I tackled this, or atleast very similiar.
In your camera class, you determine the location of the camera, and you want to change it based on where the point is; so your going to want to bind camAdjust to a the change in pixels:
Pos = Loc - (Vector(Rot + adjustRot)) * FreeCamDistance;
CommandLineInterface 2 years ago
lookin' good
HoppingStone 2 years ago
I tackled this, or atleast very similiar.
In your camera class, you determine the location of the camera, and you want to change it based on where the point is; so your going to want to bind camAdjust to a the change in pixels:
Pos = Loc - (Vector(Rot + adjustRot)) * FreeCamDistance;
CommandLineInterface 2 years ago
lookin' good
HoppingStone 2 years ago