I finally understand this stuff. Excellent video, I must have watched it three or four times excluding lots of pausing but I think I get it now.
It also explains why I've seen Dudley's Ultra 2 Corkscrew Cross go into its full animation after a juggle; something I thought was impossible beforehand.
If my reactions are on point I might be able to do it after the FA. Thanks a lot for this guide. It fills in some glaring gaps in knowledge that the game itself doesn't whatsoever.
Hmm, after one hit of any of his Scarlet Terrors you can immediately do another scarlet terror to hit the enemy (EX will work best but can be done with HK) you could even do EX Wall dive... If you trade a EX Wall Jump the enemy is in float, (Like his DF + HK lunging kick) this means you can do anything after except his ultra (the launch will hit, the ultra will not)
& basic stuff, besides one hit of terror in to EX terror you can do DF + HK -> Scarlet terror or EX Barcelona
With that reset the MP hit meaty, this means that in the MP's hittable frames, it hit on some of the later frames, increasing the amount of frame advantage Mak had.
13:51 thats the worst round of Sagat's life lol...thanks for the info..it does look a bit too complicated to learn the notation but it will make me dig deeper for the potential of juggle combos...the Dhalsim combo was particularly interesting. The Seth combo with LP into MP SRK was of interest to me aswell I didn't know you could alter his uppercuts hits based on the P you used that gives more potential to the combos I've been trying to "invent" with him just trying to learn EVERYTHING he can do
I would like to thanks everyone who is involved in these particulary tutorials. It take time and a lot of knowledge to make an ressourceful video such as this. But for beginners or even kids, it might be a bit too complicated in my opinion.
Correction at about 6:00, It is not precisely when they drop to their knees. Typically, it's when the head starts to bob backward. I understand that level of detail is unnecessary, though.
Yeah i knew, however i didn't want to overload people with intricate details (For example moves have alot of hidden hits, which i also didn't display) i just chose something people could look at & easily see, Dan for example is clearly hittable even when he drops to his knees, messing up combos sometimes :P
I think I need to get to grips with the basics first. Back to the fight stick..........
TheSarmps 1 month ago
So...I understood your video but can't do any of it? What kind of nerd am I ? lol
GoldenerFoetus 2 months ago
that seth combo
KIRAjti 7 months ago
This just makes me not want to play now. lol
GotenMaxwell 8 months ago
I finally understand this stuff. Excellent video, I must have watched it three or four times excluding lots of pausing but I think I get it now.
It also explains why I've seen Dudley's Ultra 2 Corkscrew Cross go into its full animation after a juggle; something I thought was impossible beforehand.
If my reactions are on point I might be able to do it after the FA. Thanks a lot for this guide. It fills in some glaring gaps in knowledge that the game itself doesn't whatsoever.
Zaxex 9 months ago
any way i can apply this knowladge to vega?
icebreaker753 1 year ago
@icebreaker753
Hmm, after one hit of any of his Scarlet Terrors you can immediately do another scarlet terror to hit the enemy (EX will work best but can be done with HK) you could even do EX Wall dive... If you trade a EX Wall Jump the enemy is in float, (Like his DF + HK lunging kick) this means you can do anything after except his ultra (the launch will hit, the ultra will not)
& basic stuff, besides one hit of terror in to EX terror you can do DF + HK -> Scarlet terror or EX Barcelona
petey86 1 year ago
@petey86 you can df+hk to ultra 2 also
jeffhizzle 1 year ago
@jeffhizzle
Yeah you can, but in terms of good application in an actual fight, it'd be quite unlikely you'd hit the opponent at the required height.
petey86 1 year ago
@petey86 You can do it with them grounded. Just have to quick charge.
jeffhizzle 1 year ago
@icebreaker753 You can also hit a ST after a light RCF if the opponent is hit in mid air as the opponent is put in a juggle state.
JacopeX 1 month ago
11:17......wow. O_O
TutNStrut 1 year ago
how did u do that medium punch, fierce punch combo with makoto?
MHTakaoka 1 year ago
@MHTakaoka
With that reset the MP hit meaty, this means that in the MP's hittable frames, it hit on some of the later frames, increasing the amount of frame advantage Mak had.
petey86 1 year ago
You're Makoto and Gouken are amazing! Love it dude, and feel informative. I learnt alot (Y)
mariotaz 1 year ago
13:51 thats the worst round of Sagat's life lol...thanks for the info..it does look a bit too complicated to learn the notation but it will make me dig deeper for the potential of juggle combos...the Dhalsim combo was particularly interesting. The Seth combo with LP into MP SRK was of interest to me aswell I didn't know you could alter his uppercuts hits based on the P you used that gives more potential to the combos I've been trying to "invent" with him just trying to learn EVERYTHING he can do
wDawks 1 year ago
that ibuki juggle is one i've been trying to do for months and still have trouble with
lorndarken 1 year ago
Interesting... this actually helps me out a lot. Thanks a bunch!
yhposolihP 1 year ago
Awesome video, i actually made sense of the thing now. Hopefully it'll open up some good combo potential
Gamrahhh 1 year ago
I would like to thanks everyone who is involved in these particulary tutorials. It take time and a lot of knowledge to make an ressourceful video such as this. But for beginners or even kids, it might be a bit too complicated in my opinion.
BlazenT 1 year ago
oh my god its making sense!!!
mdupre0423 1 year ago
nice from you to do this, (&) good job
his1nightmare 1 year ago
ok, too many abbreviations....... I have to re-watch to get your points
600baller 1 year ago
This is a very good video. You broke it down very well.
Snoooootch 1 year ago
i wish that dudley juggle was more practical
good explanation of the juggle system... i think most mid-level players have a decent idea, but this is best.
does any frame data out there include the juggle properties of each move?
Mateo151 1 year ago
@Mateo151
There's some very basic references on Event hubs, however it's not completely accurate.
petey86 1 year ago
its a dualshock 3, as in two.
Duel means a fight. stands out on the first screen...
lukesama 1 year ago
@lukesama
Yeah i noticed it after i'd completed the video, i didn't have the capability after to change it, someone else mentioned that to me :P
Thanks anyway
petey86 1 year ago
comic sans ms.
peeemp 1 year ago
Hmm.... In the Ken ultra 2 bit, JP2,3,6,7, and 8 missed even though they had the right numbers. Did they simply whiff because Balrog was too high?
Thanks a lot for this guide. I'll be using it well, or die trying.
rizhall 1 year ago
@rizhall
Yeah that's correct, i did intend to display a different animation on whiffed hits but i kinda forgot.
petey86 1 year ago
like WOOT with gouken!!!
TheSpaindude 1 year ago
Wow this is soo awesome...very very helpful
RajmanGamingHD 1 year ago
Thanks for this I was gonna do this myself but Ive been to busy.. once again thanks
SmexyMillz 1 year ago
Haha you're welcome Pokey--great to see that you went through with all this and grats on front page! That seth combo at the end is pretty nuts.
~~Kich
EchoLocation8 1 year ago
@EchoLocation8
Cheers dude
petey86 1 year ago
@EchoLocation8 The gouken combo was good.
icyrazor 1 year ago
that last combo with seth... OMG WTF!!!
Biginitiald 1 year ago 2
Im in love
shovolds 1 year ago
the dudley combo at 11:23 jesus...
Realsonicfan 1 year ago
Comment removed
EchoLocation8 1 year ago
@EchoLocation8
thefiremanscomin 1 year ago
great video! so educational.
SpikeRazorshards 1 year ago
Awesome writeup-video man, keep up the good work.
xNewAgeWarriorx 1 year ago
can a nigga get some sound
DgDynasty 1 year ago 2
awesome, thanks man, watched the whole thing several times :D. i owe ya one XD
JanembaJanemba 1 year ago
ah.. too much text.. I'll pass.. bah. X_X
acidglow 1 year ago
nice pokey :) u goin into detail here! Looking forward for more vids
BurningFlame08 1 year ago
fucking hell....
andrewenson 1 year ago
Correction at about 6:00, It is not precisely when they drop to their knees. Typically, it's when the head starts to bob backward. I understand that level of detail is unnecessary, though.
Organous 1 year ago
@Organous
Yeah i knew, however i didn't want to overload people with intricate details (For example moves have alot of hidden hits, which i also didn't display) i just chose something people could look at & easily see, Dan for example is clearly hittable even when he drops to his knees, messing up combos sometimes :P
You are right though.
petey86 1 year ago
On the one hand, this level of devotion is very impressive.
On the other...WOW...
SithLordRagnos 1 year ago
Nice! Keep up the good work man.
TheUltraNitro 1 year ago
Um, is this okay to post on ComboVid or are you still working on stuff?
sonichurricanedotcom 1 year ago