)
MrGreatTutorials 2 years ago
20thmember 2 years ago
used 3ds max, game engine is unity, go to unity3d d o t c o m. You can make games from age 10 and up, depends on you. In this video, used biped.
3dcognition 2 years ago
iam waiting so!!!
3ds Max Bones to Unity
when it will start?
doublesob 2 years ago
You can use the same method as with biped, just make sure you are using the 2009 version of the fbx. I have some more notes about it on my website now, sorry for the delay.
3dcognition 2 years ago
it is soo useful! thanks!
doublesob 2 years ago
great new tutorials, thank you !
kozbyshow 2 years ago