@Patruck92 It's okay. I found a website that has NTSC 1.0 codes. Thanks for the help, anyway. (Va tutto bene. Ho trovato un sito web che ha NTSC codici 1.0. Grazie per l'aiuto, comunque.)
Finché si tratta di motore, posso fare più o meno tutto (turbine, modifiche varie, moltiplicare la potenza, et cetera), il peso, il telaio, le sospensioni e tutto il resto posso solo "scambiarli" da una macchina all'altra. Il che significa che, se volessi ad esempio ricreare un'auto di mia invenzione, a livello di motore non dovrei avere problemi, ma per tutto il resto sarebbe come fare un collage...
a meno che non si possa intervenire sui singoli dati... ad avere tempo...
io con gli emulatori ci capisco poco... ma so modificare alcuni programmi (mai sentito command & conquer red alert per pc? è facilissimo da modificare!) un giorno provo anche io...
How much horsepower does{or did} that Corvette have? I've had a couple modded to the max, and they never quite accelerated THAT quickly{and yes, I know its in kms}.
It was only a standard corvette: the displacement of the other cars made my vette jump from 0 to 100km/h in 1 second (record), as other cars jumped behind mine, others on the left, et cetera.
With 6 cars at the same place, your start is absolutely random: sometimes, trying to do this, I went in different directions... maybe I'll post another video...
@Patruck92: I noticed the jump and all, but I still saw this car accelerate pretty quickly around :27 or so. You sure this was a bone stock '82 Vette?
I don't remember them quite sounding like the ZR-1, unless you gave it a modified exhaust.
Please correct me If I happen to be wrong, though. Thanks. :-)
At the moment, I don't remember exactly if that vette was modified, but you may be right: I remember having mad some ZR1 C3 corvettes. When I'll replay gt2 hybrids, if I find this car, I'll tell you. For now, let's say you convinced me: that can't be a standard corvette (too much acceleration, and it was the slow '82 model).
Praticamente sostituisco ai valori originali della memoria RAM della psx i valori che voglio io... quindi si può fare teoricamente di tutto, modificando manualmente i numeri nella memoria PSX con gli emulatori...
Il che, detto così, sembra un po' cervellotico, ma ti posso assicurare che quando hai imparato è una cazzata e ti diverti mica poco
I'm not showing my driving capabilities, I'm showing the gameshark features in GT2. By the way, with the Escudo on Apricot Hill (Race-supersoft tyres) my time is 0'59.952. Try to beat that, and if you can you'll be allowed to say I suck at driving
You have to configure ePSXe and choose, as video plugin, the PEC plugin (wich you should have downloaded in the epsxe pugin folder), then configure PEC in order to be able to see the video output (just reconfigure the video IN the pec setup window).
When you have done so, start the game, and when you see the main GT2 screen, press CTRL + C, and put the codes in.
Do you have codes for NTSC 1.0? (Avete i codici per NTSC 1.0?)
TheHacker60 5 months ago
@TheHacker60 Unfortunately I haven't got them since the site I had taken from has now closed and I had only taken note of the PAL ones.
Patruck92 4 months ago
@Patruck92 It's okay. I found a website that has NTSC 1.0 codes. Thanks for the help, anyway. (Va tutto bene. Ho trovato un sito web che ha NTSC codici 1.0. Grazie per l'aiuto, comunque.)
TheHacker60 4 months ago
whats the name of this song?
trance89xD 1 year ago
That is strange, but it's less strange when a gameshark was used.
EricsTube100 1 year ago
Io nn ho mai capito come si fanno queste cose! xD
Sonzo96 1 year ago
haha you are doing still full trothle at the end
Racerboy2000 1 year ago
ROFL!
Mitico! Puoi anche modificare i parametri delle auto? Peso/coppia/potenza/aderenza etc??
LoZioFBV 2 years ago
Finché si tratta di motore, posso fare più o meno tutto (turbine, modifiche varie, moltiplicare la potenza, et cetera), il peso, il telaio, le sospensioni e tutto il resto posso solo "scambiarli" da una macchina all'altra. Il che significa che, se volessi ad esempio ricreare un'auto di mia invenzione, a livello di motore non dovrei avere problemi, ma per tutto il resto sarebbe come fare un collage...
a meno che non si possa intervenire sui singoli dati... ad avere tempo...
Patruck92 1 year ago
PARTENZA lol
Yoshi17111 2 years ago
@Yoshi17111
?? i'm italian
cesaretiv87 2 years ago
lol its the track from the B class tests with the ford tarus
IIGrayfoxII 2 years ago
haha that rules
Lovrowolf 2 years ago
io con gli emulatori ci capisco poco... ma so modificare alcuni programmi (mai sentito command & conquer red alert per pc? è facilissimo da modificare!) un giorno provo anche io...
spikiu 2 years ago
How much horsepower does{or did} that Corvette have? I've had a couple modded to the max, and they never quite accelerated THAT quickly{and yes, I know its in kms}.
SanFran90 2 years ago
It was only a standard corvette: the displacement of the other cars made my vette jump from 0 to 100km/h in 1 second (record), as other cars jumped behind mine, others on the left, et cetera.
With 6 cars at the same place, your start is absolutely random: sometimes, trying to do this, I went in different directions... maybe I'll post another video...
Patruck92 2 years ago
@Patruck92: I noticed the jump and all, but I still saw this car accelerate pretty quickly around :27 or so. You sure this was a bone stock '82 Vette?
I don't remember them quite sounding like the ZR-1, unless you gave it a modified exhaust.
Please correct me If I happen to be wrong, though. Thanks. :-)
SanFran90 2 years ago
At the moment, I don't remember exactly if that vette was modified, but you may be right: I remember having mad some ZR1 C3 corvettes. When I'll replay gt2 hybrids, if I find this car, I'll tell you. For now, let's say you convinced me: that can't be a standard corvette (too much acceleration, and it was the slow '82 model).
Patruck92 2 years ago
ma come hai fatto?
therussoman 2 years ago
Praticamente sostituisco ai valori originali della memoria RAM della psx i valori che voglio io... quindi si può fare teoricamente di tutto, modificando manualmente i numeri nella memoria PSX con gli emulatori...
Il che, detto così, sembra un po' cervellotico, ma ti posso assicurare che quando hai imparato è una cazzata e ti diverti mica poco
Patruck92 2 years ago
ok, grazie 1000
therussoman 2 years ago
u suck at driving
hammondsplains 2 years ago
I'm not showing my driving capabilities, I'm showing the gameshark features in GT2. By the way, with the Escudo on Apricot Hill (Race-supersoft tyres) my time is 0'59.952. Try to beat that, and if you can you'll be allowed to say I suck at driving
Patruck92 2 years ago
lol, where is sector 2!? XD
EddieofSWE 2 years ago 4
oh em gee :P
qqqusonic 3 years ago
That song and the huuuge Plymouth bring back some memories! All nighters on the Playstation when I should have been in bed etc. Good times!
hardcoreheaven4 3 years ago 14
What cheater do you use to get these circuits on pc?
SamK670 3 years ago
I use PEC (Psx emulation cheater), version 2.5, and ePSXe emulator. Obiouvsly, you'll find them on the web and they are completely free.
Patruck92 3 years ago
How do you put the codes in? My version doesnt say.
SamK670 3 years ago
You have to configure ePSXe and choose, as video plugin, the PEC plugin (wich you should have downloaded in the epsxe pugin folder), then configure PEC in order to be able to see the video output (just reconfigure the video IN the pec setup window).
When you have done so, start the game, and when you see the main GT2 screen, press CTRL + C, and put the codes in.
Patruck92 3 years ago
Oh thats how you do it! Thanks I had no idea!
SamK670 3 years ago
Oh LOL!!! :D
SpaceNinja88 3 years ago
that was funny, 3 cars operating the same space at the same time. dont let the physisists see that.
Docwhoeven 3 years ago