3. When entering certain spots, since he shouldn't be upside down in them, he'll get trapped or bounce off of them. If trapped, it's hard to escape. He keeps flipping upside down and right side up, and appears to be walking even if you press nothing. Sometimes he'll fall through the ground and reappear somewhere else.
4. He can reach Eggman at the end of the level, but he can't defeat him, and if he climbs "up" to the ground at the bottom of the screen, he'll get trapped there.
and he should turn upside down. Now go to the moving slides. Glide onto the small section of wall and climb down through it, and you'll go through the moving slides. The glitch is activated.
Glitch problems and glitchy effects:
1. When he stands on a triple-bridge connector platform, Knuckles won't stand normally. He'll appear to be hanging off the bridge by his head.
2. When he enters a blue gravity ground, he'll be pulled down and spin half in and half out of the ground. (Continued above)
Now the glitch is activated. An easier way to activate this glitch, without anything going wrong, is to go through the level until he reaches the area with the two moving slides, and you'll see an extra-life box on the other side of them. If he's not upside down, go past this area and to the checkpoint pole with a ? ring box next to it. Tag the pole if you want, then turn left and jump to the high ledge. Inside, you should see needles and rings. Jump and glide over the needles (Continued above)
of the screen, and turning left to return right-side up when he gets too close to the "ground" (ceiling). As he keeps gliding, he goes faster and faster. When he's going fast enough that he moves out of the screen, go to the bottom of the screen and then head right at his super speed. Keep holding A. Sometimes something goes wrong, and he'll suddenly die (I can't figure that out but I'm trying) but if you succeed, he'll end up clinging to a wall upside down. (Continued above)
You can also perform the glitch in reverse, staying on the floor when he's supposed to turn upside down, but nothing special will happen.
For Act 2 (Cosmic Angel Zone): There are two ways.
1. Go to the first gap in the level, with a triple-bridge connector spinning in a circle. Go below and jump on the platform you see there. Now jump off and start gliding. To keep gliding without landing, glide to the right to turn upside down and go upwards when he's too close to the bottom (Continued above)
There are some incidents where he can get stuck in a wall (by climbing down a wall and into a corner, through the corner and into the wall) and sometimes die by falling to the top of the screen (which is not normally supposed to happen in the game.) Sometimes the glitch can't be activated, as instead of Knuckles turning upside down as he slides on the ground, he just stumbles. (Continued above)
You can do this easily with Knuckles in both Zone 6 acts. (Can't do it with other characters like this.) In act 1, go to the spot you first change gravity in, past the moving spike ball. walk just to the edge of the switching point, jump, and as Knuckles falls, press the A button to glide. If Knuckles slides on the ground and then turns upside down, walk toward the left where you were at the beginning, and he stays upside down and can't beat the level if he falls too far down. (Continued above)
3. When entering certain spots, since he shouldn't be upside down in them, he'll get trapped or bounce off of them. If trapped, it's hard to escape. He keeps flipping upside down and right side up, and appears to be walking even if you press nothing. Sometimes he'll fall through the ground and reappear somewhere else.
4. He can reach Eggman at the end of the level, but he can't defeat him, and if he climbs "up" to the ground at the bottom of the screen, he'll get trapped there.
trailboss95 1 year ago
and he should turn upside down. Now go to the moving slides. Glide onto the small section of wall and climb down through it, and you'll go through the moving slides. The glitch is activated.
Glitch problems and glitchy effects:
1. When he stands on a triple-bridge connector platform, Knuckles won't stand normally. He'll appear to be hanging off the bridge by his head.
2. When he enters a blue gravity ground, he'll be pulled down and spin half in and half out of the ground. (Continued above)
trailboss95 1 year ago
Now the glitch is activated. An easier way to activate this glitch, without anything going wrong, is to go through the level until he reaches the area with the two moving slides, and you'll see an extra-life box on the other side of them. If he's not upside down, go past this area and to the checkpoint pole with a ? ring box next to it. Tag the pole if you want, then turn left and jump to the high ledge. Inside, you should see needles and rings. Jump and glide over the needles (Continued above)
trailboss95 1 year ago
of the screen, and turning left to return right-side up when he gets too close to the "ground" (ceiling). As he keeps gliding, he goes faster and faster. When he's going fast enough that he moves out of the screen, go to the bottom of the screen and then head right at his super speed. Keep holding A. Sometimes something goes wrong, and he'll suddenly die (I can't figure that out but I'm trying) but if you succeed, he'll end up clinging to a wall upside down. (Continued above)
trailboss95 1 year ago
You can also perform the glitch in reverse, staying on the floor when he's supposed to turn upside down, but nothing special will happen.
For Act 2 (Cosmic Angel Zone): There are two ways.
1. Go to the first gap in the level, with a triple-bridge connector spinning in a circle. Go below and jump on the platform you see there. Now jump off and start gliding. To keep gliding without landing, glide to the right to turn upside down and go upwards when he's too close to the bottom (Continued above)
trailboss95 1 year ago
Comment removed
trailboss95 1 year ago
There are some incidents where he can get stuck in a wall (by climbing down a wall and into a corner, through the corner and into the wall) and sometimes die by falling to the top of the screen (which is not normally supposed to happen in the game.) Sometimes the glitch can't be activated, as instead of Knuckles turning upside down as he slides on the ground, he just stumbles. (Continued above)
trailboss95 1 year ago
You can do this easily with Knuckles in both Zone 6 acts. (Can't do it with other characters like this.) In act 1, go to the spot you first change gravity in, past the moving spike ball. walk just to the edge of the switching point, jump, and as Knuckles falls, press the A button to glide. If Knuckles slides on the ground and then turns upside down, walk toward the left where you were at the beginning, and he stays upside down and can't beat the level if he falls too far down. (Continued above)
trailboss95 1 year ago
poor tails trying to save the day and the gravity had to stop him you gotta feel sorry for him
marioandsonic3339 2 years ago
Comment removed
trailboss95 1 year ago
COÑOOOOO!!!!!!!!!!!!
afolita 2 years ago
ano -_-
Monuver 2 years ago
So Tails can´t defeat the boss?
Yoritoshi 2 years ago
How the hell did you figure that out?
Crohbar 3 years ago
yours is faster :(
ComboBlaze 3 years ago