One of the most difficult games that came with the 464. I spent a lot of time on this, and could never really finish more than one stage with the amount of lives you got. It was like a solid version of Manic Miner.
Brings back some memories though. I think the three best Amsoft titles that shipped with the new CPC were Electro Freddy, Sultans Maze and 3D Stunt Rider.
@suedescentedsin For sure it did! Also, a lot more patience. After all, there was no savegame feature on 99% of Amstrad CPC games! I played Jet Set Willy 2 for hundreds of hours on my CPC and never finished it. But I did finish it using an emulator with a savegame feature a few years ago.
Roland in Time must be almost impossible to complete in one sitting. :D
Yes it took more skill, more patience and most games were totally different from each other back then. These days it's mostly the same.
@iris030380 I never played Jet Set Willy 2 but the thing I noticed was that a lot of the Amstrad CPC games went in a cycle to endlessly up the difficulty like Chuckie Egg and Roland in the Caves. And Oh, Mummy! Lots of fun, though. Back then, I never played them to complete them. A good job, really!
I do enjoy the modern games but they do start being samey and things are a lot more competitive. It's as though a lot of gamers forgot how to have fun.
@suedescentedsin Good point! Thank god for Starcraft 2 is all I can say. And I agree with you about the difficulty of CPC games - I remember Saracen becoming almost impossible, but still engaging and entertaining. Then there was Feud, which I only finished once in 3 whole years! And Anarchy... compared to most titles, the Dizzy series were actually quite approachable and easy to play. Despite being much harder than most of todays "on a rail" games, which hold the players hand start to finish.
@iris030380 Yeah, that and the fact you had to be patient while they loaded and risk rewinding and reloading if you messed up! Sultan's Maze took 27 minutes! I loved Dizzy though. It was certainly one of the easier CPC games and had such a catchy tune.
Gamers who have only played games from mid-ninties onwards really have no idea what a difficult game IS.
@iris030380 Hey I tried to finish this game to the end and was constantly frustrated by it. Then in one manic sitting I managed to finish it to the end and couldnt belive it. Awesome game. I remember it well!
weltspiel meiner jugend - i made aa very much motherfucking time with this scum to improve my skills
Thyrill 11 months ago
One of the most difficult games that came with the 464. I spent a lot of time on this, and could never really finish more than one stage with the amount of lives you got. It was like a solid version of Manic Miner.
Brings back some memories though. I think the three best Amsoft titles that shipped with the new CPC were Electro Freddy, Sultans Maze and 3D Stunt Rider.
Classics.
iris030380 1 year ago
@iris030380 It took a lot more skill to finish these games than it takes to play the modern ones.
suedescentedsin 8 months ago
@suedescentedsin For sure it did! Also, a lot more patience. After all, there was no savegame feature on 99% of Amstrad CPC games! I played Jet Set Willy 2 for hundreds of hours on my CPC and never finished it. But I did finish it using an emulator with a savegame feature a few years ago.
Roland in Time must be almost impossible to complete in one sitting. :D
Yes it took more skill, more patience and most games were totally different from each other back then. These days it's mostly the same.
iris030380 8 months ago
@iris030380 I never played Jet Set Willy 2 but the thing I noticed was that a lot of the Amstrad CPC games went in a cycle to endlessly up the difficulty like Chuckie Egg and Roland in the Caves. And Oh, Mummy! Lots of fun, though. Back then, I never played them to complete them. A good job, really!
I do enjoy the modern games but they do start being samey and things are a lot more competitive. It's as though a lot of gamers forgot how to have fun.
suedescentedsin 8 months ago
@suedescentedsin Good point! Thank god for Starcraft 2 is all I can say. And I agree with you about the difficulty of CPC games - I remember Saracen becoming almost impossible, but still engaging and entertaining. Then there was Feud, which I only finished once in 3 whole years! And Anarchy... compared to most titles, the Dizzy series were actually quite approachable and easy to play. Despite being much harder than most of todays "on a rail" games, which hold the players hand start to finish.
iris030380 8 months ago
@iris030380 Yeah, that and the fact you had to be patient while they loaded and risk rewinding and reloading if you messed up! Sultan's Maze took 27 minutes! I loved Dizzy though. It was certainly one of the easier CPC games and had such a catchy tune.
Gamers who have only played games from mid-ninties onwards really have no idea what a difficult game IS.
suedescentedsin 8 months ago
@iris030380 Hey I tried to finish this game to the end and was constantly frustrated by it. Then in one manic sitting I managed to finish it to the end and couldnt belive it. Awesome game. I remember it well!
Neanderthalmanny 7 months ago