Is the motion blur a raster effect applied to the final rendered product like a filter, or is it rendered as a multi-instance of all objects seen with sub-frames?
Wow imagine this in a sort of EVE style in space .... FPS style on the ground or in the cities... Imagine this scenario.... You get attacked by Space Pirates on a trading run from point A to point B.,...You are shot down and forced to eject / crash land onto a desert planet filled with all kinds of animals / species and you have to make your way back to a city or arange an Evac from a friend or something
Dude, you have no idea how much I've wanted a game like that to come out. Ever since I played Freelancer I wanted to play a game where it would turn into a third-person shooter or something when you landed. God, how AWESOME would that be?
pretty awesome this is ..well....the same phantom planet from the forums xD but very nice physics so far...dun change it :D and the blur effect was nice as well....it makes sense moving at high speeds :D
That is amazing. The way the atmosphere works is almost flawless, and how did you make those spectacular rings, what program did you use?
MrsBlindStudios 1 year ago
@MrsBlindStudios Novae are nothing short of proffesionals so I expect they built their own programme.
Ultermarto 10 months ago
That's fucking it i'm in awe, a 3D planet, with GRAVITY.
fucking hell, amazing!
SpacebuiId 1 year ago
id love to be able to make an underwanter city. I hope there will be polar regions
meuhey 2 years ago
Player-cities is gonna be awesome!
KLBizzy1 2 years ago
Is the motion blur a raster effect applied to the final rendered product like a filter, or is it rendered as a multi-instance of all objects seen with sub-frames?
Anarchemitis 2 years ago
this is true motion blurr,not the fake like in flatout,cobra11 or need for speeds. i want such mblurr in games!
635574 3 years ago 2
Play Crysis.
cyborgtroy 2 years ago
Thats bloody amazing. The ring is so realistic. Seriousley, this game just owns life.
Garglebee007 3 years ago 4
Hmm... no shaddows yet?
faro0485 4 years ago
I see shadows...
ResdenFasden 4 years ago
Not those shadows...
faro0485 4 years ago
Shadow maps/volumes
faro0485 3 years ago
We have proper dynamic shadows. This video is very old now.
InfinitySupport 3 years ago
Why Combat Prototype doesn't have shadows?
Sakuukuli 2 years ago
Yes, they will have Newtonian space physics. They have completed 30% of that, or something.
0hypnotoad0 4 years ago
Wow imagine this in a sort of EVE style in space .... FPS style on the ground or in the cities... Imagine this scenario.... You get attacked by Space Pirates on a trading run from point A to point B.,...You are shot down and forced to eject / crash land onto a desert planet filled with all kinds of animals / species and you have to make your way back to a city or arange an Evac from a friend or something
macca1088 4 years ago
Dude, you have no idea how much I've wanted a game like that to come out. Ever since I played Freelancer I wanted to play a game where it would turn into a third-person shooter or something when you landed. God, how AWESOME would that be?
wiglaugh 4 years ago 4
will infinity hav newtonian space physics? i always thought a modern day asteroids wud b awsome.
battlemonkey 4 years ago
Yep, the space physics will be Newtonian.
ResdenFasden 4 years ago
pretty awesome this is ..well....the same phantom planet from the forums xD but very nice physics so far...dun change it :D and the blur effect was nice as well....it makes sense moving at high speeds :D
phantomplanet 4 years ago