That was a very helpful video! i was about to start sculpting the ear, and i was like imagine if i can do it in one click... 10min later after this video, voilaaa an EAR in 1 click!!
It's a vector displacement, so instead of storing one floating point value that determines the offset along the normal of the surface it stores 3 values determining the offset in the base axies (XYZ).
the one in area autodesk basic_human_ear_vector_displacement, sux :(
can you upload the one ur using in the video please?
foof88 8 months ago
That was a very helpful video! i was about to start sculpting the ear, and i was like imagine if i can do it in one click... 10min later after this video, voilaaa an EAR in 1 click!!
foof88 8 months ago
I'm using mudbox 2011 too, can you tell me on how
to make these CUSTOM STENCILS. I tried to make them
but they're all bad. Can you help me out?
Ruttie2 1 year ago
@Ruttie2
tried the turotial form digital tutors..?
do search on youtuve for Using Vector Displacement Maps Tutorial
mudoglu 1 year ago
@mudoglu Where can i find it?
Ruttie2 1 year ago
@Ruttie2 try this:
area . autodesk . com / mudcom / stencils / basic_human_ear_vector_displacement
(no spaces)
KSAnormalguy 9 months ago
WTF o_O !!!!!!!!!!!!!!!!!!!!
anthanagore 1 year ago
Awesome!
kogi04 1 year ago
fcuking awesome !! vector displacement rocks !!
wingman1031 1 year ago
Can you do this with maya ?
Cortake 1 year ago
@Cortake
no... but you can render it in maya...
there is a custom shader for...
mudoglu 1 year ago
send me the texture? :D
GrowlingVocals 1 year ago
@GrowlingVocals
you will find the texutre in the mudbox community tab in mudbox...
mudoglu 1 year ago
@mudoglu ok thanks
GrowlingVocals 1 year ago
could you please upload a tutorial how to do that, would be great.
thanx alot
sanftegewalt83 1 year ago
@sanftegewalt83
there is no magic... use a VDM stencil and paint through...
mudoglu 1 year ago
@mudoglu
i try to find out, thx
sanftegewalt83 1 year ago
omg I have spend hours modeling an ear hahahaahaha
0CitizenOfTheWorl 1 year ago
do You have the file Can u send me the ear,
ylimani 1 year ago
@ylimani
you can find the file in the mudbox community... its a tab in mud...
search there for ear...
mudoglu 1 year ago
Been waiting for vector displacment forever...ok, well, been waiting since modo implemented it.
new2lw 1 year ago
Woah... great feature for artists...
satishgoda 1 year ago
Holy freaking crap that is awesome! Do want!
MightyBOBcnc 1 year ago 2
I can see a tons of uses for this. The Walls have Ears or The Hills have Eyes...
incredible addition!
tsioupiou 1 year ago
@tsioupiou
:D
heXXXorDude 1 year ago
How!!!!!!!!
squarezeroone 1 year ago
bricks were shat
CrossEyedLarry 1 year ago
brilliant new addition wonder how it will actually work
Theicemonkeyjr 1 year ago
It's a vector displacement, so instead of storing one floating point value that determines the offset along the normal of the surface it stores 3 values determining the offset in the base axies (XYZ).
HenryKorol 1 year ago
mind is blown
sampsonz 1 year ago
I'll box yer ears!
CarlCampbell 1 year ago
what the f****!
treboras 1 year ago
HOLY SHIT!
rwijaya 1 year ago
whaaattt??
joshvalen 1 year ago
awesome!
CPTELEKTRO99 2 years ago