Added: 3 years ago
From: EvilNando
Views: 27,685
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  • Wow the ability to select a group of tiles like that is genius.

  • If I may ask, where did you get the graphics? The tiles and all the artwork? Where can I download your game? It looks awesome :D

  • awesome

  • Great job, I'm using this video as a guide for stuff to use in my own tile map editor :)

  • If you program saves with regular c# read/write would the Xbox understand it?

  • Do you think this is do-able in WPF as well?

  • Does this work with XNA game studio 4.0?

  • dam was hopin for a rick roll

  • this gets me so hard

  • Hey EvilNando, I'm making a level editor as well for a 2D Side Scroller/Platformer game I'm working on.

    I'm just wondering what you used for your GUI?

    Right now I'm just using an opensource GUI system someone made that I swiped off the XNA forums, but what you're using looks a lot more like what I'm looking for. (To be specific, I'm working inside the basic Windows Game 3.0 setup.)

  • @EmbraceTheThunder source code available at nandosoft com

  • @EvilNando Oh Sweet.

    Thank you! I am going to be tearing this apart.

    (in a good way.)

  • cool editor... does it speed up the process of development a lot?

  • this does look quite similar to the RPG Maker series. Hey you never know the guys that made RPG Maker coulda used XNA to make it lol.. But hey nice job on this vid man!

  • Really looking nice.

  • What do you use for drawing to a windows form in C#. Do you just use a picture box or do you use something like OpenTK.

  • its a custom control , I override the paint method and there Ill do all the rendering using GDI+

  • Is this done the same as in Nick Gravelyn's videos.

  • sorry if I seem like a noob but I am not very experienced in windows forms (i only know the basics of them) but I would like to try and create a simple level editor in it.

  • Rpg Maker XP rip-off?

  • this is just a level editor for an rpg. Something i can assure you that nearly every 2D rpg ever made, including rpg maker, has.

  • This program doesn't work for me, for some reason; each time I open it up, I immediately get an error message saying it's stopped working. What's going on?

  • very well  !!

  • How do you stick the XNA graphic device manager to the windows form?

  • there is a tutorial on the xna creators site look for it under winforms

  • have you make the toolmenu in xna or a windows form.

  • do you know where i can get something like that???

  • It kinda reminds me of the DX tile tool called Mappy. lol

  • awesome editor, i've got everything working fine in my editor now :) i can select multiple tiles from the tileset and paint a complete tree it once. it doesnt have some of the cool functions and doesnt look as good as your editor, but mine is just for private use for creating maps for my game, so im fine with it. im Martijn btw, the one who asked some question on your site.

  • That's cool, reminds me of "tiled" is it as much of a pain in the ass as tiled is?

  • not at all, in fact the main reason of why I did this was because there was nothing like this freely available on the internet, some of the apps Ive tried were Tiled and TileStudio and both of them sucked

  • Any tutorials or 'how-tos' on how to read the XML file in an XNA program? Im making a RPG game in XNA and Im looking for an editor that exports the map in an array, however if I can figure out how to parse an xml document I'll settle for that. Any help would be appreciated!

  • :( my editor only supports 32x32 textures, so when i need a tree in my game, i have to create it in photoshop or whatever, split it up, and then puzzle it together in my editor.

    i like the way how yours works :D just select it from a big texture and place the selection in the screen, i might try to create something simulair in the future...

  • Looks great!

    Are you planning to release it ?

    Does it support animated tiles ?

  • check my profile for the webpage link

    animated tiles is planned for a future update release

    have fun with the editor

  • u rock!! ^-^

  • Very nice, did you code everything in the editor yourself or is it based on a template project. Also, are you using GDI+ or DirectX?

  • I did it all myself, this uses XNA for the graphic rendering

  • The tilesets are from RPG Maker XP

  • Looks really nice. Is the tileset image something you made yourself? Can it be downloaded from somewhere ?

  • Neat, how long did it take you to make it?

  • Awesome.

    Hey EvilNando, how much experience in programming do you have besides 3dbuzz xna stuff?

  • ahh

    I 3dbuzz's xna never gave me any experience to be honest

    I didnt expected to be that way but its too basic stuff, my experience comes from reading some books and tutorials over the net thats for xna , for c# and general programming well I learned that a long time ago

  • Ah ok, I figured you were an experienced programmer. Were you in the XNA class, I forget?

  • yes I was there

  • where did you get the graphics?

  • good old RPG maker

  • Nice editor, bad music

  • w00t? don't you like joe satriani?

    aww comeon

  • This is great really really impressive! Great video keep up the work!

  • Thank you :)

    Ill be posting a longer video tonight

    showing with more detail all the features that the editor has

  • This is impressive.. You made some really powerfull tools/functions. Great job!

  • Thank you!

    Ive seen your videos also youre pretty good , doing Direct3d and stuff like that !!

  • cool tile editor. how long did it take to make?

  • Like a couple of months, but Im still working on it because it isnt finished yet

  • That's pretty damn impressive. I think that the tools that let you lay multiple tiles and different size fill areas are hella tight. Looks very professional.

  • Wow thanks a lot Falco!

    Ill try make more updates soon!

    :)

  • I lov IT!!!!!!!!

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