The image should be fine with the added resolution-it is just an unnecessary large file. If you do a whole mag like this, your printer might come to hate you for backing up their RIP work flow and your line work will look soft. There is a way to combine vector and raster that does not cook your nameplate/title and avoids the hard edges of clipping paths. But I personally do not use it as I am a production artist. Is there a page designer out there that can ring in on this?
I don't think designers should be designing covers in Photoshop-as that makes no sense to me. You want to maintain at least good line art and keeping everything vector is key to a clean title/nameplate. I was shown a technique that avoids the hard clipping-path-look some do, but it is not fully relying on some kind of Photoshop alpha channel ether.
I don't think designers should be designing covers in Photoshop-as that makes no sense to me. You want to maintain at least good line art and keeping everything vector is key to a clean title/nameplate. I was shown a technique that avoids the hard clipping-path-look some do, but it is not fully relying on some kind of Photoshop alpha channel ether. Can any page designers ring in on this?
I don't think designers should be designing covers in Photoshop-as that makes no sense to me. You want to maintain at least good line art and keeping everything vector is key to a clean title/nameplate. I was shown a technique that avoids the hard clipping-path-look some do, but it is not fully relying on some kind of Photoshop alpha channel ether. Have you received any feedback from other production artists like my self. Can any page designers ring in on this?
I don't think designers should be designing covers in Photoshop-as that makes no sense to me. You want to maintain at least good line art and keeping everything vector is key to a clean title/nameplate. I was shown a technique that avoids the hard clipping-path-look some do, but it is not fully relying on some kind of Photoshop alpha channel ether. Have you received any feedback from other production artists like my self. Can any page designers ring in on this?
I don't think designers should be designing covers in Photoshop-as that makes no sense to me. You want to maintain at least good line art and keeping everything vector is key to a clean title/nameplate. I was shown a technique that avoids the hard clipping-path-look some do, but it is not fully relying on some kind of Photoshop alpha channel ether. Can any page designers ring in on this?
I don't think designers should be designing covers in Photoshop-as that makes no sense to me. You want to maintain at least good line art and keeping everything vector is key to a clean title/nameplate. I was shown a technique that avoids the hard clipping-path-look some do, but it is not fully relying on some kind of Photoshop alpha channel ether. Have you received any feedback from other production artists like my self. Can any page designers ring in on this?
When I start using my Type tool to write stuff, once I reach the end of the line, the text starts jamming over itself instead of normally jumping to a second line, hence making the words unreadable. Is there a way to fix that? It has been bugging me for so long, I hope someone is familiar with the problem and could help me, I would really appreciate it.
If the type is imaged as raster data with half-tone dots then the line screen resolution would limit the smoothness, just as it would any hard edged lines in the image. If the type is rendered as a vector object, then it should be image resolution independent, and it's smoothness determined by the device dot resolution of the plate-setter. The only case I can see it making a difference is for raster-imaged type used on plates produced with stochastic screening.
I don't think up-sampling the image to 600 dpi is necessarily going to help the type smoothness on the printed piece. The final plates are produced either at a line screen resolution, or at a stochastic screen resolution.
You can't explain anything 0.0 why don't you just start and show us how u create those layers and so on?? I mean its very difficult for people to understand you here..
Nice, brilliant and interesting. Thanks. But when you say "vector-based type," it sounds like you are talking about a different kind of type don't you think? I mean type is all vectors you say and then you say "vector-based text," is there any type that is not vector based?
I love these tutorial videos but hate when they have done a dozen steps already and then don't explain how those steps where done. Guess you have to figure those out on your own... Learn those steps then come back to this I guess... Helpful videos never the less... Thanx!!!
You go to channels, and add new one which is called alpha 1 at the bottom. Select this one and click on the eye for the RGB (you have to have ALL channel layers visible, but only alpha 1 selected). As you've probably noticed your picture is covered with red. With the eraser tool or brush with white foreground color you chosing which parts of picture not want to be masked. When it's done you click on "load channel as selection" in channels pannel - done.
it doesn't work like that. dpi means dots per inch so if you have an image at 72 dpi (standard resolutions for computer monitors) you can't just 'scale' up to 600 dpi without drasticly reducing the height and width of the final image.
How did you cut out the mask so that the text is behind the models head?
Spade803 2 months ago
The image should be fine with the added resolution-it is just an unnecessary large file. If you do a whole mag like this, your printer might come to hate you for backing up their RIP work flow and your line work will look soft. There is a way to combine vector and raster that does not cook your nameplate/title and avoids the hard edges of clipping paths. But I personally do not use it as I am a production artist. Is there a page designer out there that can ring in on this?
russpears2009 5 months ago
I don't think designers should be designing covers in Photoshop-as that makes no sense to me. You want to maintain at least good line art and keeping everything vector is key to a clean title/nameplate. I was shown a technique that avoids the hard clipping-path-look some do, but it is not fully relying on some kind of Photoshop alpha channel ether.
russpears2009 5 months ago
I don't think designers should be designing covers in Photoshop-as that makes no sense to me. You want to maintain at least good line art and keeping everything vector is key to a clean title/nameplate. I was shown a technique that avoids the hard clipping-path-look some do, but it is not fully relying on some kind of Photoshop alpha channel ether. Can any page designers ring in on this?
russpears2009 5 months ago
This has been flagged as spam show
I don't think designers should be designing covers in Photoshop-as that makes no sense to me. You want to maintain at least good line art and keeping everything vector is key to a clean title/nameplate. I was shown a technique that avoids the hard clipping-path-look some do, but it is not fully relying on some kind of Photoshop alpha channel ether. Have you received any feedback from other production artists like my self. Can any page designers ring in on this?
russpears2009 5 months ago
This has been flagged as spam show
I don't think designers should be designing covers in Photoshop-as that makes no sense to me. You want to maintain at least good line art and keeping everything vector is key to a clean title/nameplate. I was shown a technique that avoids the hard clipping-path-look some do, but it is not fully relying on some kind of Photoshop alpha channel ether. Have you received any feedback from other production artists like my self. Can any page designers ring in on this?
russpears2009 5 months ago
I don't think designers should be designing covers in Photoshop-as that makes no sense to me. You want to maintain at least good line art and keeping everything vector is key to a clean title/nameplate. I was shown a technique that avoids the hard clipping-path-look some do, but it is not fully relying on some kind of Photoshop alpha channel ether. Can any page designers ring in on this?
russpears2009 5 months ago
I don't think designers should be designing covers in Photoshop-as that makes no sense to me. You want to maintain at least good line art and keeping everything vector is key to a clean title/nameplate. I was shown a technique that avoids the hard clipping-path-look some do, but it is not fully relying on some kind of Photoshop alpha channel ether. Have you received any feedback from other production artists like my self. Can any page designers ring in on this?
russpears2009 5 months ago
I have a question regarding using the Type tool.
When I start using my Type tool to write stuff, once I reach the end of the line, the text starts jamming over itself instead of normally jumping to a second line, hence making the words unreadable. Is there a way to fix that? It has been bugging me for so long, I hope someone is familiar with the problem and could help me, I would really appreciate it.
MrCJ1988 7 months ago
If the type is imaged as raster data with half-tone dots then the line screen resolution would limit the smoothness, just as it would any hard edged lines in the image. If the type is rendered as a vector object, then it should be image resolution independent, and it's smoothness determined by the device dot resolution of the plate-setter. The only case I can see it making a difference is for raster-imaged type used on plates produced with stochastic screening.
rickreed123 7 months ago
I don't think up-sampling the image to 600 dpi is necessarily going to help the type smoothness on the printed piece. The final plates are produced either at a line screen resolution, or at a stochastic screen resolution.
rickreed123 7 months ago
You can't explain anything 0.0 why don't you just start and show us how u create those layers and so on?? I mean its very difficult for people to understand you here..
dulsen2011 9 months ago
How can a single person kick ass so much!? KEEP KICKIN` DEKE. Also, I admire Bert Monroy, and he`s a friend of Deke, and one of Photoshop Gods
rroobboo999 1 year ago 6
i still dont understand why it doesnt work when i try (writing on path)
kareennnnn 1 year ago
@kareennnnn Make sure you have Photoshop CS 4 or 5. I can't remember having this function in CS 3, but I could be wrong.
WickedMuis 1 year ago
All the rage with the kids! Haha!
hustlin2osix 1 year ago
Whats the font used to write pout?
JaffaxCake 1 year ago
This is the best delivery of a Photoshop tutorial that Ive ever seen and Ive seen plenty!
10/10
acorntechnique 1 year ago
lol Learn to eat without swallowing?
Nellufy 1 year ago
Nice, brilliant and interesting. Thanks. But when you say "vector-based type," it sounds like you are talking about a different kind of type don't you think? I mean type is all vectors you say and then you say "vector-based text," is there any type that is not vector based?
kikiemeka 2 years ago
I love these tutorial videos but hate when they have done a dozen steps already and then don't explain how those steps where done. Guess you have to figure those out on your own... Learn those steps then come back to this I guess... Helpful videos never the less... Thanx!!!
Niecie56 2 years ago
Yes, please explain how you made the mask on the channel
atomicozz 2 years ago 7
You go to channels, and add new one which is called alpha 1 at the bottom. Select this one and click on the eye for the RGB (you have to have ALL channel layers visible, but only alpha 1 selected). As you've probably noticed your picture is covered with red. With the eraser tool or brush with white foreground color you chosing which parts of picture not want to be masked. When it's done you click on "load channel as selection" in channels pannel - done.
thylegion 2 years ago
please explain how you did the mask of the photo. when you put the title of the mag behind the woman. thanks!
ionlyloveswim 2 years ago
Very nice, but isn´t there a way to scale up resolution only for type? scaling the whole photo up sounds too much, doesn´t it?
BrnLng 2 years ago
Uh, pretty much no.
Yerningeleven 2 years ago
yeah, but you screwed up the photo by scaling it up to 600dpi..
TzumB 2 years ago
why did he?
skatanic76 2 years ago
it doesn't work like that. dpi means dots per inch so if you have an image at 72 dpi (standard resolutions for computer monitors) you can't just 'scale' up to 600 dpi without drasticly reducing the height and width of the final image.
TzumB 2 years ago
Nicely done!
vet1nar1 2 years ago