I know this is an example of animating using shape keys, but a more encompassing method is using bones. Granted, some rigs may be difficult to set up initially, but once it is, you have ultimate freedom and flexibility with the mesh to pose it without deforming the mesh itself. Non-destructive animation, you could say.
The best method actually is make shape keys and manage it with drivers (bones).
It's much better and intuitive.
OberonKing 10 months ago
I know this is an example of animating using shape keys, but a more encompassing method is using bones. Granted, some rigs may be difficult to set up initially, but once it is, you have ultimate freedom and flexibility with the mesh to pose it without deforming the mesh itself. Non-destructive animation, you could say.
101blender 10 months ago
Thousandth viewer!!
PastelEarth 1 year ago
it looks like a Cyclops and an alien!
batesy1970 2 years ago
fantastic!!
rantistic 2 years ago
Nice Cyclops!
Tazy50 3 years ago