Added: 1 year ago
From: bambooie
Views: 17,248
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  • they should remake this game!

  • @momentomori93 There is a Sonic 3 HD project out there.

  • @momentomori93 Should remake all of them.

  • Brilliant!

  • I find it sad how It only takes sega 16 BITS to accomplish beautiful 3-D, yet the Mario faggots take 64 BITS, and their 3-6 SUCKS!!!!!!

    Am I missing something here?

  • @Windows7n00b Sega Genesis used pre-rendered sprites, it's like taking a photograph and making sprites from it. The 16-bit Super Nintendo Entertainment System has an FX chip that rendered games in 3D polygons like Star Fox.

  • @RobotnikVoiceFan Do they still use pre-rendered sprites in the new consoles today?

  • @Windows7n00b Since the 32-64 bit era, it became more rare to use pre-rendered sprites, they still used them in games like Donkey Kong Country (and the portable ports), Duke Nukem 3D as well as other old and portable FPS games, but nowadays it's either artistically done sprites (sometimes filter effects are applied) or 3D polygons. New Super Mario Bros (Wii), Sonic 4 and Donkey Kong Country Returns use 3D polygons on 2D planes instead of 2D snapshots of 3D polygons.

  • @RobotnikVoiceFan im talking about xbox and ps3 and the almost 100% realistic sprites

  • @Windows7n00b A sprite is a 2D image (like a drawing), a polygon is a 3D image (like a sculpture). Games nowadays have the technology to use 3D polygons in place of pre-rendered sprites. If Donkey Kong Country was made today, DK would be a live 3D polygon instead of a set of snapshots of one.

    About them looking realistic, polygons have many edges now and can look smoother and have higher-res textures. Some sprites may be pre-rendered, but most are just well-drawn now or else a polygon is used.

  • @RobotnikVoiceFan Wrong! Sonic 4 uses CG Pre-rendered Sprites Iizuka said so >:C

  • @bardhi09 No, it uses a model. How do I know? Somebody hacked the Wii version to recolor Sonic, (I know, recolors suck), but they had to recolor a 3D polygon, not paint-bucket a sprite sheet.

  • @RobotnikVoiceFan Only Sonic,Robotnik and the Badniks are 3D Models the rest are Pre-rendered.

  • @bardhi09 Thus proving my point that Sonic is a 3D polygon, this is what I meant by that. The levels look like pre-rendered textures, this must be what Iizuka was talking about.

  • @RobotnikVoiceFan The rest is CG Pre-rendered though

  • @bardhi09 The level geometry is pre-rendered, and the back-drops of the iPhone version are prerendered, the backgrounds in the console versions are CGI, badniks are 3D, Robotnik's 3D, Sonic's 3D, Rings are 3D in the console version and pre-rendered in the iPhone version, some level objects are 3D. iPhone usually has more 2D than the console version, console version applies cell-shading to several polygons (and the 360 version fucked some shit up on Sonic's model, looks fine on PS3 and Wii.)

  • @RobotnikVoiceFan Well the fore-ground looks like Paper so it must be pre-rendered

  • i wants

  • I love this music!

  • so modern = metal i guess.

  • sonic is coming down carrying on from sonic 3 ending.

  • XD your video is classic with modern music

    AerobianAngel's video is modern with classic music

  • download link plz

  • I am very fond of this next gen title theme. ^^

    Do you by any chance have an MP3 of it?

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