Added: 2 years ago
From: Autodesk
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  • Requirements?

    Well you got to CrossFire 100 GPU's....

  • thumbs up, when you create a game or movie, is it possible to transfer it to any ios (ipod, iphone, ipad) if its not, please put it on

  • I download the trials for these programs then try to learn them for about a week then give up and uninstall.

  • @Wolfeyrs You cannot learn a program like this in a week, even after 3-4 years, you still find features that you don't know about yet.

  • Nagyon nehéz megtanulni a kezelését de jó ez a videó,sokat lehet tanulni a youtube-ról:-)

  • soo thats how you do it finally i figured it out

  • can I expect these real time view functions to work on a (latest) MacBook Pro 13" on Bootcamp?

  • Wasn't that rim a challenge on the polycount forums?

  • wtf are those wheels doing there anyway :)

  • I cant turn on the "enable hardware shadng" do you knoy why???

  • No ones a pro when they first get a program, EINa clearly asked a question in the hope that it'd get a simple answer, not accused of downloading max illegally, for all you know he could have obtained the student version

  • So wtf , when is maya going to get this shit? I don't want to pay 1000 bux for furry balls

  • i just got 2ds max and iv already noticed that the interface is much more organised, it feels friendly (even though its very complex) and the new enhancements are awesome. Im not much of a maya guy soo my view may seem biased but if u get 3ds max 2010 i dont think u will be disappointed!

  • @anthonyph3 Yeah, its easy for me, learning the map of the interface, its properly you, i look at Maya like this 0.o but im going to try and learn it soon to expand my skills, i hear its very good for rigging e.c.t.

  • Max because it has the best 3rd party plugs, that youll need if you go professional. Maya is also awesome but max ist personally better.

  • Max 2010

  • 3ds max 2010

  • Comment removed

  • why im using 3dsmax 2010 i dun get this kind of effect on my viewport after i turn the hardware shading? pls help :(

  • Maybe your video card is weak.

  • Modo being doing this since 05 or earlier, lol. they even added modo style drop downs in the upper left of the viewer. Modos live preview was originally pixar technology but modo licensed it. And now even solidworks uses it. Not dissing max, its great but this is nothing new.

  • AppleSoldier i recomended you check maya ! when it began to use this ! :)

  • Give me a site for begginer video tutorials

  • Tutorialized ;)

  • yeah,,, i love this new options lighs and shadows realtime.... amazing.

    but dont forget,, you need good video card..

    y recommend ATI HD4870

  • 3d max VS maya :)

  • to each of his own, im a 3ds person.

  • i'll think maya but maya is to much money

  • 3DS I think...won't spend time learning Maya unless I need it for something (e.g for work,etc)

  • Not really a reason for that now since autodesk owns maya now.

  • in a few years autodesk will be purchased the whole neighborhood of designing programs. is a very powerful Co. wanna see what will happen with graphicsoft and adobe design software ....i'm a 3ds person too. it's an amazing sftwr

  • how does it stack up against maxton cinema 4d?

  • 3DS Max 2010 makes Cinema 4D R11 look like dirt. But overall I am still a user of C4D, since I'm too lazy to relearn a new application and I don't have the money to freely waste on buying a new application right now. Though If someone could give me the funds to do so, I would jump in the bandwagon right now! However for those that own Cinema 4D's Mograph plugin, Max doesn't have anything like that as of yet.

  • Hay cheeky, it works fine on 32 bit. I have a acer 8930 with nvida 96 (and a twist) and i'm lovin it....

  • Whoa im looking foward to this.

  • Wow. This feature is impressive. I think Autodesk is starting to make a little bit more sense now.

  • this is going to deifine autodesk more than it is already and soon it will destroy all other especially Zbrush

  • ZBrush and Max arent even in the same category. Max is for Simulations, Animating, Modeling and etc. ZBrush is for Sculpting..... HUGE difference. and who knows Autodesk might just buy up ZBrush.

  • i don't think they will buy up ZBrush because they have something similar to ZBrush called Mudbox

  • True indeed..... but then again they had Max then went for Maya and now even have XSI, seems to me they want ALL competition GONE. Command and Conquer int he business world is huge money and with out the comp, all Animation profits go to them and they will have that AutoDesk logo on EVERYTHING. it's like pepsi, not everybody likes it but it is EVERYWHERE.

  • Id imagine so... i could definately see that happening in the near future

  • UI looks pretty much the same to me, so there is some new menu system, so what

  • the new one is not the same as the old one .. i do think that what u are tryin' to say is that this change doesn't bother you :) ...

  • we all have to grow and change...how boring it would be without it.

  • Comment removed

  • damn they changed the interface so much. I just got used to the 2009 interface.

  • Not that much, it just more tidy. Been using 2009 for a while and I'm trying 2010 now. You'll adapt within a day or two. :p

  • " I don't think any workstation will handle all of that + real time lighting ", and i have certainly the same thinking of mikegladtchenko......onli top-top video cards can play these!

  • No this is not true, I've gotten the chance to test it on a Geforce FX 5600, lags less then you see here, lol.

  • Also, will this work with Vray?

    Or only MR?

    It does look like a nice feature, but how does it work on a regular scene of 100K+ polygons?

    And 100+ mb of texture?

    Normally max runs out of memory displaying just that many textures, I don't think any workstation will handle all of that + real time lighting

  • it will handle it if your workstation is 64 bit. I've worked with textures up to 400 mb per picture taking up to 1700 mb just to work with. No problem, but it would be if i was running a 32 bit OS. (Windows XP (32bit) or Vista 32bit)

  • looks like having realtime crap on is going to slow down viewport a lot

    could be very frustrating if you don't have a top end graphics card

    i agree with other that the ui looks funny

    could take some getting used to

  • So work normally without the feature. Then it won't slow anything down. Then when you need, think of it not as "slowing down my work" but rather as speeding up your rendering tests.

  • Comment removed

  • New UI SUCKS!

  • I actually like that they're adopted Windows' ribbon UI system. It's highly intuitive, reduces interface clutter and makes context-sensitive commands easier to find.

  • That's weird because I find it counter-intuitive, cluttering and that it makes the command I want harder to find.

    UIs... clearly a "to taste" issue.

  • Well I live off hotkeys mostly anyway... I just hope they keep the Command Pannel intact.

  • I agree, its starting to resemble the adobe products UI garbage.

    From a usability standpoint alone, changing the windows API, which everyone is accustomed to, is unnecessary and ineffective unless it had major issues before the change. Zbrush did this and is rather annoying.

  • Everyone should have an option. Adobe like skins could be included with the default windows api.

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