real neat level, but i couldent do it i would get to frustrated, but i would go to it if you had that giant monkey thing at the begining as a reward... =]
impressive but i prefer your Jurassic Playground level because it had more of a pick up and play style to it. this level could get too annoying if you dont know where to go
I mean the tutorial is both immediate and complicated at the same time: it's very accessible if you just try to so silly stuff to spend some time, but if you actually have precise ideas it takes LONG time (like 12+hours) to create something coherent and nice.
It's honestly much more similar to a graphic tool than to a "simple" videogame, and i feel that some people will be (and already are) making truly mindblowing stuff.
Spore for example is much simpler and open to everyone, there everyone can have fun (creating decent stuff) with the editor... here's a different story IMHO, and it will take A LOT of time to master the tools available in Edit Mode.
Well the first one, Jurassic Playground (you can see a video of that as well on my channel...), took me like 15+ hours.
This one was pretty much a very different story, since the whole structure of the maze had to be designed on paper first (and trust me that creating a labyrinth is no easy task!) and then put in game...but overall i'd say 3 hours for the drawing and other 3 hours for the actual level, since it was pretty simple to build.
Anyway don't miss LBP, it's definitely something special
that's the idea: making you play in an invisible labyrinth!
As long as it doesn't get frustrating it could be fun IMHO, but i have to see what the other players say, since i know the way to go and i can't judge how good it is a level.
I surely wanted to create something unique, that's for sure...but it has to be fun, otherwise it's pointless! :)
if u wore snow clothes it would make this level more realistic
xbabylam 2 years ago
Nice!, muy bueno
luisbravo1 3 years ago
great name
sackboyTOM 3 years ago
stupid
littlebigprominence 3 years ago
lol nice level
could have been better if you put some hints on where to go lol
Ferniee94 3 years ago
This comment has received too many negative votes show
Make a level from the series saw that would be awesome where sackboys have to cut there leg off to get to the finish line.
iceman241111 3 years ago
that is a great fucking idea!!! Ill make that when i buy it when it on opening day add me PSN:hellz_gamer
jebeschrist 3 years ago
because of the quality of the video you cant see the glass. funny.
INTRODUCING: floating sackboy
Marci124 3 years ago
real neat level, but i couldent do it i would get to frustrated, but i would go to it if you had that giant monkey thing at the begining as a reward... =]
Hint hint =]
pappajimmy 3 years ago
Well, there is definitely a surprise at the end... And i bet you'd like it. ;)
Mdk7 3 years ago
impressive but i prefer your Jurassic Playground level because it had more of a pick up and play style to it. this level could get too annoying if you dont know where to go
jimmothon 3 years ago
cool level nice idea! im defo gonna get this game! is it easy to make levels?
adz205gti 3 years ago
Yes and no.
I mean the tutorial is both immediate and complicated at the same time: it's very accessible if you just try to so silly stuff to spend some time, but if you actually have precise ideas it takes LONG time (like 12+hours) to create something coherent and nice.
It's honestly much more similar to a graphic tool than to a "simple" videogame, and i feel that some people will be (and already are) making truly mindblowing stuff.
Only SOME though, not everyone.
Mdk7 3 years ago
Spore for example is much simpler and open to everyone, there everyone can have fun (creating decent stuff) with the editor... here's a different story IMHO, and it will take A LOT of time to master the tools available in Edit Mode.
Mdk7 3 years ago
thanx 4 the reply! i think ill buy it anyway and give it a go. how long did it take to build this level aprox?
adz205gti 3 years ago
Well the first one, Jurassic Playground (you can see a video of that as well on my channel...), took me like 15+ hours.
This one was pretty much a very different story, since the whole structure of the maze had to be designed on paper first (and trust me that creating a labyrinth is no easy task!) and then put in game...but overall i'd say 3 hours for the drawing and other 3 hours for the actual level, since it was pretty simple to build.
Anyway don't miss LBP, it's definitely something special
Mdk7 3 years ago
Great looking level, I wanna see what you'll be making when the full version comes out.
Golobit 3 years ago
good idea, I must admit anyone else who plays this wouldn't have a clue what to do though I think.
leejmoffatt 3 years ago
that's the idea: making you play in an invisible labyrinth!
As long as it doesn't get frustrating it could be fun IMHO, but i have to see what the other players say, since i know the way to go and i can't judge how good it is a level.
I surely wanted to create something unique, that's for sure...but it has to be fun, otherwise it's pointless! :)
Mdk7 3 years ago
Yeah I agree, it's a good idea...I wish I had the beta to try it out :(
leejmoffatt 3 years ago
Well let's hope they don't delete existing levels and you'll try this -and many others that deserve so much - in a few weeks.
Thanks for the appreciation though! ^^
Mdk7 3 years ago