Added: 1 year ago
From: bmo2pa
Views: 11,929
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  • How did you make the islands? Are they rock static meshes with terrain actors on top?

  • @gordon1201 Thats exactly it.

  • Thats looks fuking Awsome

  • very very nice!

  • very cool

  • Avatar much?

  • one of the best udk enviroments i have EVER seen!GREAT JOB!!!

  • How did you create a smooth border between the skydome and the "nothing"? I tried with fogs but couldn't really get it working.

  • @TheDaneTuts

    Its actually 5 different heightfogs blended together. 3 below and 2 above from where the camera will be. The bottom fogs is a mid-density blue fog sandwiched between a much denser green fog on the bottom and a less dense, less bright mustard-colored fog on top. This was mostly the result of experimenting. If I move any of those fogs above or below the other, they stop working entirely.

    The two fogs above are just basic blue fogs, one with no start distance and the other with 6000.

  • @bmo2pa Shader complexity must be f**** high with 6 heighfogs :] . Fillrate killer ;] .

  • Well our team is looking for some level designers and you skills are very good

    We alredy have 2 level designers 2 concept artists 4 modelers and 2 programmers i will send you a link to our team udk tread please take a look at it

  • SWEET APPLE PIE CRIST THIS LOOKS EPIC are you planning on join to a team?

  • @alvarofer0020

    Thanks, but keep in mind those assets were made by Epic Games, not me. I just arrange them. As for a team, still in college but I am definitely looking.

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