Added: 1 year ago
From: RazorSAID
Views: 17,072
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  • very nice!!! thank you!

  • mmmm well to specific cases

  • Very nice tutorial, simple and easy to understand, yet teaches a massive amount, very happy I found this :)

  • very very hard .... thanks

  • awesome

    

  • and thanks for this, iv been breaking my head trying to rig a foot that can pivot on its toes liek this thanks

  • hey man, what are the pistons for

  • thanks my good man....it was very explicit and helpfull!:)

  • u r pro

  • :D man just exactly what I was looking for

    THANKS !

  • Hi mate, i have a problem with the first "Position" Constraint.

    When I move or rotate the Toe bone (and modify the position of the IK cross) , I press Ctrl+Z and the foot bones returns to original position, but the IK cross and the leg bones keep the last position... any idea? Thx

  • hey im having trouble on figuring out what exactly you did at 3:15.

  • @XxStopherLixX I aligned the piston to the cylinder. Alt + A or the align tool at the top right corner of the screen.

  • Nice

  • i feel touched. :) lol this tutorial is upon my request. :DDDDDDDDD

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