i tried both maps on impossible and havent managed to finish them.
the pyramid one i got to fourth week with barbarian and I had 4 bone draggy army but then warlock came and wiped out all of my cities. i think that pyramid is possible to finish on impossible, but only with barbarian. you have an unguarded gold mine near starting city and another city on west from desert, to overtake on day 3 when you join armies from two starting heroes. (to follow)
but the problem with pyramid is starting with barbarian which is the most nerfed city in whole heroes2 while knight city being the best.
i tried also pandemonium and here i think that starting with sorceress is the best way to win it as there are two piles of wood and ore which you can take with starting heroes and build mage guild lv one on first day of game. if you manage to get magic arrow, (to follow)
with magic arrow and 30 mana you can wipe out 12 heroes walking on your starting land, while having mg guild lv 1 allows you to buy elves and druids at almost no cost. the problem I havent passed is to gather 10 gems for unicorns, because player from the south came with strong army and put me onto game over state :)
thats too bad, I'll try those maps more, but for now I have to live with Heroes and Lost Continents map completed on impo with knight and sorceress :)
and about necro I must disagree about power of vampire lords. they are indeed powerful in H3 but weakings in H2 (at least they can drain hps from undeads/golems in h2 :) ).
the power of necro are skeletons, with necro expert you can gather 2000 skeletons in 2 months fighting all critters and even with necro weak attack stat they can slay 15 titans in one lucky shot.
knight is still the best of all cities as it has very strong and cheap units.
the knight power comes from a few facts - you need only wood/ore and 30 crystals to build all dwellings. their units have few hps but knight defense eliminates this problems (120 sprites from equally-leveled sorceress dealed 40 damage points to my 20 defense crusaders killing not even one). not to mention calvary ultra-fast speed. also, crusaders score x2 to undeads, single paladin is capable of killing 40 skeletons, two vamp lords or two power liches in one turn :)
You are better at homm1 than homm2 :P Play every castle with Barbarian heroes, they get archery&logistics very easy, and their uber attack is yummy.
Go for vamps, always. first week 8 vamps can be split to handle up to level 4 shooters, or even 5 in some cases. Next week 13 vamp lords can take on level 6 creeps so you get goldmines/uber artifacts instantly.Early micro is critical so improve that a bit. Btw very cool that you've UL'ed these vids to YT.
i tried both maps on impossible and havent managed to finish them.
the pyramid one i got to fourth week with barbarian and I had 4 bone draggy army but then warlock came and wiped out all of my cities. i think that pyramid is possible to finish on impossible, but only with barbarian. you have an unguarded gold mine near starting city and another city on west from desert, to overtake on day 3 when you join armies from two starting heroes. (to follow)
LarvaExoteech 1 year ago
@LarvaExoteech
(part2)
but the problem with pyramid is starting with barbarian which is the most nerfed city in whole heroes2 while knight city being the best.
i tried also pandemonium and here i think that starting with sorceress is the best way to win it as there are two piles of wood and ore which you can take with starting heroes and build mage guild lv one on first day of game. if you manage to get magic arrow, (to follow)
LarvaExoteech 1 year ago
@LarvaExoteech
(part 3)
with magic arrow and 30 mana you can wipe out 12 heroes walking on your starting land, while having mg guild lv 1 allows you to buy elves and druids at almost no cost. the problem I havent passed is to gather 10 gems for unicorns, because player from the south came with strong army and put me onto game over state :)
thats too bad, I'll try those maps more, but for now I have to live with Heroes and Lost Continents map completed on impo with knight and sorceress :)
LarvaExoteech 1 year ago
@LarvaExoteech
(part 4)
and about necro I must disagree about power of vampire lords. they are indeed powerful in H3 but weakings in H2 (at least they can drain hps from undeads/golems in h2 :) ).
the power of necro are skeletons, with necro expert you can gather 2000 skeletons in 2 months fighting all critters and even with necro weak attack stat they can slay 15 titans in one lucky shot.
knight is still the best of all cities as it has very strong and cheap units.
LarvaExoteech 1 year ago
@LarvaExoteech
(part 5)
the knight power comes from a few facts - you need only wood/ore and 30 crystals to build all dwellings. their units have few hps but knight defense eliminates this problems (120 sprites from equally-leveled sorceress dealed 40 damage points to my 20 defense crusaders killing not even one). not to mention calvary ultra-fast speed. also, crusaders score x2 to undeads, single paladin is capable of killing 40 skeletons, two vamp lords or two power liches in one turn :)
LarvaExoteech 1 year ago
You are better at homm1 than homm2 :P Play every castle with Barbarian heroes, they get archery&logistics very easy, and their uber attack is yummy.
Go for vamps, always. first week 8 vamps can be split to handle up to level 4 shooters, or even 5 in some cases. Next week 13 vamp lords can take on level 6 creeps so you get goldmines/uber artifacts instantly.Early micro is critical so improve that a bit. Btw very cool that you've UL'ed these vids to YT.
Pandemonium/Pyramid on impossible next? :D
GinoTheSinner 1 year ago
nice video, slow gameplay
ale9z 1 year ago
good player lol, I finished all the quests(including the extras) but I don't think I did it this fast...
treasurehunter629 1 year ago
fuck you this video so ugly and bad
oziaragissuo 1 year ago