Added: 3 years ago
From: tcannon2
Views: 64,930
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  • Nerds on steroids.

  • by the look of the speaker meaning 2 things z5300 or z5500 lolz

  • it needs personal viewing 3D glasses

    

  • What happens in a crash?

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  • Whoah! nice left turns. o.O

  • this bald headed bastard thinks hes a nascar driver..

  • @daholocaust

    That "bald headed bastard" is one of the directors at iRacing, 

  • @daholocaust your a fucking idiot. He is actually from iRacing.. Ignorant fuck.

  • @daholocaust twat.

  • dear santa....

  • hey all do it rong 2 get the feeling feel real u need it 2 hing off the top like a pendulum that way when u accelerator u acshaly go forward and coz it allso will angle up when it das u can stop it while its up and u will feel like u r still accelerating

    and will all be a smoth feel just tilting up u feel u just tilted up and allso if u ever go on thos sim rides at disney land or unaversal the screens r domed and it feels like u r there thats what they need 2 be for this

  • too small displays... :(

  • Chris, SimCraft never compromises performance and I would again invite

    you to do more than "look at videos" of our motion platforms

    simulating a moving vehicle. Center of Mass full-motion VS. Hexapod

    or Platform motion are DIFFERENT architecture, similarly your

    seat-mover is also different from a full motion simulator. Todd (tcannon2) is a simracing professional and I trust his moderation of the comments on his video.

  • How 'configurable' is your unit for those sim racers who do NOT use standard, off the shelf wheels and/or pedals, such as those offered by Logitech? Say for instance, a ECCI/Frex wheel or pedals? How does your SimCraft differ from say a Force Dynamics 301/401 unit? Appreciate the response!

  • Our Sims can be customized with various controls, we use CST Pedals for example and have ECCI systems out there as well. SimCraft's system is a center of mass architecture and moves the cockpit quickly and accurately with low force actuation, allowing for a lower cost (starting around $3k). We have no experience in the FD 301/401 but it seems to support the entire weight of the cockpit, similar to a hexapod, moving more like a traditional platform sim and require more force, power, and cost.

  • Simcraft - I would not take notice of chrisjarram: He goes on all commercial simulator videos and posts negative comments to deter customers. He is also a banned member of racesimcentral for causing hatred lol.

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  • @9Fahim Actually, the block was due to me raising a number of concerning issues re: the Frex SimconMotion platform. I, like many other users, suffered a number of fatal problems with this kit due to it's v serious design flaws (which have since been proved). Following attempts to reach an amicable conclusion with Frex which resulted in nothing but passing blame back to me, I posted these issues publicly to get answers... (cont).

  • @9Fahim Frex then saw fit to PM a number of defamatory emails to the moderators citing serious false claims (knowing full well it's near-impossible to sue Japanese companies) requesting a 'ban', which resulted in just that due to the forum moderators not having the full story.

    Be advised - Frex is /not/ a company to deal, and web research will tell you as such. As for RSC, it is disappointing as I'd previously donated financially towards the maintainence of this forum to aid its maintainence.

  • @9Fahim In summary, I maintain my comments re: motion platforms I have seen here are factual - in particular, I do think the SimCraft system is v good for its purpose, though they are falling foul to the v issues they've stated themselves below.. " the FD 301/401 seems to support the entire weight of the cockpit, similar to a hexapod, moving more like a traditional platform sim and require more force, power, and cost.". There are more efficicent ways around this without compromising performance.

  • oval track is good to use because it moves in proportian. If they were to use another track you'll see the simaultor cannot react quick enough in certain left to right movements. It's common with all of these type of simulators as they are heavy. Frex systems with 2-d aint bad when it comes to reaction times.

  • i see u have a knowledge of these things

    what is the best of these u can buy? D-Box or that doesnt take it to the extreme

    such as if ur braking in real life with a 60-0mph braking in under 100 feet and a car that does 0-60 in 2.5-4.5 seconds would u kind of get the same effect or is it not possible

    such as the D-Box seat and the rest r basically like rumble pads that turn and vibrate but not cool enough to be a real life G-force simulator

  • 9Fahim - All SimCraft simulators come with a ZERO latency guarantee; check out some of our videos on our YouTube channel for examples.

    AntDX316 - Why not read the research on what type of motion architecture is "the best" in our Education article "Motion Platforms or Motion Seats?"

  • With respect when a driver turns left to right and the left , a sudden rapid turn continious motion your simulator and many others like yours won't respond accordingley. Key word accorindgley. If you watch the videos you see this. A bad driver is the one is exposes this limitation.

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  • Chris, Our current actuators have a thrust over four times greater than a SNC5 (95 pound-forces vs. 22.5 pound-forces or 10N) and over twice as fast for loads greater than 7lbf (8in/sec vs 4in/sec or slower). The SNC5 will actually push 5lbf (22N) at the same speed as ours, but who only has a 5 pound-force requirement? At 15lbf the SNC5 slows to 3in/s and at 20lbf crawls at 0.25in/s while ours are nearly max speed.

    These specifications work just fine for occupant weight below 250 pounds.

  • 22.5 pound-forces is 100N rather for the Max thrust of an SNC5.

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  • im pretty sure u have been inside your product can u tell me do u get the realistic sensation when u romp a car that does 0-60 in 2.5-4.5 seconds or is it just like oh im leaning backwards

  • 9Fahim - The software is highly configurable, if you want to disregard a 24 degree bank orientation and responds only to the centripetal acceleration coefficient, go for it. One of the challenges we face in our commitment to motorsport simulation is the mis-perception that SimCraft is like those other simulators you refer to. Have you driven a SimCraft? Video does not convey being in the seat.

    AntDX316 -Read what professional drivers say about training in our simulators on our website.

  • This sounds like an 'opinion' to me - ooo, you want to be careful there 9Fahim, you run the risk of pot and kettle! ;)

  • Horrible decision to use an oval track for a demonstration.

  • When providing over 700 demos at an event like CES we provided a simple setup for the lowest, common driver skill-level. If you want to experience a more technical track, call SimCraft for a custom demonstration.

  • When the car turns left, it leans left, isn't that the exact opposite for creating the effect of G forces? I'd fix that before anyone else notices.

  • The orientation settings for running on a high banked track like Lowes overcome the acceleration forces. Check out the turns on Road Atlanta to see an example without orientation. The software is highly configurable, so if you want to adjust high banks to disregard orientation data, go for it.

  • arent they planning to make lower priced units for console sim racing games in the future?

  • steep price but I would get one if i had the means

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