@nuxXL I think he made the wheels, then a hole in the middle, a cylinder in the hole, made the wheels to be rigid bodys with dyn motion, and the cylinder in the middle rigid body with no dyn motion.. That's the way I would do it :)
@sabotaz90 hi nuxXL, the wheels are not keyframed. i used a ball-socket-constraints (RF4) for the wheels. In Realflow 5 and Realflow 2012 you can use the new multijoints for wheel rotation. thanks for your comments.
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VarrIIcZzZ 3 months ago
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In C4d You are able to make an axis
AnimatorC4D 7 months ago
NO 0:13!!?!? WHAT IS THIS
W8ter5 7 months ago
looks like wet sand to me
chellovack 9 months ago 17
tutorial needed
doublesob 1 year ago
How did you make the Wheels spinning ? I mean fixing the Wheels but theyre still able to rotate.
nuxXL 1 year ago 3
@nuxXL I have a small feeling (since there is no change in wheel velocity) that he just keyframed the wheels moving and set a rf emiter above it.
TS0AF 1 year ago
@nuxXL I think he made the wheels, then a hole in the middle, a cylinder in the hole, made the wheels to be rigid bodys with dyn motion, and the cylinder in the middle rigid body with no dyn motion.. That's the way I would do it :)
MrMeierRecordz 6 months ago
@nuxXL he just key framed them
sabotaz90 4 months ago
@sabotaz90 hi nuxXL, the wheels are not keyframed. i used a ball-socket-constraints (RF4) for the wheels. In Realflow 5 and Realflow 2012 you can use the new multijoints for wheel rotation. thanks for your comments.
geminus3D 4 months ago
hm...is it a mesh?
orpekas 2 years ago