Actually its not. Nintendo had no real involvment with powerglove's idea or develoment. It was an idea child of a man within another corp.
Also, the magnavox odyssey had the first light gun periferal.
The Zapper and PowerGlove are nowhere near wii or move, so why bring it up? The power glove's play result is totally different and more to do with finger twitches/other, so its not like bringing up how move and wii are made from different technology, yet equal the same result.
@ReverseCycology yeah im goona believe you when you believe what GeneralMLD says all the time, ill give a a history lesson 1 microsoft diddnt start PC's that was apple 2 nintendo diddnt start video games that was atari, once you get it out of your retarded fanboy brain microsoft just copies everyone, tell you what why dont you give a link supporting your claims that microsoft started all this motion gaming stuff (lol only you wont/cant).
Just to let you all know that Atari was the first company to make the first motion controller so this whole Sony copied Nintendo business is nothing but a joke, if Sony is guilty then so is Nintendo!!
@PSMOVER Except that PSMove is A LOT similar to the Wiimote than the Wiimote is to anything Atari made. Also, Nintendo's controller wasn't released as a response to the Atari device after it became a huge hit.
If you want to play that game, Microsoft released a motion controller for PC in the late 1990s. ZOMG XBOX WINDS!
Thing is, Wiimote is nothing like it. Move is a lot like Wii.
@Chradnev oh right typical biased response I own a wii and a ps3 and I'm not afraid to say Nintendo may have been inspired by even eyetoy itself before that so yeah let's carry to go around in circles, I see many similarities between eyetoy sports and wii sport you know, but you don't here me spamming the web 4 years ago with oh my gosh Nintendo copied ps eyetoy games!!
I suppose your on of those that thinks kinect is something we have not seen before....
@PSMOVER No, I think Kinect is a rip-off of Eyetoy. I thought it would be interesting, but it seems to bring the least new stuff to the market of all the motion controllers. Even MS strategy is the same.
If you look down at my comments on this page, you'll see that 4 days ago I said that Nintendo's strategy with Wii seems to be inspired by Eyetoy.
I'm no biased fanboy. I'm just saying that PSMove being a response to Wii that's heavily inspired by the Wiimote is pretty obvious.
The main distinguishing feature of Move from the Wii remote is the giant camera-tracked ball. This video shows that tech was in development way back, but aside from being a wand, this isn't like the Wii remote, which has buttons, internal motion sensors, and works as a 3D mouse. Funnily enough, Move does all that, and was announced after Wii became a huge success.
Stop denying reality. Sony OBVIOUSLY took a lot of influence from Wii.
@Chradnev I already knew that, yes I admit the looks of the move was influenced by the wiimote, but that is all Sony is guilty of, and like we said you can stop complaining about how ps move is a copy, because if you look at recent demonstrations of Dr marks multi-touch, augmented reality, object modelling and the puppet demo then you can clearly see how ps move is different.
@PSMOVER Dr. Marks is a genius with this stuff, and he's pushing the Move in some very interesting directions.
Still, Sony wouldn't be releasing a wand controller with internal gyroscopes, buttons and a navigation attatchment if the Wii hadn't sold 100 million units with that type of controller. They just wouldn't. It's the same as how Sony rushed out controllers with rumble and analog sticks after Nintendo did that, or the Pocketstation aping Sega's VMU.
@quincyonq This video was made before 2001 because in 2000 they had a press conference show this but it was improved here the video. watch?v=mheOtyWNjV0
And they editted this in 2004 and was released the same year.
@quincyonq It was released 2004 just because you have it doesn't mean it was recorded 2004 and you should of watch the video I put in my last comment because that was recorded in 2000 and I was in Europe at the time and saw it and tested it out.
@Zern227 this was recorded in 2004 at stanford the video you link to is part of this video this was recorded in 2004, he did these demos before this but this video was recorded in 2004 how can he talk about what happen in 2001 if it was recorded in 2000?
@GeForce47 This is true. I do think Nintendo were influenced by Sony's motion-control experiments with EyeToy in creating the casual-based strategy they used for Wii.
@GeForce47 nope... you mean way before the Wii was released (not announced). Big difference. This is a 2004 video, Nintendo started working with motion controls in 1989 (with the powerglove) and later on in 2001 which resulted in the Wii being released in 2006. You'd think you'd do some research before posting a comment like that.
Either way, Nintendo took the big risk and Sony just relied on the Wii's success. I own both consoles but no one can deny that...
@quincyonq my bad, but Nintendo did license it though which means that after its release they had to make it compatible with their console. The rest of my comment still stands though
@quincyonq my bad, but Nintendo did license it though which means that after its release they had to make it compatible with their console. The rest of my comment still stands though
@quincyonq my bad, but Nintendo did license it though which means that after its release they had to make it compatible with their console. The rest of my comment still stands though
@quincyonq my bad, but Nintendo did license it though which means that after its release they had to make it compatible with their console. The rest of my comment still stands though
@naijaboygangsta once again, different mechanic. It's like saying that the iPhone didn't revolutionize the use of touchscreens because touchscreens already existed. These videos are a different style of motion controls. Motion controls were experimented with for decades (eg. powerglove). The point is that the Wii was THE risk that actually paid off. The PS Move is almost identical to the way the Wii uses motion controls therefore feeding off from an already succeeding formula.
@naijaboygangsta it's more of a combination of a camera and a sensor. The motion detecting doesn't work through the camera but it's a receiver for the motion based controller. The kinect is more similar to the eye toy (and in my opinion a copy of the eye toy). But the two core controllers and the way they enhances a gaming experience is all coming from what the Wii did.
@GeForce47 Playing with motion sensing does not equal making a remote device with a companion that has an analog stick (aka Nunchuk) that looks almost exactly like the Wii Remote. The only part of Move that is unique is the glowing bulb on top that was demonstrated in this demo.
Pretty impressive for the Time. Just a bit disappointing to see what they did in this 8 Years until the E3.09.
Maybe it took so long because someone doint see the leap in this technique and put it back under his pillow. Then Nintendo bring out the Wii and win the marked and the other two Companys awake and put out this technique from under their pillows again, totaly stunned and ashamed at the same time, that they doint see this coming as it were inovative and now try to catch up..
@Indyaner in there dreams >.> this is a guy that worked on the Sony playstation >.> did not mean sony went with it.. plus its a stick with a big green ball >.> really people are you that stupid
They were amazed by this. xD
But yeah, companies like Microsoft and Sony are very conservative in their approach. Now had Dr. Richard been working with Nintendo....
eyebal 1 day ago
Suck that Kinect!! lololool
porfavorde 1 year ago
@PATRIOT7ME silenceofthehills won dipshit, better read the comments before looking like a retard.
pirox1234 1 year ago
@ReverseCycology Remember the zapper, or the Power Glove? that's Nintendo's work.
pirox1234 1 year ago
@pirox1234
Actually its not. Nintendo had no real involvment with powerglove's idea or develoment. It was an idea child of a man within another corp.
Also, the magnavox odyssey had the first light gun periferal.
The Zapper and PowerGlove are nowhere near wii or move, so why bring it up? The power glove's play result is totally different and more to do with finger twitches/other, so its not like bringing up how move and wii are made from different technology, yet equal the same result.
silenceofthehills 1 year ago
@ReverseCycology yeah im goona believe you when you believe what GeneralMLD says all the time, ill give a a history lesson 1 microsoft diddnt start PC's that was apple 2 nintendo diddnt start video games that was atari, once you get it out of your retarded fanboy brain microsoft just copies everyone, tell you what why dont you give a link supporting your claims that microsoft started all this motion gaming stuff (lol only you wont/cant).
360cheaters 1 year ago
take that nintendo
05candyman 1 year ago
TO ME ALL THE COMPANIES ARE WORKING HARD TO MAKE GAMING BETTER FOR US.. AND TO MAKE MONEY
MileProwersFan 1 year ago
HERP DERP SONY COPIED NINTENO HURR DURR LOL SO ORIGINAL
Marci124 1 year ago
haha
Wii Owned
k4ba 1 year ago
@k4ba wii suks
hello32175 1 year ago
@k4ba *owns*
pirox1234 1 year ago
Just to let you all know that Atari was the first company to make the first motion controller so this whole Sony copied Nintendo business is nothing but a joke, if Sony is guilty then so is Nintendo!!
PSMOVER 1 year ago
@PSMOVER Except that PSMove is A LOT similar to the Wiimote than the Wiimote is to anything Atari made. Also, Nintendo's controller wasn't released as a response to the Atari device after it became a huge hit.
If you want to play that game, Microsoft released a motion controller for PC in the late 1990s. ZOMG XBOX WINDS!
Thing is, Wiimote is nothing like it. Move is a lot like Wii.
Chradnev 1 year ago
@Chradnev oh right typical biased response I own a wii and a ps3 and I'm not afraid to say Nintendo may have been inspired by even eyetoy itself before that so yeah let's carry to go around in circles, I see many similarities between eyetoy sports and wii sport you know, but you don't here me spamming the web 4 years ago with oh my gosh Nintendo copied ps eyetoy games!!
I suppose your on of those that thinks kinect is something we have not seen before....
PSMOVER 1 year ago
@PSMOVER No, I think Kinect is a rip-off of Eyetoy. I thought it would be interesting, but it seems to bring the least new stuff to the market of all the motion controllers. Even MS strategy is the same.
If you look down at my comments on this page, you'll see that 4 days ago I said that Nintendo's strategy with Wii seems to be inspired by Eyetoy.
I'm no biased fanboy. I'm just saying that PSMove being a response to Wii that's heavily inspired by the Wiimote is pretty obvious.
Chradnev 1 year ago
@PSMOVER Wii Sports is not a rip-off of EyeToy sports though. They both debuted at E3 2006 and were released at around the same time.
Nintendo's strategy of targeting casual 'non-gamers' with motion controls definitely appears to be inspired by EyeToy though.
Chradnev 1 year ago
@Chradnev ok fair enough, i will let you off:):)
PSMOVER 1 year ago
sony were researching this when wii was released
man they were pissed
rswprowrestling 1 year ago
nintendo wear probaly looking into motion sensors for ages i mean wii 2 xbox 720 and ps4 have probly been in the making for the last 5 yrs
NinjaNidoking 1 year ago
wow... i remember seeing this before but i totaly forgot it.... kinda scary that sony was that long ahead of its time.
martindevries 1 year ago
it's about time fans stopped saying the move is a copy this is proof that it has been in development even before the wii was thought of
PSMOVER 1 year ago
@PSMOVER LOL at your username. No bias there!
The main distinguishing feature of Move from the Wii remote is the giant camera-tracked ball. This video shows that tech was in development way back, but aside from being a wand, this isn't like the Wii remote, which has buttons, internal motion sensors, and works as a 3D mouse. Funnily enough, Move does all that, and was announced after Wii became a huge success.
Stop denying reality. Sony OBVIOUSLY took a lot of influence from Wii.
Chradnev 1 year ago
@Chradnev I already knew that, yes I admit the looks of the move was influenced by the wiimote, but that is all Sony is guilty of, and like we said you can stop complaining about how ps move is a copy, because if you look at recent demonstrations of Dr marks multi-touch, augmented reality, object modelling and the puppet demo then you can clearly see how ps move is different.
PSMOVER 1 year ago
@PSMOVER Dr. Marks is a genius with this stuff, and he's pushing the Move in some very interesting directions.
Still, Sony wouldn't be releasing a wand controller with internal gyroscopes, buttons and a navigation attatchment if the Wii hadn't sold 100 million units with that type of controller. They just wouldn't. It's the same as how Sony rushed out controllers with rumble and analog sticks after Nintendo did that, or the Pocketstation aping Sega's VMU.
Chradnev 1 year ago
@PSMOVER Ignoring the fact that the move controllers, aside from the lovely ball, look identical?
LordRoto 1 year ago
the biggest copy is natal after all
lutsurugi 2 years ago
@lutsurugi wow. your an idiot. This shit came out before Natal was even thought about... jk But this shit is on PS2. you fucking idiot.
killzone296 1 year ago
it's 2001, not 2004
miguelsholis1 2 years ago
it was 2004 when this video was made he was just talking about what he was showing in 2001.
quincyonq 2 years ago 2
@quincyonq
ok, thanks
miguelsholis1 2 years ago
@quincyonq This video was made before 2001 because in 2000 they had a press conference show this but it was improved here the video. watch?v=mheOtyWNjV0
And they editted this in 2004 and was released the same year.
Zern227 1 year ago
@Zern227 no this video was made in 2004 I have the whole video
quincyonq 1 year ago
@quincyonq It was released 2004 just because you have it doesn't mean it was recorded 2004 and you should of watch the video I put in my last comment because that was recorded in 2000 and I was in Europe at the time and saw it and tested it out.
Zern227 1 year ago
@Zern227 this was recorded in 2004 at stanford the video you link to is part of this video this was recorded in 2004, he did these demos before this but this video was recorded in 2004 how can he talk about what happen in 2001 if it was recorded in 2000?
quincyonq 1 year ago
@quincyonq Lipsyncing and editing Sony was far ahead of this model during 2004.
Zern227 1 year ago
@Zern227 how hard is it for you to understand that he is just showing them all the stages that the tech had been through? this video was made in 2004
quincyonq 1 year ago
@quincyonq I don't think they will downsize from buttons and capturing a single part of the different wands and show it on video
Zern227 1 year ago
@Zern227 What?
quincyonq 1 year ago
@quincyonq very valid point with the earthquake.
Marci124 1 year ago
Sony has been playing with motion sensing way before the wii was announced
GeForce47 2 years ago 51
This has been flagged as spam show
@GeForce47 Nintendo, too has been playing with motion sensing way before the wii was announced
ScaryManiac 2 years ago
@GeForce47 This is true. I do think Nintendo were influenced by Sony's motion-control experiments with EyeToy in creating the casual-based strategy they used for Wii.
Chradnev 1 year ago
@GeForce47 nope... you mean way before the Wii was released (not announced). Big difference. This is a 2004 video, Nintendo started working with motion controls in 1989 (with the powerglove) and later on in 2001 which resulted in the Wii being released in 2006. You'd think you'd do some research before posting a comment like that.
Either way, Nintendo took the big risk and Sony just relied on the Wii's success. I own both consoles but no one can deny that...
potsiiscool 2 months ago
@potsiiscool Nintendo didn't make the powerglove Mattel made it & it
quincyonq 2 months ago
@quincyonq my bad, but Nintendo did license it though which means that after its release they had to make it compatible with their console. The rest of my comment still stands though
potsiiscool 2 months ago
This has been flagged as spam show
@quincyonq my bad, but Nintendo did license it though which means that after its release they had to make it compatible with their console. The rest of my comment still stands though
potsiiscool 2 months ago
This has been flagged as spam show
@quincyonq my bad, but Nintendo did license it though which means that after its release they had to make it compatible with their console. The rest of my comment still stands though
potsiiscool 2 months ago
This has been flagged as spam show
@quincyonq my bad, but Nintendo did license it though which means that after its release they had to make it compatible with their console. The rest of my comment still stands though
potsiiscool 2 months ago
@quincyonq i meant before its release not after*
potsiiscool 2 months ago
@potsiiscool
this is a demo from 2000
watch?v=mheOtyWNjV0
naijaboygangsta 2 months ago
@naijaboygangsta once again, different mechanic. It's like saying that the iPhone didn't revolutionize the use of touchscreens because touchscreens already existed. These videos are a different style of motion controls. Motion controls were experimented with for decades (eg. powerglove). The point is that the Wii was THE risk that actually paid off. The PS Move is almost identical to the way the Wii uses motion controls therefore feeding off from an already succeeding formula.
potsiiscool 2 months ago
@potsiiscool
yeah but remember that sony is using tech from eyetoy
wii mote is a heat sensor based
psmove is camera based
just like eyetoy
naijaboygangsta 2 months ago
@naijaboygangsta it's more of a combination of a camera and a sensor. The motion detecting doesn't work through the camera but it's a receiver for the motion based controller. The kinect is more similar to the eye toy (and in my opinion a copy of the eye toy). But the two core controllers and the way they enhances a gaming experience is all coming from what the Wii did.
potsiiscool 2 months ago
@GeForce47 Playing with motion sensing does not equal making a remote device with a companion that has an analog stick (aka Nunchuk) that looks almost exactly like the Wii Remote. The only part of Move that is unique is the glowing bulb on top that was demonstrated in this demo.
VertigoX26 1 month ago
Pretty impressive for the Time. Just a bit disappointing to see what they did in this 8 Years until the E3.09.
Maybe it took so long because someone doint see the leap in this technique and put it back under his pillow. Then Nintendo bring out the Wii and win the marked and the other two Companys awake and put out this technique from under their pillows again, totaly stunned and ashamed at the same time, that they doint see this coming as it were inovative and now try to catch up..
Indyaner 2 years ago
PS: 8 Years Sony. You could have been so far far ahead.
Indyaner 2 years ago 20
@Indyaner They couldnt afford to make the accellerometers at cost value (ie. not make a profit on them) because of other commitments.
Tehtog 1 year ago
@Indyaner in there dreams >.> this is a guy that worked on the Sony playstation >.> did not mean sony went with it.. plus its a stick with a big green ball >.> really people are you that stupid
nerdicusx 1 year ago
Cool indeed... But... Isn't that a ps3 controller??? Can't be from 2004...
ericsstt 2 years ago
It has a wire
mazioni 2 years ago
Cool.
phreecfrancis 2 years ago