Um I have ONE Con I noticed in this video. The automatic scrolling what's with that? All it does is make it less fun cuz you have to wait for it to scroll where you wanna go before going.
Hm, not bad. I like the way the cheep cheeps circle the platforms, it looks really nice, and the whole "platforms are in 3d" thing seems to work out nicely.
A few things though, It could just be because it was auto-scrolling, but it didn't seem like you could see too much of the area, leaving too little time to react to some things. You could just fix that by zooming the camera out a little. And make sure that when he jumps he stops because he decelerates, not because he hit a ceiling.
Heh, they don't exactly circle it; invisible emitters in certain areas are constantly spewing out new Cheep-Cheeps. The old ones are deleted when they're below a certain Y level, so they don't bog the system down.
Also, the whole not being able to see much of the area thing is due to the auto-scrolling; in regular levels, at least IMO, you have enough time to react.
I don't get what you meant by the last part ("when he jumps he stops because he decelerates..."). Could you clarify that for me?
Sure. It's a problem I've noticed in a lot of fan-made Mario games. When you jump in an official game, say NSMB, the jump is one smooth motion, that is, Mario decelerates as he reaches the peak of his jump. In the many of the fan made ones though Mario doesn't decelerate, he just stops at the peak of his jump as though he's bumped into a ceiling. I can't tell from the video if he's doing this though, as you really have to play a game to get a feel for it.
2.5D
adonis4441 3 months ago
are there any bosses in this game?
morninglighttrail 4 months ago
@morninglighttrail I'm pretty sure it's just a 1 level demo
glitchmastermario 4 months ago
Hell yeah! Contra music!
MonoCabron123 8 months ago
Are you still workin' on this?
FangamerDeeY 9 months ago
@FangamerDeeY Nope, sorry. I think i submitted the demo with this level in it to MFGG a while ago, though.
MrGuy65 8 months ago
I also downloaded the first demo on mfgg.net, it says ''Memory Access Violation''
But on another site (first demo), it's fine.
SuperMario3442 9 months ago
I tried downloading the game, but it says ''Memory Access Violation''.
SuperMario3442 9 months ago
Why is there a time limit if you aren't controlling how fast you go through the level?
Finzenku 1 year ago
Where can i download this game? pls?
djantony98 1 year ago
the graphics and mario and enemys are from paper mario
Risoren 1 year ago
So, when will this game be finished? I'd love to play it. :3
FoxMageMagus 1 year ago
very well done only thing is why have you used old papaer mario from the n64 game rather than the wii version?
CharlieDaewok 2 years ago
too bad the music doesnt fit the game
NadrianATRS 2 years ago
AWESOME
beclauss 2 years ago
It's like the classic SMB...but in paper.
Anthony3PO 2 years ago
is there gonna be another level
shadowyoshi33 2 years ago
Dude, freakin sweet!And what's that awesome tunage?
Rock1Golem 2 years ago
This has been flagged as spam show
Looks like a cool game!
SquadalaMaster 2 years ago
Um I have ONE Con I noticed in this video. The automatic scrolling what's with that? All it does is make it less fun cuz you have to wait for it to scroll where you wanna go before going.
TheRobloxianSeandude 3 years ago 7
Ar ewe ever going to be able to download this game?
BTW, it looks freakin AWESOME! :wants to play:
Cartesiantheater 3 years ago
See new video annotation at the beginning for where to download this game.
MrGuy65 3 years ago
cool
solosoloblackdude 3 years ago
Is this the thing you made that one time?
bubskees0607 3 years ago
WHERE THE FUCK HAVE YOU BEEN
also yes
MrGuy65 3 years ago
Awesomeness! Nice job with Blitz Basic! (btw, I'm bubble-07) I should upload videos of what I've been working on...
supermonkey103 3 years ago
Hm, not bad. I like the way the cheep cheeps circle the platforms, it looks really nice, and the whole "platforms are in 3d" thing seems to work out nicely.
A few things though, It could just be because it was auto-scrolling, but it didn't seem like you could see too much of the area, leaving too little time to react to some things. You could just fix that by zooming the camera out a little. And make sure that when he jumps he stops because he decelerates, not because he hit a ceiling.
and1521 3 years ago
Heh, they don't exactly circle it; invisible emitters in certain areas are constantly spewing out new Cheep-Cheeps. The old ones are deleted when they're below a certain Y level, so they don't bog the system down.
Also, the whole not being able to see much of the area thing is due to the auto-scrolling; in regular levels, at least IMO, you have enough time to react.
I don't get what you meant by the last part ("when he jumps he stops because he decelerates..."). Could you clarify that for me?
MrGuy65 3 years ago
Sure. It's a problem I've noticed in a lot of fan-made Mario games. When you jump in an official game, say NSMB, the jump is one smooth motion, that is, Mario decelerates as he reaches the peak of his jump. In the many of the fan made ones though Mario doesn't decelerate, he just stops at the peak of his jump as though he's bumped into a ceiling. I can't tell from the video if he's doing this though, as you really have to play a game to get a feel for it.
and1521 3 years ago
See new video annotation at the beginning for where to download this game.
BTW, I don't think he does that, if I'm getting what you mean.
MrGuy65 3 years ago
Had you thought of using Mario's Hammer Throw sprite for throwing the FYAH BAWLS?
Can't wait until this is made public. o_o
TheSuperSmashBrother 3 years ago
See new video annotation at the beginning for where to download this game.
MrGuy65 3 years ago
looks like fun
Fiercelinkmaster71 3 years ago
See the new video annotation at the beginning of the video for where to download the demo.
MrGuy65 3 years ago
Thanks for the heads up. ^-^
TheSuperSmashBrother 3 years ago
WOW....Awesome.
Steli111 3 years ago
Glad to have you back with your vids. Awesome game.
Diglio 3 years ago 3