Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (26)

Sign In or Sign Up now to post a comment!
  • I hate you i spend 2 days watching this tutorial and even bought 3dmax 2010 while i have 2012!

    so i can do exact same but you stop at showing us how to export i tried export and i think i did right but after i import everything to imvu creator avatars 1 standing and 1 upside down.

    grrrr !

  • @contr0lo Did you bother to read the step by step tutorial in the description?

  • @MicrosoftsourceCode

    Yes i did i did everything same only i made my own action couz i didnt have 2010 tutorials folder in my documents and part at

    30) Export the pose skeleton

    31) Export the pose mesh

    32) Export the pose materials

    i tried and i think i make mistakes there i will pay you 50 dollar (paypal no joke) if you help me

    i will pm me mine avatar name im always online

  • no what i was meaning that the video is im sorry if i made you mad i didn't mean to i was just letting you know so it don't happen again like i said i didn't mean to make u mad i just wanted to let you know all the other videos aren't like this i can hear them just fine but have a good day and keep making videos ^.^

  • @lilmama411411 I am not mad at you. I often get distracted by the thought of my next door. Neighbours wondering why I am talking to myself.

  • not to be mean but ur really quite

  • @lilmama411411 Do you mean my voice is too low?. I don't like shouting at anyone in order to teach. I don't mind criticism if it will mean I have to make a better video. Sorry but when I hear my voice I get sleepy too.

  • @lilmama411411 If you want any help making stuff just ask. I have not finished my last one cause felt like taking a break and a think about how to finish it

  • 1. Select Biped, any part

    2. Go to Motion Panel

    3. Click on Mixer

    4. In the Motion Mixer, click the top track to select

    5. Mixer menu > Tracks > Convert to Transition track

    6. Mixer menu > Tracks > New Clips > From Files

    7. Browse to your BIP file you want to load, and open

    8. If the animation time for the BIP is longer than your scene time, click the Zoom Extents and the Set Range button in the Mixer tool bar.

  • @SleddLine

    9. Repeat steps 6, 7, and 8 to add more BIP files.

    10. Play the animation and adjust the amount of overlap, and/or clipping of the tracks (see the Help file).

    11. To combine the “mixed” motion into a single BIP file, click on the name of your Biped at the top of the left pane in the Motion Mixer dialog (if you only created one Biped and did not rename it, then it should be Bip001.)

    12. Mixer menu > Mix > Compute Mixdown. A mixdown track will appear below the other tracks.

  • @SleddLine

    13. Mixer menu > Mix > Copy Mixdown to Biped

    14. In the Motion Panel, turn off Mixer Mode in the Biped rollout. Notice you have animation keys.

    15. In the Biped rollout, click on Save File and save your newly created BIP file.

  • @SleddLine I started making a tutorial that starts of like yours. But I realized many people just want to make 2 character still poses. So I am half why though finishing a cooperative action tutorial showing how to use the IMVU coop file and the RiggedAvatarMASTER also called the Female04_Anime01_IDLE_MASTER. I will do a mocap tutorial on editing and making multi looped animation soon after

  • @SleddLine

    products_id=11270193 look up this half ass couples pose i made.. Not as great as a 3ds max couples pose...but it worked. Thats from the sticker thou. But recently I was working on a couples pose by building the biped movements from scratch as a test, but MisVix told me the other night that she been using the CO-OP file. I would love to see that tutorial once your done.

  • @SleddLine The origional IMVU developers and a few choosen ones knew how to use all the IMVU files. But when I join in 2006 IMVU changed the crediting system making it harder for them to earn real money. Many were fired or left and did not want to pass the information on. The fewer people that knew how to use the files the more credits it made for them

  • @SleddLine At about the same time a developer by the name Anshe Chung came into the sence and brought IMVU forwards a few light years with animated dance poses. I suspect Anshe is just a very clever games software enginer who new his stuff when it came to 3ds MAx and game engines. When I tried to find out how to do coop action in the IMVU fourm I was given fake instructions in a very belivable and sincre manna. weird ppl on that fourm man!

  • great tutorial, i just tested this with different animations. i was a bit off with lining them up. But i see where i could of made it better.  All in all, every step was well stated and it worked out perfect.

  • @SleddLine any chance of you uploading your creation or how you did what you did. I am still planing on doing a tutorial on how to edit and key frame motion capture files. Even the most messed up ones can be made to look good. I just need to figure out the rest of the tools in the biped edit roll outs. I would have put up more tutorials but I am having problems with the copy posture and copy pose.

  • @MicrosoftsourceCode Well there is one thing that might help ya out. its splicing more then one motion capture file. I found some steps that made it easy but i forget where i found them... but i did copy them to notepad so i will post it for you to try out for yourself. It involves using the Mixer menu inside the motion tab.

  • how do i import the the female AVI (Weighting in in to 3ds max )

  • @mikeshome1 To import Avatar you go to import and then choose merge. Find the file you want to merge and then select the items you want to import

  • I have downloaded the COOP-MASTER file and Joystick controller for making couples poses and been running into problems exporting. Im assuming after watching this video that i need to isolate the two Female03MasterRoot nodes and create a rig like you did to export the mesh...is that correct? because atm all im getting is the "select one and only one mesh to export" error when i try to save my .xmf with the Cal3d exporter.

  • TT is a face expression means pissed of like T,T or T_T or >:(

  • @Suprem3Gamer LOL check the description. You only use one IMVU character avatar to make both XAF files. The COOP-Master is a red herring when it comes to coop animation. What I mean is you can not use them for 2 character animation in IMVU. I choose to use the bipedRig_Basic file 1st because it is easier to use ready made animation. If it's just a few frames or a still pose then you can edit the bip file to suit. Ok I am going to make a quick tutrial update on coop action.

  • damn it, no one tells to what format should export the mesh from 3Ds max TT

  • @Suprem3Gamer I have no idea what 3Ds max TT is. But I can tell you I had a job figuring out how to do the cooperate animation. Nobody else that know how to ever bothered to make and upload a tutorial so I did. Don't give up. You want to work through the Max tutorials and look for information to do with gaming. When you try and import a mesh into your game engine it should ask for the format. That should give you a clue.

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more