You know if you just over look many of the mistakes in this game such as Betsy Bobbin's name, Petra's unknown reason not knowing how to use a door knob properly, and many other things; this is a classic gem of a game imo. I also hope to see more parts of this game done by you soon since I wanna hear some things about not only the tin man but the super awesome under rated character in all Oz books the Shaggy Man.
Interesting stuff. I think adventure games are some of the hardest to design all around.
It's easy to make one, relatively speaking, no high-class 3D or complicated coding is needed, but to make a GOOD adventure game, one that frustrates just enough and gives just the right hints?
You know if you just over look many of the mistakes in this game such as Betsy Bobbin's name, Petra's unknown reason not knowing how to use a door knob properly, and many other things; this is a classic gem of a game imo. I also hope to see more parts of this game done by you soon since I wanna hear some things about not only the tin man but the super awesome under rated character in all Oz books the Shaggy Man.
8DarkDude8 1 month ago
Why DID Toto have to walk off the university scene?
Also, what's "Down the Street" behind the bar? Another scene you had to cut? :(
Seffyzero 2 months ago
Wish more people were interested in this, I've definitely enjoyed learning more about what went on during the games development.
LordRecknarIX 2 months ago
Interesting stuff. I think adventure games are some of the hardest to design all around.
It's easy to make one, relatively speaking, no high-class 3D or complicated coding is needed, but to make a GOOD adventure game, one that frustrates just enough and gives just the right hints?
VERY difficult.
regulus04 4 months ago