Added: 4 months ago
From: kentliu
Views: 34,014
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  • the oracle seems like a unit that will piss people off but isnt even that fun to use. the tempest looks pretty sick though

  • soooo now toss has air and ground colossi >.>

  • i would have been happy if colossai actually aimed their lazers up to shoot the mutas. haha

  • Oh hey, lets give toss the ultimate counter to mutas, so that zerg will NEVER beat protoss. And no, i dont play P or Z.

  • Can't wait for tempest to kill those damn mutas.... T_T

  • Is this the honey badger dude?

  • Comment removed

  • Instaed of mass voids these things will attack me oh no

  • phase shift (skill description) "massive structures are immune" and which are those?

  • @MostazalsLord Nexus, CC, Hatch and upgraded I guess.

  • @Indy7272 k ty

  • @MostazalsLord maybe massive constructions refer to Comand center, Nexus and Hachery since they look bigger and take more ground space to be placed.

  • Will any of these new units hit multiplayer as canonically speaking,these Protoss Tempests are the successors of the Carriers.

  • ORACLE HAS 100hp ?!?!?!?! fuck that shit

  • srry for bad grammer

  • the tempest looks really useless unless u got like 5 of em then they could 1 shot grouped Mutas

    it alos looks like a unit that supports the rest of your army kinda but 11 thing is stupid Mutas=Tech 2 while tempest is Tech 3 so im pretty sure tempest if for dealing with MMM bioballs and Roaches and hydralisks since it says it has good range plus the AOE damage

  • it appears that the oracle is going to be that Pain-in-The-ASS harassment unit... blocking tech and minerals that really just sounds REALLLLY annoying

  • preordain means to decide beforehand - does this mean when the spell is cast, you decide what your opponent builds OR do you merely receive intel about unit production?

  • 0:56 YEAH CHRIS MEXICAN

    (and yes, i know its mexin)

  • @nealnp Metzen* lol

  • actually the oracle is pretty sweet i didnt no preordain worked for 2 minutes straight

  • i might just spamm those captial ship and destroy

  • Wasn't there a unit called the Tempest back in the really old Starcraft 2 trailers??? Like waaaay before the game came out, before the first delay?

  • @KingDeadly626 yea, it was supposed to be like a small unit. kinda like an hoverbiker it looked like.

  • @hwile

    No, that was something called the Soul Hunter--least, I think that's what it was called. The Tempest back then was essentially a DT recolor of the Carrier that could attack ground units and had a shield kind of like what the Immortal had, but it was next to useless against air.

  • @KingDeadly626 the tempest in sc2 alpha was a dark carrier with shuriken fighters instead of interceptors

  • are carriers and motherships still available in the heart of swarm editor

  • @Chuabaca Yeah I imagine they will be. I think it's likely that they will still turn up in the Protoss campaign in the next expansion.

  • why is there dalaran music? lol

  • This player....jesus.

  • 200 200 4 one replicant? and 4 supply? wtf?

  • Why the fuck why they change carriers that's the fukinf main UNITs that make Protoss fucoing awesome

  • how much base armor does the tempest and oracle have??

  • REPLICATE BEST UNITE EVER BLIZZ MADE FOR RTS !!!!

  • does anyone know the tempest movement speed????

  • @rpgalon don't know exact, but I'd say around the speed of a viking

  • "O wow, wow, that's frikkin retared. That's so, like, stupid."

    "Why?"

    "I don't know."

    Really dude?

  • @S2076 It's retarded because everyone wants an expansion, but when they get new units, they HAVE to complain about them it. It wouldn't be starcraft 2 if that didn't happen.

  • MY CARRIERS

  • though replicants / oracles seem to be stupid lol

  • the fucking tempest looks AWESOME

  • @Plismeh I first thought they look stupid, just a bigger phoenix basically. I still think so, but their attacks are extremely strong. They do AOE attacks and have decent movement speed. I think they would make good combo with phoenixes to harass with.

  • replicate enemy scv - game over

  • @hoberator Yeah, 200/200 for a worker unit, plus you gotta climb the tech tree, sacrifice supply and resources investing in it, to do what exactly? Go ahead and replicate an enemy unit and it will be game over. For you.

  • replicants 200min 200gas? thats op...RIP carriers thumbs up if u agree

  • @GeneralGrievous10 You cannot use them on massive units. Notice in the vid, I tried to click on the carrier first, but it selected the warp prism instead.

  • @kentliu I supose u cant replicate SCVs or Probes....In broodwar i liked to mind control workers with dark archon so i could build and make zerg/terran units and structures...

  • @GeneralGrievous10 Infestors.

  • yeah like so stoopid so crazay.

  • @dilt4 lol, ya i know... I was very distracted trying to aim phone camera, click stuff, read descriptions, and talk to my gf at same time.

  • noooo i dont like the new toss units! I want carrier back :(

  • does protoss still have warp in right?

  • @Luisml8 Removing Warp gate would be retarded :/

  • @Safhata warpgate is a great mechanic but if we didn't have it then gateway units can get a buff and will be viable without AoE longer

  • @dbannonaxus Sounds pointless to me.

  • @dbannonaxus I am a protoss player myself, and I think non-zealot units should get a build time decrease at the gateway. The warpgate tech is a really lame mechanic that almost has no disadvantages to use. The only disadvantage is that you cannot macro and micro army at same time. By reducing buildtime of units, I think gateways can come back into relevance in the late game.

  • @kentliu im toss too and it is kinda odd that warpgate is better than gateways in every way and it is also odd that the new technology of warping in on the field is better than the older warping in the buildings

  • sick vid was this at blizcon?

  • @CloakedMarine yep, blizzcon.

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