nice work. a very smooth continuous flame. i have the same question as jorydasilva, is this done using fluid animation or just with the physics buttons and particles.
it looks like a fluid sim upside down... but kind of hard to tell, cuz it's dark background... brilliant. ill hold u up to that tut thing. you said youd have it done by summer's end... SUMMER'S OVER WHERE IS IT lol jk! lookin forward to it
lol dont get pissed but can you tell me this. did you do a water fluid animation then put the camera upside down (or changed the gravity to up) and then did you change the lighting to a fire/lava like thing....just guessing but please answer.
Looking at the still pics in the forum, I wasn't sure if you were headed in the right direction. However, after seeing it in motion here, it looks like you most certainly ARE headed in the right direction. Keep up the good work, and you'll have some amazing realistic fire!!
Does that use softbodies? Anyway, good job regardless. I'd really like to find a way to incorporate fire physics equations into a python script, but I have to learn the scripting and take some physics first!
I would think forcefield, but you can tell it's really not particles. The edges are too clear cut, and movement ripples. That's something the Blender particle system can't do yet.
wow... you spent so long doing this and now it comes native in Blender...
Sorry, dude. Great for the version of blender used.
TheFXGuy 1 year ago
bravo
NNB30 2 years ago
That's seriously cool! Nice work mate!
alanpgoodwin 2 years ago
i think this is maybe the best flame effect i have seen in blender so far. others are usually just orange and red smoke, these are flames
good job looking forward to the final product
joghurtgumi15 2 years ago
is that diffraction i see?
DMvO1 2 years ago
nice work. a very smooth continuous flame. i have the same question as jorydasilva, is this done using fluid animation or just with the physics buttons and particles.
sripavanv 2 years ago
@sripavanv billboard particles and nodes
Dark0Lord7 2 years ago
o.o
nameno1elsehas 2 years ago
This has been flagged as spam show
I think I got it!
tenambo 2 years ago
Having said that. Well done....5 stars XD
StudioVoxel 2 years ago
fluid simulation?
segq 2 years ago
i SERIOUSLY want a tutorial also!
that is absolutely amazing looking.
maybe a .blend file please?
or just some pointers?
anything? throw us a bone here!
snuq 3 years ago
It looks like he's using billboards as particles
segq 3 years ago
it looks like a fluid sim upside down... but kind of hard to tell, cuz it's dark background... brilliant. ill hold u up to that tut thing. you said youd have it done by summer's end... SUMMER'S OVER WHERE IS IT lol jk! lookin forward to it
FlareDancer 3 years ago
lol dont get pissed but can you tell me this. did you do a water fluid animation then put the camera upside down (or changed the gravity to up) and then did you change the lighting to a fire/lava like thing....just guessing but please answer.
jorydasilva 3 years ago
Nice! We will hold you to that promise ;-)
QuantumAnomaly 3 years ago
give me a tips or advice or THE tutorial man it is so cool
moebiusdarvil 3 years ago
WHAT THE --- over 4000 views? Okay, I'll make a tutorial over summer! I promise! Wow.
Bmud 3 years ago
yes please :D
kosir1234 3 years ago
so you don't make a tutorial...
AngrySackBoy 3 years ago
You are the MAN !!!! pls drop a tutorial !! T_T
logicutz 3 years ago
I'd have to say that's pretty good.
russelldbrooks 3 years ago
omg is that cooooooool .tutorial!!!!!
innosennce 4 years ago
wow man that fire is pretty cool, great job!!
I'm trying to do an animation that i need fire can´t wait for your tutorial
dr0wningmind 4 years ago
I think Fluids
oblenob 4 years ago
buh....buh......buh......how?
ZombiesKickAss 4 years ago
woah. How does it work?
Yakshinian 4 years ago
Thats awesome.
creating3d 4 years ago
WOW
xbowhunter 4 years ago
Great work!!!
molch1234 4 years ago
Looking at the still pics in the forum, I wasn't sure if you were headed in the right direction. However, after seeing it in motion here, it looks like you most certainly ARE headed in the right direction. Keep up the good work, and you'll have some amazing realistic fire!!
Pseudo8 4 years ago
Does that use softbodies? Anyway, good job regardless. I'd really like to find a way to incorporate fire physics equations into a python script, but I have to learn the scripting and take some physics first!
TheMadLutist 4 years ago
I would imagen it uses force feild but softbody could work.
avelx 4 years ago
I would think forcefield, but you can tell it's really not particles. The edges are too clear cut, and movement ripples. That's something the Blender particle system can't do yet.
TheMadLutist 4 years ago