Thanks for the tut guys... In all my years of using 3D software compositing has been an after thought... I need to bone up on it more and this tutorial has got me to messing with it... Thanks for the help! keep it up!
I've just downloaded 2.5 and am a complete novice ( come on now, no sniggering at the back ). The next thing I did was subscribe to this channel. So with the help of you good people. Yes ! Thats you Richard and you're dad, thank you for all these quite brilliant videos...G...
@bitsofblender Thank you for your reply and a brilliant suggestion! I see the Time Node allows for a non-linear effect, which is exactly what I was looking for. :)
I have a problem with your technic. There is an object (and only this object) that I want to be blurred in my scene, and this object goes behind other not blurred objects. When I use layer nodes, I can't blur the object past his z-depth of alpha map over other objects.
@rewii93 What you are doing is not what we are showing. If I understand you correctly, to do what you want, make sure the objects are on different render layers. When in doubt, try it with 2.49b to make sure you're not hitting a bug. If that fails, post to the blenderartists(dot)com forum.
I've been using blender for years but never really made use of render nodes and such, just layers. I have a very data intensive scene so this should help me alot. Thankyou!
@rewii93 Yes! That is one of the cool things Blender does. Unlike other graphic programs where you can only have an object reside on only one layer (unless you duplicate it), in Blender you can have the _same_ object reside on many layers. This makes sense when you consider graphic programs typically use layers to control both visibility and z-order (and even compositing), with Blender they only need to control visibility. :-)
@mrjimmyos Blender has been a strong, full-featured, stable program, now the barrier for entry is a little lower with all the available training. The program has so much to offer which belies it's price. Seems like I run into new stuff every week, even after years of use!
Thanks for the tut guys... In all my years of using 3D software compositing has been an after thought... I need to bone up on it more and this tutorial has got me to messing with it... Thanks for the help! keep it up!
norvman 9 months ago
I've just downloaded 2.5 and am a complete novice ( come on now, no sniggering at the back ). The next thing I did was subscribe to this channel. So with the help of you good people. Yes ! Thats you Richard and you're dad, thank you for all these quite brilliant videos...G...
TheGmcFilms 9 months ago
@TheGmcFilms Congrats on getting started with Blender! 2.5 is finally out of beta, so it is a good place to start. How do you plan to use Blender?
bitsofblender 9 months ago
Great tutorial! Would it be possible using this technique to have an object fade in/fade out of an animated scene?
Many thanks for your wonderfully clear tutorials :)
prchkkizhe7 1 year ago
@prchkkizhe7 You're welcome! One way to fade in/out is by using the Time node for input to an alpha or fac.
bitsofblender 1 year ago
@bitsofblender
Thank you for your reply and a brilliant suggestion! I see the Time Node allows for a non-linear effect, which is exactly what I was looking for. :)
prchkkizhe7 1 year ago
This has been flagged as spam show
@bitsofblender Thank you for your reply and a brilliant suggestion! I see the Time Node allows for a non-linear effect, which is exactly what I was looking for. :)
prchkkizhe7 1 year ago
Hy,
I have a problem with your technic. There is an object (and only this object) that I want to be blurred in my scene, and this object goes behind other not blurred objects. When I use layer nodes, I can't blur the object past his z-depth of alpha map over other objects.
What should I do ?
rewii93 1 year ago
@rewii93 What you are doing is not what we are showing. If I understand you correctly, to do what you want, make sure the objects are on different render layers. When in doubt, try it with 2.49b to make sure you're not hitting a bug. If that fails, post to the blenderartists(dot)com forum.
bitsofblender 1 year ago
Excellent series of tutorials!..really thank you!...
PeterDraculic 1 year ago
@PeterDraculic Thanks!
bitsofblender 1 year ago
I've been using blender for years but never really made use of render nodes and such, just layers. I have a very data intensive scene so this should help me alot. Thankyou!
mrjimmyos 1 year ago
@mrjimmyos I'm glad we could help!
bitsofblender 1 year ago
This has been flagged as spam show
Thanks for explaining that clearly. Am watching another one on nodes and it's way too fast for me.
onjoFilms 1 year ago
Thanks for explaining that clearly. Am watching another one on nodes and it's way too fast for me.
onjoFilms 1 year ago
You can move an object to 2 layers 8O ?!? It's impossible to stop learning with you XD.
rewii93 1 year ago
@rewii93 Yes! That is one of the cool things Blender does. Unlike other graphic programs where you can only have an object reside on only one layer (unless you duplicate it), in Blender you can have the _same_ object reside on many layers. This makes sense when you consider graphic programs typically use layers to control both visibility and z-order (and even compositing), with Blender they only need to control visibility. :-)
bitsofblender 1 year ago
@bitsofblender Must be why more and more people who usually use other packages use it?
mrjimmyos 1 year ago
@mrjimmyos Blender has been a strong, full-featured, stable program, now the barrier for entry is a little lower with all the available training. The program has so much to offer which belies it's price. Seems like I run into new stuff every week, even after years of use!
bitsofblender 1 year ago