Added: 2 years ago
From: WolfireGames
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  • The sun glows trough objects, but it's ok. Good job guys ;)

  • @unleashed68alx Just the leaves, if you look the tree trunk actually blocks it for like half a second :P

  • @MasterChief231 yeah :)) but they fixed this bug ;)

  • Beautiful

  • Hey this is great, amazing guys, is this a freeware engine ?

  • @Metalicalypse no they coded the engine for a video game called "OverGrowth" the sequel to lugaru...it's an amazing game

  • What is overgrowth going to be anyway? Im confused, like is it an rpg? Action? Or someother one....

  • @tetrazonian

    It's a fighting game--mostly hand-to-hand. The original, Lugaru HD, was fun (if impossibly difficult) but it looked like something from 1997 (not sure when it actually came out).

  • Gorgeous nice work guys

  • the clouds look PERFECT CAN´T BELEAVE U 5 PPL MAKING FAR GREATER GAMES THAN BIG COMPANIES, u do everything right EVERYTHING

  • I would buy this game even if it was just for the effort the developers put in it =]

  • can you stand on the tree branches?

  • I am glad you guys have found the Unity 3 engine, Gratz lol.

  • @CrazeIs1337 im glad this is their own engine from scratch

  • Really wind _physics_? I'd guess that you are using a shader to make those leaves to move a pattern but are you able to point/lean them to direction of the wind? The shivering speed is of course accessible within the shader, so maybe also the direction.

    I've implemented similar shader and it produces quite "simply" a neat shivering effect. Saves lots of resources compared to animation.

  • @RealationGames Then make you're own awesome game, instead of that shit you make.

  • @007super6

    ?

    I wasn't referring to the GAME, nor my stuff, but this shader _technique_. And I wasn't even saying that there is anything wrong with it! So I don't understand your reaction and/or trolling.

    Also, constructive critisism is way more important to developers than saying "don't worry, it's awesome". AND you don't have to do better games(e.g. game reviewers) to critizice them and I'd too but it looks very impressive at this stage. And neither is this video about the game itself...

  • Should use speedtree.

  • Oh, but leaves are slightly transparent.

  • Now that is the kind of thing that a developer like valve would do. When you play through games like Half Life 2 with developer commentary on, they talk about all the little details that they added, stuff that I would never notice, because of how right/real it seemed. When you play through games like oblivion, it really irked me that trees were stoic and immovable, and grass just swayed through set animations. It was pretty, but serious uncanny valley. This just looks real.

  • It seems like you guys just applied leaf textures to the leafs, usually in games, they have a small checkerboard pattern, alternating between various shades of green, and completely transparent squares.

  • Amazing work, it's gonna be a great game!

  • There's no way I can run this game on my early '08 MacBook.

  • @JackOfSpades93 There's no way I can run this game on my early 2003 desktop pc.

  • @Isakuma agreed

  • More realistic than most commercial foliage wind effects I've seen.  I'm amazed.

  • Is this game coming any time soon?

  • Nah.

  • Beatiful. Very convincing. Love the sound FX too...

  • Sweet, might do something peaceful when i preorder.

  • this game is going to be a work of art

  • Check your eyes - you can see the trees moving.

  • well i gotta say it.You put in a LOT of effort on even the tiniest details.Even every dot of sand!

  • Wow this is looking great

  • This stuff is pritty sweet.

  • 3D tree leaves/needles are great in simulations or games that pay attention to that, but its a rabbit martial arts game when are you going to be dozing off and looking at the trees blow in the wind? Then again you can add more leaves or needles to mask that "2D" effect.

    Good job soldier!

  • Even ninja rabbits need background foliage, and this engine is being developed for more than just Overgrowth.

  • you might need to look at the foliage blowing in the breeze to see which direction the wind is blowing to try to mask your scent from wolves

  • flat textures ftw....

  • You can tell it's a video game. But hell - it's a video game.

  • Its a devolper team of 5 people, give them a break :p

  • I know it is - and I hold them to an extremely high standard, given the success of Lugaru.

  • Wow, you really put alot of detail in this game.

  • the tree at :35 looks good but they all look pretty flat, and not bushy enough

  • That's what you get with indy developers. XD

    Still an amazing looking game so far.

  • @CIgnoramus Quote "Are you trying to piss off the Gods?" Lol

  • @CIgnoramus thats what she said!

  • @xXGzack123Xx lol

  • already game with real models, not shitty tree sprites

    Keep going, good job

  • the animation is good (is it real time)

    but I think the trees could use a lot of work

  • OH MY GAWD, dats beauuuuuuuuutiful

  • The animation is GREAT, but, as spotted by tycoonassassin, the birds and insects sounds are a bit surprising

  • beautiful.

  • Looks great! Keep up the good work!

  • Amazing! I can't wait for the game to be finnish! x3

  • I can't wait for the game to be english!

  • Can't wait for this game to be norwegian!

  • Norwegian? Why not English? Well.... then i can't wait for this game to be Swedish! Na i just kidding. I do like the orginal things better...

    :3

  • Comment removed

  • In b4 Al Gore.

  • Five trees, in fact.

  • lookin good, can't wait to see some fighting sequences. Will there be gore by any chance?

  • Guessing by some early work (check the old videos): Tons.

    Seriously, in one they were throwing globs of blood at a cube to make sure they had the flow dynamics right.

  • lol awesome

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