Added: 2 years ago
From: phreakindee
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  • Were all of these consumer cards? Some of them look pretty intricate and expensive.

  • @gadjox They were available as consumer products, but they definitely weren't all priced at average consumer prices. Prosumer, I guess you could say. Cards like the LAPC-I and Gravis Ultrasound cost upwards of $400-500 new.

  • I love it when I discover a new awesome YouTube channel with tons of awesome geeky PC videos.

  • I like the 1:04 version best

  • @MrWatsuG Me too! It is the most haunting and serious.

  • to me the IBM PC speaker sounds the coolest

  • I'm happy somebody else out there remembers the Game Blaster. What a POS. I used to listen to recordings of the Adlib with envy, and I almost never forgave my best friend for getting an MT-32.

  • So if i understood correctly, this is the same midi file played with different sound cards?

  • @MrNeskio For the most part, yes. It's as close to the same musical composition as possible played through the differing sound standards. Several of them aren't exactly "MIDI" files, but they're similar in concept. And of course, the last one is a group of live musicians, not synthesized at all.

  • @phreakindee Understood, thank you!

  • I keep coming back to this! One of the best videos on youtube ^^

  • listen to adlib directly after listening cd audio, it sounds so flat!

  • So which PC sound card here best compares to the Amiga? It's a pity the Amiga sound spec fell behind because Commodore were too lazy to develop a replacement for Paula.

  • Did you update this video? I remember the game blaster sounding much fuller and dirtier...

  • my all time favorite youtube video. this video also got me hooked on phreakindee (his videos, not him personally :). it is also a part of my audio equipment testing suite :)

  • 22people had PS1

  • The Roland soundcards = WIN! =) Always wanted one but never could afford one, especially back in those days they were close to 4 digits in price. Gravis Ultrasound was decent too but to my ears the Roland cards simply produced more soothing samples.

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  • Gameblaster sounded like Gameboy. LOL.

  • Man, stereo sound, headphones, Game Blaster and this game do NOT mix.

  • The Microsoft Wavetable Synth is a modified version of Roland Sound Canvas(I think, I do know it is from a Roland Card).

  • @JUSXTREME96 I'd +1 that.

  • I was always curious about the Disney Sound Source. That dongle thing was always an option in my early games, yet I have never known anyone who actually owned one.

  • @ImoenOfTelengard If you're curious, check out my video on the Covox Speech Thing (the device the Disney Sound Source was based on). I talk about the DSS and what those parallel port devices actually did. They're pretty impressive for what they are.

  • Man, I remember how amazed I was when the Roland one from 1988 came out, I said "It can't get any better then this!" to myself, oh was I wrong.

  • Ultrasound to conquer all!

  • General Midi all the way :D

  • are the Roland cards made by the same Roland company that makes keyboards?

  • @eyin90

    Yes.

  • i miss my AWE32, what an impressive card it was

  • I wanna say that I prefer the Roland cards over even the newest cards. Those sounded freakin awesome!!

  • I see you included IBM pc junior after the pc speaker, I thinkn the one after adlib is the atari st version (which had a similar sound chip to the pc jr).

    Roland mt32 is epic, sc55 almost reminds me of barney.

  • AdLib was always my favorite.

  • Those Roland cards seem to be the best sounding

  • man that 1988 game blaster is all over the place. wtf

  • THIS IS THE GREATEST THING I HAVE EVER SEEN IN MY LIFE. I CAN DIE WITHOUT REGRETS NOW.

  • Awesomeness. Out of curiosity, which card (excluding the final era) is your personal favourite? The Roland just beats everything for me, it sounds near live as well and growing up we actually shelled out for one of those expensive bastards even though we also had a sound blaster, I always set everything to Roland if available though. I think it was the SCC1 midi.

  • Thanks for that! There were two notable cards I could add though: Creative's first soundcard (Creative Music System or CMS) which I guess was remarketed as Game Blaster, and Media Vision's Pro Audio Spectrum. :)

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  • Nice clip. Would be even better if each sound card had a caption explaining a bit of what made it an advance over previous tech.

  • How very interesting. The music from the SE version heard in your video sounds VERY different than it does in my copy.

  • I love the Monkey Island theme

  • good video... can you do a video of paula (amiga computers) and sid (commodore 64 computer) audio chips, both playing the same melody?

  • @miky96forever I know the Amiga had this game, but the C64? No. There was never Monkey Island on the C64.

  • @TeamRocketReviews well, imho, you can do this with another melody, if there is a game for both amiga and c64.

  • The 1987 Adlib says "(C) 1990" on the card. :D

  • @AsperinpOT Yeah, that's when that particular card was manufactured, although it was introduced in '87.

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  • This theme's so awesome, it doesn't even suck on a crappy internal speaker!

  • adlib & mt-32 win hands down

  • the 1987 one is tight

  • Wow, great vid.

    Its a credit to the composition of the tune that they ALL sound good, only in different ways :)

  • This was great! Thanks for sharing!

    ...what? 21 dislikes? It's probably 21 of those people that compare .mid to .mp3 ...

  • PC had no sound till soundblaster 16 hit the market around mid 90s.... C-64 all the way!!!

  • very verY cool i like 8 bit sound ;D)

  • I remember Gravis Ultrasound makin music-making on trackers way better when it was launched.... :)

  • Best sounding one is without a doubt the IBM PC speaker from 1981.

    I have one of those computers in my basement. Now I have to dig it out and get my hands on a compatible version of monkey island so I can make a longer recording to put in my phone :)

  • Ha the Game Blaster sounds a lot like an C-64!

  • Man, The Secret of Monkey Island Special Edition is amazing. Pressing F10 for nostalgia? CHECK!

  • nice but you forgot Sound Blaster 8 bit

  • @sergelac With good reason! The 8-bit SB cards used a Yamaha YM3812 chip for music, which is identical to the one used in the AdLib card shown in the video. Including the SB cards would have been totally redundant.

  • @phreakindee What about the SoundBlaster 16?

  • @phreakindee So that means the Soundblaster is basically a clone of the AdLib?

  • @TeamRocketReviews Music capabilities only. AdLib does not handle sampled sound, which was SB's main event.

  • @phreakindee Unless the music used Duel OPL2's or was MOD based

  • The Roland LAPC-1 sounds like cd quality, so if you could afford it back then, you get amazing quality for 1988 compared to the other cards.

  • @Classicvideogames1 Or you could buy a MT-32 and hook it up to the MIDI ports for the same effect.

  • Actually, I may be wrong about OPTi, and I know I'm wrong about AdLib. I know our Windows 98 had Wavetable (actual good wavetable, not Microsoft GS Wavetable Synth) and Media Rack, and our Windows 95 had an OPL3 card, not OPL2.

  • tandy is the best one

  • Ah, AdLib music. That really takes me back! Amazon Trail, Hunchback of Notre Dame Topsy Turvy games, Toy Story Animated Storybook... a whole s***load of programs that used old-school MIDI, and I cannot get enough of it!

  • Where was the Amiga sound? :D

  • @tjockfet I'll tell you where it's not. Not in evolution on PC audio...

  • lol whats funny is the old 1981 IBM sounds the best out of all of them IMO lol

  • The Roland LAPC is the card I think that first of all and most properly seems to give the sound most akin to what the end product was supposed to be. Either way, great video.

  • /great vid again :) I never had a chance to hear most of this sound cards. Its really hard to say which one sounds best. I remember that Gravis ultrasound was some kind of highend, but none of my friends had one. Today i have to admint, that its not that good.

  • No wonder the LAPC-I has great sound, ITS HUGE!!!!

  • I prefer the ones that came before the Roland LAPC-1/MT-32. Everything that came after had too much bass. I don't like bass for some reason. In fact, that has a lot to do with why I'm not a huge fan of modern music.

    You got all these people who are really good at making the loudest, most obnoxious thumping sound that technology can allow, which is fine.... but where are the musicians?

  • the 1987 one sounds like it could be in runescape a couple years ago

  • amazing

    

  • Very cool. Thanks for the vid.

  • The roland sounded better with the bit of reverb (at least I think that's what I heard :P) just before waveblaster

  • Great work, one of my fav vids to share showing how different legacy sound cards were! TYVM!

    Now if only there were more card types shown. I happen to have at least 12 isa soundcards not listed, from the original sound blaster pro to crystal chipsets, mwave, opti , etc.

    Let me know if you ever want to redo a version 2 of this. I be glad to help the project! =)

  • @waytostoned The purpose of this was only to show "major steps" in IBM PC sound card history, as played through MI's theme song. I certainly wouldn't mind doing a much more involved video sometime, showing like a hundred sound cards or something :D

  • @phreakindee If you choose to do something like this, or a similar video, I think it might be interesting playing one song continuously and changing cards where the previous left off. Only downside to this would be that some parts of the song might play better than other parts on different cards, and comparing the same part of the song is the only strong comparison available.

  • @Scrooj1 That is exactly why I chose to do it this way instead of crossfading. A direct comparison is what I was going for, and I find this method worked better when creating the video.

  • @waytostoned Oh my God! I loved OPTi! Our old Windows 98 had an OPTi card with Wavetable and the awesome program Media Rack, which could play MIDI files and record (and play) WAV files, as well.

  • so awesome! thanks for this great video!

  • 2112th liker :D

  • THANK YOU for doing this! Awesome! :)

  • Its funny how we went from simple bloops and bleeps to today's PC audio.

  • Quite like the MT32. Funky.

  • Would I assume that the AdLip was FM-based, like the Genesis?

  • @Novetrix Yes, it's a Yamaha FM synth chip, very much like the Genesis. I have a set of videos on the AdLib card if you'd like more info :D

  • i like the IBM pc-speaker-bieber-ting and the sound blaster. but the mt32 is a also good

  • The SCC-1... _almost_ sounds better than the MT-32--it comes REALLY close. I'd really have to call it a tie. They trounce everything else. The video actually gives a poor example of how the MT-32 really sounds for the game.

  • I'm wondering if there are VSTs that can emulate all these sound cards. Would be cool to have all these sounds to my disposal.

  • @RetardicA Get some soundfonts.

  • I remember when I upgraded to a SB on my 386SX PC. I even had a SCSI drive.

  • I wonder why the SCC1 and the LAPC1/MT32 are so different?

  • @Zanik99 The SCC1 is based on the Sound Canvas specification (the Roland SC-55) while the MT32/LAPC-I uses Linear Arithmetic synthesis (like the Roland D-50). The SCC1 *could* emulate the MT32, however.

  • i love this video,better than justin bieber

  • Roland MT32 FTW !

  • Why does Tandy's SPEAKER sound worse than the original?

  • @merkur32123 It's not a very good example of what the Tandy chip was capable of, really. Check out the game Zeliard for an example of excellent Tandy music which FAR surpasses the IBM PC speaker.

  • Sir I love this video.

  • When I play this game on Dos Box the intro music sounds as if it was played from Adlib.

  • @gothicfan51 That's because that's what DOSBox emulates by default - a Sound Blaster 16, which uses OPL2 of the Adlib

  • nice

  • PC Speaker FTW!

  • i loved my adlib compatible card back in the day.. though whenever i needed money id sell it to a classmate for $40.. then end up buying it back a few months later when they'd upgrade :) till i finally got a soundblaster!

  • This song is going to be in my head all day!!

  • Btw, Clint. Do you actually have a Creative Music System/ Game Blaster card?

  • @ImperialProductions Not an original one, no. I have a Sound Blaster 2.0 with the CMS/Game Blaster chips installed, but I'm missing the third chip which is required to use them properly. Sucks.

  • @phreakindee Damn that must be annoying. I hope you can find it!

  • sounds like runescape

  • The MT-32 was actually from 1987, not 1988, though the LAPC version in the picture was indeed later.

  • I bet that Roland Mt 32 or whatever it was called card was extremely expensive when it first came out.

  • @Audiomancer It sure was. It was a big external unit and it cost $550, but it was also geared more towards musicians and could be used with a MIDI keyboard, not just a computer.

    The PC-only internal version pictured in this video was a little cheaper, only $425, haha.

  • the last isn't with 'live' instruments. they were sampled. btw these instruments exists + midi generated notes.

  • @thiagotecnico Tell that to the musicians that played those instruments live in 2009 for Monkey Island SE...

  • @phreakindee you mean these? /watch?v=mYZXNVHVfhc . no.

    in ur video is sampling. i liked your video by the way. if you want a 2011 version, i can remaster the music score (midi) in 'Reason 5' way better than lucasarts remastering :)

  • @thiagotecnico No, I don't mean that at all. I'm talking about the game - Monkey Island SE from 2009 for Xbox 360, PS3, PC etc. The entire soundtrack was redone using instruments played by artists in a studio, & this info comes directly from LucasArts themselves. I really do not know why people insist on arguing this, because you're arguing the the people that made the game, not me. Maybe they lied. This is the track, played using real instruments, from the '09 game's menu: watch?v=KtEJEwIpanE

  • @phreakindee If it's true that it's real musicians in a studio, then so be it. However, I'm not going to blame someone for thinking that it's sampled, and badly at that, for something that is professional work. It could be a decrease in quality because of YouTube, I don't know:) Since I'm already writing, I look forward to seeing new videos of yours pop up on my homepage. My wife has even grown fond of them:)

  • the jump to the adlib was amazing

    the game blaster seemed awesome

    everything following other than CD audio seemed a slightly altered (just different, not better) version of the game blaster.

    the CD audio is awesome.

  • gotta love the first example ^^

  • One of the patches for GUS allows it to emulate MT-32. So that's probably the way they got GUS "support"...

  • @LaukkuTheGreit Hmm, that is quite possible, I didn't think of that... I still feel it should be included, as the GUS I feel was a major player in the sound card battles of the time.

  • Wow, PC speaker version is impressive considering how limited it is!

  • the gameblaster made it sound like it belongs on the sega master system. thats something i never knew.

    thanks for the vid.

  • To my ears MT-32/LAPC-I win then Adlib comes second and the rest just sound off/wrong. I've only owned Adlib clone/GUS ACE/XG card so at most I may be biased toward Adlib.

  • @fourbarposer all computers come with a pc speaker broski

  • @ratix98 Should've added a disclaimer that I disconnected the beeper from my first PC that had one. And the ones I've built since I've not added internal speaker/beeper. Today however the windows beep driver has to be disabled to avoid unexpected beeps.

  • FIRST IS BEST!

  • I just found out that the Soundblaster 1 is compatible with the Gameblaster. So setting SBTYPE to SB1 in the DOSbox configuration file will cause to play Gameblaster sounds correctly. For GUS sound in DOSbox we have to download a properly set GUS driver directory and in the configuration file modifying the GUS setting to TRUE and specifying the location of the driver directory at ULTRADIR.

    But yes nothing compares to the original hardware.

  • The Gameblaster (also called the creative music system), was pretty much 12 PC speakers at the same time

  • I tried Monkey Island in DOSbox earlier with all kind of sound emulation (EGA and VGA floppy versions), well what I heard was Gameblaster and Soundblaster exactly with Adlib sounds, and all the Roland sounds were just midi sounds with very stupid instrument combination (or what is it called in english). I didn't know that there is so much difference when we use real hardware... And neither DOS versions of MI seems to support GUS...

    I love that LucasArts adventures have so nice PCspeaker musics.

  • @1xWertzui Yes, it's amazing how much different the real hardware can be! One of the reasons I collect hardware as I do.

    The GUS music is one of the Monkey Island CD-ROM editions, as far as I know, one of those which came in the early nineties. I could be wrong, the sample came from Crossfire Designs.

  • @1xWertzui The reason different cards sounds so different just when playing back regular MIDI music is because different cards use different wavetables. The same principle goes for earlier audio standards as well, similar sounding waves in the same coding positions (of course that's handled by drivers, but on code level the calls remain the same), was neat with non-standard and yet compatible hardware. (As said though - you still needed driver support of course.) Lovely nostalgic vid!

  • This music always makes me smile. Such nostalgic bliss.

  • damn... Secret of Monkey Island supported everything...

  • Game Blaster is fckn cool! I love it. It's sounds like Enterprise 128, much better than ADLIB.

  • @benedekco Enterprise 128? HOW RARE!

  • nice vid

  • DOSBox can emulate all of these sounds.

  • @Microsoftultimatefan

    AWE32? I don't think so!

  • The Game Blaster sounds like PC speaker.

  • Does this game have support for Sound Blaster?

  • I am assuming that the last one is the graphics card that is built into computers that can create almost any sound. But for some reason, they still sell sound cards.

  • That was beautiful <3 I got so much nostalgia there.

  • 1:25 HOLY SHIT

  • @MrGameboy1989

    Yea, I think it is the greatest of all

  • @HoneycombAgent Haha, who is that, the official sound card police? I don't need to explain anything, this is just a simple video showing a sample of the major sound cards for a game. It is not meant to be a comprehensive study or an in-depth review or anything at all but a diversion...

  • @HoneycombAgent Nope. This is meant to show the main cards PC Monkey Island officially supports music for. I've never even seen a specific 18-voice OPL3 version of the song in any of the MI games, much less the rarely-used OPL4. If I wanted to include those, I could have also included any number of other formats and wavetables and whatever the crap else. This is just a selection of well-known steps in sound card history, other stuff would crowd things up. If you want those, make your own video.

  • @phreakindee

    Data sent to CDiFan237

    Good Luck explaining it to him when he plays it on his soundcards.

  • Wow, I love the sound of the first Roland card!! :o)

  • Best Video Game ever. The first one took me a year to beat. But tales of monkey island took me about 3 weeks with the hints turned way down. They don't make them like they use too.

  • Wow, well done! Love the progression over time!

  • It looks to me as volume button

  • That GameBlaster is like sex for my ears. ^_^ 8-bit FTW!

  • @JTCPingas09

    You like that electronic sort of noice coming through the card?

  • THAT WAS FUCKING AWESOME!!!1

  • It sounds bad ass on all of them.

  • The 1988 Roland sounds so cool, and the Gravis UltraSound just sounds slightly breathy. I have to say, nice vid.

  • Does the GameBlaster have a built in mini speaker? I mean that little circle at the top of the card.