Added: 2 years ago
From: CJ147
Views: 15,594
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  • Cool!

  • Counter-Strike:Source - de_aztec ?

  • Comment removed

  • I watched the video just for the song.

  • COOL

  • Hey Dude, Where can i find your less hungry version.

  • STOP USE THIS SONG STUPID BASTARDS

  • Really, I love the video. But NEVER EVER EVER use this song. Its SO overused >_<

  • @YetiSandvichVideos What is funny about that is this is a remixed version, so it really is not the same song :P I actually liked it.

  • Source FTW!

  • does the particle editor require scripting/programming skills or it's a little easier?

  • Hey make a tutorial! It will be great!

  • CRYISIS 2 REVAMPED SOUNDTRACK! F-YEA

  • @benhenry96

    This song is the theme for Requiem for a Dream.

  • Why does there always have to be a shitty techno remix of a good song? Why?!!!

  • um cant u just do func_precipitation

    just saying :3

  • Some thunder and bigger enviorment and hl2 would be super EPIC

  • nice!

  • LOL craaazy rain!

  • This should have been in the original game. It really adds to the atmosphere.

  • @194kami I agree!

  • Hello, may i use this in my sourcemod?

  • i have to agree.. the rain effect and collision was well done, even though its from orange box thing. BUT i think that big rain particles dont look so nice, is it posible to make them smaller?

  • Comment removed

  • @MrThebad0nes Uh, HL2 runs on the Orange Box engine now. Didn't you know?

  • this be epic remix

  • How do i get this i have no Orange box but i have CSS and HL2 not the whole set but you know.. and the orange box is not an option when i look on source sdk :o please comment back

  • Rain makes any scene epic ...

  • Is there a way to change the env_light from the Particle Editor?

  • I watched this video and it started raining at my house o.O

  • Thats how the rain will look like if global warming continues....

  • it looks a bit more like hail at close range

  • Heres how I think you did it? You put a rain entity in teh map and set it for the whole world? I am a begginer at this stuff and learning!

  • @STALKER2678 Music used in the video is credited at the end.

  • does anyone know where i can find some tutorials for particle editor?

  • What particle did you use?

  • What is this partical editor and light editor in this id like to know is it sdk i dont recall it haveing it

  • feels like cod4 a little

  • you should do this to Half Life Source since its already cloudy it should be easy

  • nice! But btw, where can I get this particle editior?

  • It comes with some Orange box games (Like Episode 2), you just have to start them with the "-tools" commandline parameter.

  • Valve already implemented rain into the source engine, it's in L4D 2.

  • So what? L4D2 was just announced when I made this

  • no no, I meant that it did it without killing the hardware.I am aware and impressed of your work

  • Well I made a realtime version that just spawns raindrops a few meter around the player (Like the one in L4D) which ran at about 60 fps. The cinematic version spawns way more drops all over the map, so its slow as shit :P

  • Cool

  • @CJ147 valve improved it in L4D1

  • @alex19589 Actually It was already implemented but never used

  • tell me how to make the dynamic rain

  • tell me how to install the orange box engine.... cause i have Source SDK not base but do i need that or Source SDK: Orange box but please if you know or know a site that can help me it would be very helpfull...By the way awsome video XD

  • Buy the orange box moron.

  • @warguys If you have EP2 or the Orange Box itself you already have the orange box engine installed you moron.

  • mind telling me how u did this =O

  • Looks amazing.

  • Looks a hell of a lot better.

  • Keine Geduld für den Metrocop...xD

  • cool vid whats the song name?

  • It's a remix of Lux Aeterna from the film Requiem for a Dream.

  • Awesome!

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